1 /*
2 * Copyright (C) 2023 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "EvsGlDisplay.h"
18
19 #include <aidl/android/hardware/automotive/evs/EvsResult.h>
20 #include <aidl/android/hardware/graphics/common/BufferUsage.h>
21 #include <aidl/android/hardware/graphics/common/PixelFormat.h>
22 #include <aidlcommonsupport/NativeHandle.h>
23 #include <android-base/thread_annotations.h>
24 #include <linux/time.h>
25 #include <ui/DisplayMode.h>
26 #include <ui/DisplayState.h>
27 #include <ui/GraphicBufferAllocator.h>
28 #include <ui/GraphicBufferMapper.h>
29 #include <utils/SystemClock.h>
30
31 #include <chrono>
32
33 namespace {
34
35 using ::aidl::android::frameworks::automotive::display::ICarDisplayProxy;
36 using ::aidl::android::hardware::graphics::common::BufferUsage;
37 using ::aidl::android::hardware::graphics::common::PixelFormat;
38 using ::android::base::ScopedLockAssertion;
39 using ::ndk::ScopedAStatus;
40
41 constexpr auto kTimeout = std::chrono::seconds(1);
42
43 bool debugFirstFrameDisplayed = false;
44
generateFingerPrint(buffer_handle_t handle)45 int generateFingerPrint(buffer_handle_t handle) {
46 return static_cast<int>(reinterpret_cast<long>(handle) & 0xFFFFFFFF);
47 }
48
49 } // namespace
50
51 namespace aidl::android::hardware::automotive::evs::implementation {
52
EvsGlDisplay(const std::shared_ptr<ICarDisplayProxy> & pDisplayProxy,uint64_t displayId)53 EvsGlDisplay::EvsGlDisplay(const std::shared_ptr<ICarDisplayProxy>& pDisplayProxy,
54 uint64_t displayId)
55 : mDisplayId(displayId), mDisplayProxy(pDisplayProxy) {
56 LOG(DEBUG) << "EvsGlDisplay instantiated";
57
58 // Set up our self description
59 // NOTE: These are arbitrary values chosen for testing
60 mInfo.id = std::to_string(displayId);
61 mInfo.vendorFlags = 3870;
62
63 // Start a thread to render images on this display
64 {
65 std::lock_guard lock(mLock);
66 mState = RUN;
67 }
68 mRenderThread = std::thread([this]() { renderFrames(); });
69 }
70
~EvsGlDisplay()71 EvsGlDisplay::~EvsGlDisplay() {
72 LOG(DEBUG) << "EvsGlDisplay being destroyed";
73 forceShutdown();
74 }
75
76 /**
77 * This gets called if another caller "steals" ownership of the display
78 */
forceShutdown()79 void EvsGlDisplay::forceShutdown() {
80 LOG(DEBUG) << "EvsGlDisplay forceShutdown";
81 {
82 std::lock_guard lock(mLock);
83
84 // If the buffer isn't being held by a remote client, release it now as an
85 // optimization to release the resources more quickly than the destructor might
86 // get called.
87 if (mBuffer.handle != nullptr) {
88 // Report if we're going away while a buffer is outstanding
89 if (mBufferBusy || mState == RUN) {
90 LOG(ERROR) << "EvsGlDisplay going down while client is holding a buffer";
91 }
92 mState = STOPPING;
93 }
94
95 // Put this object into an unrecoverable error state since somebody else
96 // is going to own the display now.
97 mRequestedState = DisplayState::DEAD;
98 }
99 mBufferReadyToRender.notify_all();
100
101 if (mRenderThread.joinable()) {
102 mRenderThread.join();
103 }
104 }
105
106 /**
107 * Initialize GL in the context of a caller's thread and prepare a graphic
108 * buffer to use.
109 */
initializeGlContextLocked()110 bool EvsGlDisplay::initializeGlContextLocked() {
111 // Initialize our display window
112 // NOTE: This will cause the display to become "VISIBLE" before a frame is actually
113 // returned, which is contrary to the spec and will likely result in a black frame being
114 // (briefly) shown.
