1 /*
2  * Copyright 2022 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
18 #undef LOG_TAG
19 #define LOG_TAG "SurfaceFlinger"
20 
21 #include "LayerHierarchy.h"
22 #include "LayerLog.h"
23 #include "SwapErase.h"
24 
25 namespace android::surfaceflinger::frontend {
26 
27 namespace {
28 auto layerZCompare = [](const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& lhs,
__anoncf78cdd30202(const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& lhs, const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& rhs) 29                         const std::pair<LayerHierarchy*, LayerHierarchy::Variant>& rhs) {
30     auto lhsLayer = lhs.first->getLayer();
31     auto rhsLayer = rhs.first->getLayer();
32     if (lhsLayer->layerStack.id != rhsLayer->layerStack.id) {
33         return lhsLayer->layerStack.id < rhsLayer->layerStack.id;
34     }
35     if (lhsLayer->z != rhsLayer->z) {
36         return lhsLayer->z < rhsLayer->z;
37     }
38     return lhsLayer->id < rhsLayer->id;
39 };
40 
insertSorted(std::vector<std::pair<LayerHierarchy *,LayerHierarchy::Variant>> & vec,std::pair<LayerHierarchy *,LayerHierarchy::Variant> value)41 void insertSorted(std::vector<std::pair<LayerHierarchy*, LayerHierarchy::Variant>>& vec,
42                   std::pair<LayerHierarchy*, LayerHierarchy::Variant> value) {
43     auto it = std::upper_bound(vec.begin(), vec.end(), value, layerZCompare);
44     vec.insert(it, std::move(value));
45 }
46 } // namespace
47 
LayerHierarchy(RequestedLayerState * layer)48 LayerHierarchy::LayerHierarchy(RequestedLayerState* layer) : mLayer(layer) {}
49 
LayerHierarchy(const LayerHierarchy & hierarchy,bool childrenOnly)50 LayerHierarchy::LayerHierarchy(const LayerHierarchy& hierarchy, bool childrenOnly) {
51     mLayer = (childrenOnly) ? nullptr : hierarchy.mLayer;
52     mChildren = hierarchy.mChildren;
53 }
54 
traverse(const Visitor & visitor,LayerHierarchy::TraversalPath & traversalPath,uint32_t depth) const55 void LayerHierarchy::traverse(const Visitor& visitor, LayerHierarchy::TraversalPath& traversalPath,
56                               uint32_t depth) const {
57     LLOG_ALWAYS_FATAL_WITH_TRACE_IF(depth > 50,
58                                     "Cycle detected in LayerHierarchy::traverse. See "
59                                     "traverse_stack_overflow_transactions.winscope");
60 
61     if (mLayer) {
62         bool breakTraversal = !visitor(*this, traversalPath);
63         if (breakTraversal) {
64             return;
65         }
66     }
67 
68     LLOG_ALWAYS_FATAL_WITH_TRACE_IF(traversalPath.hasRelZLoop(), "Found relative z loop layerId:%d",
69                                     traversalPath.invalidRelativeRootId);
70     for (auto& [child, childVariant] : mChildren) {
71         ScopedAddToTraversalPath addChildToTraversalPath(traversalPath, child->mLayer->id,
72                                                          childVariant);
73         child->traverse(visitor, traversalPath, depth + 1);
74     }
75 }
76 
traverseInZOrder(const Visitor & visitor,LayerHierarchy::TraversalPath & traversalPath) const77 void LayerHierarchy::traverseInZOrder(const Visitor& visitor,
78                                       LayerHierarchy::TraversalPath& traversalPath) const {
79     bool traverseThisLayer = (mLayer != nullptr);
80     for (auto it = mChildren.begin(); it < mChildren.end(); it++) {
81         auto& [child, childVariant] = *it;
82         if (traverseThisLayer && child->getLayer()->z >= 0) {
