Searched defs:forMarshaling (Results 1 – 3 of 3) sorted by relevance
/hardware/google/gfxstream/guest/vulkan_enc/ |
D | goldfish_vk_reserved_marshaling_guest.cpp | 52 const VkExtent2D* forMarshaling, uint8_t** ptr) { in reservedmarshal_VkExtent2D() 62 const VkExtent3D* forMarshaling, uint8_t** ptr) { in reservedmarshal_VkExtent3D() 74 const VkOffset2D* forMarshaling, uint8_t** ptr) { in reservedmarshal_VkOffset2D() 84 const VkOffset3D* forMarshaling, uint8_t** ptr) { in reservedmarshal_VkOffset3D() 96 const VkRect2D* forMarshaling, uint8_t** ptr) { in reservedmarshal_VkRect2D() 104 const VkBaseInStructure* forMarshaling, uint8_t** ptr) { in reservedmarshal_VkBaseInStructure() 116 const VkBaseOutStructure* forMarshaling, uint8_t** ptr) { in reservedmarshal_VkBaseOutStructure() 128 const VkBufferMemoryBarrier* forMarshaling, in reservedmarshal_VkBufferMemoryBarrier() 158 const VkDispatchIndirectCommand* forMarshaling, in reservedmarshal_VkDispatchIndirectCommand() 172 const VkDrawIndexedIndirectCommand* forMarshaling, in reservedmarshal_VkDrawIndexedIndirectCommand() [all …]
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D | goldfish_vk_marshaling_guest.cpp | 51 const VkExtent2D* forMarshaling) { in marshal_VkExtent2D() 65 const VkExtent3D* forMarshaling) { in marshal_VkExtent3D() 81 const VkOffset2D* forMarshaling) { in marshal_VkOffset2D() 95 const VkOffset3D* forMarshaling) { in marshal_VkOffset3D() 111 const VkRect2D* forMarshaling) { in marshal_VkRect2D() 125 const VkBaseInStructure* forMarshaling) { in marshal_VkBaseInStructure() 145 const VkBaseOutStructure* forMarshaling) { in marshal_VkBaseOutStructure() 165 const VkBufferMemoryBarrier* forMarshaling) { in marshal_VkBufferMemoryBarrier() 204 const VkDispatchIndirectCommand* forMarshaling) { in marshal_VkDispatchIndirectCommand() 220 const VkDrawIndexedIndirectCommand* forMarshaling) { in marshal_VkDrawIndexedIndirectCommand() [all …]
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/hardware/google/gfxstream/host/vulkan/cereal/common/ |
D | goldfish_vk_marshaling.cpp | 51 const VkExtent2D* forMarshaling) { in marshal_VkExtent2D() 65 const VkExtent3D* forMarshaling) { in marshal_VkExtent3D() 81 const VkOffset2D* forMarshaling) { in marshal_VkOffset2D() 95 const VkOffset3D* forMarshaling) { in marshal_VkOffset3D() 111 const VkRect2D* forMarshaling) { in marshal_VkRect2D() 125 const VkBaseInStructure* forMarshaling) { in marshal_VkBaseInStructure() 157 const VkBaseOutStructure* forMarshaling) { in marshal_VkBaseOutStructure() 189 const VkBufferMemoryBarrier* forMarshaling) { in marshal_VkBufferMemoryBarrier() 240 const VkDispatchIndirectCommand* forMarshaling) { in marshal_VkDispatchIndirectCommand() 256 const VkDrawIndexedIndirectCommand* forMarshaling) { in marshal_VkDrawIndexedIndirectCommand() [all …]
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