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Searched defs:texTarget (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumer.cpp105 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) : in GLConsumer()
133 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in GLConsumer()
986 void GLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget()
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp39 uint32_t texTarget, bool useFenceSync, bool isControlledByApp) in SurfaceTexture()
63 SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in SurfaceTexture()
DEGLConsumer.cpp651 void EGLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget()