/* * Copyright 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include "FpsOps.h" namespace android { TEST(FpsTest, construct) { EXPECT_FALSE(Fps().isValid()); EXPECT_FALSE((0_Hz).isValid()); EXPECT_TRUE((120_Hz).isValid()); EXPECT_TRUE((0.5_Hz).isValid()); EXPECT_FALSE(Fps::fromPeriodNsecs(0).isValid()); const Fps fps = Fps::fromPeriodNsecs(16'666'667); EXPECT_TRUE(fps.isValid()); EXPECT_EQ(fps, 60_Hz); } TEST(FpsTest, compare) { EXPECT_EQ(60_Hz, 60_Hz); EXPECT_EQ(60_Hz, 59.9999_Hz); EXPECT_EQ(60_Hz, 60.0001_Hz); EXPECT_LE(60_Hz, 60_Hz); EXPECT_LE(60_Hz, 59.9999_Hz); EXPECT_LE(60_Hz, 60.0001_Hz); EXPECT_GE(60_Hz, 60_Hz); EXPECT_GE(60_Hz, 59.9999_Hz); EXPECT_GE(60_Hz, 60.0001_Hz); // Fps with difference of 1 should be different. EXPECT_NE(60_Hz, 61_Hz); EXPECT_LT(60_Hz, 61_Hz); EXPECT_GT(60_Hz, 59_Hz); // These are common refresh rates which should be different. EXPECT_NE(60_Hz, 59.94_Hz); EXPECT_GT(60_Hz, 59.94_Hz); EXPECT_NE(30_Hz, 29.97_Hz); EXPECT_GT(30_Hz, 29.97_Hz); } TEST(FpsTest, getIntValue) { EXPECT_EQ(30, (30.1_Hz).getIntValue()); EXPECT_EQ(31, (30.9_Hz).getIntValue()); EXPECT_EQ(31, (30.5_Hz).getIntValue()); } TEST(FpsTest, range) { const auto fps = Fps::fromPeriodNsecs(16'666'665); EXPECT_TRUE((FpsRange{60.000004_Hz, 60.000004_Hz}.includes(fps))); EXPECT_TRUE((FpsRange{59_Hz, 60.1_Hz}.includes(fps))); EXPECT_FALSE((FpsRange{75_Hz, 90_Hz}.includes(fps))); EXPECT_FALSE((FpsRange{60.0011_Hz, 90_Hz}.includes(fps))); EXPECT_FALSE((FpsRange{50_Hz, 59.998_Hz}.includes(fps))); } } // namespace android