Searched defs:grContext (Results 1 – 15 of 15) sorted by relevance
31 static size_t getCacheUsage(GrDirectContext* grContext) { in getCacheUsage()41 GrDirectContext* grContext = renderThread.getGrContext(); in RENDERTHREAD_TEST() local
383 GrDirectContext* grContext = renderThread.getGrContext(); in RENDERTHREAD_TEST() local
120 sk_sp<GrDirectContext> grContext = mRenderThread.requireGrContext(); in copySurfaceInto() local318 sk_sp<GrDirectContext> grContext = sk_ref_sp(mRenderThread.getGrContext()); in copyImageInto() local
203 auto* grContext = renderthread::RenderThread::getInstance().getGrContext(); in destroyContext() local
137 GrDirectContext* grContext, const VulkanManager& vkManager, in Create()348 GrDirectContext* grContext) in VulkanSurface()
750 GrDirectContext* grContext, in createSurface()761 status_t VulkanManager::fenceWait(int fence, GrDirectContext* grContext) { in fenceWait()811 status_t VulkanManager::createReleaseFence(int* nativeFence, GrDirectContext* grContext) { in createReleaseFence()
291 sk_sp<GrDirectContext> grContext(GrDirectContexts::MakeGL(std::move(glInterface), options)); in requireGlContext() local309 sk_sp<GrDirectContext> grContext = mVkManager->createContext(options); in requireVkContext() local
147 if (GrDirectContext* grContext = mRenderThread->getGrContext()) { in run() local
574 if (auto grContext = getGrContext()) { in draw() local609 if (auto grContext = getGrContext()) { in draw() local
79 sk_sp<GrDirectContext> grContext = context->grDirectContext(); in flushAndSubmit() local
342 sk_sp<GrDirectContext> grContext = context->grDirectContext(); in flushAndSubmit() local
65 GaneshGpuContext::GaneshGpuContext(sk_sp<GrDirectContext> grContext) : mGrContext(grContext) { in GaneshGpuContext()
40 GaneshBackendTexture::GaneshBackendTexture(sk_sp<GrDirectContext> grContext, in GaneshBackendTexture()
128 void ATraceMemoryDump::logTraces(bool gpuMemoryIsAlreadyInDump, GrDirectContext* grContext) { in logTraces()
109 auto grContext = info.canvasContext.getGrContext(); in prepareListAndChildren() local