1 /* 2 * Copyright (C) 2022 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 * 16 */ 17 18 package com.android.systemui.power.data.repository 19 20 import android.os.PowerManager 21 import com.android.systemui.dagger.SysUISingleton 22 import com.android.systemui.power.shared.model.ScreenPowerState 23 import com.android.systemui.power.shared.model.WakeSleepReason 24 import com.android.systemui.power.shared.model.WakefulnessModel 25 import com.android.systemui.power.shared.model.WakefulnessState 26 import dagger.Binds 27 import dagger.Module 28 import javax.inject.Inject 29 import kotlinx.coroutines.flow.Flow 30 import kotlinx.coroutines.flow.MutableStateFlow 31 import kotlinx.coroutines.flow.asStateFlow 32 33 @SysUISingleton 34 class FakePowerRepository @Inject constructor() : PowerRepository { 35 private val _isInteractive = MutableStateFlow(true) 36 override val isInteractive: Flow<Boolean> = _isInteractive.asStateFlow() 37 38 private val _wakefulness = MutableStateFlow(WakefulnessModel()) 39 override val wakefulness = _wakefulness.asStateFlow() 40 41 private val _screenPowerState = MutableStateFlow(ScreenPowerState.SCREEN_OFF) 42 override val screenPowerState = _screenPowerState.asStateFlow() 43 44 var lastWakeWhy: String? = null 45 var lastWakeReason: Int? = null 46 47 var userTouchRegistered = false 48 setInteractivenull49 fun setInteractive(value: Boolean) { 50 _isInteractive.value = value 51 } 52 wakeUpnull53 override fun wakeUp(why: String, @PowerManager.WakeReason wakeReason: Int) { 54 lastWakeWhy = why 55 lastWakeReason = wakeReason 56 } 57 userTouchnull58 override fun userTouch(noChangeLights: Boolean) { 59 userTouchRegistered = true 60 } 61 updateWakefulnessnull62 override fun updateWakefulness( 63 rawState: WakefulnessState, 64 lastWakeReason: WakeSleepReason, 65 lastSleepReason: WakeSleepReason, 66 powerButtonLaunchGestureTriggered: Boolean 67 ) { 68 _wakefulness.value = 69 WakefulnessModel( 70 rawState, 71 lastWakeReason, 72 lastSleepReason, 73 powerButtonLaunchGestureTriggered, 74 ) 75 } 76 setScreenPowerStatenull77 override fun setScreenPowerState(state: ScreenPowerState) { 78 _screenPowerState.value = state 79 } 80 } 81 82 @Module 83 interface FakePowerRepositoryModule { bindFakenull84 @Binds fun bindFake(fake: FakePowerRepository): PowerRepository 85 } 86