/* * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include namespace android::surfaceflinger::frontend { // Erases the first element in vec that matches value. This is a more optimal way to // remove an element from a vector that avoids relocating all the elements after the one // that is erased. template bool swapErase(std::vector& vec, const T& value) { bool found = false; auto it = std::find(vec.begin(), vec.end(), value); if (it != vec.end()) { std::iter_swap(it, vec.end() - 1); vec.erase(vec.end() - 1); found = true; } return found; } // Similar to swapErase(std::vector& vec, const T& value) but erases the first element // that returns true for predicate. template void swapErase(std::vector& vec, P predicate) { auto it = std::find_if(vec.begin(), vec.end(), predicate); if (it != vec.end()) { std::iter_swap(it, vec.end() - 1); vec.erase(vec.end() - 1); } } } // namespace android::surfaceflinger::frontend