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Searched defs:graphicBuffer (Results 1 – 25 of 37) sorted by relevance

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/frameworks/native/libs/gui/include/gui/
DGLConsumer.h262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
272 sp<GraphicBuffer> graphicBuffer; member
319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DEGLConsumer.h125 sp<GraphicBuffer> graphicBuffer; member
182 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3BufferManager.h209 sp<GraphicBuffer> graphicBuffer; member
212 graphicBuffer(gb), in graphicBuffer() function
DCamera3OutputStream.cpp271 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(anwBuffer); in fixUpHidlJpegBlobHeader() local
1276 sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(anwBuffer); in dumpImageToDisk() local
/frameworks/native/libs/gui/
DConsumerBase.cpp416 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFence()
422 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFenceLocked()
483 int slot, const sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
511 const sp<GraphicBuffer> graphicBuffer) { in stillTracking()
DGLConsumer.cpp344 sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
936 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage()
992 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
DBufferQueueProducer.cpp608 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); in dequeueBuffer() local
610 sp<GraphicBuffer> graphicBuffer = in dequeueBuffer() local
971 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); in queueBuffer() local
1569 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); in allocateBuffers() local
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/transition/
DWindowThumbnail.java46 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer(thumbnailHeader); in createAndAttach() local
/frameworks/av/media/libstagefright/omx/include/media/stagefright/omx/1.0/
DConversion.h410 inline CodecBuffer *wrapAs(CodecBuffer *t, sp<GraphicBuffer> const& graphicBuffer) { in wrapAs()
518 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
/frameworks/base/libs/hostgraphics/gui/
DBufferItemConsumer.h69 status_t addReleaseFenceLocked(int slot, const sp<GraphicBuffer> graphicBuffer, in addReleaseFenceLocked()
/frameworks/av/media/libstagefright/
DFrameRenderTracker.cpp46 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence) { in onFrameQueued()
/frameworks/base/core/java/android/hardware/
DHardwareBuffer.java275 public static HardwareBuffer createFromGraphicBuffer(@NonNull GraphicBuffer graphicBuffer) { in createFromGraphicBuffer()
445 private static native long nCreateFromGraphicBuffer(GraphicBuffer graphicBuffer); in nCreateFromGraphicBuffer()
/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp607 EGLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) in EglImage()
656 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
DSurfaceTexture.cpp146 status_t SurfaceTexture::releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
/frameworks/av/media/codec2/hal/client/
Doutput.cpp64 sp<GraphicBuffer> graphicBuffer = in createGraphicBuffer() local
118 sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block); in attachToBufferQueue() local
/frameworks/base/services/core/java/com/android/server/wm/
DWindowContainerThumbnail.java99 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer(thumbnailHeader); in WindowContainerThumbnail() local
DSurfaceFreezer.java225 GraphicBuffer graphicBuffer = createFromHardwareBufferInner(screenshotBuffer); in Snapshot() local
/frameworks/av/media/libstagefright/omx/
DOMXNodeInstance.cpp1420 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer2_l()
1476 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer_l()
1553 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, in useGraphicBufferWithMetadata_l()
1576 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in updateGraphicBufferInMeta_l()
2042 IOMX::buffer_id buffer, const sp<GraphicBuffer> &graphicBuffer, in emptyGraphicBuffer_l()
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp516 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; in createRuntimeEffectShader() local
563 const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr; in createRuntimeEffectShader() local
/frameworks/base/core/jni/
Dandroid_hardware_HardwareBuffer.cpp99 …ardware_HardwareBuffer_createFromGraphicBuffer(JNIEnv* env, jobject clazz, jobject graphicBuffer) { in android_hardware_HardwareBuffer_createFromGraphicBuffer()
/frameworks/av/media/libmedia/include/media/omx/1.0/
DConversion.h790 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
/frameworks/base/tests/SurfaceViewBufferTests/cpp/
DSurfaceProxy.cpp165 android::sp<android::GraphicBuffer> graphicBuffer(static_cast<android::GraphicBuffer*>(buffer)); in Java_com_android_test_SurfaceProxy_drawBuffer() local
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp224 auto graphicBuffer = sp<GraphicBuffer>::make(); in TEST_F() local
/frameworks/native/services/surfaceflinger/
DRegionSamplingThread.cpp334 sp<GraphicBuffer> graphicBuffer = in captureSample() local
/frameworks/av/media/codec2/sfplugin/
DC2NodeImpl.cpp284 uint32_t buffer, const sp<GraphicBuffer> &graphicBuffer, in submitBuffer()

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