1 /*
2 **
3 ** Copyright 2007, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18 //#define LOG_NDEBUG 0
19 #define LOG_TAG "AudioTrack"
20
21 #include <inttypes.h>
22 #include <math.h>
23 #include <sys/resource.h>
24 #include <thread>
25
26 #include <android/media/IAudioPolicyService.h>
27 #include <android-base/macros.h>
28 #include <android-base/stringprintf.h>
29 #include <audio_utils/clock.h>
30 #include <audio_utils/primitives.h>
31 #include <binder/IPCThreadState.h>
32 #include <binder/IServiceManager.h>
33 #include <media/AudioTrack.h>
34 #include <utils/Log.h>
35 #include <private/media/AudioTrackShared.h>
36 #include <processgroup/sched_policy.h>
37 #include <media/IAudioFlinger.h>
38 #include <media/AudioParameter.h>
39 #include <media/AudioResamplerPublic.h>
40 #include <media/AudioSystem.h>
41 #include <media/MediaMetricsItem.h>
42 #include <media/TypeConverter.h>
43
44 #define WAIT_PERIOD_MS 10
45 #define WAIT_STREAM_END_TIMEOUT_SEC 120
46
47 static const int kMaxLoopCountNotifications = 32;
48 static constexpr char kAudioServiceName[] = "audio";
49
50 using ::android::aidl_utils::statusTFromBinderStatus;
51 using ::android::base::StringPrintf;
52
53 namespace android {
54 // ---------------------------------------------------------------------------
55
56 using media::VolumeShaper;
57 using android::content::AttributionSourceState;
58
59 // TODO: Move to a separate .h
60
61 template <typename T>
min(const T & x,const T & y)62 static inline const T &min(const T &x, const T &y) {
63 return x < y ? x : y;
64 }
65
66 template <typename T>
max(const T & x,const T & y)67 static inline const T &max(const T &x, const T &y) {
68 return x > y ? x : y;
69 }
70
framesToNanoseconds(ssize_t frames,uint32_t sampleRate,float speed)71 static inline nsecs_t framesToNanoseconds(ssize_t frames, uint32_t sampleRate, float speed)
72 {
73 return ((double)frames * 1000000000) / ((double)sampleRate * speed);
74 }
75
convertTimespecToUs(const struct timespec & tv)76 static int64_t convertTimespecToUs(const struct timespec &tv)
77 {
78 return tv.tv_sec * 1000000LL + tv.tv_nsec / 1000;
79 }
80
81 // TODO move to audio_utils.
convertNsToTimespec(int64_t ns)82 static inline struct timespec convertNsToTimespec(int64_t ns) {
83 struct timespec tv;
84 tv.tv_sec = static_cast<time_t>(ns / NANOS_PER_SECOND);
85 tv.tv_nsec = static_cast<int64_t>(ns % NANOS_PER_SECOND);
86 return tv;
87 }
88
89 // current monotonic time in microseconds.
getNowUs()90 static int64_t getNowUs()
91 {
92 struct timespec tv;
93 (void) clock_gettime(CLOCK_MONOTONIC, &tv);
94 return convertTimespecToUs(tv);
95 }
96
97 // FIXME: we don't use the pitch setting in the time stretcher (not working);
98 // instead we emulate it using our sample rate converter.
99 static const bool kFixPitch = true; // enable pitch fix
adjustSampleRate(uint32_t sampleRate,float pitch)100 static inline uint32_t adjustSampleRate(uint32_t sampleRate, float pitch)
101 {
102 return kFixPitch ? (sampleRate * pitch + 0.5) : sampleRate;
103 }
104
adjustSpeed(float speed,float pitch)105 static inline float adjustSpeed(float speed, float pitch)
106 {
107 return kFixPitch ? speed / max(pitch, AUDIO_TIMESTRETCH_PITCH_MIN_DELTA) : speed;
108 }
109
adjustPitch(float pitch)110 static inline float adjustPitch(float pitch)
111 {
112 return kFixPitch ? AUDIO_TIMESTRETCH_PITCH_NORMAL : pitch;
113 }
114
115 // static
getMinFrameCount(size_t * frameCount,audio_stream_type_t streamType,uint32_t sampleRate)116 status_t AudioTrack::getMinFrameCount(
117 size_t* frameCount,
118 audio_stream_type_t streamType,
119 uint32_t sampleRate)
120 {
121 if (frameCount == NULL) {
122 return BAD_VALUE;
123 }
124
125 // FIXME handle in server, like createTrack_l(), possible missing info:
126 // audio_io_handle_t output
127 // audio_format_t format
128 // audio_channel_mask_t channelMask
129 // audio_output_flags_t flags (FAST)
130 uint32_t afSampleRate;
131 status_t status;
132 status = AudioSystem::getOutputSamplingRate(&afSampleRate, streamType);
133 if (status != NO_ERROR) {
134 ALOGE("%s(): Unable to query output sample rate for stream type %d; status %d",
135 __func__, streamType, status);
136 return status;
137 }
138 size_t afFrameCount;
139 status = AudioSystem::getOutputFrameCount(&afFrameCount, streamType);
140 if (status != NO_ERROR) {
141 ALOGE("%s(): Unable to query output frame count for stream type %d; status %d",
142 __func__, streamType, status);
143 return status;
144 }
145 uint32_t afLatency;
146 status = AudioSystem::getOutputLatency(&afLatency, streamType);
147 if (status != NO_ERROR) {
148 ALOGE("%s(): Unable to query output latency for stream type %d; status %d",
149 __func__, streamType, status);
150 return status;
151 }
152
153 // When called from createTrack, speed is 1.0f (normal speed).
