1 /* 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.graphics; 18 19 import android.annotation.IntDef; 20 21 import java.lang.annotation.Retention; 22 import java.lang.annotation.RetentionPolicy; 23 24 /** 25 * The style of force dark to use in {@link HardwareRenderer}. 26 * 27 * You must keep this in sync with the C++ enum ForceDarkType in 28 * frameworks/base/libs/hwui/utils/ForceDark.h 29 * 30 * @hide 31 */ 32 public class ForceDarkType { 33 /** 34 * Force dark disabled: normal, default operation. 35 * 36 * @hide 37 */ 38 public static final int NONE = 0; 39 40 /** 41 * Use force dark 42 * @hide 43 */ 44 public static final int FORCE_DARK = 1; 45 46 /** 47 * Force force-dark. {@see Settings.Secure.ACCESSIBILITY_FORCE_INVERT_COLOR_ENABLED} 48 * @hide */ 49 public static final int FORCE_INVERT_COLOR_DARK = 2; 50 51 /** @hide */ 52 @IntDef({ 53 NONE, 54 FORCE_DARK, 55 FORCE_INVERT_COLOR_DARK, 56 }) 57 @Retention(RetentionPolicy.SOURCE) 58 public @interface ForceDarkTypeDef {} 59 60 } 61