83             traverseThisLayer = false;
84             bool breakTraversal = !visitor(*this, traversalPath);
85             if (breakTraversal) {
86                 return;
87             }
88         }
89         if (childVariant == LayerHierarchy::Variant::Detached) {
90             continue;
91         }
92         ScopedAddToTraversalPath addChildToTraversalPath(traversalPath, child->mLayer->id,
93                                                          childVariant);
94         child->traverseInZOrder(visitor, traversalPath);
95     }
96 
97     if (traverseThisLayer) {
98         visitor(*this, traversalPath);
99     }
100 }
101 
addChild(LayerHierarchy * child,LayerHierarchy::Variant variant)102 void LayerHierarchy::addChild(LayerHierarchy* child, LayerHierarchy::Variant variant) {
103     insertSorted(mChildren, {child, variant});
104 }
105 
removeChild(LayerHierarchy * child)106 void LayerHierarchy::removeChild(LayerHierarchy* child) {
107     auto it = std::find_if(mChildren.begin(), mChildren.end(),
108                            [child](const std::pair<LayerHierarchy*, Variant>& x) {
109                                return x.first == child;
110                            });
111     LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mChildren.end(), "Could not find child!");
112     mChildren.erase(it);
113 }
114 
sortChildrenByZOrder()115 void LayerHierarchy::sortChildrenByZOrder() {
116     std::sort(mChildren.begin(), mChildren.end(), layerZCompare);
117 }
118 
updateChild(LayerHierarchy * hierarchy,LayerHierarchy::Variant variant)119 void LayerHierarchy::updateChild(LayerHierarchy* hierarchy, LayerHierarchy::Variant variant) {
120     auto it = std::find_if(mChildren.begin(), mChildren.end(),
121                            [hierarchy](std::pair<LayerHierarchy*, Variant>& child) {
122                                return child.first == hierarchy;
123                            });
124     LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mChildren.end(), "Could not find child!");
125     it->second = variant;
126 }
127 
getLayer() const128 const RequestedLayerState* LayerHierarchy::getLayer() const {
129     return mLayer;
130 }
131 
getRelativeParent() const132 const LayerHierarchy* LayerHierarchy::getRelativeParent() const {
133     return mRelativeParent;
134 }
135 
getParent() const136 const LayerHierarchy* LayerHierarchy::getParent() const {
137     return mParent;
138 }
139 
getDebugStringShort() const140 std::string LayerHierarchy::getDebugStringShort() const {
141     std::string debug = "LayerHierarchy{";
142     debug += ((mLayer) ? mLayer->getDebugString() : "root") + " ";
143     if (mChildren.empty()) {
144         debug += "no children";
145     } else {
146         debug += std::to_string(mChildren.size()) + " children";
147     }
148     return debug + "}";
149 }
150 
dump(std::ostream & out,const std::string & prefix,LayerHierarchy::Variant variant,bool isLastChild,bool includeMirroredHierarchy) const151 void LayerHierarchy::dump(std::ostream& out, const std::string& prefix,
152                           LayerHierarchy::Variant variant, bool isLastChild,
153                           bool includeMirroredHierarchy) const {
154     if (!mLayer) {
155         out << " ROOT";
156     } else {
157         out << prefix + (isLastChild ? "└─ " : "├─ ");
158         if (variant == LayerHierarchy::Variant::Relative) {
159             out << "(Relative) ";
160         } else if (LayerHierarchy::isMirror(variant)) {