154 // This is rechecked again on setting playback rate (TODO: on setting sample rate, too).
155 *frameCount = AudioSystem::calculateMinFrameCount(afLatency, afFrameCount, afSampleRate,
156 sampleRate, 1.0f /*, 0 notificationsPerBufferReq*/);
157
158 // The formula above should always produce a non-zero value under normal circumstances:
159 // AudioTrack.SAMPLE_RATE_HZ_MIN <= sampleRate <= AudioTrack.SAMPLE_RATE_HZ_MAX.
160 // Return error in the unlikely event that it does not, as that's part of the API contract.
161 if (*frameCount == 0) {
162 ALOGE("%s(): failed for streamType %d, sampleRate %u",
163 __func__, streamType, sampleRate);
164 return BAD_VALUE;
165 }
166 ALOGV("%s(): getMinFrameCount=%zu: afFrameCount=%zu, afSampleRate=%u, afLatency=%u",
167 __func__, *frameCount, afFrameCount, afSampleRate, afLatency);
168 return NO_ERROR;
169 }
170
171 // static
isDirectOutputSupported(const audio_config_base_t & config,const audio_attributes_t & attributes)172 bool AudioTrack::isDirectOutputSupported(const audio_config_base_t& config,
173 const audio_attributes_t& attributes) {
174 ALOGV("%s()", __FUNCTION__);
175 const sp<media::IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
176 if (aps == 0) return false;
177
178 auto result = [&]() -> ConversionResult<bool> {
179 media::audio::common::AudioConfigBase configAidl = VALUE_OR_RETURN(
180 legacy2aidl_audio_config_base_t_AudioConfigBase(config, false /*isInput*/));
181 media::audio::common::AudioAttributes attributesAidl = VALUE_OR_RETURN(
182 legacy2aidl_audio_attributes_t_AudioAttributes(attributes));
183 bool retAidl;
184 RETURN_IF_ERROR(aidl_utils::statusTFromBinderStatus(
185 aps->isDirectOutputSupported(configAidl, attributesAidl, &retAidl)));
186 return retAidl;
187 }();
188 return result.value_or(false);
189 }
190
191 // ---------------------------------------------------------------------------
192
gather(const AudioTrack * track)193 void AudioTrack::MediaMetrics::gather(const AudioTrack *track)
194 {
195 // only if we're in a good state...
196 // XXX: shall we gather alternative info if failing?
197 const status_t lstatus = track->initCheck();
198 if (lstatus != NO_ERROR) {
199 ALOGD("%s(): no metrics gathered, track status=%d", __func__, (int) lstatus);
200 return;
201 }
202
203 #define MM_PREFIX "android.media.audiotrack." // avoid cut-n-paste errors.
204
205 // Do not change this without changing the MediaMetricsService side.
206 // Java API 28 entries, do not change.
207 mMetricsItem->setCString(MM_PREFIX "streamtype", toString(track->streamType()).c_str());
208 mMetricsItem->setCString(MM_PREFIX "type",
209 toString(track->mAttributes.content_type).c_str());
210 mMetricsItem->setCString(MM_PREFIX "usage", toString(track->mAttributes.usage).c_str());
211
212 // Non-API entries, these can change due to a Java string mistake.
213 mMetricsItem->setInt32(MM_PREFIX "sampleRate", (int32_t)track->mSampleRate);
214 mMetricsItem->setInt64(MM_PREFIX "channelMask", (int64_t)track->mChannelMask);
215 // Non-API entries, these can change.
