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Searched defs:transitionProgress (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/communal/domain/interactor/
DCommunalSceneInteractorTest.kt109 val transitionProgress by in transitionProgress_fullProgress() constant
127 val transitionProgress by in transitionProgress_transitioningAwayFromTrackedScene() constant
167 val transitionProgress by in transitionProgress_transitioningToTrackedScene() constant
DCommunalInteractorTest.kt533 val transitionProgress by collectLastValue(transitionProgressFlow) in <lambda>() constant
552 val transitionProgress by collectLastValue(transitionProgressFlow) in <lambda>() constant
571 val transitionProgress by collectLastValue(transitionProgressFlow) in <lambda>() constant
619 val transitionProgress by collectLastValue(transitionProgressFlow) in <lambda>() constant
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/qs/
DQSImplTest.java165 float transitionProgress = 0.5f; in transitionToFullShade_smallScreen_alphaAlways1() local
179 float transitionProgress = 0.5f; in transitionToFullShade_largeScreen_alphaLargeScreenShadeInterpolator() local
195 float transitionProgress = 0.5f; in transitionToFullShade_onKeyguard_noBouncer_setsAlphaUsingLinearInterpolator() local
210 float transitionProgress = 0.5f; in transitionToFullShade_onKeyguard_bouncerActive_setsAlphaUsingBouncerInterpolator() local
227 float transitionProgress = 0.1f; in transitionToFullShade_inFullWidth_alwaysSetsAlphaTo1() local
248 float transitionProgress = 0.123f; in transitionToFullShade_setsSquishinessOnController() local
330 float transitionProgress = 0; in setQsExpansion_inSplitShade_whenTransitioningToKeyguard_setsAlphaBasedOnShadeTransitionProgress() local
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/unfold/domain/interactor/
DUnfoldTransitionInteractorTest.kt108 val transitionProgress = 1 - 0.1f * (repetition + 1) in <lambda>() constant
146 val transitionProgress = 1 - 0.1f * (repetition + 1) in <lambda>() constant
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/
DNotificationStackAppearanceIntegrationTest.kt132 val transitionProgress = MutableStateFlow(0f) in <lambda>() constant
189 val transitionProgress = MutableStateFlow(0f) in <lambda>() constant
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DSingleShadeLockScreenOverScroller.kt58 val transitionProgress = in overScroll() constant
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/keyguard/ui/viewmodel/
DLockscreenContentViewModelTest.kt186 val transitionProgress = 0.1f * (repetition + 1) in <lambda>() constant
/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/domain/interactor/
DGlanceableHubTransitions.kt69 .collect { (transitionProgress, lastStartedState) -> in <lambda>() method
/frameworks/base/packages/SystemUI/src/com/android/systemui/scene/domain/interactor/
DSceneInteractor.kt165 fun transitionProgress(scene: SceneKey): Flow<Float> { in <lambda>() method
/frameworks/base/packages/SystemUI/unfold/src/com/android/systemui/unfold/progress/
DFixedTimingTransitionProgressProvider.kt41 private var transitionProgress: Float = 0.0f variable in com.android.systemui.unfold.progress.FixedTimingTransitionProgressProvider
DPhysicsBasedUnfoldTransitionProgressProvider.kt77 private var transitionProgress: Float = 0.0f variable
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/biometrics/
DUdfpsKeyguardViewLegacyControllerWithCoroutinesTest.kt274 val transitionProgress = .6f in transitionToFullShadeProgress() constant
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/shade/ui/viewmodel/
DShadeSceneViewModelTest.kt322 val transitionProgress = 0.1f * (repetition + 1) in <lambda>() constant
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/
DScrimControllerTest.java645 final float transitionProgress = 0f; in lockscreenToHubTransition_setsBehindScrimAlpha() local
691 final float transitionProgress = 0f; in hubToLockscreenTransition_setsViewAlpha() local