161             if (!includeMirroredHierarchy) {
162                 out << "(Mirroring) " << *mLayer << "\n" + prefix + "   └─ ...";
163                 return;
164             }
165             out << "(Mirroring) ";
166         }
167         out << *mLayer;
168     }
169 
170     for (size_t i = 0; i < mChildren.size(); i++) {
171         auto& [child, childVariant] = mChildren[i];
172         if (childVariant == LayerHierarchy::Variant::Detached) continue;
173         const bool lastChild = i == (mChildren.size() - 1);
174         std::string childPrefix = prefix;
175         if (mLayer) {
176             childPrefix += (isLastChild ? "   " : "│  ");
177         }
178         out << "\n";
179         child->dump(out, childPrefix, childVariant, lastChild, includeMirroredHierarchy);
180     }
181     return;
182 }
183 
hasRelZLoop(uint32_t & outInvalidRelativeRoot) const184 bool LayerHierarchy::hasRelZLoop(uint32_t& outInvalidRelativeRoot) const {
185     outInvalidRelativeRoot = UNASSIGNED_LAYER_ID;
186     traverse([&outInvalidRelativeRoot](const LayerHierarchy&,
187                                        const LayerHierarchy::TraversalPath& traversalPath) -> bool {
188         if (traversalPath.hasRelZLoop()) {
189             outInvalidRelativeRoot = traversalPath.invalidRelativeRootId;
190             return false;
191         }
192         return true;
193     });
194     return outInvalidRelativeRoot != UNASSIGNED_LAYER_ID;
195 }
196 
init(const std::vector<std::unique_ptr<RequestedLayerState>> & layers)197 void LayerHierarchyBuilder::init(const std::vector<std::unique_ptr<RequestedLayerState>>& layers) {
198     mLayerIdToHierarchy.clear();
199     mHierarchies.clear();
200     mRoot = nullptr;
201     mOffscreenRoot = nullptr;
202 
203     mHierarchies.reserve(layers.size());
204     mLayerIdToHierarchy.reserve(layers.size());
205     for (auto& layer : layers) {
206         mHierarchies.emplace_back(std::make_unique<LayerHierarchy>(layer.get()));
207         mLayerIdToHierarchy[layer->id] = mHierarchies.back().get();
208     }
209     for (const auto& layer : layers) {
210         onLayerAdded(layer.get());
211     }
212     detachHierarchyFromRelativeParent(&mOffscreenRoot);
213     mInitialized = true;
214 }
215 
attachToParent(LayerHierarchy * hierarchy)216 void LayerHierarchyBuilder::attachToParent(LayerHierarchy* hierarchy) {
217     auto layer = hierarchy->mLayer;
218     LayerHierarchy::Variant type = layer->hasValidRelativeParent()
219             ? LayerHierarchy::Variant::Detached
220             : LayerHierarchy::Variant::Attached;
221 
222     LayerHierarchy* parent;
223 
224     if (layer->parentId != UNASSIGNED_LAYER_ID) {
225         parent = getHierarchyFromId(layer->parentId);
226     } else if (layer->canBeRoot) {
227         parent = &mRoot;
228     } else {
229         parent = &mOffscreenRoot;
230     }
231     parent->addChild(hierarchy, type);
232     hierarchy->mParent = parent;
233 }
234 
detachFromParent(LayerHierarchy * hierarchy)235 void LayerHierarchyBuilder::detachFromParent(LayerHierarchy* hierarchy) {
236     hierarchy->mParent->removeChild(hierarchy);
237     hierarchy->mParent = nullptr;
238 }
239 
attachToRelativeParent(LayerHierarchy * hierarchy)240 void LayerHierarchyBuilder::attachToRelativeParent(LayerHierarchy* hierarchy) {
241     auto layer = hierarchy->mLayer;
242     if (!layer->hasValidRelativeParent() || hierarchy->mRelativeParent) {
243         return;
244     }
245 
246     if (layer->relativeParentId != UNASSIGNED_LAYER_ID) {
