/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include "TimeStats/TimeStats.h" namespace android::mock { class TimeStats : public android::TimeStats { public: TimeStats(); ~TimeStats() override; MOCK_METHOD2(onPullAtom, bool(const int, std::vector*)); MOCK_METHOD3(parseArgs, void(bool, const Vector&, std::string&)); MOCK_METHOD0(isEnabled, bool()); MOCK_METHOD0(miniDump, std::string()); MOCK_METHOD0(incrementTotalFrames, void()); MOCK_METHOD0(incrementMissedFrames, void()); MOCK_METHOD0(incrementRefreshRateSwitches, void()); MOCK_METHOD2(recordFrameDuration, void(nsecs_t, nsecs_t)); MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, nsecs_t)); MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, const std::shared_ptr&)); MOCK_METHOD(void, setPostTime, (int32_t, uint64_t, const std::string&, uid_t, nsecs_t, GameMode), (override)); MOCK_METHOD2(incrementLatchSkipped, void(int32_t layerId, LatchSkipReason reason)); MOCK_METHOD1(incrementBadDesiredPresent, void(int32_t layerId)); MOCK_METHOD3(setLatchTime, void(int32_t, uint64_t, nsecs_t)); MOCK_METHOD3(setDesiredTime, void(int32_t, uint64_t, nsecs_t)); MOCK_METHOD3(setAcquireTime, void(int32_t, uint64_t, nsecs_t)); MOCK_METHOD3(setAcquireFence, void(int32_t, uint64_t, const std::shared_ptr&)); MOCK_METHOD(void, setPresentTime, (int32_t, uint64_t, nsecs_t, Fps, std::optional, SetFrameRateVote, GameMode), (override)); MOCK_METHOD(void, setPresentFence, (int32_t, uint64_t, const std::shared_ptr&, Fps, std::optional, SetFrameRateVote, GameMode), (override)); MOCK_METHOD1(incrementJankyFrames, void(const JankyFramesInfo&)); MOCK_METHOD1(onDestroy, void(int32_t)); MOCK_METHOD2(removeTimeRecord, void(int32_t, uint64_t)); MOCK_METHOD1(setPowerMode, void(hardware::graphics::composer::V2_4::IComposerClient::PowerMode)); MOCK_METHOD2(recordRefreshRate, void(uint32_t, nsecs_t)); MOCK_METHOD1(setPresentFenceGlobal, void(const std::shared_ptr&)); MOCK_METHOD(void, pushCompositionStrategyState, (const android::TimeStats::ClientCompositionRecord&), (override)); }; } // namespace android::mock