/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 272 sp<GraphicBuffer> graphicBuffer; member 319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | EGLConsumer.h | 125 sp<GraphicBuffer> graphicBuffer; member 182 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3BufferManager.h | 209 sp<GraphicBuffer> graphicBuffer; member 212 graphicBuffer(gb), in graphicBuffer() function
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D | Camera3OutputStream.cpp | 271 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(anwBuffer); in fixUpHidlJpegBlobHeader() local 1276 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(anwBuffer); in dumpImageToDisk() local
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/frameworks/native/libs/gui/ |
D | ConsumerBase.cpp | 416 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFence() 422 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFenceLocked() 483 int slot, const sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked() 511 const sp<GraphicBuffer> graphicBuffer) { in stillTracking()
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D | GLConsumer.cpp | 344 sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked() 936 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage() 992 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
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D | BufferQueueProducer.cpp | 608 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); in dequeueBuffer() local 610 sp<GraphicBuffer> graphicBuffer = in dequeueBuffer() local 971 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); in queueBuffer() local 1569 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); in allocateBuffers() local
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/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/transition/ |
D | WindowThumbnail.java | 46 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer(thumbnailHeader); in createAndAttach() local
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/frameworks/av/media/libstagefright/omx/include/media/stagefright/omx/1.0/ |
D | Conversion.h | 410 inline CodecBuffer *wrapAs(CodecBuffer *t, sp<GraphicBuffer> const& graphicBuffer) { in wrapAs() 518 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
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/frameworks/base/libs/hostgraphics/gui/ |
D | BufferItemConsumer.h | 69 status_t addReleaseFenceLocked(int slot, const sp<GraphicBuffer> graphicBuffer, in addReleaseFenceLocked()
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/frameworks/av/media/libstagefright/ |
D | FrameRenderTracker.cpp | 46 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence) { in onFrameQueued()
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/frameworks/base/core/java/android/hardware/ |
D | HardwareBuffer.java | 275 public static HardwareBuffer createFromGraphicBuffer(@NonNull GraphicBuffer graphicBuffer) { in createFromGraphicBuffer() 445 private static native long nCreateFromGraphicBuffer(GraphicBuffer graphicBuffer); in nCreateFromGraphicBuffer()
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | EGLConsumer.cpp | 607 EGLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) in EglImage() 656 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
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D | SurfaceTexture.cpp | 146 status_t SurfaceTexture::releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
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/frameworks/av/media/codec2/hal/client/ |
D | output.cpp | 64 sp<GraphicBuffer> graphicBuffer = in createGraphicBuffer() local 118 sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block); in attachToBufferQueue() local
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | WindowContainerThumbnail.java | 99 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer(thumbnailHeader); in WindowContainerThumbnail() local
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D | SurfaceFreezer.java | 225 GraphicBuffer graphicBuffer = createFromHardwareBufferInner(screenshotBuffer); in Snapshot() local
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/frameworks/av/media/libstagefright/omx/ |
D | OMXNodeInstance.cpp | 1420 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer2_l() 1476 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer_l() 1553 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, in useGraphicBufferWithMetadata_l() 1576 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in updateGraphicBufferInMeta_l() 2042 IOMX::buffer_id buffer, const sp<GraphicBuffer> &graphicBuffer, in emptyGraphicBuffer_l()
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaRenderEngine.cpp | 516 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; in createRuntimeEffectShader() local 563 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; in createRuntimeEffectShader() local
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/frameworks/base/core/jni/ |
D | android_hardware_HardwareBuffer.cpp | 99 …ardware_HardwareBuffer_createFromGraphicBuffer(JNIEnv* env, jobject clazz, jobject graphicBuffer) { in android_hardware_HardwareBuffer_createFromGraphicBuffer()
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/frameworks/av/media/libmedia/include/media/omx/1.0/ |
D | Conversion.h | 790 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
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/frameworks/base/tests/SurfaceViewBufferTests/cpp/ |
D | SurfaceProxy.cpp | 165 android::sp<android::GraphicBuffer> graphicBuffer(static_cast<android::GraphicBuffer*>(buffer)); in Java_com_android_test_SurfaceProxy_drawBuffer() local
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineThreadedTest.cpp | 224 auto graphicBuffer = sp<GraphicBuffer>::make(); in TEST_F() local
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/frameworks/native/services/surfaceflinger/ |
D | RegionSamplingThread.cpp | 334 sp<GraphicBuffer> graphicBuffer = in captureSample() local
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/frameworks/av/media/codec2/sfplugin/ |
D | C2NodeImpl.cpp | 284 uint32_t buffer, const sp<GraphicBuffer> &graphicBuffer, in submitBuffer()
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