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Searched defs:motionEntry (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DEntry.cpp246 std::ostream& operator<<(std::ostream& out, const MotionEntry& motionEntry) { in operator <<()
313 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*this->eventEntry); in DispatchEntry() local
DInputDispatcher.cpp421 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local
529 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in shouldReportFinishedEvent() local
682 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in getDownTime() local
852 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in getUserActivityEventType() local
1219 std::shared_ptr<const MotionEntry> motionEntry = in dispatchOnceInnerLocked() local
1365 const auto& motionEntry = static_cast<const MotionEntry&>(entry); in enqueueInboundEventLocked() local
1532 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in dropInboundEventLocked() local
2217 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in getTargetDisplayId() local
3303 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in pokeUserActivityLocked() local
3472 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in enqueueDispatchEntryLocked() local
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DInputState.cpp376 const MotionEntry& motionEntry) { in cancelConflictingInputStream()