1 /* 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.devicelockcontroller.policy; 18 19 import androidx.annotation.IntDef; 20 21 import com.google.common.util.concurrent.ListenableFuture; 22 23 import java.lang.annotation.ElementType; 24 import java.lang.annotation.Retention; 25 import java.lang.annotation.RetentionPolicy; 26 import java.lang.annotation.Target; 27 28 /** 29 * Interface for the provision flow state machine. 30 * Different user may have different provision states. 31 */ 32 public interface ProvisionStateController { 33 34 /** 35 * Returns the latest state of the provision. 36 * 37 * @return A {@link ListenableFuture} that will complete when pre-existing state changes, if 38 * any, are done. The result is the latest provision state. 39 */ getState()40 ListenableFuture<@ProvisionState Integer> getState(); 41 42 /** 43 * A convenience method that calls {@link this#setNextStateForEvent} for callers that does not 44 * need to know the result. 45 * 46 * @param event A {@link ProvisionEvent} that is used to identify the next state to move. 47 */ postSetNextStateForEventRequest(@rovisionEvent int event)48 void postSetNextStateForEventRequest(@ProvisionEvent int event); 49 50 /** 51 * Move to next {@link ProvisionState} based on the input event {@link ProvisionEvent}. 52 * 53 * @param event A {@link ProvisionEvent} that is used to identify the next state to move. 54 * @return A {@link ListenableFuture} that will complete when both the state change and policies 55 * enforcement for next state are done. The result is the new state. 56 */ setNextStateForEvent(@rovisionEvent int event)57 ListenableFuture<Void> setNextStateForEvent(@ProvisionEvent int event); 58 59 /** 60 * Notify that the device is ready for provisioning. 61 */ notifyProvisioningReady()62 ListenableFuture<Void> notifyProvisioningReady(); 63 64 /** Get the instance for {@link DeviceStateController} */ getDeviceStateController()65 DeviceStateController getDeviceStateController(); 66 67 /** Get the instance for {@link DevicePolicyController} */ getDevicePolicyController()68 DevicePolicyController getDevicePolicyController(); 69 70 /** 71 * Called after user has unlocked to trigger provision or enforce policies. 72 */ onUserUnlocked()73 ListenableFuture<Void> onUserUnlocked(); 74 75 /** 76 * Called when a user has completed set-up wizard. 77 */ onUserSetupCompleted()78 ListenableFuture<Void> onUserSetupCompleted(); 79 80 /** 81 * State definitions related to provisioning flow. 82 */ 83 @Target(ElementType.TYPE_USE) 84 @Retention(RetentionPolicy.SOURCE) 85 @IntDef({ 86 ProvisionState.UNPROVISIONED, 87 ProvisionState.PROVISION_IN_PROGRESS, 88 ProvisionState.PROVISION_SUCCEEDED, 89 ProvisionState.PROVISION_PAUSED, 90 ProvisionState.PROVISION_FAILED, 91 ProvisionState.KIOSK_PROVISIONED, 92 }) 93 @interface ProvisionState { 94 95 /* Not provisioned */ 96 int UNPROVISIONED = 0; 97 98 /* Provisioning flow is in progress. This is where kiosk app will be installed. */ 99 int PROVISION_IN_PROGRESS = 1; 100 101 /* Provisioning is paused */ 102 int PROVISION_PAUSED = 2; 103 104 /* Kiosk app provisioned */ 105 int KIOSK_PROVISIONED = 3; 106 107 /* Provisioning has succeeded */ 108 int PROVISION_SUCCEEDED = 4; 109 110 /* Provisioning has failed */ 111 int PROVISION_FAILED = 5; 112 } 113 114 /** 115 * Provision event definitions 116 */ 117 @Retention(RetentionPolicy.SOURCE) 118 @IntDef({ 119 ProvisionEvent.PROVISION_READY, 120 ProvisionEvent.PROVISION_PAUSE, 121 ProvisionEvent.PROVISION_SUCCESS, 122 ProvisionEvent.PROVISION_FAILURE, 123 ProvisionEvent.PROVISION_KIOSK, 124 ProvisionEvent.PROVISION_RESUME, 125 ProvisionEvent.PROVISION_RETRY, 126 }) 127 @interface ProvisionEvent { 128 129 /* Ready for provisioning */ 130 int PROVISION_READY = 0; 131 132 /* Pause provisioning */ 133 int PROVISION_PAUSE = 1; 134 135 /* Provisioning completed successfully */ 136 int PROVISION_SUCCESS = 2; 137 138 /* Provisioning failed to complete */ 139 int PROVISION_FAILURE = 3; 140 141 /* Provision Kiosk app */ 142 int PROVISION_KIOSK = 4; 143 144 /* Resume provisioning */ 145 int PROVISION_RESUME = 5; 146 147 /* Retry provision after failure */ 148 int PROVISION_RETRY = 6; 149 } 150 } 151