/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef android_hardware_automotive_vehicle_aidl_impl_vhal_include_PendingRequestPool_H_ #define android_hardware_automotive_vehicle_aidl_impl_vhal_include_PendingRequestPool_H_ #include #include #include #include #include #include #include #include namespace android { namespace hardware { namespace automotive { namespace vehicle { // A thread-safe pending request pool that tracks whether each request has timed-out. class PendingRequestPool final { public: using TimeoutCallbackFunc = std::function&)>; explicit PendingRequestPool(int64_t timeoutInNano); ~PendingRequestPool(); // Adds a list of requests to the request pool. // The clientId is the key for all the requests. It could be a number or an address to a data // structure that represents a client. The caller must maintain this data structure. // All the request IDs must be unique for one client, if any of the requestIds is duplicate with // any pending request IDs for the client, this function returns error and no requests would be // added. Otherwise, they would be added to the request pool. // The callback would be called if requests are not finished within {@code mTimeoutInNano} // seconds. VhalResult addRequests(const void* clientId, const std::unordered_set& requestIds, std::shared_ptr callback); // Checks whether the request is currently pending. bool isRequestPending(const void* clientId, int64_t requestId) const; // Tries to mark the requests as finished and remove them from the pool if the request is // currently pending. Returns the list of request that is pending and has been finished // successfully. This function would try to finish any valid requestIds even though some of the // requestIds are not valid. std::unordered_set tryFinishRequests(const void* clientId, const std::unordered_set& requestIds); // Returns how many pending requests in the pool, for testing purpose. size_t countPendingRequests(const void* clientId) const; size_t countPendingRequests() const; private: // The maximum number of pending requests allowed per client. If exceeds this number, adding // more requests would fail. This is to prevent spamming from client. static constexpr size_t MAX_PENDING_REQUEST_PER_CLIENT = 10000; struct PendingRequest { std::unordered_set requestIds; int64_t timeoutTimestamp; std::shared_ptr callback; }; int64_t mTimeoutInNano; mutable std::mutex mLock; std::unordered_map> mPendingRequestsByClient GUARDED_BY(mLock); std::thread mThread; bool mThreadStop = false; std::condition_variable mCv; std::mutex mCvLock; bool isRequestPendingLocked(const void* clientId, int64_t requestId) const REQUIRES(mLock); // Checks whether the requests in the pool has timed-out, run periodically in a separate thread. void checkTimeout(); }; } // namespace vehicle } // namespace automotive } // namespace hardware } // namespace android #endif // android_hardware_automotive_vehicle_aidl_impl_vhal_include_PendingRequestPool_H_