# Copyright 2023 Android Open Source Project # SPDX-License-Identifier: MIT files_emulated_textures = files( 'AstcTexture.cpp', 'CompressedImageInfo.cpp', 'GpuDecompressionPipeline.cpp', ) emulated_texture_args = [ '-DVK_GFXSTREAM_STRUCTURE_TYPE_EXT' ] lib_emulated_textures = static_library( 'emulated_textures', files_emulated_textures, cpp_args: emulated_texture_args + gfxstream_host_args, include_directories: [inc_utils, inc_root, inc_vulkan_headers, inc_vulkan_server, inc_gfxstream_include, inc_include, inc_cereal_common, inc_stream_servers], link_with: [lib_compressed_textures], dependencies: [aemu_base_dep, aemu_common_dep] )