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Searched defs:shouldBlit (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2972 bool shouldBlit = setupImageBlitForTexture(width, height, internalFormat); in blitFromReadBufferToTextureFlipped() local
3094 bool shouldBlit = setupImageBlitForTexture(width, height, internalFormat); in blitFromReadBufferToEGLImage() local