1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "recovery_ui/screen_ui.h"
18
19 #include <dirent.h>
20 #include <errno.h>
21 #include <fcntl.h>
22 #include <stdarg.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/stat.h>
27 #include <sys/time.h>
28 #include <sys/types.h>
29 #include <time.h>
30 #include <unistd.h>
31
32 #include <algorithm>
33 #include <chrono>
34 #include <memory>
35 #include <string>
36 #include <thread>
37 #include <unordered_map>
38 #include <vector>
39
40 #include <android-base/chrono_utils.h>
41 #include <android-base/logging.h>
42 #include <android-base/properties.h>
43 #include <android-base/stringprintf.h>
44 #include <android-base/strings.h>
45
46 #include "minui/minui.h"
47 #include "otautil/paths.h"
48 #include "recovery_ui/device.h"
49 #include "recovery_ui/ui.h"
50
51 enum DirectRenderManager {
52 DRM_INNER,
53 DRM_OUTER,
54 };
55
56 // Return the current time as a double (including fractions of a second).
now()57 static double now() {
58 struct timeval tv;
59 gettimeofday(&tv, nullptr);
60 return tv.tv_sec + tv.tv_usec / 1000000.0;
61 }
62
Menu(size_t initial_selection,const DrawInterface & draw_func)63 Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
64 : selection_(initial_selection), draw_funcs_(draw_func) {}
65
selection() const66 size_t Menu::selection() const {
67 return selection_;
68 }
69
TextMenu(bool scrollable,size_t max_items,size_t max_length,const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,int char_height,const DrawInterface & draw_funcs)70 TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
71 const std::vector<std::string>& headers, const std::vector<std::string>& items,
72 size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
73 : Menu(initial_selection, draw_funcs),
74 scrollable_(scrollable),
75 max_display_items_(max_items),
76 max_item_length_(max_length),
77 text_headers_(headers),
78 menu_start_(0),
79 char_height_(char_height) {
80 CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
81
82 // It's fine to have more entries than text_rows_ if scrollable menu is supported.
83 size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
84 for (size_t i = 0; i < items_count; ++i) {
85 text_items_.emplace_back(items[i].substr(0, max_item_length_));
86 }
87
88 CHECK(!text_items_.empty());
89 }
90
text_headers() const91 const std::vector<std::string>& TextMenu::text_headers() const {
92 return text_headers_;
93 }
94
TextItem(size_t index) const95 std::string TextMenu::TextItem(size_t index) const {
96 CHECK_LT(index, text_items_.size());
97
98 return text_items_[index];
99 }
100
MenuStart() const101 size_t TextMenu::MenuStart() const {
102 return menu_start_;
103 }
104
MenuEnd() const105 size_t TextMenu::MenuEnd() const {
106 return std::min(ItemsCount(), menu_start_ + max_display_items_);
107 }
108
ItemsCount() const109 size_t TextMenu::ItemsCount() const {
110 return text_items_.size();
111 }
112
ItemsOverflow(std::string * cur_selection_str) const113 bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
114 if (!scrollable_ || ItemsCount() <= max_display_items_) {
115 return false;
116 }
117
118 *cur_selection_str =
119 android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
120 return true;
121 }
122
123 // TODO(xunchang) modify the function parameters to button up & down.
Select(int sel)124 int TextMenu::Select(int sel) {
125 CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
126 int count = ItemsCount();
127
128 // Wraps the selection at boundary if the menu is not scrollable.
129 if (!scrollable_) {
130 if (sel < 0) {
131 selection_ = count - 1;
132 } else if (sel >= count) {
133 selection_ = 0;
134 } else {
135 selection_ = sel;
136 }
137
138 return selection_;
139 }
140
141 if (sel < 0) {
142 selection_ = 0;
143 } else if (sel >= count) {
144 selection_ = count - 1;
145 } else {
146 if (static_cast<size_t>(sel) < menu_start_) {
147 menu_start_--;
148 } else if (static_cast<size_t>(sel) >= MenuEnd()) {
149 menu_start_++;
150 }
151 selection_ = sel;
152 }
153
154 return selection_;
155 }
156
DrawHeader(int x,int y) const157 int TextMenu::DrawHeader(int x, int y) const {
158 int offset = 0;
159
160 draw_funcs_.SetColor(UIElement::HEADER);
161 if (!scrollable()) {
162 offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
163 } else {
164 offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
165 // Show the current menu item number in relation to total number if items don't fit on the
166 // screen.
167 std::string cur_selection_str;
168 if (ItemsOverflow(&cur_selection_str)) {
169 offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
170 }
171 }
172
173 return offset;
174 }
175
DrawItems(int x,int y,int screen_width,bool long_press) const176 int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
177 int offset = 0;
178
179 draw_funcs_.SetColor(UIElement::MENU);
180 // Do not draw the horizontal rule for wear devices.
181 if (!scrollable()) {
182 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
183 }
184 for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
185 bool bold = false;
186 if (i == selection()) {
187 // Draw the highlight bar.
188 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
189
190 int bar_height = char_height_ + 4;
191 draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
192
193 // Bold white text for the selected item.
194 draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
195 bold = true;
196 }
197 offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
198
199 draw_funcs_.SetColor(UIElement::MENU);
200 }
201 offset += draw_funcs_.DrawHorizontalRule(y + offset);
202
203 return offset;
204 }
205
GraphicMenu(const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items,size_t initial_selection,const DrawInterface & draw_funcs)206 GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
207 const std::vector<const GRSurface*>& graphic_items,
208 size_t initial_selection, const DrawInterface& draw_funcs)
209 : Menu(initial_selection, draw_funcs) {
210 graphic_headers_ = graphic_headers->Clone();
211 graphic_items_.reserve(graphic_items.size());
212 for (const auto& item : graphic_items) {
213 graphic_items_.emplace_back(item->Clone());
214 }
215 }
216
Select(int sel)217 int GraphicMenu::Select(int sel) {
218 CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
219 int count = graphic_items_.size();
220
221 // Wraps the selection at boundary if the menu is not scrollable.
