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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp481 const int32_t bpr = ((width * pixelSize) + align) & ~align; in doCompressedTexImage2D() local
597 const int32_t bpr = ((width * pixelSize) + align) & ~align; in doCompressedTexImage2D() local