Searched defs:LayerRecord (Results 1 – 1 of 1) sorted by relevance
207 struct LayerRecord { struct208 uid_t uid;209 std::string layerName;210 GameMode gameMode = GameMode::Unsupported;214 int32_t waitData = -1;215 uint32_t droppedFrames = 0;216 uint32_t lateAcquireFrames = 0;217 uint32_t badDesiredPresentFrames = 0;218 TimeRecord prevTimeRecord;219 std::optional<int32_t> prevPresentToPresentMs;[all …]