222 if (sel < 0) {
223 selection_ = count - 1;
224 } else if (sel >= count) {
225 selection_ = 0;
226 } else {
227 selection_ = sel;
228 }
229
230 return selection_;
231 }
232
DrawHeader(int x,int y) const233 int GraphicMenu::DrawHeader(int x, int y) const {
234 draw_funcs_.SetColor(UIElement::HEADER);
235 draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
236 return graphic_headers_->height;
237 }
238
DrawItems(int x,int y,int screen_width,bool long_press) const239 int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
240 int offset = 0;
241
242 draw_funcs_.SetColor(UIElement::MENU);
243 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
244
245 for (size_t i = 0; i < graphic_items_.size(); i++) {
246 auto& item = graphic_items_[i];
247 if (i == selection_) {
248 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
249
250 int bar_height = item->height + 4;
251 draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
252
253 // Bold white text for the selected item.
254 draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
255 }
256 draw_funcs_.DrawTextIcon(x, y + offset, item.get());
257 offset += item->height;
258
259 draw_funcs_.SetColor(UIElement::MENU);
260 }
261 offset += draw_funcs_.DrawHorizontalRule(y + offset);
262
263 return offset;
264 }
265
Validate(size_t max_width,size_t max_height,const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items)266 bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
267 const std::vector<const GRSurface*>& graphic_items) {
268 int offset = 0;
269 if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
270 return false;
271 }
272 offset += graphic_headers->height;
273
274 for (const auto& item : graphic_items) {
275 if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
276 return false;
277 }
278 offset += item->height;
279 }
280
281 return true;
282 }
283
ValidateGraphicSurface(size_t max_width,size_t max_height,int y,const GRSurface * surface)284 bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
285 const GRSurface* surface) {
286 if (!surface) {
287 fprintf(stderr, "Graphic surface can not be null\n");
288 return false;
289 }
290
291 if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
292 fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
293 surface->pixel_bytes, surface->width, surface->row_bytes);
294 return false;
295 }
296
297 if (surface->width > max_width || surface->height > max_height - y) {
298 fprintf(stderr,
299 "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
300 " max_height: %zu, vertical offset: %d\n",
301 surface->width, surface->height, max_width, max_height, y);
302 return false;
303 }
304
305 return true;
306 }
307
ScreenRecoveryUI()308 ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
309
310 constexpr int kDefaultMarginHeight = 0;
311 constexpr int kDefaultMarginWidth = 0;
312 constexpr int kDefaultAnimationFps = 30;
313
ScreenRecoveryUI(bool scrollable_menu)314 ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
315 : margin_width_(
316 android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
317 margin_height_(
318 android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
319 animation_fps_(
320 android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
321 density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
322 current_icon_(NONE),
323 current_frame_(0),
324 intro_done_(false),
325 progressBarType(EMPTY),
326 progressScopeStart(0),
327 progressScopeSize(0),
328 progress(0),
329 pagesIdentical(false),
330 text_cols_(0),
331 text_rows_(0),
332 text_(nullptr),
333 text_col_(0),
334 text_row_(0),
335 show_text(false),
336 show_text_ever(false),
337 scrollable_menu_(scrollable_menu),
338 file_viewer_text_(nullptr),
339 stage(-1),
340 max_stage(-1),
341 locale_(""),
342 rtl_locale_(false),
343 is_graphics_available(false) {}
344
~ScreenRecoveryUI()345 ScreenRecoveryUI::~ScreenRecoveryUI() {
346 progress_thread_stopped_ = true;
347 if (progress_thread_.joinable()) {
348 progress_thread_.join();
349 }
350 // No-op if gr_init() (via Init()) was not called or had failed.
351 gr_exit();
352 }
353
GetCurrentFrame() const354 const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
355 if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
356 return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
357 }
358 return error_icon_.get();
359 }
360
GetCurrentText() const361 const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
362 switch (current_icon_) {
363 case ERASING:
364 return erasing_text_.get();
365 case ERROR:
366 return error_text_.get();
367 case INSTALLING_UPDATE:
368 return installing_text_.get();
369 case NO_COMMAND:
370 return no_command_text_.get();
371 case NONE:
372 abort();
373 }
374 }
375
PixelsFromDp(int dp) const376 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
377 return dp * density_;
378 }
379
380 // Here's the intended layout:
381
382 // | portrait large landscape large
383 // ---------+-------------------------------------------------
384 // gap |
385 // icon | (200dp)
386 // gap | 68dp 68dp 56dp 112dp
387 // text | (14sp)
388 // gap | 32dp 32dp 26dp 52dp
389 // progress | (2dp)
390 // gap |
391
392 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
393 // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
394
395 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
396 enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
397 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
398 { 32, 68 }, // PORTRAIT
399 { 32, 68 }, // PORTRAIT_LARGE
400 { 26, 56 }, // LANDSCAPE
401 { 52, 112 }, // LANDSCAPE_LARGE
402 };
403
GetAnimationBaseline() const404 int ScreenRecoveryUI::GetAnimationBaseline() const {
405 return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
406 gr_get_height(loop_frames_[0].get());
407 }
408
GetTextBaseline() const409 int ScreenRecoveryUI::GetTextBaseline() const {
410 return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
411 gr_get_height(installing_text_.get());
412 }
413
GetProgressBaseline() const414 int ScreenRecoveryUI::GetProgressBaseline() const {
415 int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
416 gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
417 gr_get_height(progress_bar_fill_.get());
418 int bottom_gap = (ScreenHeight() - elements_sum) / 2;
419 return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
420 }
421
422 // Clear the screen and draw the currently selected background icon (if any).