216 mMetricsItem->setInt32(MM_PREFIX "portId", (int32_t)track->mPortId);
217 mMetricsItem->setCString(MM_PREFIX "encoding", toString(track->mFormat).c_str());
218 mMetricsItem->setInt32(MM_PREFIX "frameCount", (int32_t)track->mFrameCount);
219 mMetricsItem->setCString(MM_PREFIX "attributes", toString(track->mAttributes).c_str());
220 mMetricsItem->setCString(MM_PREFIX "logSessionId", track->mLogSessionId.c_str());
221 mMetricsItem->setInt32(MM_PREFIX "underrunFrames", (int32_t)track->getUnderrunFrames());
222 }
223
224 // hand the user a snapshot of the metrics.
getMetrics(mediametrics::Item * & item)225 status_t AudioTrack::getMetrics(mediametrics::Item * &item)
226 {
227 mMediaMetrics.gather(this);
228 mediametrics::Item *tmp = mMediaMetrics.dup();
229 if (tmp == nullptr) {
230 return BAD_VALUE;
231 }
232 item = tmp;
233 return NO_ERROR;
234 }
235
AudioTrack(const AttributionSourceState & attributionSource)236 AudioTrack::AudioTrack(const AttributionSourceState& attributionSource)
237 : mClientAttributionSource(attributionSource)
238 {
239 }
240
AudioTrack(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,audio_output_flags_t flags,const wp<IAudioTrackCallback> & callback,int32_t notificationFrames,audio_session_t sessionId,transfer_type transferType,const audio_offload_info_t * offloadInfo,const AttributionSourceState & attributionSource,const audio_attributes_t * pAttributes,bool doNotReconnect,float maxRequiredSpeed,audio_port_handle_t selectedDeviceId)241 AudioTrack::AudioTrack(
242 audio_stream_type_t streamType,
243 uint32_t sampleRate,
244 audio_format_t format,
245 audio_channel_mask_t channelMask,
246 size_t frameCount,
247 audio_output_flags_t flags,
248 const wp<IAudioTrackCallback> & callback,
249 int32_t notificationFrames,
250 audio_session_t sessionId,
251 transfer_type transferType,
252 const audio_offload_info_t *offloadInfo,
253 const AttributionSourceState& attributionSource,
254 const audio_attributes_t* pAttributes,
255 bool doNotReconnect,
256 float maxRequiredSpeed,
257 audio_port_handle_t selectedDeviceId)
258 {
259 mSetParams = std::make_unique<SetParams>(
260 streamType, sampleRate, format, channelMask, frameCount, flags, callback,
261 notificationFrames, nullptr /*sharedBuffer*/, false /*threadCanCallJava*/,
262 sessionId, transferType, offloadInfo, attributionSource, pAttributes,
263 doNotReconnect, maxRequiredSpeed, selectedDeviceId);
264 }
265
266 namespace {
267 class LegacyCallbackWrapper : public AudioTrack::IAudioTrackCallback {
268 const AudioTrack::legacy_callback_t mCallback;
269 void * const mData;
270 public:
LegacyCallbackWrapper(AudioTrack::legacy_callback_t callback,void * user)271 LegacyCallbackWrapper(AudioTrack::legacy_callback_t callback, void* user)
272 : mCallback(callback), mData(user) {}
onMoreData(const AudioTrack::Buffer & buffer)273 size_t onMoreData(const AudioTrack::Buffer & buffer) override {
274 AudioTrack::Buffer copy = buffer;
275 mCallback(AudioTrack::EVENT_MORE_DATA, mData, static_cast<void*>(©));
276 return copy.size();
277 }
onUnderrun()278 void onUnderrun() override {
279 mCallback(AudioTrack::EVENT_UNDERRUN, mData, nullptr);
280 }
onLoopEnd(int32_t loopsRemaining)281 void onLoopEnd(int32_t loopsRemaining) override {
282 mCallback(AudioTrack::EVENT_LOOP_END, mData, &loopsRemaining);
283 }
onMarker(uint32_t markerPosition)284 void onMarker(uint32_t markerPosition) override {
285 mCallback(AudioTrack::EVENT_MARKER, mData, &markerPosition);
286 }
onNewPos(uint32_t newPos)287 void onNewPos(uint32_t newPos) override {
288 mCallback(AudioTrack::EVENT_NEW_POS, mData, &newPos);
289 }
onBufferEnd()290 void onBufferEnd() override {
291 mCallback(AudioTrack::EVENT_BUFFER_END, mData, nullptr);
292 }
onNewIAudioTrack()293 void onNewIAudioTrack() override {
294 mCallback(AudioTrack::EVENT_NEW_IAUDIOTRACK, mData, nullptr);
295 }
onStreamEnd()296 void onStreamEnd() override {
297 mCallback(AudioTrack::EVENT_STREAM_END, mData, nullptr);
298 }
