1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <stdatomic.h>
20 
21 // The state queue template class was originally driven by this use case / requirements:
22 //  There are two threads: a fast mixer, and a normal mixer, and they share state.
23 //  The interesting part of the shared state is a set of active fast tracks,
24 //  and the output HAL configuration (buffer size in frames, sample rate, etc.).
25 //  Fast mixer thread:
26 //      periodic with typical period < 10 ms
27 //      FIFO/RR scheduling policy and a low fixed priority
28 //      ok to block for bounded time using nanosleep() to achieve desired period
29 //      must not block on condition wait, mutex lock, atomic operation spin, I/O, etc.
30 //        under typical operations of mixing, writing, or adding/removing tracks
31 //      ok to block for unbounded time when the output HAL configuration changes,
32 //        and this may result in an audible artifact
33 //      needs read-only access to a recent stable state,
34 //        but not necessarily the most current one
35 //      only allocate and free memory when configuration changes
36 //      avoid conventional logging, as this is a form of I/O and could block
37 //      defer computation to other threads when feasible; for example
38 //        cycle times are collected by fast mixer thread but the floating-point
39 //        statistical calculations on these cycle times are computed by normal mixer
40 //      these requirements also apply to callouts such as AudioBufferProvider and VolumeProvider
41 //  Normal mixer thread:
42 //      periodic with typical period ~20 ms
43 //      SCHED_OTHER scheduling policy and nice priority == urgent audio
44 //      ok to block, but prefer to avoid as much as possible
45 //      needs read/write access to state
46 //  The normal mixer may need to temporarily suspend the fast mixer thread during mode changes.
47 //  It will do this using the state -- one of the fields tells the fast mixer to idle.
48 
49 // Additional requirements:
50 //  - observer must always be able to poll for and view the latest pushed state; it must never be
51 //    blocked from seeing that state
52 //  - observer does not need to see every state in sequence; it is OK for it to skip states
53 //    [see below for more on this]
54 //  - mutator must always be able to read/modify a state, it must never be blocked from reading or
55 //    modifying state
56 //  - reduce memcpy where possible
57 //  - work well if the observer runs more frequently than the mutator,
58 //    as is the case with fast mixer/normal mixer.
59 // It is not a requirement to work well if the roles were reversed,
60 // and the mutator were to run more frequently than the observer.
61 // In this case, the mutator could get blocked waiting for a slot to fill up for
62 // it to work with. This could be solved somewhat by increasing the depth of the queue, but it would
63 // still limit the mutator to a finite number of changes before it would block.  A future
64 // possibility, not implemented here, would be to allow the mutator to safely overwrite an already
65 // pushed state. This could be done by the mutator overwriting mNext, but then being prepared to
66 // read an mAck which is actually for the earlier mNext (since there is a race).
67 
68 // Solution:
69 //  Let's call the fast mixer thread the "observer" and normal mixer thread the "mutator".
70 //  We assume there is only a single observer and a single mutator; this is critical.
71 //  Each state is of type <T>, and should contain only POD (Plain Old Data) and raw pointers, as
72 //  memcpy() may be used to copy state, and the destructors are run in unpredictable order.
73 //  The states in chronological order are: previous, current, next, and mutating:
74 //      previous    read-only, observer can compare vs. current to see the subset that changed
75 //      current     read-only, this is the primary state for observer
76 //      next        read-only, when observer is ready to accept a new state it will shift it in:
77 //                      previous = current
78 //                      current = next
79 //                  and the slot formerly used by previous is now available to the mutator.
80 //      mutating    invisible to observer, read/write to mutator
81 //  Initialization is tricky, especially for the observer.  If the observer starts execution
82 //  before the mutator, there are no previous, current, or next states.  And even if the observer
83 //  starts execution after the mutator, there is a next state but no previous or current states.
84 //  To solve this, we'll have the observer idle until there is a next state,
85 //  and it will have to deal with the case where there is no previous state.
86 //  The states are stored in a shared FIFO queue represented using a circular array.
87 //  The observer polls for mutations, and receives a new state pointer after a
88 //  a mutation is pushed onto the queue.  To the observer, the state pointers are
89 //  effectively in random order, that is the observer should not do address
90 //  arithmetic on the state pointers.  However to the mutator, the state pointers
91 //  are in a definite circular order.
92 
93 #include "Configuration.h"
94 
95 namespace android {
96 
97 #ifdef STATE_QUEUE_DUMP
98 // The StateQueueObserverDump and StateQueueMutatorDump keep
99 // a cache of StateQueue statistics that can be logged by dumpsys.
100 // Each individual native word-sized field is accessed atomically.  But the
101 // overall structure is non-atomic, that is there may be an inconsistency between fields.
102 // No barriers or locks are used for either writing or reading.
103 // Only POD types are permitted, and the contents shouldn't be trusted (i.e. do range checks).
104 // It has a different lifetime than the StateQueue, and so it can't be a member of StateQueue.