423 // Should only be called with updateMutex locked.
draw_background_locked()424 void ScreenRecoveryUI::draw_background_locked() {
425 pagesIdentical = false;
426 gr_color(0, 0, 0, 255);
427 gr_clear();
428 if (current_icon_ != NONE) {
429 if (max_stage != -1) {
430 int stage_height = gr_get_height(stage_marker_empty_.get());
431 int stage_width = gr_get_width(stage_marker_empty_.get());
432 int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
433 int y = ScreenHeight() - stage_height - margin_height_;
434 for (int i = 0; i < max_stage; ++i) {
435 const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
436 DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
437 x += stage_width;
438 }
439 }
440
441 const auto& text_surface = GetCurrentText();
442 int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
443 int text_y = GetTextBaseline();
444 gr_color(255, 255, 255, 255);
445 DrawTextIcon(text_x, text_y, text_surface);
446 }
447 }
448
449 // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
450 // called with updateMutex locked.
draw_foreground_locked()451 void ScreenRecoveryUI::draw_foreground_locked() {
452 if (current_icon_ != NONE) {
453 const auto& frame = GetCurrentFrame();
454 int frame_width = gr_get_width(frame);
455 int frame_height = gr_get_height(frame);
456 int frame_x = (ScreenWidth() - frame_width) / 2;
457 int frame_y = GetAnimationBaseline();
458 if (frame_x >= 0 && frame_y >= 0 && (frame_x + frame_width) < ScreenWidth() &&
459 (frame_y + frame_height) < ScreenHeight())
460 DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
461 }
462
463 if (progressBarType != EMPTY) {
464 int width = gr_get_width(progress_bar_empty_.get());
465 int height = gr_get_height(progress_bar_empty_.get());
466
467 int progress_x = (ScreenWidth() - width) / 2;
468 int progress_y = GetProgressBaseline();
469
470 // Erase behind the progress bar (in case this was a progress-only update)
471 gr_color(0, 0, 0, 255);
472 DrawFill(progress_x, progress_y, width, height);
473
474 if (progressBarType == DETERMINATE) {
475 float p = progressScopeStart + progress * progressScopeSize;
476 int pos = static_cast<int>(p * width);
477
478 if (rtl_locale_) {
479 // Fill the progress bar from right to left.
480 if (pos > 0) {
481 DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
482 progress_x + width - pos, progress_y);
483 }
484 if (pos < width - 1) {
485 DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
486 }
487 } else {
488 // Fill the progress bar from left to right.
489 if (pos > 0) {
490 DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
491 }
492 if (pos < width - 1) {
493 DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
494 progress_y);
495 }
496 }
497 }
498 }
499 }
500
SetColor(UIElement e) const501 void ScreenRecoveryUI::SetColor(UIElement e) const {
502 switch (e) {
503 case UIElement::INFO:
504 gr_color(249, 194, 0, 255);
505 break;
506 case UIElement::HEADER:
507 gr_color(247, 0, 6, 255);
508 break;
509 case UIElement::MENU:
510 case UIElement::MENU_SEL_BG:
511 gr_color(0, 106, 157, 255);
512 break;
513 case UIElement::MENU_SEL_BG_ACTIVE:
514 gr_color(0, 156, 100, 255);
515 break;
516 case UIElement::MENU_SEL_FG:
517 gr_color(255, 255, 255, 255);
518 break;
519 case UIElement::LOG:
520 gr_color(196, 196, 196, 255);
521 break;
522 case UIElement::TEXT_FILL:
523 gr_color(0, 0, 0, 160);
524 break;
525 default:
526 gr_color(255, 255, 255, 255);
527 break;
528 }
529 }
530
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)531 void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
532 size_t sel) {
533 SetLocale(locales_entries[sel]);
534 std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
535 "installing_security_text", "no_command_text" };
536 std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
537 for (const auto& name : text_name) {
538 auto text_image = LoadLocalizedBitmap(name);
539 if (!text_image) {
540 Print("Failed to load %s\n", name.c_str());
541 return;
542 }
543 surfaces.emplace(name, std::move(text_image));
544 }
545
546 std::lock_guard<std::mutex> lg(updateMutex);
547 gr_color(0, 0, 0, 255);
548 gr_clear();
549
550 int text_y = margin_height_;
551 int text_x = margin_width_;
552 int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
553 // Write the header and descriptive texts.
554 SetColor(UIElement::INFO);
555 std::string header = "Show background text image";
556 text_y += DrawTextLine(text_x, text_y, header, true);
557 std::string locale_selection = android::base::StringPrintf(
558 "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
559 // clang-format off
560 std::vector<std::string> instruction = {
561 locale_selection,
562 "Use volume up/down to switch locales and power to exit."
563 };
564 // clang-format on
565 text_y += DrawWrappedTextLines(text_x, text_y, instruction);
566
567 // Iterate through the text images and display them in order for the current locale.
568 for (const auto& p : surfaces) {
569 text_y += line_spacing;
570 SetColor(UIElement::LOG);
571 text_y += DrawTextLine(text_x, text_y, p.first, false);
572 gr_color(255, 255, 255, 255);
573 gr_texticon(text_x, text_y, p.second.get());
574 text_y += gr_get_height(p.second.get());
575 }
576 // Update the whole screen.
577 gr_flip();
578 }
579
CheckBackgroundTextImages()580 void ScreenRecoveryUI::CheckBackgroundTextImages() {
581 // Load a list of locales embedded in one of the resource files.
