/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/communal/domain/interactor/ |
D | CommunalSceneInteractorTest.kt | 109 val transitionProgress by in transitionProgress_fullProgress() constant 127 val transitionProgress by in transitionProgress_transitioningAwayFromTrackedScene() constant 167 val transitionProgress by in transitionProgress_transitioningToTrackedScene() constant
|
D | CommunalInteractorTest.kt | 533 val transitionProgress by collectLastValue(transitionProgressFlow) in <lambda>() constant 552 val transitionProgress by collectLastValue(transitionProgressFlow) in <lambda>() constant 571 val transitionProgress by collectLastValue(transitionProgressFlow) in <lambda>() constant 619 val transitionProgress by collectLastValue(transitionProgressFlow) in <lambda>() constant
|
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/qs/ |
D | QSImplTest.java | 165 float transitionProgress = 0.5f; in transitionToFullShade_smallScreen_alphaAlways1() local 179 float transitionProgress = 0.5f; in transitionToFullShade_largeScreen_alphaLargeScreenShadeInterpolator() local 195 float transitionProgress = 0.5f; in transitionToFullShade_onKeyguard_noBouncer_setsAlphaUsingLinearInterpolator() local 210 float transitionProgress = 0.5f; in transitionToFullShade_onKeyguard_bouncerActive_setsAlphaUsingBouncerInterpolator() local 227 float transitionProgress = 0.1f; in transitionToFullShade_inFullWidth_alwaysSetsAlphaTo1() local 248 float transitionProgress = 0.123f; in transitionToFullShade_setsSquishinessOnController() local 330 float transitionProgress = 0; in setQsExpansion_inSplitShade_whenTransitioningToKeyguard_setsAlphaBasedOnShadeTransitionProgress() local
|
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/unfold/domain/interactor/ |
D | UnfoldTransitionInteractorTest.kt | 108 val transitionProgress = 1 - 0.1f * (repetition + 1) in <lambda>() constant 146 val transitionProgress = 1 - 0.1f * (repetition + 1) in <lambda>() constant
|
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/ |
D | NotificationStackAppearanceIntegrationTest.kt | 132 val transitionProgress = MutableStateFlow(0f) in <lambda>() constant 189 val transitionProgress = MutableStateFlow(0f) in <lambda>() constant
|
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
D | SingleShadeLockScreenOverScroller.kt | 58 val transitionProgress = in overScroll() constant
|
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/keyguard/ui/viewmodel/ |
D | LockscreenContentViewModelTest.kt | 186 val transitionProgress = 0.1f * (repetition + 1) in <lambda>() constant
|
/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/domain/interactor/ |
D | GlanceableHubTransitions.kt | 69 .collect { (transitionProgress, lastStartedState) -> in <lambda>() method
|
/frameworks/base/packages/SystemUI/src/com/android/systemui/scene/domain/interactor/ |
D | SceneInteractor.kt | 165 fun transitionProgress(scene: SceneKey): Flow<Float> { in <lambda>() method
|
/frameworks/base/packages/SystemUI/unfold/src/com/android/systemui/unfold/progress/ |
D | FixedTimingTransitionProgressProvider.kt | 41 private var transitionProgress: Float = 0.0f variable in com.android.systemui.unfold.progress.FixedTimingTransitionProgressProvider
|
D | PhysicsBasedUnfoldTransitionProgressProvider.kt | 77 private var transitionProgress: Float = 0.0f variable
|
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/biometrics/ |
D | UdfpsKeyguardViewLegacyControllerWithCoroutinesTest.kt | 274 val transitionProgress = .6f in transitionToFullShadeProgress() constant
|
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/shade/ui/viewmodel/ |
D | ShadeSceneViewModelTest.kt | 322 val transitionProgress = 0.1f * (repetition + 1) in <lambda>() constant
|
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ |
D | ScrimControllerTest.java | 645 final float transitionProgress = 0f; in lockscreenToHubTransition_setsBehindScrimAlpha() local 691 final float transitionProgress = 0f; in hubToLockscreenTransition_setsViewAlpha() local
|