115 if (!mGlWrapper.initialize(mDisplayProxy, mDisplayId)) {
116 // Report the failure
117 LOG(ERROR) << "Failed to initialize GL display";
118 return false;
119 }
120
121 // Assemble the buffer description we'll use for our render target
122 static_assert(::aidl::android::hardware::graphics::common::PixelFormat::RGBA_8888 ==
123 static_cast<::aidl::android::hardware::graphics::common::PixelFormat>(
124 HAL_PIXEL_FORMAT_RGBA_8888));
125 mBuffer.description = {
126 .width = static_cast<int>(mGlWrapper.getWidth()),
127 .height = static_cast<int>(mGlWrapper.getHeight()),
128 .layers = 1,
129 .format = PixelFormat::RGBA_8888,
130 // FIXME: Below line is not using
131 // ::aidl::android::hardware::graphics::common::BufferUsage because
132 // BufferUsage enum does not support a bitwise-OR operation; they
133 // should be BufferUsage::GPU_RENDER_TARGET |
134 // BufferUsage::COMPOSER_OVERLAY
135 .usage = static_cast<BufferUsage>(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_COMPOSER),
136 };
137
138 ::android::GraphicBufferAllocator& alloc(::android::GraphicBufferAllocator::get());
139 uint32_t stride = static_cast<uint32_t>(mBuffer.description.stride);
140 buffer_handle_t handle = nullptr;
141 const ::android::status_t result =
142 alloc.allocate(mBuffer.description.width, mBuffer.description.height,
143 static_cast<::android::PixelFormat>(mBuffer.description.format),
144 mBuffer.description.layers,
145 static_cast<uint64_t>(mBuffer.description.usage), &handle, &stride,
146 /* requestorName= */ "EvsGlDisplay");
147 mBuffer.description.stride = stride;
148 mBuffer.fingerprint = generateFingerPrint(mBuffer.handle);
149 if (result != ::android::NO_ERROR) {
150 LOG(ERROR) << "Error " << result << " allocating " << mBuffer.description.width << " x "
151 << mBuffer.description.height << " graphics buffer.";
152 mGlWrapper.shutdown();
153 return false;
154 }
155
156 mBuffer.handle = handle;
157 if (mBuffer.handle == nullptr) {
158 LOG(ERROR) << "We didn't get a buffer handle back from the allocator";
159 mGlWrapper.shutdown();
160 return false;
161 }
162
163 LOG(DEBUG) << "Allocated new buffer " << mBuffer.handle << " with stride "
164 << mBuffer.description.stride;
165 return true;
166 }
167
168 /**
169 * This method runs in a separate thread and renders the contents of the buffer.
170 */
renderFrames()171 void EvsGlDisplay::renderFrames() {
172 {
173 std::lock_guard lock(mLock);
174
175 if (!initializeGlContextLocked()) {
176 LOG(ERROR) << "Failed to initialize GL context";
177 return;
178 }
179
180 // Display buffer is ready.
181 mBufferBusy = false;
182 }
183 mBufferReadyToUse.notify_all();
184
185 while (true) {
186 {
187 std::unique_lock lock(mLock);
188 ScopedLockAssertion lock_assertion(mLock);
189 mBufferReadyToRender.wait(
190 lock, [this]() REQUIRES(mLock) { return mBufferReady || mState != RUN; });
191 if (mState != RUN) {
192 LOG(DEBUG) << "A rendering thread is stopping";
193 break;
194 }
195 mBufferReady = false;
196 }
197
198 // Update the texture contents with the provided data
199 if (!mGlWrapper.updateImageTexture(mBuffer.handle, mBuffer.description)) {
200 LOG(WARNING) << "Failed to update the image texture";
201 continue;
202 }
203
204 // Put the image on the screen
205 mGlWrapper.renderImageToScreen();
206 if (!debugFirstFrameDisplayed) {
207 LOG(DEBUG) << "EvsFirstFrameDisplayTiming start time: " << ::android::elapsedRealtime()
208 << " ms.";
209 debugFirstFrameDisplayed = true;
210 }
211
212 // Mark current frame is consumed.
213 {
214 std::lock_guard lock(mLock);
215 mBufferBusy = false;
216 }
217 mBufferDone.notify_all();
218 }
219
220 LOG(DEBUG) << "A rendering thread is stopped.";
221
222 // Drop the graphics buffer we've been using
223 ::android::GraphicBufferAllocator& alloc(::android::GraphicBufferAllocator::get());
224 alloc.free(mBuffer.handle);
225 mBuffer.handle = nullptr;
226
227 mGlWrapper.hideWindow(mDisplayProxy, mDisplayId);
228 mGlWrapper.shutdown();
229
230 std::lock_guard lock(mLock);
231 mState = STOPPED;
232 }
233
234 /**
235 * Returns basic information about the EVS display provided by the system.