582 std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
583 if (locales_entries.empty()) {
584 Print("Failed to load locales from the resource files\n");
585 return;
586 }
587 std::string saved_locale = locale_;
588 size_t selected = 0;
589 SelectAndShowBackgroundText(locales_entries, selected);
590
591 FlushKeys();
592 while (true) {
593 int key = WaitKey();
594 if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
595 if (key == KEY_POWER || key == KEY_ENTER) {
596 break;
597 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
598 selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
599 SelectAndShowBackgroundText(locales_entries, selected);
600 } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
601 selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
602 SelectAndShowBackgroundText(locales_entries, selected);
603 }
604 }
605
606 SetLocale(saved_locale);
607 }
608
ScreenWidth() const609 int ScreenRecoveryUI::ScreenWidth() const {
610 return gr_fb_width();
611 }
612
ScreenHeight() const613 int ScreenRecoveryUI::ScreenHeight() const {
614 return gr_fb_height();
615 }
616
DrawSurface(const GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const617 void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
618 int dy) const {
619 gr_blit(surface, sx, sy, w, h, dx, dy);
620 }
621
DrawHorizontalRule(int y) const622 int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
623 gr_fill(0, y + 4, ScreenWidth(), y + 6);
624 return 8;
625 }
626
DrawHighlightBar(int x,int y,int width,int height) const627 void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
628 gr_fill(x, y, x + width, y + height);
629 }
630
DrawFill(int x,int y,int w,int h) const631 void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
632 gr_fill(x, y, w, h);
633 }
634
DrawTextIcon(int x,int y,const GRSurface * surface) const635 void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
636 gr_texticon(x, y, surface);
637 }
638
DrawTextLine(int x,int y,const std::string & line,bool bold) const639 int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
640 gr_text(gr_sys_font(), x, y, line.c_str(), bold);
641 return char_height_ + 4;
642 }
643
DrawTextLines(int x,int y,const std::vector<std::string> & lines) const644 int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
645 int offset = 0;
646 for (const auto& line : lines) {
647 offset += DrawTextLine(x, y + offset, line, false);
648 }
649 return offset;
650 }
651
DrawWrappedTextLines(int x,int y,const std::vector<std::string> & lines) const652 int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
653 const std::vector<std::string>& lines) const {
654 // Keep symmetrical margins based on the given offset (i.e. x).
655 size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
656 int offset = 0;
657 for (const auto& line : lines) {
658 size_t next_start = 0;
659 while (next_start < line.size()) {
660 std::string sub = line.substr(next_start, text_cols + 1);
661 if (sub.size() <= text_cols) {
662 next_start += sub.size();
663 } else {
664 // Line too long and must be wrapped to text_cols columns.
665 size_t last_space = sub.find_last_of(" \t\n");
666 if (last_space == std::string::npos) {
667 // No space found, just draw as much as we can.
668 sub.resize(text_cols);
669 next_start += text_cols;
670 } else {
671 sub.resize(last_space);
672 next_start += last_space + 1;
673 }
674 }
675 offset += DrawTextLine(x, y + offset, sub, false);
676 }
677 }
678 return offset;
679 }
680
SetTitle(const std::vector<std::string> & lines)681 void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
682 title_lines_ = lines;
683 }
684
GetMenuHelpMessage() const685 std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const {
686 // clang-format off
687 static std::vector<std::string> REGULAR_HELP{
688 "Use volume up/down and power.",
689 };
690 static std::vector<std::string> LONG_PRESS_HELP{
691 "Any button cycles highlight.",
692 "Long-press activates.",
693 };
694 // clang-format on
695 return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP;
696 }
697
698 // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
699 // locked.
draw_screen_locked()700 void ScreenRecoveryUI::draw_screen_locked() {
701 if (!show_text) {
702 draw_background_locked();
703 draw_foreground_locked();
704 return;
705 }
706
707 gr_color(0, 0, 0, 255);
708 gr_clear();
709
710 draw_menu_and_text_buffer_locked(GetMenuHelpMessage());
711 }
712
713 // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
draw_menu_and_text_buffer_locked(const std::vector<std::string> & help_message)714 void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
715 const std::vector<std::string>& help_message) {
716 int y = margin_height_;
717
718 if (fastbootd_logo_ && fastbootd_logo_enabled_) {
719 // Try to get this centered on screen.
720 auto width = gr_get_width(fastbootd_logo_.get());
721 auto height = gr_get_height(fastbootd_logo_.get());
722 auto centered_x = ScreenWidth() / 2 - width / 2;
723 DrawSurface(fastbootd_logo_.get(), 0, 0, width, height, centered_x, y);
724 y += height;
725 }
726
727 if (menu_) {
728 int x = margin_width_ + kMenuIndent;
729
730 SetColor(UIElement::INFO);
731
732 for (size_t i = 0; i < title_lines_.size(); i++) {
733 y += DrawTextLine(x, y, title_lines_[i], i == 0);
734 }
735
736 y += DrawTextLines(x, y, help_message);
737
738 y += menu_->DrawHeader(x, y);
739 y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
740 }
741
742 // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
743 // we've displayed the entire text buffer.
744 SetColor(UIElement::LOG);
745 int row = text_row_;
746 size_t count = 0;
747 for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
748 ty -= char_height_, ++count) {
749 DrawTextLine(margin_width_, ty, text_[row], false);
750 --row;
751 if (row < 0) row = text_rows_ - 1;
752 }
753 }
754
755 // Redraw everything on the screen and flip the screen (make it visible).
756 // Should only be called with updateMutex locked.
update_screen_locked()757 void ScreenRecoveryUI::update_screen_locked() {
758 draw_screen_locked();
759 gr_flip();
760 }
761
762 // Updates only the progress bar, if possible, otherwise redraws the screen.
