1 /* 2 * Copyright 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <android-base/thread_annotations.h> 20 #include <android/gui/IRegionSamplingListener.h> 21 #include <binder/IBinder.h> 22 #include <renderengine/ExternalTexture.h> 23 #include <ui/GraphicBuffer.h> 24 #include <ui/Rect.h> 25 #include <utils/StrongPointer.h> 26 27 #include <chrono> 28 #include <condition_variable> 29 #include <cstdint> 30 #include <mutex> 31 #include <thread> 32 #include <unordered_map> 33 34 #include "Scheduler/OneShotTimer.h" 35 #include "WpHash.h" 36 37 namespace android { 38 39 class Layer; 40 class SurfaceFlinger; 41 struct SamplingOffsetCallback; 42 43 using gui::IRegionSamplingListener; 44 45 float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride, 46 uint32_t orientation, const Rect& area); 47 48 class RegionSamplingThread : public IBinder::DeathRecipient { 49 public: 50 struct TimingTunables { 51 // debug.sf.sampling_duration_ns 52 // When asynchronously collecting sample, the duration, at which the sampling should start 53 // before a vsync 54 std::chrono::nanoseconds mSamplingDuration; 55 // debug.sf.sampling_period_ns 56 // This is the maximum amount of time the luma recieving client 57 // should have to wait for a new luma value after a frame is updated. The inverse of this is 58 // roughly the sampling rate. Sampling system rounds up sub-vsync sampling period to vsync 59 // period. 60 std::chrono::nanoseconds mSamplingPeriod; 61 // debug.sf.sampling_timer_timeout_ns 62 // This is the interval at which the luma sampling system will check that the luma clients 63 // have up to date information. It defaults to the mSamplingPeriod. 64 std::chrono::nanoseconds mSamplingTimerTimeout; 65 }; 66 struct EnvironmentTimingTunables : TimingTunables { 67 EnvironmentTimingTunables(); 68 }; 69 explicit RegionSamplingThread(SurfaceFlinger& flinger, const TimingTunables& tunables); 70 explicit RegionSamplingThread(SurfaceFlinger& flinger); 71 72 ~RegionSamplingThread(); 73 74 // Add a listener to receive luma notifications. The luma reported via listener will 75 // report the median luma for the layers under the stopLayerHandle, in the samplingArea region. 76 void addListener(const Rect& samplingArea, uint32_t stopLayerId, 77 const sp<IRegionSamplingListener>& listener); 78 // Remove the listener to stop receiving median luma notifications. 79 void removeListener(const sp<IRegionSamplingListener>& listener); 80 81 // Notifies sampling engine that composition is done and new content is 82 // available, and the deadline for the sampling work on the main thread to 83 // be completed without eating the budget of another frame. 84 void onCompositionComplete( 85 std::optional<std::chrono::steady_clock::time_point> samplingDeadline); 86 87 private: 88 struct Descriptor { 89 Rect area = Rect::EMPTY_RECT; 90 uint32_t stopLayerId; 91 sp<IRegionSamplingListener> listener; 92 }; 93 94 std::vector<float> sampleBuffer( 95 const sp<GraphicBuffer>& buffer, const Point& leftTop, 96 const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation); 97 98 void doSample(std::optional<std::chrono::steady_clock::time_point> samplingDeadline); 99 void binderDied(const wp<IBinder>& who) override; 100 void checkForStaleLuma(); 101 102 void captureSample(); 103 void threadMain(); 104 105 SurfaceFlinger& mFlinger; 106 const TimingTunables mTunables; 107 scheduler::OneShotTimer mIdleTimer; 108 109 std::thread mThread; 110 111 std::mutex mThreadControlMutex; 112 std::condition_variable_any mCondition; 113 bool mRunning GUARDED_BY(mThreadControlMutex) = true; 114 bool mSampleRequested GUARDED_BY(mThreadControlMutex) = false; 115 std::optional<std::chrono::steady_clock::time_point> mSampleRequestTime 116 GUARDED_BY(mThreadControlMutex); 117 std::chrono::steady_clock::time_point mLastSampleTime GUARDED_BY(mThreadControlMutex); 118 119 std::mutex mSamplingMutex; 120 std::unordered_map<wp<IBinder>, Descriptor, WpHash> mDescriptors GUARDED_BY(mSamplingMutex); 121 std::shared_ptr<renderengine::ExternalTexture> mCachedBuffer GUARDED_BY(mSamplingMutex) = 122 nullptr; 123 }; 124 125 } // namespace android 126