1 /* 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.keyguard.ui.viewmodel 18 19 import android.util.MathUtils 20 import com.android.systemui.dagger.SysUISingleton 21 import com.android.systemui.keyguard.domain.interactor.FromAlternateBouncerTransitionInteractor.Companion.TO_GONE_DURATION 22 import com.android.systemui.keyguard.shared.model.Edge 23 import com.android.systemui.keyguard.shared.model.KeyguardState.ALTERNATE_BOUNCER 24 import com.android.systemui.keyguard.shared.model.KeyguardState.GONE 25 import com.android.systemui.keyguard.shared.model.ScrimAlpha 26 import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow 27 import com.android.systemui.keyguard.ui.transitions.DeviceEntryIconTransition 28 import com.android.systemui.scene.shared.model.Scenes 29 import com.android.systemui.statusbar.SysuiStatusBarStateController 30 import javax.inject.Inject 31 import kotlin.time.Duration.Companion.milliseconds 32 import kotlinx.coroutines.ExperimentalCoroutinesApi 33 import kotlinx.coroutines.flow.Flow 34 35 /** 36 * Breaks down ALTERNATE_BOUNCER->GONE transition into discrete steps for corresponding views to 37 * consume. 38 */ 39 @OptIn(ExperimentalCoroutinesApi::class) 40 @SysUISingleton 41 class AlternateBouncerToGoneTransitionViewModel 42 @Inject 43 constructor( 44 bouncerToGoneFlows: BouncerToGoneFlows, 45 animationFlow: KeyguardTransitionAnimationFlow, 46 private val statusBarStateController: SysuiStatusBarStateController, 47 ) : DeviceEntryIconTransition { 48 private val transitionAnimation = 49 animationFlow 50 .setup( 51 duration = TO_GONE_DURATION, 52 edge = Edge.create(from = ALTERNATE_BOUNCER, to = Scenes.Gone), 53 ) 54 .setupWithoutSceneContainer( 55 edge = Edge.create(from = ALTERNATE_BOUNCER, to = GONE), 56 ) 57 lockscreenAlphanull58 fun lockscreenAlpha(viewState: ViewStateAccessor): Flow<Float> { 59 var startAlpha = 1f 60 return transitionAnimation.sharedFlow( 61 duration = 200.milliseconds, 62 onStart = { startAlpha = viewState.alpha() }, 63 onStep = { MathUtils.lerp(startAlpha, 0f, it) }, 64 onFinish = { 0f }, 65 onCancel = { startAlpha }, 66 ) 67 } 68 notificationAlphanull69 fun notificationAlpha(viewState: ViewStateAccessor): Flow<Float> { 70 var startAlpha = 1f 71 var leaveShadeOpen = false 72 73 return transitionAnimation.sharedFlow( 74 duration = 200.milliseconds, 75 onStart = { 76 leaveShadeOpen = statusBarStateController.leaveOpenOnKeyguardHide() 77 startAlpha = viewState.alpha() 78 }, 79 onStep = { 80 if (leaveShadeOpen) { 81 1f 82 } else { 83 MathUtils.lerp(startAlpha, 0f, it) 84 } 85 }, 86 ) 87 } 88 89 /** See [BouncerToGoneFlows#showAllNotifications] */ 90 val showAllNotifications: Flow<Boolean> = 91 bouncerToGoneFlows.showAllNotifications(TO_GONE_DURATION, ALTERNATE_BOUNCER) 92 93 /** Scrim alpha values */ 94 val scrimAlpha: Flow<ScrimAlpha> = 95 bouncerToGoneFlows.scrimAlpha(TO_GONE_DURATION, ALTERNATE_BOUNCER) 96 97 override val deviceEntryParentViewAlpha: Flow<Float> = 98 transitionAnimation.immediatelyTransitionTo(0f) 99 } 100