// Copyright (C) 2015 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "android/opengl/GpuFrameBridge.h" #include "android/base/async/Looper.h" #include "android/base/Log.h" #include "android/base/memory/ScopedPtr.h" #include #include #include #include namespace android { namespace opengl { using android::base::ScopedPtr; using android::base::Looper; TEST(GpuFrameBridge, postFrameWithinSingleThread) { GpuFrameBridge* bridge = GpuFrameBridge::create(); EXPECT_TRUE(bridge); static const unsigned char kFrame0[4] = { 0xff, 0x80, 0x40, 0xff, }; bridge->postRecordFrame(1, 1, kFrame0); unsigned char* pixel = (unsigned char*)bridge->getRecordFrame(); for (size_t n = 0; n < sizeof(kFrame0); ++n) { EXPECT_EQ(kFrame0[n], pixel[n]) << "# " << n; } } } // namespace opengl } // namespace android