1 /*
2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.graphics;
18 
19 import android.annotation.IntDef;
20 
21 import java.lang.annotation.Retention;
22 import java.lang.annotation.RetentionPolicy;
23 
24 /**
25  * The style of force dark to use in {@link HardwareRenderer}.
26  *
27  * You must keep this in sync with the C++ enum ForceDarkType in
28  * frameworks/base/libs/hwui/utils/ForceDark.h
29  *
30  * @hide
31  */
32 public class ForceDarkType {
33     /**
34      * Force dark disabled: normal, default operation.
35      *
36      * @hide
37      */
38     public static final int NONE = 0;
39 
40     /**
41      * Use force dark
42      * @hide
43      */
44     public static final int FORCE_DARK = 1;
45 
46     /**
47      * Force force-dark. {@see Settings.Secure.ACCESSIBILITY_FORCE_INVERT_COLOR_ENABLED}
48      * @hide */
49     public static final int FORCE_INVERT_COLOR_DARK = 2;
50 
51     /** @hide */
52     @IntDef({
53         NONE,
54         FORCE_DARK,
55         FORCE_INVERT_COLOR_DARK,
56     })
57     @Retention(RetentionPolicy.SOURCE)
58     public @interface ForceDarkTypeDef {}
59 
60 }
61