Searched defs:textureId (Results 1 – 6 of 6) sorted by relevance
28 GLuint textureId; in TexWrapper() local41 TexWrapper::TexWrapper(GLuint textureId, unsigned width, unsigned height) { in TexWrapper()157 GLuint textureId; in createTextureFromPng() local
32 GLuint textureId; in TexWrapper() local45 TexWrapper::TexWrapper(GLuint textureId, unsigned width, unsigned height) { in TexWrapper()161 GLuint textureId; in createTextureFromPng() local
201 private void setupTextureForFramebuffer(int textureId) { in setupTextureForFramebuffer()281 private void setupProgram(int programId, int textureId, int textureTarget) { in setupProgram()
85 int textureId = textureIdBuffer.get(0); in createAndBindTextureObject() local
34 jint textureId) { in nativeUpdateTexture()
365 private native boolean nUpdateTexture(HardwareBuffer buffer, int textureId); in nUpdateTexture()