1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "VectorDrawable.h"
18
19 #include <gui/TraceUtils.h>
20 #include <math.h>
21 #include <string.h>
22 #include <utils/Log.h>
23
24 #include "PathParser.h"
25 #include "SkImage.h"
26 #include "SkImageInfo.h"
27 #include "SkSamplingOptions.h"
28 #include "SkScalar.h"
29 #include "hwui/Paint.h"
30 #include "renderthread/RenderThread.h"
31 #include "utils/Macros.h"
32 #include "utils/VectorDrawableUtils.h"
33
34 namespace android {
35 namespace uirenderer {
36 namespace VectorDrawable {
37
38 const int Tree::MAX_CACHED_BITMAP_SIZE = 2048;
39
dump()40 void Path::dump() {
41 ALOGD("Path: %s has %zu points", mName.c_str(), mProperties.getData().points.size());
42 }
43
44 // Called from UI thread during the initial setup/theme change.
Path(const char * pathStr,size_t strLength)45 Path::Path(const char* pathStr, size_t strLength) {
46 PathParser::ParseResult result;
47 Data data;
48 PathParser::getPathDataFromAsciiString(&data, &result, pathStr, strLength);
49 mStagingProperties.setData(data);
50 }
51
Path(const Path & path)52 Path::Path(const Path& path) : Node(path) {
53 mStagingProperties.syncProperties(path.mStagingProperties);
54 }
55
getUpdatedPath(bool useStagingData,SkPath * tempStagingPath)56 const SkPath& Path::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) {
57 if (useStagingData) {
58 tempStagingPath->reset();
59 VectorDrawableUtils::verbsToPath(tempStagingPath, mStagingProperties.getData());
60 return *tempStagingPath;
61 } else {
62 if (mSkPathDirty) {
63 mSkPath.reset();
64 VectorDrawableUtils::verbsToPath(&mSkPath, mProperties.getData());
65 mSkPathDirty = false;
66 }
67 return mSkPath;
68 }
69 }
70
syncProperties()71 void Path::syncProperties() {
72 if (mStagingPropertiesDirty) {
73 mProperties.syncProperties(mStagingProperties);
74 } else {
75 mStagingProperties.syncProperties(mProperties);
76 }
77 mStagingPropertiesDirty = false;
78 }
79
FullPath(const FullPath & path)80 FullPath::FullPath(const FullPath& path) : Path(path) {
81 mStagingProperties.syncProperties(path.mStagingProperties);
82 }
83
applyTrim(SkPath * outPath,const SkPath & inPath,float trimPathStart,float trimPathEnd,float trimPathOffset)84 static void applyTrim(SkPath* outPath, const SkPath& inPath, float trimPathStart, float trimPathEnd,
85 float trimPathOffset) {
86 if (trimPathStart == 0.0f && trimPathEnd == 1.0f) {
87 *outPath = inPath;
88 return;
89 }
90 outPath->reset();
91 if (trimPathStart == trimPathEnd) {
92 // Trimmed path should be empty.
93 return;
94 }
95 SkPathMeasure measure(inPath, false);
96 float len = SkScalarToFloat(measure.getLength());
97 float start = len * fmod((trimPathStart + trimPathOffset), 1.0f);
98 float end = len * fmod((trimPathEnd + trimPathOffset), 1.0f);
99
100 if (start > end) {
101 measure.getSegment(start, len, outPath, true);
102 if (end > 0) {
103 measure.getSegment(0, end, outPath, true);
104 }
105 } else {
106 measure.getSegment(start, end, outPath, true);
107 }
108 }
109
getUpdatedPath(bool useStagingData,SkPath * tempStagingPath)110 const SkPath& FullPath::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) {
111 if (!useStagingData && !mSkPathDirty && !mProperties.mTrimDirty) {
112 return mTrimmedSkPath;
113 }
114 Path::getUpdatedPath(useStagingData, tempStagingPath);
115 SkPath* outPath;
116 if (useStagingData) {
117 SkPath inPath = *tempStagingPath;
118 applyTrim(tempStagingPath, inPath, mStagingProperties.getTrimPathStart(),
