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Searched defs:AttachedShader (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.h46 struct AttachedShader { struct
47 GLuint localName = 0;
48 ShaderParser* shader = nullptr;
51 std::string linkedSource = {};
76 GLuint getAttachedShader(GLenum type) const; argument