236 * See the description of the DisplayDesc structure for details.
237 */
getDisplayInfo(DisplayDesc * _aidl_return)238 ScopedAStatus EvsGlDisplay::getDisplayInfo(DisplayDesc* _aidl_return) {
239 if (!mDisplayProxy) {
240 return ::ndk::ScopedAStatus::fromServiceSpecificError(
241 static_cast<int>(EvsResult::UNDERLYING_SERVICE_ERROR));
242 }
243
244 ::aidl::android::frameworks::automotive::display::DisplayDesc proxyDisplay;
245 auto status = mDisplayProxy->getDisplayInfo(mDisplayId, &proxyDisplay);
246 if (!status.isOk()) {
247 return ::ndk::ScopedAStatus::fromServiceSpecificError(
248 static_cast<int>(EvsResult::UNDERLYING_SERVICE_ERROR));
249 }
250
251 _aidl_return->width = proxyDisplay.width;
252 _aidl_return->height = proxyDisplay.height;
253 _aidl_return->orientation = static_cast<Rotation>(proxyDisplay.orientation);
254 _aidl_return->id = mInfo.id; // FIXME: what should be ID here?
255 _aidl_return->vendorFlags = mInfo.vendorFlags;
256 return ::ndk::ScopedAStatus::ok();
257 }
258
259 /**
260 * Clients may set the display state to express their desired state.
261 * The HAL implementation must gracefully accept a request for any state
262 * while in any other state, although the response may be to ignore the request.
263 * The display is defined to start in the NOT_VISIBLE state upon initialization.
264 * The client is then expected to request the VISIBLE_ON_NEXT_FRAME state, and
265 * then begin providing video. When the display is no longer required, the client
266 * is expected to request the NOT_VISIBLE state after passing the last video frame.
267 */
setDisplayState(DisplayState state)268 ScopedAStatus EvsGlDisplay::setDisplayState(DisplayState state) {
269 LOG(DEBUG) << __FUNCTION__;
270 std::lock_guard lock(mLock);
271
272 if (mRequestedState == DisplayState::DEAD) {
273 // This object no longer owns the display -- it's been superceeded!
274 return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::OWNERSHIP_LOST));
275 }
276
277 // Ensure we recognize the requested state so we don't go off the rails
278 static constexpr ::ndk::enum_range<DisplayState> kDisplayStateRange;
279 if (std::find(kDisplayStateRange.begin(), kDisplayStateRange.end(), state) ==
280 kDisplayStateRange.end()) {
281 return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::INVALID_ARG));
282 }
283
284 switch (state) {
285 case DisplayState::NOT_VISIBLE:
286 mGlWrapper.hideWindow(mDisplayProxy, mDisplayId);
287 break;
288 case DisplayState::VISIBLE:
289 mGlWrapper.showWindow(mDisplayProxy, mDisplayId);
290 break;
291 default:
292 break;
293 }
294
295 // Record the requested state
296 mRequestedState = state;
297
298 return ScopedAStatus::ok();
299 }
300
301 /**
302 * The HAL implementation should report the actual current state, which might
303 * transiently differ from the most recently requested state. Note, however, that
304 * the logic responsible for changing display states should generally live above
305 * the device layer, making it undesirable for the HAL implementation to
306 * spontaneously change display states.
307 */
getDisplayState(DisplayState * _aidl_return)308 ScopedAStatus EvsGlDisplay::getDisplayState(DisplayState* _aidl_return) {
309 LOG(DEBUG) << __FUNCTION__;
310 std::lock_guard lock(mLock);
311 *_aidl_return = mRequestedState;
312 return ScopedAStatus::ok();
313 }
314
315 /**
316 * This call returns a handle to a frame buffer associated with the display.
317 * This buffer may be locked and written to by software and/or GL. This buffer
318 * must be returned via a call to returnTargetBufferForDisplay() even if the
319 * display is no longer visible.