119 mStagingProperties.getTrimPathEnd(), mStagingProperties.getTrimPathOffset());
120 outPath = tempStagingPath;
121 } else {
122 if (mProperties.getTrimPathStart() != 0.0f || mProperties.getTrimPathEnd() != 1.0f) {
123 mProperties.mTrimDirty = false;
124 applyTrim(&mTrimmedSkPath, mSkPath, mProperties.getTrimPathStart(),
125 mProperties.getTrimPathEnd(), mProperties.getTrimPathOffset());
126 outPath = &mTrimmedSkPath;
127 } else {
128 outPath = &mSkPath;
129 }
130 }
131 const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties;
132 bool setFillPath = properties.getFillGradient() != nullptr ||
133 properties.getFillColor() != SK_ColorTRANSPARENT;
134 if (setFillPath) {
135 outPath->setFillType(static_cast<SkPathFillType>(properties.getFillType()));
136 }
137 return *outPath;
138 }
139
dump()140 void FullPath::dump() {
141 Path::dump();
142 ALOGD("stroke width, color, alpha: %f, %d, %f, fill color, alpha: %d, %f",
143 mProperties.getStrokeWidth(), mProperties.getStrokeColor(), mProperties.getStrokeAlpha(),
144 mProperties.getFillColor(), mProperties.getFillAlpha());
145 }
146
applyAlpha(SkColor color,float alpha)147 inline SkColor applyAlpha(SkColor color, float alpha) {
148 int alphaBytes = SkColorGetA(color);
149 return SkColorSetA(color, alphaBytes * alpha);
150 }
151
draw(SkCanvas * outCanvas,bool useStagingData)152 void FullPath::draw(SkCanvas* outCanvas, bool useStagingData) {
153 const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties;
154 SkPath tempStagingPath;
155 const SkPath& renderPath = getUpdatedPath(useStagingData, &tempStagingPath);
156
157 // Draw path's fill, if fill color or gradient is valid
158 bool needsFill = false;
159 SkPaint paint;
160 if (properties.getFillGradient() != nullptr) {
161 paint.setColor(applyAlpha(SK_ColorBLACK, properties.getFillAlpha()));
162 paint.setShader(sk_sp<SkShader>(SkSafeRef(properties.getFillGradient())));
163 needsFill = true;
164 } else if (properties.getFillColor() != SK_ColorTRANSPARENT) {
165 paint.setColor(applyAlpha(properties.getFillColor(), properties.getFillAlpha()));
166 needsFill = true;
167 }
168
169 if (needsFill) {
170 paint.setStyle(SkPaint::Style::kFill_Style);
171 paint.setAntiAlias(mAntiAlias);
172 outCanvas->drawPath(renderPath, paint);
173 }
174
175 // Draw path's stroke, if stroke color or Gradient is valid
176 bool needsStroke = false;
177 if (properties.getStrokeGradient() != nullptr) {
178 paint.setColor(applyAlpha(SK_ColorBLACK, properties.getStrokeAlpha()));
179 paint.setShader(sk_sp<SkShader>(SkSafeRef(properties.getStrokeGradient())));
180 needsStroke = true;
181 } else if (properties.getStrokeColor() != SK_ColorTRANSPARENT) {
182 paint.setColor(applyAlpha(properties.getStrokeColor(), properties.getStrokeAlpha()));
183 needsStroke = true;
184 }
185 if (needsStroke) {
186 paint.setStyle(SkPaint::Style::kStroke_Style);
187 paint.setAntiAlias(mAntiAlias);
188 paint.setStrokeJoin(SkPaint::Join(properties.getStrokeLineJoin()));
189 paint.setStrokeCap(SkPaint::Cap(properties.getStrokeLineCap()));
190 paint.setStrokeMiter(properties.getStrokeMiterLimit());
191 paint.setStrokeWidth(properties.getStrokeWidth());
192 outCanvas->drawPath(renderPath, paint);
193 }
194 }
195
syncProperties()196 void FullPath::syncProperties() {
197 Path::syncProperties();
198
199 if (mStagingPropertiesDirty) {
200 mProperties.syncProperties(mStagingProperties);
201 } else {
202 // Update staging property with property values from animation.