105 
106 struct StateQueueObserverDump {
StateQueueObserverDumpStateQueueObserverDump107     StateQueueObserverDump() : mStateChanges(0) { }
~StateQueueObserverDumpStateQueueObserverDump108     /*virtual*/ ~StateQueueObserverDump() { }
109     unsigned    mStateChanges;    // incremented each time poll() detects a state change
110     void        dump(int fd);
111 };
112 
113 struct StateQueueMutatorDump {
StateQueueMutatorDumpStateQueueMutatorDump114     StateQueueMutatorDump() : mPushDirty(0), mPushAck(0), mBlockedSequence(0) { }
~StateQueueMutatorDumpStateQueueMutatorDump115     /*virtual*/ ~StateQueueMutatorDump() { }
116     unsigned    mPushDirty;       // incremented each time push() is called with a dirty state
117     unsigned    mPushAck;         // incremented each time push(BLOCK_UNTIL_ACKED) is called
118     unsigned    mBlockedSequence; // incremented before and after each time that push()
119                                   // blocks for more than one PUSH_BLOCK_ACK_NS;
120                                   // if odd, then mutator is currently blocked inside push()
121     void        dump(int fd);
122 };
123 #endif
124 
125 // manages a FIFO queue of states
126 // marking as final to avoid derived classes as there are no virtuals.
127 template<typename T> class StateQueue final {
128 
129 public:
130     // Observer APIs
131 
132     // Poll for a state change.  Returns a pointer to a read-only state,
133     // or NULL if the state has not been initialized yet.
134     // If a new state has not pushed by mutator since the previous poll,
135     // then the returned pointer will be unchanged.
136     // The previous state pointer is guaranteed to still be valid;
137     // this allows the observer to diff the previous and new states.
138     const T* poll();
139 
140     // Mutator APIs
141 
142     // Begin a mutation.  Returns a pointer to a read/write state, except the
143     // first time it is called the state is write-only and _must_ be initialized.
144     // Mutations cannot be nested.
145     // If the state is dirty and has not been pushed onto the state queue yet, then
146     // this new mutation will be squashed together with the previous one.
147     T*      begin();
148 
149     // End the current mutation and indicate whether caller modified the state.
150     // If didModify is true, then the state is marked dirty (in need of pushing).
151     // There is no rollback option because modifications are done in place.
152     // Does not automatically push the new state onto the state queue.
153     void    end(bool didModify = true);
154 
155     // Push a new state, if any, out to the observer via the state queue.
156     // For BLOCK_NEVER, returns:
157     //      true if not dirty, or dirty and pushed successfully
158     //      false if dirty and not pushed because that would block; remains dirty
159     // For BLOCK_UNTIL_PUSHED and BLOCK_UNTIL_ACKED, always returns true.
160     // No-op if there are no pending modifications (not dirty), except
161     //      for BLOCK_UNTIL_ACKED it will wait until a prior push has been acknowledged.
162     // Must not be called in the middle of a mutation.
163     enum block_t {
164         BLOCK_NEVER,        // do not block
165         BLOCK_UNTIL_PUSHED, // block until there's a slot available for the push
166         BLOCK_UNTIL_ACKED,  // also block until the push is acknowledged by the observer
167     };
168     bool    push(block_t block = BLOCK_NEVER);
169 
170     // Return whether the current state is dirty (modified and not pushed).
isDirty()171     bool    isDirty() const { return mIsDirty; }
172 
173 #ifdef STATE_QUEUE_DUMP
174     // Register location of observer dump area
setObserverDump(StateQueueObserverDump * dump)175     void    setObserverDump(StateQueueObserverDump *dump)
176             { mObserverDump = dump != NULL ? dump : &mObserverDummyDump; }
177 
178     // Register location of mutator dump area
setMutatorDump(StateQueueMutatorDump * dump)179     void    setMutatorDump(StateQueueMutatorDump *dump)
180             { mMutatorDump = dump != NULL ? dump : &mMutatorDummyDump; }
181 #endif
182 
183 private:
184     static const unsigned kN = 4;       // values < 4 are not supported by this code
185     T                 mStates[kN];      // written by mutator, read by observer
186 
187     // "volatile" is meaningless with SMP, but here it indicates that we're using atomic ops
188     atomic_uintptr_t  mNext{}; // written by mutator to advance next, read by observer
189     volatile const T* mAck = nullptr;  // written by observer to acknowledge advance of next,
190                                        // read by mutator
191 
192     // only used by observer
193     const T*    mCurrent = nullptr;     // most recent value returned by poll()
194 
195     // only used by mutator
196     T*          mMutating{&mStates[0]}; // where updates by mutator are done in place
197     const T*    mExpecting = nullptr;   // what the mutator expects mAck to be set to
198     bool        mInMutation = false;    // whether we're currently in the middle of a mutation
199     bool        mIsDirty = false;       // whether mutating state has been modified since last push
200     bool        mIsInitialized = false; // whether mutating state has been initialized yet
201 
202 #ifdef STATE_QUEUE_DUMP
203     StateQueueObserverDump  mObserverDummyDump; // default area for observer dump if not set
204     // pointer to active observer dump, always non-nullptr
205     StateQueueObserverDump* mObserverDump{&mObserverDummyDump};
206     StateQueueMutatorDump   mMutatorDummyDump;  // default area for mutator dump if not set
207     // pointer to active mutator dump, always non-nullptr
208     StateQueueMutatorDump*  mMutatorDump{&mMutatorDummyDump};
209 #endif
210 
211 };  // class StateQueue
212 
213 }   // namespace android
214