247         hierarchy->mRelativeParent = getHierarchyFromId(layer->relativeParentId);
248     } else {
249         hierarchy->mRelativeParent = &mOffscreenRoot;
250     }
251     hierarchy->mRelativeParent->addChild(hierarchy, LayerHierarchy::Variant::Relative);
252     hierarchy->mParent->updateChild(hierarchy, LayerHierarchy::Variant::Detached);
253 }
254 
detachFromRelativeParent(LayerHierarchy * hierarchy)255 void LayerHierarchyBuilder::detachFromRelativeParent(LayerHierarchy* hierarchy) {
256     if (hierarchy->mRelativeParent) {
257         hierarchy->mRelativeParent->removeChild(hierarchy);
258     }
259     hierarchy->mRelativeParent = nullptr;
260     hierarchy->mParent->updateChild(hierarchy, LayerHierarchy::Variant::Attached);
261 }
262 
getDescendants(LayerHierarchy * root)263 std::vector<LayerHierarchy*> LayerHierarchyBuilder::getDescendants(LayerHierarchy* root) {
264     std::vector<LayerHierarchy*> hierarchies;
265     hierarchies.push_back(root);
266     std::vector<LayerHierarchy*> descendants;
267     for (size_t i = 0; i < hierarchies.size(); i++) {
268         LayerHierarchy* hierarchy = hierarchies[i];
269         if (hierarchy->mLayer) {
270             descendants.push_back(hierarchy);
271         }
272         for (auto& [child, childVariant] : hierarchy->mChildren) {
273             if (childVariant == LayerHierarchy::Variant::Detached ||
274                 childVariant == LayerHierarchy::Variant::Attached) {
275                 hierarchies.push_back(child);
276             }
277         }
278     }
279     return descendants;
280 }
281 
attachHierarchyToRelativeParent(LayerHierarchy * root)282 void LayerHierarchyBuilder::attachHierarchyToRelativeParent(LayerHierarchy* root) {
283     std::vector<LayerHierarchy*> hierarchiesToAttach = getDescendants(root);
284     for (LayerHierarchy* hierarchy : hierarchiesToAttach) {
285         attachToRelativeParent(hierarchy);
286     }
287 }
288 
detachHierarchyFromRelativeParent(LayerHierarchy * root)289 void LayerHierarchyBuilder::detachHierarchyFromRelativeParent(LayerHierarchy* root) {
290     std::vector<LayerHierarchy*> hierarchiesToDetach = getDescendants(root);
291     for (LayerHierarchy* hierarchy : hierarchiesToDetach) {
292         detachFromRelativeParent(hierarchy);
293     }
294 }
295 
onLayerAdded(RequestedLayerState * layer)296 void LayerHierarchyBuilder::onLayerAdded(RequestedLayerState* layer) {
297     LayerHierarchy* hierarchy = getHierarchyFromId(layer->id);
298     attachToParent(hierarchy);
299     attachToRelativeParent(hierarchy);
300 
301     for (uint32_t mirrorId : layer->mirrorIds) {
302         LayerHierarchy* mirror = getHierarchyFromId(mirrorId);
303         hierarchy->addChild(mirror, LayerHierarchy::Variant::Mirror);
304     }
305     if (FlagManager::getInstance().detached_mirror()) {
306         if (layer->layerIdToMirror != UNASSIGNED_LAYER_ID) {
307             LayerHierarchy* mirror = getHierarchyFromId(layer->layerIdToMirror);
308             hierarchy->addChild(mirror, LayerHierarchy::Variant::Detached_Mirror);
309         }
310     }
311 }
312 
onLayerDestroyed(RequestedLayerState * layer)313 void LayerHierarchyBuilder::onLayerDestroyed(RequestedLayerState* layer) {
314     LLOGV(layer->id, "");
315     LayerHierarchy* hierarchy = getHierarchyFromId(layer->id, /*crashOnFailure=*/false);
316     if (!hierarchy) {
317         // Layer was never part of the hierarchy if it was created and destroyed in the same
318         // transaction.
