/** * Copyright (c) 2021, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include "GraphicsComposerCallback.h" #include "VtsComposerClient.h" namespace aidl::android::hardware::graphics::composer3::vts { using ::android::renderengine::LayerSettings; using common::Dataspace; using common::PixelFormat; static const Color BLACK = {0.0f, 0.0f, 0.0f, 1.0f}; static const Color RED = {1.0f, 0.0f, 0.0f, 1.0f}; // DIM_RED is 90% dimmed from RED in linear space // hard-code as value 243 in 8-bit space here, as calculating it requires // oetf(eotf(value) * .9), which is a complex non-linear transformation static const Color DIM_RED = {243.f / 255.f, 0.0f, 0.0f, 1.0f}; static const Color TRANSLUCENT_RED = {1.0f, 0.0f, 0.0f, 0.3f}; static const Color GREEN = {0.0f, 1.0f, 0.0f, 1.0f}; static const Color BLUE = {0.0f, 0.0f, 1.0f, 1.0f}; static const Color WHITE = {1.0f, 1.0f, 1.0f, 1.0f}; static const Color LIGHT_RED = {0.5f, 0.0f, 0.0f, 1.0f}; static const Color LIGHT_GREEN = {0.0f, 0.5f, 0.0f, 1.0f}; static const Color LIGHT_BLUE = {0.0f, 0.0f, 0.5f, 1.0f}; class TestRenderEngine; class TestLayer { public: TestLayer(const std::shared_ptr& client, int64_t display, ComposerClientWriter& writer) : mDisplay(display) { const auto& [status, layer] = client->createLayer(display, kBufferSlotCount, &writer); EXPECT_TRUE(status.isOk()); mLayer = layer; } // ComposerClient will take care of destroying layers, no need to explicitly // call destroyLayers here virtual ~TestLayer(){}; virtual void write(ComposerClientWriter& writer); virtual LayerSettings toRenderEngineLayerSettings(); void setDisplayFrame(Rect frame) { mDisplayFrame = frame; } void setSourceCrop(FRect crop) { mSourceCrop = crop; } void setZOrder(uint32_t z) { mZOrder = z; } void setWhitePointNits(float whitePointNits) { mWhitePointNits = whitePointNits; } void setBrightness(float brightness) { mBrightness = brightness; } void setSurfaceDamage(std::vector surfaceDamage) { mSurfaceDamage = std::move(surfaceDamage); } void setDataspace(Dataspace dataspace) { mDataspace = dataspace; } void setTransform(Transform transform) { mTransform = transform; } void setAlpha(float alpha) { mAlpha = alpha; } void setBlendMode(BlendMode blendMode) { mBlendMode = blendMode; } BlendMode getBlendMode() const { return mBlendMode; } uint32_t getZOrder() const { return mZOrder; } float getAlpha() const { return mAlpha; } int64_t getLayer() const { return mLayer; } float getBrightness() const { return mBrightness; } protected: int64_t mDisplay; int64_t mLayer; Rect mDisplayFrame = {0, 0, 0, 0}; float mBrightness = 1.f; float mWhitePointNits = -1.f; std::vector mSurfaceDamage; Transform mTransform = static_cast(0); FRect mSourceCrop = {0, 0, 0, 0}; static constexpr uint32_t kBufferSlotCount = 64; float mAlpha = 1.0; BlendMode mBlendMode = BlendMode::NONE; uint32_t mZOrder = 0; Dataspace mDataspace = Dataspace::UNKNOWN; }; class TestColorLayer : public TestLayer { public: TestColorLayer(const std::shared_ptr& client, int64_t display, ComposerClientWriter& writer) : TestLayer{client, display, writer} {} void write(ComposerClientWriter& writer) override; LayerSettings toRenderEngineLayerSettings() override; void setColor(Color color) { mColor = color; } private: Color mColor = WHITE; }; class TestBufferLayer : public TestLayer { public: TestBufferLayer(const std::shared_ptr& client, TestRenderEngine& renderEngine, int64_t display, uint32_t width, uint32_t height, common::PixelFormat format, ComposerClientWriter& writer, Composition composition = Composition::DEVICE); void write(ComposerClientWriter& writer) override; LayerSettings toRenderEngineLayerSettings() override; void fillBuffer(std::vector& expectedColors); void setBuffer(std::vector colors); void setToClientComposition(ComposerClientWriter& writer); uint32_t getWidth() const { return mWidth; } uint32_t getHeight() const { return mHeight; } ::android::Rect getAccessRegion() const { return mAccessRegion; } uint32_t getLayerCount() const { return mLayerCount; } protected: Composition mComposition; ::android::sp<::android::GraphicBuffer> mGraphicBuffer; TestRenderEngine& mRenderEngine; int32_t mFillFence; uint32_t mWidth; uint32_t mHeight; uint32_t mLayerCount; PixelFormat mPixelFormat; uint32_t mUsage; ::android::Rect mAccessRegion; private: ::android::sp<::android::GraphicBuffer> allocateBuffer(); }; class ReadbackHelper { public: static std::string getColorModeString(ColorMode mode); static std::string getDataspaceString(Dataspace dataspace); static Dataspace getDataspaceForColorMode(ColorMode mode); static int32_t GetBytesPerPixel(PixelFormat pixelFormat); static void fillBuffer(uint32_t width, uint32_t height, uint32_t stride, void* bufferData, PixelFormat pixelFormat, std::vector desiredPixelColors); static void clearColors(std::vector& expectedColors, int32_t width, int32_t height, int32_t displayWidth); static void fillColorsArea(std::vector& expectedColors, int32_t stride, Rect area, Color color); static bool readbackSupported(const PixelFormat& pixelFormat, const Dataspace& dataspace); static const std::vector colorModes; static const std::vector dataspaces; static void compareColorBuffers(const std::vector& expectedColors, void* bufferData, const uint32_t stride, const uint32_t width, const uint32_t height, PixelFormat pixelFormat); static void compareColorBuffers(void* expectedBuffer, void* actualBuffer, const uint32_t stride, const uint32_t width, const uint32_t height, PixelFormat pixelFormat); }; class ReadbackBuffer { public: ReadbackBuffer(int64_t display, const std::shared_ptr& client, int32_t width, int32_t height, common::PixelFormat pixelFormat, common::Dataspace dataspace); void setReadbackBuffer(); void checkReadbackBuffer(const std::vector& expectedColors); ::android::sp<::android::GraphicBuffer> getBuffer(); protected: uint32_t mWidth; uint32_t mHeight; uint32_t mLayerCount; uint32_t mUsage; PixelFormat mPixelFormat; Dataspace mDataspace; int64_t mDisplay; ::android::sp<::android::GraphicBuffer> mGraphicBuffer; std::shared_ptr mComposerClient; ::android::Rect mAccessRegion; native_handle_t mBufferHandle; private: ::android::sp<::android::GraphicBuffer> allocateBuffer(); }; } // namespace aidl::android::hardware::graphics::composer3::vts