763 // Should only be called with updateMutex locked.
update_progress_locked()764 void ScreenRecoveryUI::update_progress_locked() {
765 if (show_text || !pagesIdentical) {
766 draw_screen_locked(); // Must redraw the whole screen
767 pagesIdentical = true;
768 } else {
769 draw_foreground_locked(); // Draw only the progress bar and overlays
770 }
771 gr_flip();
772 }
773
ProgressThreadLoop()774 void ScreenRecoveryUI::ProgressThreadLoop() {
775 double interval = 1.0 / animation_fps_;
776 while (!progress_thread_stopped_) {
777 double start = now();
778 bool redraw = false;
779 {
780 std::lock_guard<std::mutex> lg(updateMutex);
781
782 // update the installation animation, if active
783 // skip this if we have a text overlay (too expensive to update)
784 if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
785 if (!intro_done_) {
786 if (current_frame_ == intro_frames_.size() - 1) {
787 intro_done_ = true;
788 current_frame_ = 0;
789 } else {
790 ++current_frame_;
791 }
792 } else {
793 current_frame_ = (current_frame_ + 1) % loop_frames_.size();
794 }
795
796 redraw = true;
797 }
798
799 // move the progress bar forward on timed intervals, if configured
800 int duration = progressScopeDuration;
801 if (progressBarType == DETERMINATE && duration > 0) {
802 double elapsed = now() - progressScopeTime;
803 float p = 1.0 * elapsed / duration;
804 if (p > 1.0) p = 1.0;
805 if (p > progress) {
806 progress = p;
807 redraw = true;
808 }
809 }
810
811 if (redraw) update_progress_locked();
812 }
813
814 double end = now();
815 // minimum of 20ms delay between frames
816 double delay = interval - (end - start);
817 if (delay < 0.02) delay = 0.02;
818 usleep(static_cast<useconds_t>(delay * 1000000));
819 }
820 }
821
LoadBitmap(const std::string & filename)822 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
823 GRSurface* surface;
824 if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
825 LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
826 return nullptr;
827 }
828 return std::unique_ptr<GRSurface>(surface);
829 }
830
LoadLocalizedBitmap(const std::string & filename)831 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
832 GRSurface* surface;
833 auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
834 if (result == 0) {
835 return std::unique_ptr<GRSurface>(surface);
836 }
837 // TODO(xunchang) create a error code enum to refine the retry condition.
838 LOG(WARNING) << "Failed to load bitmap " << filename << " for locale " << locale_ << " (error "
839 << result << "). Falling back to use default locale.";
840
841 result = res_create_localized_alpha_surface(filename.c_str(), DEFAULT_LOCALE, &surface);
842 if (result == 0) {
843 return std::unique_ptr<GRSurface>(surface);
844 }
845
846 LOG(ERROR) << "Failed to load bitmap " << filename << " for locale " << DEFAULT_LOCALE
847 << " (error " << result << ")";
848 return nullptr;
849 }
850
Alloc2d(size_t rows,size_t cols)851 static char** Alloc2d(size_t rows, size_t cols) {
852 char** result = new char*[rows];
853 for (size_t i = 0; i < rows; ++i) {
854 result[i] = new char[cols];
855 memset(result[i], 0, cols);
856 }
857 return result;
858 }
859
860 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)861 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
862 if (security_update) {
863 installing_text_ = LoadLocalizedBitmap("installing_security_text");
864 } else {
865 installing_text_ = LoadLocalizedBitmap("installing_text");
866 }
867 Redraw();
868 }
869
InitTextParams()870 bool ScreenRecoveryUI::InitTextParams() {
871 // gr_init() would return successfully on font initialization failure.
872 if (gr_sys_font() == nullptr) {
873 return false;
874 }
875 gr_font_size(gr_sys_font(), &char_width_, &char_height_);
876 text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
877 text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
878 return true;
879 }
880
LoadWipeDataMenuText()881 bool ScreenRecoveryUI::LoadWipeDataMenuText() {
882 // Ignores the errors since the member variables will stay as nullptr.
883 cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
884 factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
885 try_again_text_ = LoadLocalizedBitmap("try_again_text");
886 wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
887 wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
888 return true;
889 }
890
InitGraphics()891 static bool InitGraphics() {
892 // Timeout is same as init wait for file default of 5 seconds and is arbitrary
893 const unsigned timeout = 500; // 10ms increments
894 for (auto retry = timeout; retry > 0; --retry) {
895 if (gr_init() == 0) {
896 if (retry < timeout) {
897 // Log message like init wait for file completion log for consistency.
898 LOG(WARNING) << "wait for 'graphics' took " << ((timeout - retry) * 10) << "ms";
899 }
900 return true;
901 }
902 std::this_thread::sleep_for(10ms);
903 }
904 // Log message like init wait for file timeout log for consistency.
905 LOG(ERROR) << "timeout wait for 'graphics' took " << (timeout * 10) << "ms";
906 return false;
907 }
908
Init(const std::string & locale)909 bool ScreenRecoveryUI::Init(const std::string& locale) {
910 RecoveryUI::Init(locale);
911
912 if (!InitGraphics()) {
913 return false;
914 }
915 is_graphics_available = true;
916
917 if (!InitTextParams()) {
918 return false;
919 }
920
921 // Are we portrait or landscape?
922 layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
923 // Are we the large variant of our base layout?
924 if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
925
926 text_ = Alloc2d(text_rows_, text_cols_ + 1);
927 file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
928
929 text_col_ = text_row_ = 0;
930
931 // Set up the locale info.
