1 /*
2  * Copyright (C) 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.app.ActivityManager;
20 import android.graphics.GraphicBuffer;
21 import android.view.IRemoteAnimationFinishedCallback;
22 import android.view.RemoteAnimationTarget;
23 import android.view.SurfaceControl;
24 import android.window.PictureInPictureSurfaceTransaction;
25 import android.window.TaskSnapshot;
26 import android.window.WindowAnimationState;
27 
28 import com.android.internal.os.IResultReceiver;
29 
30 /**
31  * Passed to the {@link IRecentsAnimationRunner} in order for the runner to control to let the
32  * runner control certain aspects of the recents animation, and to notify window manager when the
33  * animation has completed.
34  *
35  * {@hide}
36  */
37 interface IRecentsAnimationController {
38 
39     /**
40      * Takes a screenshot of the task associated with the given {@param taskId}. Only valid for the
41      * current set of task ids provided to the handler.
42      */
screenshotTask(int taskId)43     TaskSnapshot screenshotTask(int taskId);
44 
45     /**
46      * Sets the final surface transaction on a Task. This is used by Launcher to notify the system
47      * that animating Activity to PiP has completed and the associated task surface should be
48      * updated accordingly. This should be called before `finish`
49      * @param taskId for which the leash should be updated
50      * @param finishTransaction leash operations for the final transform.
51      * @param overlay the surface control for an overlay being shown above the pip (can be null)
52      */
setFinishTaskTransaction(int taskId, in PictureInPictureSurfaceTransaction finishTransaction, in SurfaceControl overlay)53      void setFinishTaskTransaction(int taskId,
54              in PictureInPictureSurfaceTransaction finishTransaction, in SurfaceControl overlay);
55 
56     /**
57      * Notifies to the system that the animation into Recents should end, and all leashes associated
58      * with remote animation targets should be relinquished. If {@param moveHomeToTop} is true, then
59      * the home activity should be moved to the top. Otherwise, the home activity is hidden and the
60      * user is returned to the app.
61      * @param sendUserLeaveHint If set to true, {@link Activity#onUserLeaving} will be sent to the
62      *                          top resumed app, false otherwise.
63      */
64     @UnsupportedAppUsage
finish(boolean moveHomeToTop, boolean sendUserLeaveHint, in IResultReceiver finishCb)65     void finish(boolean moveHomeToTop, boolean sendUserLeaveHint, in IResultReceiver finishCb);
66 
67     /**
68      * Called by the handler to indicate that the recents animation input consumer should be
69      * enabled. This is currently used to work around an issue where registering an input consumer
70      * mid-animation causes the existing motion event chain to be canceled. Instead, the caller
71      * may register the recents animation input consumer prior to starting the recents animation
72      * and then enable it mid-animation to start receiving touch events.
73      */
74     @UnsupportedAppUsage
setInputConsumerEnabled(boolean enabled)75     void setInputConsumerEnabled(boolean enabled);
76 
77     /**
78     * Informs the system whether the animation targets passed into
79     * IRecentsAnimationRunner.onAnimationStart are currently behind the system bars. If they are,
80     * they can control the SystemUI flags, otherwise the SystemUI flags from home activity will be
81     * taken.
82     */
83     @UnsupportedAppUsage
setAnimationTargetsBehindSystemBars(boolean behindSystemBars)84     void setAnimationTargetsBehindSystemBars(boolean behindSystemBars);
85 
86     /**
87      * Clean up the screenshot of previous task which was created during recents animation that
88      * was cancelled by a stack order change.
89      *
90      * @see {@link IRecentsAnimationRunner#onAnimationCanceled}
91      */
cleanupScreenshot()92     void cleanupScreenshot();
93 
94     /**
95      * Set a state for controller whether would like to cancel recents animations with deferred
96      * task screenshot presentation.
97      *
98      * When we cancel the recents animation due to a stack order change, we can't just cancel it
99      * immediately as it would lead to a flicker in Launcher if we just remove the task from the
100      * leash. Instead we screenshot the previous task and replace the child of the leash with the
101      * screenshot, so that Launcher can still control the leash lifecycle & make the next app
102      * transition animate smoothly without flickering.
103      *
104      * @param defer When set {@code true}, means that the recents animation will defer canceling the
105      *              animation when a stack order change is triggered until the subsequent app
106      *              transition start and skip previous task's animation.
107      *              When set to {@code false}, means that the recents animation will be canceled
108      *              immediately when the stack order changes.
109      * @param screenshot When set {@code true}, means that the system will take previous task's
110      *                   screenshot and replace the contents of the leash with it when the next app
111      *                   transition starting. The runner must call #cleanupScreenshot() to end the
112      *                   recents animation.
113      *                   When set to {@code false}, means that the system will simply wait for the
114      *                   next app transition start to immediately cancel the recents animation. This
115      *                   can be useful when you want an immediate transition into a state where the
116      *                   task is shown in the home/recents activity (without waiting for a
117      *                   screenshot).
118      *
119      * @see #cleanupScreenshot()
120      * @see IRecentsAnimationRunner#onCancelled
121      */
setDeferCancelUntilNextTransition(boolean defer, boolean screenshot)122     void setDeferCancelUntilNextTransition(boolean defer, boolean screenshot);
123 
124     /**
125      * Sets a state for controller to decide which surface is the destination when the recents
126      * animation is cancelled through fail safe mechanism.
127      */
setWillFinishToHome(boolean willFinishToHome)128     void setWillFinishToHome(boolean willFinishToHome);
129 
130     /**
131      * Stops controlling a task that is currently controlled by this recents animation.
132      *
133      * This method should be called when a task that has been received via {@link #onAnimationStart}
134      * or {@link #onTaskAppeared} is no longer needed.  After calling this method, the task will
135      * either disappear from the screen, or jump to its final position in case it was the top task.
136      *
137      * @param taskId Id of the Task target to remove
138      * @return {@code true} when target removed successfully, {@code false} otherwise.
139      */
removeTask(int taskId)140     boolean removeTask(int taskId);
141 
142     /**
143      * Detach navigation bar from app.
144      *
145      * The system reparents the leash of navigation bar to the app when the recents animation starts
146      * and Launcher should call this method to let system restore the navigation bar to its
147      * original position when the quick switch gesture is finished and will run the fade-in
148      * animation If {@param moveHomeToTop} is {@code true}. Otherwise, restore the navigtation bar
149      * without animation.
150      *
151      * @param moveHomeToTop if {@code true}, the home activity should be moved to the top.
152      *                      Otherwise, the home activity is hidden and the user is returned to the
153      *                      app.
154      */
detachNavigationBarFromApp(boolean moveHomeToTop)155     void detachNavigationBarFromApp(boolean moveHomeToTop);
156 
157     /**
158      * Used for animating the navigation bar during app launch from recents in live tile mode.
159      *
160      * First fade out the navigation bar at the bottom of the display and then fade in to the app.
161      *
162      * @param duration the duration of the app launch animation
163      */
animateNavigationBarToApp(long duration)164     void animateNavigationBarToApp(long duration);
165 
166     /**
167      * Hand off the ongoing animation of a set of remote targets, to be run by another handler using
168      * the given starting parameters.
169      *
170      * Once the handoff is complete, operations on the old leashes for the given targets as well as
171      * callbacks will become no-ops.
172      *
173      * The number of targets MUST match the number of states, and each state MUST match the target
174      * at the same index.
175      */
handOffAnimation(in RemoteAnimationTarget[] targets, in WindowAnimationState[] states)176     oneway void handOffAnimation(in RemoteAnimationTarget[] targets,
177                     in WindowAnimationState[] states);
178 }
179