203 mStagingProperties.syncProperties(mProperties);
204 }
205 mStagingPropertiesDirty = false;
206 }
207
208 REQUIRE_COMPATIBLE_LAYOUT(FullPath::FullPathProperties::PrimitiveFields);
209
210 static_assert(sizeof(float) == sizeof(int32_t), "float is not the same size as int32_t");
211 static_assert(sizeof(SkColor) == sizeof(int32_t), "SkColor is not the same size as int32_t");
212
copyProperties(int8_t * outProperties,int length) const213 bool FullPath::FullPathProperties::copyProperties(int8_t* outProperties, int length) const {
214 int propertyDataSize = sizeof(FullPathProperties::PrimitiveFields);
215 if (length != propertyDataSize) {
216 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided",
217 propertyDataSize, length);
218 return false;
219 }
220
221 PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties);
222 *out = mPrimitiveFields;
223 return true;
224 }
225
setColorPropertyValue(int propertyId,int32_t value)226 void FullPath::FullPathProperties::setColorPropertyValue(int propertyId, int32_t value) {
227 Property currentProperty = static_cast<Property>(propertyId);
228 if (currentProperty == Property::strokeColor) {
229 setStrokeColor(value);
230 } else if (currentProperty == Property::fillColor) {
231 setFillColor(value);
232 } else {
233 LOG_ALWAYS_FATAL(
234 "Error setting color property on FullPath: No valid property"
235 " with id: %d",
236 propertyId);
237 }
238 }
239
setPropertyValue(int propertyId,float value)240 void FullPath::FullPathProperties::setPropertyValue(int propertyId, float value) {
241 Property property = static_cast<Property>(propertyId);
242 switch (property) {
243 case Property::strokeWidth:
244 setStrokeWidth(value);
245 break;
246 case Property::strokeAlpha:
247 setStrokeAlpha(value);
248 break;
249 case Property::fillAlpha:
250 setFillAlpha(value);
251 break;
252 case Property::trimPathStart:
253 setTrimPathStart(value);
254 break;
255 case Property::trimPathEnd:
256 setTrimPathEnd(value);
257 break;
258 case Property::trimPathOffset:
259 setTrimPathOffset(value);
260 break;
261 default:
262 LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId);
263 break;
264 }
265 }
266
draw(SkCanvas * outCanvas,bool useStagingData)267 void ClipPath::draw(SkCanvas* outCanvas, bool useStagingData) {
268 SkPath tempStagingPath;
269 outCanvas->clipPath(getUpdatedPath(useStagingData, &tempStagingPath), true);
270 }
271
Group(const Group & group)272 Group::Group(const Group& group) : Node(group) {
273 mStagingProperties.syncProperties(group.mStagingProperties);
274 }
275
draw(SkCanvas * outCanvas,bool useStagingData)276 void Group::draw(SkCanvas* outCanvas, bool useStagingData) {
277 // Save the current clip and matrix information, which is local to this group.
278 SkAutoCanvasRestore saver(outCanvas, true);
279 // apply the current group's matrix to the canvas
280 SkMatrix stackedMatrix;
281 const GroupProperties& prop = useStagingData ? mStagingProperties : mProperties;
282 getLocalMatrix(&stackedMatrix, prop);
283 outCanvas->concat(stackedMatrix);
284 // Draw the group tree in the same order as the XML file.
285 for (auto& child : mChildren) {
286 child->draw(outCanvas, useStagingData);
287 }
288 // Restore the previous clip and matrix information.
289 }
290
dump()291 void Group::dump() {
292 ALOGD("Group %s has %zu children: ", mName.c_str(), mChildren.size());
293 ALOGD("Group translateX, Y : %f, %f, scaleX, Y: %f, %f", mProperties.getTranslateX(),
294 mProperties.getTranslateY(), mProperties.getScaleX(), mProperties.getScaleY());
295 for (size_t i = 0; i < mChildren.size(); i++) {
296 mChildren[i]->dump();
297 }
298 }
299
syncProperties()300 void Group::syncProperties() {
301 // Copy over the dirty staging properties
302 if (mStagingPropertiesDirty) {
303 mProperties.syncProperties(mStagingProperties);
304 } else {
305 mStagingProperties.syncProperties(mProperties);
306 }
307 mStagingPropertiesDirty = false;
308 for (auto& child : mChildren) {
309 child->syncProperties();
310 }
311 }
312
getLocalMatrix(SkMatrix * outMatrix,const GroupProperties & properties)313 void Group::getLocalMatrix(SkMatrix* outMatrix, const GroupProperties& properties) {
314 outMatrix->reset();
315 // TODO: use rotate(mRotate, mPivotX, mPivotY) and scale with pivot point, instead of
316 // translating to pivot for rotating and scaling, then translating back.