932 SetLocale(locale);
933
934 error_icon_ = LoadBitmap("icon_error");
935
936 progress_bar_empty_ = LoadBitmap("progress_empty");
937 progress_bar_fill_ = LoadBitmap("progress_fill");
938 stage_marker_empty_ = LoadBitmap("stage_empty");
939 stage_marker_fill_ = LoadBitmap("stage_fill");
940
941 erasing_text_ = LoadLocalizedBitmap("erasing_text");
942 no_command_text_ = LoadLocalizedBitmap("no_command_text");
943 error_text_ = LoadLocalizedBitmap("error_text");
944
945 if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
946 fastbootd_logo_ = LoadBitmap("fastbootd");
947 }
948
949 // Background text for "installing_update" could be "installing update" or
950 // "installing security update". It will be set after Init() according to the commands in BCB.
951 installing_text_.reset();
952
953 LoadWipeDataMenuText();
954
955 LoadAnimation();
956
957 // Keep the progress bar updated, even when the process is otherwise busy.
958 progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
959
960 // set the callback for hall sensor event
961 (void)ev_sync_sw_state([this](auto&& a, auto&& b) { return this->SetSwCallback(a, b);});
962
963 return true;
964 }
965
GetLocale() const966 std::string ScreenRecoveryUI::GetLocale() const {
967 return locale_;
968 }
969
LoadAnimation()970 void ScreenRecoveryUI::LoadAnimation() {
971 std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
972 closedir);
973 dirent* de;
974 std::vector<std::string> intro_frame_names;
975 std::vector<std::string> loop_frame_names;
976
977 while ((de = readdir(dir.get())) != nullptr) {
978 int value, num_chars;
979 if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
980 intro_frame_names.emplace_back(de->d_name, num_chars);
981 } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
982 loop_frame_names.emplace_back(de->d_name, num_chars);
983 }
984 }
985
986 size_t intro_frames = intro_frame_names.size();
987 size_t loop_frames = loop_frame_names.size();
988
989 // It's okay to not have an intro.
990 if (intro_frames == 0) intro_done_ = true;
991 // But you must have an animation.
992 if (loop_frames == 0) abort();
993
994 std::sort(intro_frame_names.begin(), intro_frame_names.end());
995 std::sort(loop_frame_names.begin(), loop_frame_names.end());
996
997 intro_frames_.clear();
998 intro_frames_.reserve(intro_frames);
999 for (const auto& frame_name : intro_frame_names) {
1000 intro_frames_.emplace_back(LoadBitmap(frame_name));
1001 }
1002
1003 loop_frames_.clear();
1004 loop_frames_.reserve(loop_frames);
1005 for (const auto& frame_name : loop_frame_names) {
1006 loop_frames_.emplace_back(LoadBitmap(frame_name));
1007 }
1008 }
1009
SetBackground(Icon icon)1010 void ScreenRecoveryUI::SetBackground(Icon icon) {
1011 std::lock_guard<std::mutex> lg(updateMutex);
1012
1013 current_icon_ = icon;
1014 update_screen_locked();
1015 }
1016
SetProgressType(ProgressType type)1017 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
1018 std::lock_guard<std::mutex> lg(updateMutex);
1019 if (progressBarType != type) {
1020 progressBarType = type;
1021 }
1022 progressScopeStart = 0;
1023 progressScopeSize = 0;
1024 progress = 0;
1025 update_progress_locked();
1026 }
1027
ShowProgress(float portion,float seconds)1028 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
1029 std::lock_guard<std::mutex> lg(updateMutex);
1030 progressBarType = DETERMINATE;
1031 progressScopeStart += progressScopeSize;
1032 progressScopeSize = portion;
1033 progressScopeTime = now();
1034 progressScopeDuration = seconds;
1035 progress = 0;
1036 update_progress_locked();
1037 }
1038
SetProgress(float fraction)1039 void ScreenRecoveryUI::SetProgress(float fraction) {
1040 std::lock_guard<std::mutex> lg(updateMutex);
1041 if (fraction < 0.0) fraction = 0.0;
1042 if (fraction > 1.0) fraction = 1.0;
1043 if (progressBarType == DETERMINATE && fraction > progress) {
1044 // Skip updates that aren't visibly different.
