Searched defs:eyeY (Results 1 – 6 of 6) sorted by relevance
116 float eyeY = 0.0f; in setUp() local
83 float eyeY = 0.0f; in setUpViewMatrix() local
78 float eyeY = 0.0f; in setUpViewMatrix() local
98 final float eyeY = 0.0f; in resetViewMatrix() local
87 public static void setLookAtM(float[] rm, float eyeX, float eyeY, float eyeZ, in setLookAtM()
132 Matrix* Matrix::newLookAt(float eyeX, float eyeY, float eyeZ, float centerX, in newLookAt()