/* * Copyright (c) 2013, Google, Inc. All rights reserved * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __REFLIST_H #define __REFLIST_H #include <assert.h> #include <lk/compiler.h> #include <lk/list.h> struct obj_ref { struct list_node ref_node; }; struct obj { struct list_node ref_list; }; typedef void (*obj_destroy_func)(struct obj* obj); #define OBJ_REF_INITIAL_VALUE(r) \ { .ref_node = LIST_INITIAL_CLEARED_VALUE } static inline __ALWAYS_INLINE void obj_ref_init(struct obj_ref* ref) { *ref = (struct obj_ref)OBJ_REF_INITIAL_VALUE(*ref); } static inline __ALWAYS_INLINE bool obj_ref_active(struct obj_ref* ref) { return list_in_list(&ref->ref_node); } static inline __ALWAYS_INLINE void obj_init(struct obj* obj, struct obj_ref* ref) { list_initialize(&obj->ref_list); list_add_tail(&obj->ref_list, &ref->ref_node); } static inline __ALWAYS_INLINE bool obj_has_ref(struct obj* obj) { return !list_is_empty(&obj->ref_list); } static inline __ALWAYS_INLINE bool obj_has_only_ref(struct obj* obj, struct obj_ref* ref) { assert(obj_has_ref(obj)); assert(list_in_list(&ref->ref_node)); struct list_node* head = list_peek_head(&obj->ref_list); struct list_node* tail = list_peek_tail(&obj->ref_list); if (head == tail) { assert(head == &ref->ref_node); return head == &ref->ref_node; } return false; } /* * Only use if you are intentionally reusing a possibly unreferenced * object. A cache is an example of this use case, where the destroy * callback may not actually free the object, and the code may wish to * reuse it by adding a reference after it hits zero. */ static inline __ALWAYS_INLINE void obj_add_ref_allow_unreferenced_obj( struct obj* obj, struct obj_ref* ref) { assert(!list_in_list(&ref->ref_node)); list_add_tail(&obj->ref_list, &ref->ref_node); } static inline __ALWAYS_INLINE void obj_add_ref(struct obj* obj, struct obj_ref* ref) { assert(obj_has_ref(obj)); obj_add_ref_allow_unreferenced_obj(obj, ref); } static inline __ALWAYS_INLINE bool obj_del_ref(struct obj* obj, struct obj_ref* ref, obj_destroy_func destroy) { bool dead; assert(list_in_list(&ref->ref_node)); list_delete(&ref->ref_node); dead = list_is_empty(&obj->ref_list); if (dead && destroy) destroy(obj); return dead; } static inline __ALWAYS_INLINE void obj_ref_transfer(struct obj_ref* dst, struct obj_ref* src) { struct list_node* prev; assert(!list_in_list(&dst->ref_node)); assert(list_in_list(&src->ref_node)); prev = src->ref_node.prev; list_delete(&src->ref_node); list_add_after(prev, &dst->ref_node); } #endif