1045 int width = gr_get_width(progress_bar_empty_.get());
1046 float scale = width * progressScopeSize;
1047 if ((int)(progress * scale) != (int)(fraction * scale)) {
1048 progress = fraction;
1049 update_progress_locked();
1050 }
1051 }
1052 }
1053
SetStage(int current,int max)1054 void ScreenRecoveryUI::SetStage(int current, int max) {
1055 std::lock_guard<std::mutex> lg(updateMutex);
1056 stage = current;
1057 max_stage = max;
1058 }
1059
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)1060 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
1061 std::string str;
1062 android::base::StringAppendV(&str, fmt, ap);
1063
1064 if (copy_to_stdout) {
1065 fputs(str.c_str(), stdout);
1066 }
1067
1068 std::lock_guard<std::mutex> lg(updateMutex);
1069 if (text_rows_ > 0 && text_cols_ > 0) {
1070 for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
1071 if (*ptr == '\n' || text_col_ >= text_cols_) {
1072 text_[text_row_][text_col_] = '\0';
1073 text_col_ = 0;
1074 text_row_ = (text_row_ + 1) % text_rows_;
1075 }
1076 if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
1077 }
1078 text_[text_row_][text_col_] = '\0';
1079 update_screen_locked();
1080 }
1081 }
1082
Print(const char * fmt,...)1083 void ScreenRecoveryUI::Print(const char* fmt, ...) {
1084 va_list ap;
1085 va_start(ap, fmt);
1086 PrintV(fmt, true, ap);
1087 va_end(ap);
1088 }
1089
PrintOnScreenOnly(const char * fmt,...)1090 void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) {
1091 va_list ap;
1092 va_start(ap, fmt);
1093 PrintV(fmt, false, ap);
1094 va_end(ap);
1095 }
1096
PutChar(char ch)1097 void ScreenRecoveryUI::PutChar(char ch) {
1098 std::lock_guard<std::mutex> lg(updateMutex);
1099 if (ch != '\n') text_[text_row_][text_col_++] = ch;
1100 if (ch == '\n' || text_col_ >= text_cols_) {
1101 text_col_ = 0;
1102 ++text_row_;
1103 }
1104 }
1105
ClearText()1106 void ScreenRecoveryUI::ClearText() {
1107 std::lock_guard<std::mutex> lg(updateMutex);
1108 text_col_ = 0;
1109 text_row_ = 0;
1110 for (size_t i = 0; i < text_rows_; ++i) {
1111 memset(text_[i], 0, text_cols_ + 1);
1112 }
1113 }
1114
ShowFile(FILE * fp)1115 void ScreenRecoveryUI::ShowFile(FILE* fp) {
1116 std::vector<off_t> offsets;
1117 offsets.push_back(ftello(fp));
1118 ClearText();
1119
1120 struct stat sb;
1121 fstat(fileno(fp), &sb);
1122
1123 bool show_prompt = false;
1124 while (true) {
1125 if (show_prompt) {
1126 PrintOnScreenOnly("--(%d%% of %d bytes)--",
1127 static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
1128 static_cast<int>(sb.st_size));
1129 Redraw();
1130 while (show_prompt) {
1131 show_prompt = false;
1132 int key = WaitKey();
1133 if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
1134 if (key == KEY_POWER || key == KEY_ENTER) {
1135 return;
1136 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
1137 if (offsets.size() <= 1) {
1138 show_prompt = true;
1139 } else {
1140 offsets.pop_back();
1141 fseek(fp, offsets.back(), SEEK_SET);
1142 }
1143 } else {
1144 if (feof(fp)) {
1145 return;
1146 }
1147 offsets.push_back(ftello(fp));
1148 }
1149 }
1150 ClearText();
1151 }
1152
1153 int ch = getc(fp);
1154 if (ch == EOF) {
1155 while (text_row_ < text_rows_ - 1) PutChar('\n');
1156 show_prompt = true;
1157 } else {
1158 PutChar(ch);
1159 if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
1160 show_prompt = true;
1161 }
1162 }
1163 }
1164 }
1165
ShowFile(const std::string & filename)1166 void ScreenRecoveryUI::ShowFile(const std::string& filename) {
1167 std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
1168 if (!fp) {
1169 Print(" Unable to open %s: %s\n", filename.c_str(), strerror(errno));
1170 return;
1171 }
1172
1173 char** old_text = text_;
1174 size_t old_text_col = text_col_;
1175 size_t old_text_row = text_row_;
1176
1177 // Swap in the alternate screen and clear it.
1178 text_ = file_viewer_text_;
1179 ClearText();
1180
1181 ShowFile(fp.get());
1182
1183 text_ = old_text;
1184 text_col_ = old_text_col;
1185 text_row_ = old_text_row;
1186 }
1187
CreateMenu(const GRSurface * graphic_header,const std::vector<const GRSurface * > & graphic_items,const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1188 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
1189 const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
1190 const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
1191 size_t initial_selection) const {
1192 // horizontal unusable area: margin width + menu indent
1193 size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
1194 // vertical unusable area: margin height + title lines + helper message + high light bar.
1195 // It is safe to reserve more space.
1196 size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
1197 if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
1198 return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
1199 }
1200
1201 fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
1202
1203 return CreateMenu(text_headers, text_items, initial_selection);
1204 }
1205
CreateMenu(const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1206 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
1207 const std::vector<std::string>& text_items,
1208 size_t initial_selection) const {
1209 if (text_rows_ > 0 && text_cols_ > 1) {
1210 return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
1211 text_items, initial_selection, char_height_, *this);
1212 }
1213
1214 fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
1215 text_cols_);
1216 return nullptr;
1217 }
1218
SelectMenu(int sel)1219 int ScreenRecoveryUI::SelectMenu(int sel) {
1220 std::lock_guard<std::mutex> lg(updateMutex);
1221 if (menu_) {
1222 int old_sel = menu_->selection();
1223 sel = menu_->Select(sel);
1224
1225 if (sel != old_sel) {
1226 update_screen_locked();
1227 }
1228 }
1229 return sel;
1230 }
1231
ShowMenu(std::unique_ptr<Menu> && menu,bool menu_only,const std::function<int (int,bool)> & key_handler)1232 size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
1233 const std::function<int(int, bool)>& key_handler) {
1234 // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
1235 FlushKeys();
1236
1237 // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
1238 // menu.
1239 if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
1240
1241 CHECK(menu != nullptr);
1242
1243 // Starts and displays the menu
1244 menu_ = std::move(menu);
1245 Redraw();
1246
1247 int selected = menu_->selection();
1248 int chosen_item = -1;
1249 while (chosen_item < 0) {
1250 int key = WaitKey();
1251 if (key == static_cast<int>(KeyError::INTERRUPTED)) { // WaitKey() was interrupted.
1252 return static_cast<size_t>(KeyError::INTERRUPTED);
1253 }
1254 if (key == static_cast<int>(KeyError::TIMED_OUT)) { // WaitKey() timed out.