320 */
getTargetBuffer(BufferDesc * _aidl_return)321 ScopedAStatus EvsGlDisplay::getTargetBuffer(BufferDesc* _aidl_return) {
322 LOG(DEBUG) << __FUNCTION__;
323 std::unique_lock lock(mLock);
324 ScopedLockAssertion lock_assertion(mLock);
325 if (mRequestedState == DisplayState::DEAD) {
326 LOG(ERROR) << "Rejecting buffer request from object that lost ownership of the display.";
327 return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::OWNERSHIP_LOST));
328 }
329
330 // If we don't already have a buffer, allocate one now
331 // mBuffer.memHandle is a type of buffer_handle_t, which is equal to
332 // native_handle_t*.
333 mBufferReadyToUse.wait(lock, [this]() REQUIRES(mLock) { return !mBufferBusy; });
334
335 // Do we have a frame available?
336 if (mBufferBusy) {
337 // This means either we have a 2nd client trying to compete for buffers
338 // (an unsupported mode of operation) or else the client hasn't returned
339 // a previously issued buffer yet (they're behaving badly).
340 // NOTE: We have to make the callback even if we have nothing to provide
341 LOG(ERROR) << "getTargetBuffer called while no buffers available.";
342 return ScopedAStatus::fromServiceSpecificError(
343 static_cast<int>(EvsResult::BUFFER_NOT_AVAILABLE));
344 }
345
346 // Mark our buffer as busy
347 mBufferBusy = true;
348
349 // Send the buffer to the client
350 LOG(VERBOSE) << "Providing display buffer handle " << mBuffer.handle;
351
352 BufferDesc bufferDescToSend = {
353 .buffer =
354 {
355 .description = mBuffer.description,
356 .handle = std::move(::android::dupToAidl(mBuffer.handle)),
357 },
358 .pixelSizeBytes = 4, // RGBA_8888 is 4-byte-per-pixel format
359 .bufferId = mBuffer.fingerprint,
360 };
361 *_aidl_return = std::move(bufferDescToSend);
362
363 return ScopedAStatus::ok();
364 }
365
366 /**
367 * This call tells the display that the buffer is ready for display.
368 * The buffer is no longer valid for use by the client after this call.
369 */
returnTargetBufferForDisplay(const BufferDesc & buffer)370 ScopedAStatus EvsGlDisplay::returnTargetBufferForDisplay(const BufferDesc& buffer) {
371 LOG(VERBOSE) << __FUNCTION__;
372 std::unique_lock lock(mLock);
373 ScopedLockAssertion lock_assertion(mLock);
374
375 // Nobody should call us with a null handle
376 if (buffer.buffer.handle.fds.size() < 1) {
377 LOG(ERROR) << __FUNCTION__ << " called without a valid buffer handle.";
378 return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::INVALID_ARG));
379 }
380 if (buffer.bufferId != mBuffer.fingerprint) {
381 LOG(ERROR) << "Got an unrecognized frame returned.";
382 return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::INVALID_ARG));
383 }
384 if (!mBufferBusy) {
385 LOG(ERROR) << "A frame was returned with no outstanding frames.";
386 return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::INVALID_ARG));
387 }
388
389 // If we've been displaced by another owner of the display, then we can't do anything else
390 if (mRequestedState == DisplayState::DEAD) {
391 return ScopedAStatus::fromServiceSpecificError(static_cast<int>(EvsResult::OWNERSHIP_LOST));
392 }
393
394 // If we were waiting for a new frame, this is it!
395 if (mRequestedState == DisplayState::VISIBLE_ON_NEXT_FRAME) {
396 mRequestedState = DisplayState::VISIBLE;
397 mGlWrapper.showWindow(mDisplayProxy, mDisplayId);
398 }
399
400 // Validate we're in an expected state
401 if (mRequestedState != DisplayState::VISIBLE) {
402 // Not sure why a client would send frames back when we're not visible.
403 LOG(WARNING) << "Got a frame returned while not visible - ignoring.";
404 return ScopedAStatus::ok();
405 }
406 mBufferReady = true;
407 mBufferReadyToRender.notify_all();
408
409 if (!mBufferDone.wait_for(lock, kTimeout, [this]() REQUIRES(mLock) { return !mBufferBusy; })) {
410 return ScopedAStatus::fromServiceSpecificError(
411 static_cast<int>(EvsResult::UNDERLYING_SERVICE_ERROR));
412 }
413
414 return ScopedAStatus::ok();
415 }
416
417 } // namespace aidl::android::hardware::automotive::evs::implementation
418