Searched defs:fbo (Results 1 – 4 of 4) sorted by relevance
341 GLuint fbo = 0; member
49 bool bindFbo(GLuint* fbo, GLuint tex, bool ensureTextureAttached) { in bindFbo()
721 GLuint fbo = 0; member
3762 GLuint fbo; in glGetTexImage() local