317 outMatrix->postTranslate(-properties.getPivotX(), -properties.getPivotY());
318 outMatrix->postScale(properties.getScaleX(), properties.getScaleY());
319 outMatrix->postRotate(properties.getRotation(), 0, 0);
320 outMatrix->postTranslate(properties.getTranslateX() + properties.getPivotX(),
321 properties.getTranslateY() + properties.getPivotY());
322 }
323
addChild(Node * child)324 void Group::addChild(Node* child) {
325 mChildren.emplace_back(child);
326 if (mPropertyChangedListener != nullptr) {
327 child->setPropertyChangedListener(mPropertyChangedListener);
328 }
329 }
330
copyProperties(float * outProperties,int length) const331 bool Group::GroupProperties::copyProperties(float* outProperties, int length) const {
332 int propertyCount = static_cast<int>(Property::count);
333 if (length != propertyCount) {
334 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided",
335 propertyCount, length);
336 return false;
337 }
338
339 PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties);
340 *out = mPrimitiveFields;
341 return true;
342 }
343
344 // TODO: Consider animating the properties as float pointers
345 // Called on render thread
getPropertyValue(int propertyId) const346 float Group::GroupProperties::getPropertyValue(int propertyId) const {
347 Property currentProperty = static_cast<Property>(propertyId);
348 switch (currentProperty) {
349 case Property::rotate:
350 return getRotation();
351 case Property::pivotX:
352 return getPivotX();
353 case Property::pivotY:
354 return getPivotY();
355 case Property::scaleX:
356 return getScaleX();
357 case Property::scaleY:
358 return getScaleY();
359 case Property::translateX:
360 return getTranslateX();
361 case Property::translateY:
362 return getTranslateY();
363 default:
364 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
365 return 0;
366 }
367 }
368
369 // Called on render thread
setPropertyValue(int propertyId,float value)370 void Group::GroupProperties::setPropertyValue(int propertyId, float value) {
371 Property currentProperty = static_cast<Property>(propertyId);
372 switch (currentProperty) {
373 case Property::rotate:
374 setRotation(value);
375 break;
376 case Property::pivotX:
377 setPivotX(value);
378 break;
379 case Property::pivotY:
380 setPivotY(value);
381 break;
382 case Property::scaleX:
383 setScaleX(value);
384 break;
385 case Property::scaleY:
386 setScaleY(value);
387 break;
388 case Property::translateX:
389 setTranslateX(value);
390 break;
391 case Property::translateY:
392 setTranslateY(value);
393 break;
394 default:
395 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
396 }
397 }
398
isValidProperty(int propertyId)399 bool Group::isValidProperty(int propertyId) {
400 return GroupProperties::isValidProperty(propertyId);
401 }
402
isValidProperty(int propertyId)403 bool Group::GroupProperties::isValidProperty(int propertyId) {
404 return propertyId >= 0 && propertyId < static_cast<int>(Property::count);
405 }
406
draw(Canvas * outCanvas,SkColorFilter * colorFilter,const SkRect & bounds,bool needsMirroring,bool canReuseCache)407 int Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter, const SkRect& bounds,
408 bool needsMirroring, bool canReuseCache) {
409 // The imageView can scale the canvas in different ways, in order to
410 // avoid blurry scaling, we have to draw into a bitmap with exact pixel
411 // size first. This bitmap size is determined by the bounds and the
412 // canvas scale.
413 SkMatrix canvasMatrix;
414 outCanvas->getMatrix(&canvasMatrix);
415 float canvasScaleX = 1.0f;
416 float canvasScaleY = 1.0f;
417 if (canvasMatrix.getSkewX() == 0 && canvasMatrix.getSkewY() == 0) {
418 // Only use the scale value when there's no skew or rotation in the canvas matrix.
419 // TODO: Add a cts test for drawing VD on a canvas with negative scaling factors.
420 canvasScaleX = fabs(canvasMatrix.getScaleX());
421 canvasScaleY = fabs(canvasMatrix.getScaleY());
422 }
423 int scaledWidth = (int)(bounds.width() * canvasScaleX);
424 int scaledHeight = (int)(bounds.height() * canvasScaleY);
425 scaledWidth = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledWidth);
426 scaledHeight = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledHeight);
427
428 if (scaledWidth <= 0 || scaledHeight <= 0) {
429 return 0;
430 }
431
432 mStagingProperties.setScaledSize(scaledWidth, scaledHeight);
433 int saveCount = outCanvas->save(SaveFlags::MatrixClip);
434 outCanvas->translate(bounds.fLeft, bounds.fTop);
435
436 // Handle RTL mirroring.