319         return;
320     }
321     // detach from parent
322     detachFromRelativeParent(hierarchy);
323     detachFromParent(hierarchy);
324 
325     // detach children
326     for (auto& [child, variant] : hierarchy->mChildren) {
327         if (variant == LayerHierarchy::Variant::Attached ||
328             variant == LayerHierarchy::Variant::Detached) {
329             mOffscreenRoot.addChild(child, LayerHierarchy::Variant::Attached);
330             child->mParent = &mOffscreenRoot;
331         } else if (variant == LayerHierarchy::Variant::Relative) {
332             mOffscreenRoot.addChild(child, LayerHierarchy::Variant::Attached);
333             child->mRelativeParent = &mOffscreenRoot;
334         }
335     }
336 
337     swapErase(mHierarchies, [hierarchy](std::unique_ptr<LayerHierarchy>& layerHierarchy) {
338         return layerHierarchy.get() == hierarchy;
339     });
340     mLayerIdToHierarchy.erase(layer->id);
341 }
342 
updateMirrorLayer(RequestedLayerState * layer)343 void LayerHierarchyBuilder::updateMirrorLayer(RequestedLayerState* layer) {
344     LayerHierarchy* hierarchy = getHierarchyFromId(layer->id);
345     auto it = hierarchy->mChildren.begin();
346     while (it != hierarchy->mChildren.end()) {
347         if (LayerHierarchy::isMirror(it->second)) {
348             it = hierarchy->mChildren.erase(it);
349         } else {
350             it++;
351         }
352     }
353 
354     for (uint32_t mirrorId : layer->mirrorIds) {
355         hierarchy->addChild(getHierarchyFromId(mirrorId), LayerHierarchy::Variant::Mirror);
356     }
357     if (FlagManager::getInstance().detached_mirror()) {
358         if (layer->layerIdToMirror != UNASSIGNED_LAYER_ID) {
359             hierarchy->addChild(getHierarchyFromId(layer->layerIdToMirror),
360                                 LayerHierarchy::Variant::Detached_Mirror);
361         }
362     }
363 }
364 
doUpdate(const std::vector<std::unique_ptr<RequestedLayerState>> & layers,const std::vector<std::unique_ptr<RequestedLayerState>> & destroyedLayers)365 void LayerHierarchyBuilder::doUpdate(
366         const std::vector<std::unique_ptr<RequestedLayerState>>& layers,
367         const std::vector<std::unique_ptr<RequestedLayerState>>& destroyedLayers) {
368     // rebuild map
369     for (auto& layer : layers) {
370         if (layer->changes.test(RequestedLayerState::Changes::Created)) {
371             mHierarchies.emplace_back(std::make_unique<LayerHierarchy>(layer.get()));
372             mLayerIdToHierarchy[layer->id] = mHierarchies.back().get();
373         }
374     }
375 
376     for (auto& layer : layers) {
377         if (layer->changes.get() == 0) {
378             continue;
379         }
380         if (layer->changes.test(RequestedLayerState::Changes::Created)) {
381             onLayerAdded(layer.get());
382             continue;
383         }
384         LayerHierarchy* hierarchy = getHierarchyFromId(layer->id);
385         if (layer->changes.test(RequestedLayerState::Changes::Parent)) {
386             detachFromParent(hierarchy);
387             attachToParent(hierarchy);
388         }
389         if (layer->changes.test(RequestedLayerState::Changes::RelativeParent)) {
390             detachFromRelativeParent(hierarchy);
391             attachToRelativeParent(hierarchy);
392         }
393         if (layer->changes.test(RequestedLayerState::Changes::Z)) {
394             hierarchy->mParent->sortChildrenByZOrder();
395             if (hierarchy->mRelativeParent) {
396                 hierarchy->mRelativeParent->sortChildrenByZOrder();
397             }
398         }
399         if (layer->changes.test(RequestedLayerState::Changes::Mirror)) {
400             updateMirrorLayer(layer.get());
401         }
402     }
403 
404     for (auto& layer : destroyedLayers) {
405         onLayerDestroyed(layer.get());
406     }
407     // When moving from onscreen to offscreen and vice versa, we need to attach and detach
408     // from our relative parents. This walks down both trees to do so. We can optimize this
409     // further by tracking onscreen, offscreen state in LayerHierarchy.
