Searched defs:fp_spills (Results 1 – 8 of 8) sorted by relevance
93 uint32_t fp_spills = 0; in NterpGetFrameEntrySize() local182 uint32_t fp_spills = in NterpFrameInfo() local
284 size_t fp_spills = in CalculateMaximumSafepointSpillSize() local
1739 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveLiveRegisters() local1758 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in RestoreLiveRegisters() local
1398 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveRestoreLiveRegistersHelperSveImpl() local
1618 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveRestoreLiveRegistersHelperNeonImpl() local
322 uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveLiveRegisters() local356 uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in RestoreLiveRegisters() local
194 const uint32_t fp_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ false); in SaveLiveRegisters() local
1390 uint32_t fp_spills, in GetVRegOffsetFromQuickCode()