437 if (needsMirroring) {
438 outCanvas->translate(bounds.width(), 0);
439 outCanvas->scale(-1.0f, 1.0f);
440 }
441 mStagingProperties.setColorFilter(colorFilter);
442
443 // At this point, canvas has been translated to the right position.
444 // And we use this bound for the destination rect for the drawBitmap, so
445 // we offset to (0, 0);
446 SkRect tmpBounds = bounds;
447 tmpBounds.offsetTo(0, 0);
448 mStagingProperties.setBounds(tmpBounds);
449 outCanvas->drawVectorDrawable(this);
450 outCanvas->restoreToCount(saveCount);
451 return scaledWidth * scaledHeight;
452 }
453
drawStaging(Canvas * outCanvas)454 void Tree::drawStaging(Canvas* outCanvas) {
455 bool redrawNeeded = allocateBitmapIfNeeded(mStagingCache, mStagingProperties.getScaledWidth(),
456 mStagingProperties.getScaledHeight());
457 // draw bitmap cache
458 if (redrawNeeded || mStagingCache.dirty) {
459 updateBitmapCache(*mStagingCache.bitmap, true);
460 mStagingCache.dirty = false;
461 }
462
463 Paint skp;
464 getPaintFor(&skp, mStagingProperties);
465 Paint paint;
466 paint.setFilterBitmap(skp.isFilterBitmap());
467 paint.setColorFilter(skp.refColorFilter());
468 paint.setAlpha(skp.getAlpha());
469 outCanvas->drawBitmap(*mStagingCache.bitmap, 0, 0, mStagingCache.bitmap->width(),
470 mStagingCache.bitmap->height(), mStagingProperties.getBounds().left(),
471 mStagingProperties.getBounds().top(),
472 mStagingProperties.getBounds().right(),
473 mStagingProperties.getBounds().bottom(), &paint);
474 }
475
getPaintFor(Paint * outPaint,const TreeProperties & prop) const476 void Tree::getPaintFor(Paint* outPaint, const TreeProperties& prop) const {
477 // HWUI always draws VD with bilinear filtering.
478 outPaint->setFilterBitmap(true);
479 if (prop.getColorFilter() != nullptr) {
480 outPaint->setColorFilter(sk_ref_sp(prop.getColorFilter()));
481 }
482 outPaint->setAlpha(prop.getRootAlpha() * 255);
483 }
484
getBitmapUpdateIfDirty()485 Bitmap& Tree::getBitmapUpdateIfDirty() {
486 bool redrawNeeded = allocateBitmapIfNeeded(mCache, mProperties.getScaledWidth(),
487 mProperties.getScaledHeight());
488 if (redrawNeeded || mCache.dirty) {
489 updateBitmapCache(*mCache.bitmap, false);
490 mCache.dirty = false;
491 }
492 return *mCache.bitmap;
493 }
494
draw(SkCanvas * canvas,const SkRect & bounds,const SkPaint & inPaint)495 void Tree::draw(SkCanvas* canvas, const SkRect& bounds, const SkPaint& inPaint) {
496 if (canvas->quickReject(bounds)) {
497 // The RenderNode is on screen, but the AVD is not.
498 return;
499 }
500
501 // Update the paint for any animatable properties
502 SkPaint paint = inPaint;
503 paint.setAlpha(mProperties.getRootAlpha() * 255);
504
505 sk_sp<SkImage> cachedBitmap = getBitmapUpdateIfDirty().makeImage();
506
507 // HWUI always draws VD with bilinear filtering.