410     detachHierarchyFromRelativeParent(&mOffscreenRoot);
411     attachHierarchyToRelativeParent(&mRoot);
412 }
413 
update(LayerLifecycleManager & layerLifecycleManager)414 void LayerHierarchyBuilder::update(LayerLifecycleManager& layerLifecycleManager) {
415     if (!mInitialized) {
416         ATRACE_NAME("LayerHierarchyBuilder:init");
417         init(layerLifecycleManager.getLayers());
418     } else if (layerLifecycleManager.getGlobalChanges().test(
419                        RequestedLayerState::Changes::Hierarchy)) {
420         ATRACE_NAME("LayerHierarchyBuilder:update");
421         doUpdate(layerLifecycleManager.getLayers(), layerLifecycleManager.getDestroyedLayers());
422     } else {
423         return; // nothing to do
424     }
425 
426     uint32_t invalidRelativeRoot;
427     bool hasRelZLoop = mRoot.hasRelZLoop(invalidRelativeRoot);
428     while (hasRelZLoop) {
429         ATRACE_NAME("FixRelZLoop");
430         TransactionTraceWriter::getInstance().invoke("relz_loop_detected",
431                                                      /*overwrite=*/false);
432         layerLifecycleManager.fixRelativeZLoop(invalidRelativeRoot);
433         // reinitialize the hierarchy with the updated layer data
434         init(layerLifecycleManager.getLayers());
435         // check if we have any remaining loops
436         hasRelZLoop = mRoot.hasRelZLoop(invalidRelativeRoot);
437     }
438 }
439 
getHierarchy() const440 const LayerHierarchy& LayerHierarchyBuilder::getHierarchy() const {
441     return mRoot;
442 }
443 
getOffscreenHierarchy() const444 const LayerHierarchy& LayerHierarchyBuilder::getOffscreenHierarchy() const {
445     return mOffscreenRoot;
446 }
447 
getDebugString(uint32_t layerId,uint32_t depth) const448 std::string LayerHierarchyBuilder::getDebugString(uint32_t layerId, uint32_t depth) const {
449     if (depth > 10) return "too deep, loop?";
450     if (layerId == UNASSIGNED_LAYER_ID) return "";
451     auto it = mLayerIdToHierarchy.find(layerId);
452     if (it == mLayerIdToHierarchy.end()) return "not found";
453 
454     LayerHierarchy* hierarchy = it->second;
455     if (!hierarchy->mLayer) return "none";
456 
457     std::string debug =
458             "[" + std::to_string(hierarchy->mLayer->id) + "] " + hierarchy->mLayer->name;
459     if (hierarchy->mRelativeParent) {
460         debug += " Relative:" + hierarchy->mRelativeParent->getDebugStringShort();
461     }
462     if (hierarchy->mParent) {
463         debug += " Parent:" + hierarchy->mParent->getDebugStringShort();
464     }
465     return debug;
466 }
467 
getPartialHierarchy(uint32_t layerId,bool childrenOnly) const468 LayerHierarchy LayerHierarchyBuilder::getPartialHierarchy(uint32_t layerId,
469                                                           bool childrenOnly) const {
470     auto it = mLayerIdToHierarchy.find(layerId);
471     if (it == mLayerIdToHierarchy.end()) return {nullptr};
472 
473     LayerHierarchy hierarchy(*it->second, childrenOnly);
474     return hierarchy;
475 }
476 
getHierarchyFromId(uint32_t layerId,bool crashOnFailure)477 LayerHierarchy* LayerHierarchyBuilder::getHierarchyFromId(uint32_t layerId, bool crashOnFailure) {
478     auto it = mLayerIdToHierarchy.find(layerId);
479     if (it == mLayerIdToHierarchy.end()) {
480         LLOG_ALWAYS_FATAL_WITH_TRACE_IF(crashOnFailure, "Could not find hierarchy for layer id %d",
481                                         layerId);
