1 /* 2 * Copyright 2022 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <semaphore.h> 20 #include <cstdint> 21 #include <optional> 22 #include <vector> 23 24 #include <LocklessQueue.h> 25 #include <TransactionState.h> 26 #include <android-base/thread_annotations.h> 27 #include <ftl/small_map.h> 28 #include <ftl/small_vector.h> 29 30 namespace android { 31 32 class TestableSurfaceFlinger; 33 namespace surfaceflinger::frontend { 34 35 class TransactionHandler { 36 public: 37 struct TransactionFlushState { 38 TransactionState* transaction; 39 bool firstTransaction = true; 40 nsecs_t queueProcessTime = 0; 41 // Layer handles that have transactions with buffers that are ready to be applied. 42 ftl::SmallMap<IBinder* /* binder address */, uint64_t /* framenumber */, 15> 43 bufferLayersReadyToPresent = {}; 44 // Tracks the queue with an unsignaled buffer. This is used to handle 45 // LatchUnsignaledConfig::AutoSingleLayer to ensure we only apply an unsignaled buffer 46 // if it's the only transaction that is ready to be applied. 47 sp<IBinder> queueWithUnsignaledBuffer = nullptr; 48 }; 49 enum class TransactionReadiness { 50 // Transaction is ready to be applied 51 Ready, 52 // Transaction has unmet conditions (fence, present time, etc) and cannot be applied. 53 NotReady, 54 // Transaction is waiting on a barrier (another buffer to be latched first) 55 NotReadyBarrier, 56 // Transaction has an unsignaled fence but can be applied if it's the only transaction 57 NotReadyUnsignaled, 58 }; 59 using TransactionFilter = std::function<TransactionReadiness(const TransactionFlushState&)>; 60 61 bool hasPendingTransactions(); 62 // Moves transactions from the lockless queue. 63 void collectTransactions(); 64 std::vector<TransactionState> flushTransactions(); 65 void addTransactionReadyFilter(TransactionFilter&&); 66 void queueTransaction(TransactionState&&); 67 68 struct StalledTransactionInfo { 69 pid_t pid; 70 uint32_t layerId; 71 std::string layerName; 72 uint64_t bufferId; 73 uint64_t frameNumber; 74 }; 75 void onTransactionQueueStalled(uint64_t transactionId, StalledTransactionInfo); 76 void removeFromStalledTransactions(uint64_t transactionId); 77 std::optional<StalledTransactionInfo> getStalledTransactionInfo(pid_t pid); 78 void onLayerDestroyed(uint32_t layerId); 79 80 private: 81 // For unit tests 82 friend class ::android::TestableSurfaceFlinger; 83 84 int flushPendingTransactionQueues(std::vector<TransactionState>&, TransactionFlushState&); 85 void applyUnsignaledBufferTransaction(std::vector<TransactionState>&, TransactionFlushState&); 86 void popTransactionFromPending(std::vector<TransactionState>&, TransactionFlushState&, 87 std::queue<TransactionState>&); 88 TransactionReadiness applyFilters(TransactionFlushState&); 89 std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IListenerHash> 90 mPendingTransactionQueues; 91 LocklessQueue<TransactionState> mLocklessTransactionQueue; 92 std::atomic<size_t> mPendingTransactionCount = 0; 93 ftl::SmallVector<TransactionFilter, 2> mTransactionReadyFilters; 94 95 std::mutex mStalledMutex; 96 std::unordered_map<uint64_t /* transactionId */, StalledTransactionInfo> mStalledTransactions 97 GUARDED_BY(mStalledMutex); 98 }; 99 } // namespace surfaceflinger::frontend 100 } // namespace android 101