508 auto sampling = SkSamplingOptions(SkFilterMode::kLinear);
509 int scaledWidth = SkScalarCeilToInt(mProperties.getScaledWidth());
510 int scaledHeight = SkScalarCeilToInt(mProperties.getScaledHeight());
511 canvas->drawImageRect(cachedBitmap, SkRect::MakeWH(scaledWidth, scaledHeight), bounds,
512 sampling, &paint, SkCanvas::kFast_SrcRectConstraint);
513 }
514
updateBitmapCache(Bitmap & bitmap,bool useStagingData)515 void Tree::updateBitmapCache(Bitmap& bitmap, bool useStagingData) {
516 SkBitmap outCache;
517 bitmap.getSkBitmap(&outCache);
518 int cacheWidth = outCache.width();
519 int cacheHeight = outCache.height();
520 ATRACE_FORMAT("VectorDrawable repaint %dx%d", cacheWidth, cacheHeight);
521 outCache.eraseColor(SK_ColorTRANSPARENT);
522 SkCanvas outCanvas(outCache);
523 float viewportWidth =
524 useStagingData ? mStagingProperties.getViewportWidth() : mProperties.getViewportWidth();
525 float viewportHeight = useStagingData ? mStagingProperties.getViewportHeight()
526 : mProperties.getViewportHeight();
527 float scaleX = cacheWidth / viewportWidth;
528 float scaleY = cacheHeight / viewportHeight;
529 outCanvas.scale(scaleX, scaleY);
530 mRootNode->draw(&outCanvas, useStagingData);
531 }
532
allocateBitmapIfNeeded(Cache & cache,int width,int height)533 bool Tree::allocateBitmapIfNeeded(Cache& cache, int width, int height) {
534 if (!canReuseBitmap(cache.bitmap.get(), width, height)) {
535 SkImageInfo info = SkImageInfo::MakeN32(width, height, kPremul_SkAlphaType);
536 cache.bitmap = Bitmap::allocateHeapBitmap(info);
537 return true;
538 }
539 return false;
540 }
541
canReuseBitmap(Bitmap * bitmap,int width,int height)542 bool Tree::canReuseBitmap(Bitmap* bitmap, int width, int height) {
543 return bitmap && width == bitmap->width() && height == bitmap->height();
544 }
545
onPropertyChanged(TreeProperties * prop)546 void Tree::onPropertyChanged(TreeProperties* prop) {
547 if (prop == &mStagingProperties) {
548 mStagingCache.dirty = true;
549 } else {
550 mCache.dirty = true;
551 }
552 }
553
554 class MinMaxAverage {
555 public:
add(float sample)556 void add(float sample) {
557 if (mCount == 0) {
558 mMin = sample;
559 mMax = sample;
560 } else {
561 mMin = std::min(mMin, sample);
562 mMax = std::max(mMax, sample);
563 }
564 mTotal += sample;
565 mCount++;
566 }
567
average()568 float average() { return mTotal / mCount; }
569
min()570 float min() { return mMin; }
571
max()572 float max() { return mMax; }
573
delta()574 float delta() { return mMax - mMin; }
575
576 private:
577 float mMin = 0.0f;
578 float mMax = 0.0f;
579 float mTotal = 0.0f;
580 int mCount = 0;
581 };
582
computePalette()583 BitmapPalette Tree::computePalette() {
584 // TODO Cache this and share the code with Bitmap.cpp
585
586 ATRACE_CALL();
587
588 // TODO: This calculation of converting to HSV & tracking min/max is probably overkill
589 // Experiment with something simpler since we just want to figure out if it's "color-ful"
590 // and then the average perceptual lightness.
591
592 MinMaxAverage hue, saturation, value;
593 int sampledCount = 0;
594
595 // Sample a grid of 100 pixels to get an overall estimation of the colors in play
596 mRootNode->forEachFillColor([&](SkColor color) {
597 if (SkColorGetA(color) < 75) {
598 return;
599 }
600 sampledCount++;
601 float hsv[3];
602 SkColorToHSV(color, hsv);
603 hue.add(hsv[0]);
604 saturation.add(hsv[1]);
605 value.add(hsv[2]);
606 });
607
608 if (sampledCount == 0) {
609 ALOGV("VectorDrawable is mostly translucent");
610 return BitmapPalette::Unknown;
611 }
612
613 ALOGV("samples = %d, hue [min = %f, max = %f, avg = %f]; saturation [min = %f, max = %f, avg = "
614 "%f]; value [min = %f, max = %f, avg = %f]",
615 sampledCount, hue.min(), hue.max(), hue.average(), saturation.min(), saturation.max(),
616 saturation.average(), value.min(), value.max(), value.average());
617
618 if (hue.delta() <= 20 && saturation.delta() <= .1f) {
619 if (value.average() >= .5f) {
620 return BitmapPalette::Light;
621 } else {
622 return BitmapPalette::Dark;
623 }
624 }
625 return BitmapPalette::Unknown;
626 }
627
628 } // namespace VectorDrawable
629
630 } // namespace uirenderer
631 } // namespace android
632