/cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/ |
D | RuntimeShaderTests.kt | 62 val shader = RuntimeShader(simpleShader) in <lambda>() constant 68 val shader = RuntimeShader(simpleShader) in <lambda>() constant 74 val shader = RuntimeShader(simpleShader) in <lambda>() constant 80 val shader = RuntimeShader(simpleShader) in <lambda>() constant 86 val shader = RuntimeShader(simpleColorShader) in <lambda>() constant 92 val shader = RuntimeShader(simpleShader) in <lambda>() constant 98 val shader = RuntimeShader(simpleShader) in <lambda>() constant 104 val shader = RuntimeShader(simpleShader) in <lambda>() constant 110 val shader = RuntimeShader(simpleShader) in <lambda>() constant 116 val shader = RuntimeShader(simpleShader) in <lambda>() constant [all …]
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D | ShaderTests.java | 217 BitmapShader shader = new BitmapShader(bitmap, in testAnisotropicFilteredBitmapShader() local
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D | RenderNodeTests.java | 891 RuntimeShader shader = new RuntimeShader(sRedBlueInversionShader); in testRuntimeShaderRenderEffectInvalidUinformName() local 898 RuntimeShader shader = new RuntimeShader(sRedBlueInversionShader); in testRuntimeShaderRenderEffect() local
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
D | ShaderTest.java | 50 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT); in testAccessLocalMatrix() local 62 Shader shader = new Shader(); in testMutateBaseObject() local 77 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT); in testGetSetLocalMatrix() local 93 Shader shader = new Shader(); in testGetWithNullParam() local
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D | BitmapShaderTest.java | 69 BitmapShader shader = new BitmapShader(tile, Shader.TileMode.REPEAT, in testBitmapShader() local 122 BitmapShader shader = new BitmapShader(bitmap, in testClamp() local 145 BitmapShader shader = new BitmapShader(bitmap, in testRepeat() local 168 BitmapShader shader = new BitmapShader(bitmap, in testMirror() local 193 BitmapShader shader = new BitmapShader(bitmap, in testFiltering() local 236 BitmapShader shader = new BitmapShader(bitmap, in testAnisotropicFiltering() local 253 BitmapShader shader = new BitmapShader(bitmap, in testRecycledBitmapThrowsISE() local
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D | ComposeShaderTest.java | 54 ComposeShader shader = new ComposeShader(blueGradient, redGradient, PorterDuff.Mode.SCREEN); in testPorterDuff() local 87 ComposeShader shader = new ComposeShader(blueGradient, redGradient, BlendMode.SCREEN); in testBlendMode() local 126 ComposeShader shader = new ComposeShader(redShader, cyanShader, xferMode); in testXfermode() local
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D | SweepGradientTest.java | 70 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]); in test2Colors() local 80 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); in testColorArray() local 92 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); in testMultiColor() local
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/cts/tests/tests/opengl/libopengltest/ |
D | common.cpp | 24 GLuint shader = glCreateShader(shaderType); in loadShader() local
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/cts/hostsidetests/adpf/app/hintsession/src/cpp/ |
D | Shader.cpp | 30 Shader *shader = nullptr; in loadShader() local 92 GLuint shader = glCreateShader(shaderType); in loadShader() local
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/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
D | utils.cpp | 25 bool CompileShader(GLuint shader, const std::string& shader_string) { in CompileShader()
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D | shadertoy_renderer.cpp | 28 ShadertoyShader shader; variable
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D | shadertoy_shader.cpp | 24 bool CompileShader10(GLuint shader, const std::string& shader_string) { in CompileShader10()
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | RendererBase.java | 53 int shader = GLES20.glCreateShader(type); in loadShader() local
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D | OpenGlEsVersionCtsActivity.java | 209 int shader = GLES31.glCreateShader(shaderType); in compileShaderAndAttach() local
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D | RendererOneColorBufferTest.java | 100 int shader; in LoadShader() local
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D | EglConfigGLSurfaceView.java | 192 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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/cts/tests/vr/src/android/vr/cts/ |
D | RendererBasicTest.java | 64 int shader = GLES20.glCreateShader(type); in loadShader() local
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/cts/hostsidetests/gputools/layers/jni/ |
D | glesLayer.cpp | 50 EGLAPI void EGLAPIENTRY glesLayer_glCompileShaderA (GLuint shader) { in glesLayer_glCompileShaderA() 63 EGLAPI void EGLAPIENTRY glesLayer_glCompileShaderB (GLuint shader) { in glesLayer_glCompileShaderB()
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/cts/tests/mediapc/src/android/mediapc/cts/ |
D | TextureRender.java | 193 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaTextureRender.java | 199 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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/cts/tests/tests/media/common/src/android/media/cts/ |
D | TextureRender.java | 206 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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/cts/tests/media/common/src/android/mediav2/common/cts/ |
D | TextureRender.java | 227 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
D | SurfaceTextureRenderer.java | 245 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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/cts/tests/openglperf2/jni/graphics/ |
D | GLUtils.cpp | 132 GLuint shader = glCreateShader(shaderType); in loadShader() local
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/cts/tests/tests/graphics/jni/ |
D | android_graphics_cts_CameraGpuCtsActivity.cpp | 264 GLuint shader = glCreateShader(shaderType); in loadShader() local
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