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Searched defs:rot (Results 1 – 20 of 20) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/util/leak/
DRotationUtils.java74 int rot = context.getDisplay().getRotation(); in getRotation() local
90 int rot = context.getDisplay().getRotation(); in getExactRotation() local
103 public static String toString(@Rotation int rot) { in toString()
126 public static Resources getResourcesForRotation(@Rotation int rot, Context context) { in getResourcesForRotation()
/frameworks/av/media/libheadtracking/
DTwist-test.cpp38 Vector3f rot{1, 2, 3}; in TEST() local
50 Vector3f rot{0, 0, M_PI_4}; in TEST() local
DQuaternionUtil-test.cpp31 Vector3f rot = {0, 0, M_PI_2}; in TEST() local
40 Vector3f rot = quaternionToRotationVector(quat); in TEST() local
DPose-test.cpp39 Quaternionf rot = Quaternionf::UnitRandom(); in TEST() local
53 Quaternionf rot = Quaternionf::UnitRandom(); in TEST() local
DPose.cpp36 Eigen::Vector3f rot = quaternionToRotationVector(mRotation); in toVector() local
/frameworks/base/rs/java/android/renderscript/
DMatrix3f.java117 public void loadRotate(float rot, float x, float y, float z) { in loadRotate()
153 public void loadRotate(float rot) { in loadRotate()
248 public void rotate(float rot, float x, float y, float z) { in rotate()
260 public void rotate(float rot) { in rotate()
DMatrix2f.java107 public void loadRotate(float rot) { in loadRotate()
167 public void rotate(float rot) { in rotate()
DMatrix4f.java155 public void loadRotate(float rot, float x, float y, float z) { in loadRotate()
374 public void rotate(float rot, float x, float y, float z) { in rotate()
/frameworks/rs/support/java/src/androidx/renderscript/
DMatrix3f.java120 public void loadRotate(float rot, float x, float y, float z) { in loadRotate()
156 public void loadRotate(float rot) { in loadRotate()
251 public void rotate(float rot, float x, float y, float z) { in rotate()
263 public void rotate(float rot) { in rotate()
DMatrix2f.java110 public void loadRotate(float rot) { in loadRotate()
170 public void rotate(float rot) { in rotate()
DMatrix4f.java156 public void loadRotate(float rot, float x, float y, float z) { in loadRotate()
375 public void rotate(float rot, float x, float y, float z) { in rotate()
/frameworks/rs/driver/runtime/
Drs_quaternion.c57 rsQuaternionLoadRotateUnit(rs_quaternion* q, float rot, float x, float y, float z) { in rsQuaternionLoadRotateUnit()
85 rsQuaternionLoadRotate(rs_quaternion* q, float rot, float x, float y, float z) { in rsQuaternionLoadRotate()
/frameworks/rs/cpu_ref/
DrsCpuRuntimeMath.cpp55 static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) { in SC_MatrixLoadRotate()
64 static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) { in SC_MatrixRotate()
165 void __attribute__((overloadable)) rsMatrixRotate(rs_matrix4x4 *m, float rot, in rsMatrixRotate()
/frameworks/base/packages/SystemUI/src/com/android/systemui/biometrics/udfps/
DSinglePointerTouchProcessor.kt175 val rot = overlayParams.rotation in rotateToNaturalOrientation() constant
/frameworks/base/packages/SystemUI/shared/biometrics/src/com/android/systemui/biometrics/
DUdfpsUtils.java229 int rot = udfpsOverlayParams.getRotation(); in getPortraitTouch() local
/frameworks/base/packages/SystemUI/src/com/android/systemui/biometrics/
DUdfpsControllerOverlay.kt496 val rot = overlayParams.rotation in <lambda>() constant
/frameworks/rs/
DrsMatrix4x4.cpp200 void Matrix4x4::loadRotate(float rot, float x, float y, float z) { in loadRotate()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/events/
DPrivacyDotViewController.kt278 var rot = activeRotationForCorner(tl, rtl) in <lambda>() variable
/frameworks/native/services/surfaceflinger/tests/
DLayerRenderTypeTransaction_test.cpp787 const float rot = M_SQRT1_2; // 45 degrees in TEST_P() local
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-33.jarAndroidManifest.xml META-INF/ META-INF/MANIFEST.MF NOTICES/ NOTICES/libcore ...