1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #ifndef GLES_VALIDATE_H
17 #define GLES_VALIDATE_H
18 
19 #include <GLES/gl.h>
20 #include "GLEScontext.h"
21 struct GLESvalidate
22 {
23 static bool textureEnum(GLenum e,unsigned int maxTex);
24 static bool pixelType(GLEScontext * ctx,GLenum type);
25 static bool pixelOp(GLenum format,GLenum type);
26 static bool pixelFrmt(GLEScontext* ctx , GLenum format);
27 static bool bufferTarget(GLenum target);
28 static bool bufferUsage(GLenum usage);
29 static bool bufferParam(GLenum param);
30 static bool drawMode(GLenum mode);
31 static bool drawType(GLenum mode);
32 static bool textureTarget(GLenum target);
33 static bool textureTargetLimited(GLenum target);
34 static bool textureTargetEx(GLenum target);
35 static bool texImgDim(GLsizei width,GLsizei height,int maxTexSize);
36 static bool blendEquationMode(GLenum mode);
37 static bool framebufferTarget(GLenum target);
38 static bool framebufferAttachment(GLenum attachment);
39 static bool framebufferAttachmentParams(GLenum pname);
40 static bool renderbufferTarget(GLenum target);
41 static bool renderbufferParams(GLenum pname);
42 };
43 
44 #endif
45