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Searched defs:attachedShaders (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.h133 AttachedShader attachedShaders[NUM_SHADER_TYPE] = {}; variable
/hardware/google/gfxstream/host/tests/
DGLSnapshotPrograms_unittest.cpp210 GLint attachedShaders; in getProgramState() local