1 /*
2  * Copyright 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <cstdint>
20 
21 #include <ftl/flags.h>
22 #include <ui/DisplayId.h>
23 #include <ui/DisplayMap.h>
24 
25 namespace android {
26 
27 // Whether composition was covered by HWC and/or GPU.
28 enum class CompositionCoverage : std::uint8_t {
29     Hwc = 1 << 0,
30 
31     // Mutually exclusive: The composition either used the GPU, or reused a buffer that had been
32     // composited on the GPU.
33     Gpu = 1 << 1,
34     GpuReuse = 1 << 2,
35 };
36 
37 using CompositionCoverageFlags = ftl::Flags<CompositionCoverage>;
38 
39 using CompositionCoveragePerDisplay = ui::DisplayMap<DisplayId, CompositionCoverageFlags>;
40 
multiDisplayUnion(const CompositionCoveragePerDisplay & displays)41 inline CompositionCoverageFlags multiDisplayUnion(const CompositionCoveragePerDisplay& displays) {
42     CompositionCoverageFlags coverage;
43     for (const auto& [id, flags] : displays) {
44         coverage |= flags;
45     }
46     return coverage;
47 }
48 
49 } // namespace android
50