1 /*
2  * Copyright (C) 2022 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 package android.service.games.testing;
17 
18 import android.content.Intent;
19 import android.graphics.Rect;
20 import android.os.Bundle;
21 import android.service.games.testing.ActivityResult;
22 import android.service.games.testing.GameSessionEventInfo;
23 import android.service.games.testing.OnSystemBarVisibilityChangedInfo;
24 
25 interface IGameServiceTestService {
isGameServiceConnected()26     boolean isGameServiceConnected();
27 
setGamePackageNames(in List<String> packageNames)28     void setGamePackageNames(in List<String> packageNames);
29 
getActiveSessions()30     List<String> getActiveSessions();
31 
getGameSessionEventHistory()32     List<GameSessionEventInfo> getGameSessionEventHistory();
33 
resetState()34     void resetState();
35 
getFocusedTaskId()36     int getFocusedTaskId();
37 
startGameSessionActivity(in Intent intent, in Bundle options)38     void startGameSessionActivity(in Intent intent, in Bundle options);
39 
getLastActivityResult()40     ActivityResult getLastActivityResult();
41 
getTouchableOverlayBounds()42     Rect getTouchableOverlayBounds();
43 
restartFocusedGameSession()44     void restartFocusedGameSession();
45 
takeScreenshotForFocusedGameSession()46     boolean takeScreenshotForFocusedGameSession();
47 
getOnSystemBarVisibilityChangedInfo()48     OnSystemBarVisibilityChangedInfo getOnSystemBarVisibilityChangedInfo();
49 
setGameServiceComponentEnabled(boolean enabled)50     void setGameServiceComponentEnabled(boolean enabled);
51 
setGameSessionServiceComponentEnabled(boolean enabled)52     void setGameSessionServiceComponentEnabled(boolean enabled);
53 }