482         return nullptr;
483     };
484 
485     return it->second;
486 }
487 
488 const LayerHierarchy::TraversalPath LayerHierarchy::TraversalPath::ROOT =
489         {.id = UNASSIGNED_LAYER_ID, .variant = LayerHierarchy::Attached};
490 
toString() const491 std::string LayerHierarchy::TraversalPath::toString() const {
492     if (id == UNASSIGNED_LAYER_ID) {
493         return "TraversalPath{ROOT}";
494     }
495     std::stringstream ss;
496     ss << "TraversalPath{.id = " << id;
497 
498     if (!mirrorRootIds.empty()) {
499         ss << ", .mirrorRootIds=";
500         for (auto rootId : mirrorRootIds) {
501             ss << rootId << ",";
502         }
503     }
504 
505     if (!relativeRootIds.empty()) {
506         ss << ", .relativeRootIds=";
507         for (auto rootId : relativeRootIds) {
508             ss << rootId << ",";
509         }
510     }
511 
512     if (hasRelZLoop()) {
513         ss << "hasRelZLoop=true invalidRelativeRootId=" << invalidRelativeRootId << ",";
514     }
515     ss << "}";
516     return ss.str();
517 }
518 
519 // Helper class to update a passed in TraversalPath when visiting a child. When the object goes out
520 // of scope the TraversalPath is reset to its original state.
ScopedAddToTraversalPath(TraversalPath & traversalPath,uint32_t layerId,LayerHierarchy::Variant variant)521 LayerHierarchy::ScopedAddToTraversalPath::ScopedAddToTraversalPath(TraversalPath& traversalPath,
522                                                                    uint32_t layerId,
523                                                                    LayerHierarchy::Variant variant)
524       : mTraversalPath(traversalPath), mParentPath(traversalPath) {
525     // Update the traversal id with the child layer id and variant. Parent id and variant are
526     // stored to reset the id upon destruction.
527     traversalPath.id = layerId;
528     traversalPath.variant = variant;
529     if (LayerHierarchy::isMirror(variant)) {
530         traversalPath.mirrorRootIds.emplace_back(mParentPath.id);
531     } else if (variant == LayerHierarchy::Variant::Relative) {
532         if (std::find(traversalPath.relativeRootIds.begin(), traversalPath.relativeRootIds.end(),
533                       layerId) != traversalPath.relativeRootIds.end()) {
534             traversalPath.invalidRelativeRootId = layerId;
535         }
536         traversalPath.relativeRootIds.emplace_back(layerId);
537     } else if (variant == LayerHierarchy::Variant::Detached) {
538         traversalPath.detached = true;
539     }
540 }
~ScopedAddToTraversalPath()541 LayerHierarchy::ScopedAddToTraversalPath::~ScopedAddToTraversalPath() {
542     // Reset the traversal id to its original parent state using the state that was saved in
543     // the constructor.
544     if (LayerHierarchy::isMirror(mTraversalPath.variant)) {
545         mTraversalPath.mirrorRootIds.pop_back();
546     } else if (mTraversalPath.variant == LayerHierarchy::Variant::Relative) {
547         mTraversalPath.relativeRootIds.pop_back();
548     }
549     if (mTraversalPath.invalidRelativeRootId == mTraversalPath.id) {
550         mTraversalPath.invalidRelativeRootId = UNASSIGNED_LAYER_ID;
551     }
552     mTraversalPath.id = mParentPath.id;
553     mTraversalPath.variant = mParentPath.variant;
554     mTraversalPath.detached = mParentPath.detached;
555 }
556 
557 } // namespace android::surfaceflinger::frontend
558