1255 if (WasTextEverVisible()) {
1256 continue;
1257 } else {
1258 LOG(INFO) << "Timed out waiting for key input; rebooting.";
1259 menu_.reset();
1260 Redraw();
1261 return static_cast<size_t>(KeyError::TIMED_OUT);
1262 }
1263 }
1264
1265 bool visible = IsTextVisible();
1266 int action = key_handler(key, visible);
1267 if (action < 0) {
1268 switch (action) {
1269 case Device::kHighlightUp:
1270 selected = SelectMenu(--selected);
1271 break;
1272 case Device::kHighlightDown:
1273 selected = SelectMenu(++selected);
1274 break;
1275 case Device::kInvokeItem:
1276 chosen_item = selected;
1277 break;
1278 case Device::kNoAction:
1279 break;
1280 }
1281 } else if (!menu_only) {
1282 chosen_item = action;
1283 }
1284 }
1285
1286 menu_.reset();
1287 Redraw();
1288
1289 return chosen_item;
1290 }
1291
ShowMenu(const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,bool menu_only,const std::function<int (int,bool)> & key_handler)1292 size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
1293 const std::vector<std::string>& items, size_t initial_selection,
1294 bool menu_only,
1295 const std::function<int(int, bool)>& key_handler) {
1296 auto menu = CreateMenu(headers, items, initial_selection);
1297 if (menu == nullptr) {
1298 return initial_selection;
1299 }
1300
1301 return ShowMenu(std::move(menu), menu_only, key_handler);
1302 }
1303
ShowPromptWipeDataMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1304 size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
1305 const std::vector<std::string>& backup_items,
1306 const std::function<int(int, bool)>& key_handler) {
1307 auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
1308 { try_again_text_.get(), factory_data_reset_text_.get() },
1309 backup_headers, backup_items, 0);
1310 if (wipe_data_menu == nullptr) {
1311 return 0;
1312 }
1313
1314 return ShowMenu(std::move(wipe_data_menu), true, key_handler);
1315 }
1316
ShowPromptWipeDataConfirmationMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1317 size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
1318 const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
1319 const std::function<int(int, bool)>& key_handler) {
1320 auto confirmation_menu =
1321 CreateMenu(wipe_data_confirmation_text_.get(),
1322 { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
1323 backup_items, 0);
1324 if (confirmation_menu == nullptr) {
1325 return 0;
1326 }
1327
1328 return ShowMenu(std::move(confirmation_menu), true, key_handler);
1329 }
1330
IsTextVisible()1331 bool ScreenRecoveryUI::IsTextVisible() {
1332 std::lock_guard<std::mutex> lg(updateMutex);
1333 int visible = show_text;
1334 return visible;
1335 }
1336
WasTextEverVisible()1337 bool ScreenRecoveryUI::WasTextEverVisible() {
1338 std::lock_guard<std::mutex> lg(updateMutex);
1339 int ever_visible = show_text_ever;
1340 return ever_visible;
1341 }
1342
ShowText(bool visible)1343 void ScreenRecoveryUI::ShowText(bool visible) {
1344 std::lock_guard<std::mutex> lg(updateMutex);
1345 show_text = visible;
1346 if (show_text) show_text_ever = true;
1347 update_screen_locked();
1348 }
1349
Redraw()1350 void ScreenRecoveryUI::Redraw() {
1351 std::lock_guard<std::mutex> lg(updateMutex);
1352 update_screen_locked();
1353 }
1354
KeyLongPress(int)1355 void ScreenRecoveryUI::KeyLongPress(int) {
1356 // Redraw so that if we're in the menu, the highlight
1357 // will change color to indicate a successful long press.
1358 Redraw();
1359 }
1360
SetLocale(const std::string & new_locale)1361 void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
1362 locale_ = new_locale;
1363 rtl_locale_ = false;
1364
1365 if (!new_locale.empty()) {
1366 size_t separator = new_locale.find('-');
1367 // lang has the language prefix prior to the separator, or full string if none exists.
1368 std::string lang = new_locale.substr(0, separator);
1369
1370 // A bit cheesy: keep an explicit list of supported RTL languages.
1371 if (lang == "ar" || // Arabic
1372 lang == "fa" || // Persian (Farsi)
1373 lang == "he" || // Hebrew (new language code)
1374 lang == "iw" || // Hebrew (old language code)
1375 lang == "ur") { // Urdu
1376 rtl_locale_ = true;
1377 }
1378 }
1379 }
1380
SetSwCallback(int code,int value)1381 int ScreenRecoveryUI::SetSwCallback(int code, int value) {
1382 if (!is_graphics_available) { return -1; }
1383 if (code > SW_MAX) { return -1; }
1384 if (code != SW_LID) { return 0; }
1385
1386 /* detect dual display */
1387 if (!gr_has_multiple_connectors()) { return -1; }
1388
1389 /* turn off all screen */
1390 gr_fb_blank(true, DirectRenderManager::DRM_INNER);
1391 gr_fb_blank(true, DirectRenderManager::DRM_OUTER);
1392 gr_color(0, 0, 0, 255);
1393 gr_clear();
1394
1395 /* turn on the screen */
1396 gr_fb_blank(false, value);
1397 gr_flip();
1398
1399 /* set the retation */
1400 std::string rotation_str;
1401 if (value == DirectRenderManager::DRM_OUTER) {
1402 rotation_str =
1403 android::base::GetProperty("ro.minui.second_rotation", "ROTATION_NONE");
1404 } else {
1405 rotation_str =
1406 android::base::GetProperty("ro.minui.default_rotation", "ROTATION_NONE");
1407 }
1408
1409 if (rotation_str == "ROTATION_RIGHT") {
1410 gr_rotate(GRRotation::RIGHT);
1411 } else if (rotation_str == "ROTATION_DOWN") {
1412 gr_rotate(GRRotation::DOWN);
1413 } else if (rotation_str == "ROTATION_LEFT") {
1414 gr_rotate(GRRotation::LEFT);
1415 } else { // "ROTATION_NONE" or unknown string
1416 gr_rotate(GRRotation::NONE);
1417 }
1418 Redraw();
1419
1420 return 0;
1421 }
1422