onCanWriteMoreData(const AudioTrack::Buffer & buffer)299 size_t onCanWriteMoreData(const AudioTrack::Buffer & buffer) override {
300 AudioTrack::Buffer copy = buffer;
301 mCallback(AudioTrack::EVENT_CAN_WRITE_MORE_DATA, mData, static_cast<void*>(©));
302 return copy.size();
303 }
304 };
305 }
AudioTrack(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,const sp<IMemory> & sharedBuffer,audio_output_flags_t flags,const wp<IAudioTrackCallback> & callback,int32_t notificationFrames,audio_session_t sessionId,transfer_type transferType,const audio_offload_info_t * offloadInfo,const AttributionSourceState & attributionSource,const audio_attributes_t * pAttributes,bool doNotReconnect,float maxRequiredSpeed)306 AudioTrack::AudioTrack(
307 audio_stream_type_t streamType,
308 uint32_t sampleRate,
309 audio_format_t format,
310 audio_channel_mask_t channelMask,
311 const sp<IMemory>& sharedBuffer,
312 audio_output_flags_t flags,
313 const wp<IAudioTrackCallback>& callback,
314 int32_t notificationFrames,
315 audio_session_t sessionId,
316 transfer_type transferType,
317 const audio_offload_info_t *offloadInfo,
318 const AttributionSourceState& attributionSource,
319 const audio_attributes_t* pAttributes,
320 bool doNotReconnect,
321 float maxRequiredSpeed)
322 : mStatus(NO_INIT),
323 mState(STATE_STOPPED),
324 mPreviousPriority(ANDROID_PRIORITY_NORMAL),
325 mPreviousSchedulingGroup(SP_DEFAULT),
326 mPausedPosition(0),
327 mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE),
328 mAudioTrackCallback(new AudioTrackCallback())
329 {
330 mAttributes = AUDIO_ATTRIBUTES_INITIALIZER;
331
332 mSetParams = std::unique_ptr<SetParams>{
333 new SetParams{streamType, sampleRate, format, channelMask, 0 /*frameCount*/, flags,
334 callback, notificationFrames, sharedBuffer, false /*threadCanCallJava*/,
335 sessionId, transferType, offloadInfo, attributionSource, pAttributes,
336 doNotReconnect, maxRequiredSpeed, AUDIO_PORT_HANDLE_NONE}};
337 }
338
onFirstRef()339 void AudioTrack::onFirstRef() {
340 if (mSetParams) {
341 set(*mSetParams);
342 mSetParams.reset();
343 }
344 }
345
~AudioTrack()346 AudioTrack::~AudioTrack()
347 {
348 // pull together the numbers, before we clean up our structures
349 mMediaMetrics.gather(this);
350
351 mediametrics::LogItem(mMetricsId)
352 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_DTOR)
353 .set(AMEDIAMETRICS_PROP_CALLERNAME,
354 mCallerName.empty()
355 ? AMEDIAMETRICS_PROP_CALLERNAME_VALUE_UNKNOWN
356 : mCallerName.c_str())
357 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
358 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)mStatus)
359 .record();
360
361 stopAndJoinCallbacks(); // checks mStatus
362
363 if (mStatus == NO_ERROR) {
364 IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this);
365 mAudioTrack.clear();
366 mCblkMemory.clear();
367 mSharedBuffer.clear();
368 IPCThreadState::self()->flushCommands();
369 pid_t clientPid = VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(mClientAttributionSource.pid));
370 ALOGV("%s(%d), releasing session id %d from %d on behalf of %d",
371 __func__, mPortId,
372 mSessionId, IPCThreadState::self()->getCallingPid(), clientPid);
373 AudioSystem::releaseAudioSessionId(mSessionId, clientPid);
374 }
375 }
376
stopAndJoinCallbacks()377 void AudioTrack::stopAndJoinCallbacks() {
378 // Make sure that callback function exits in the case where
379 // it is looping on buffer full condition in obtainBuffer().
380 // Otherwise the callback thread will never exit.
381 stop();
382 if (mAudioTrackThread != 0) { // not thread safe
383 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h
384 mProxy->interrupt();
385 mAudioTrackThread->requestExitAndWait();
386 mAudioTrackThread.clear();
387 }
388
389 AutoMutex lock(mLock);
390 if (mDeviceCallback != 0 && mOutput != AUDIO_IO_HANDLE_NONE) {
391 // This may not stop all of these device callbacks!
392 // TODO: Add some sort of protection.
393 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
394 mDeviceCallback.clear();
395 }
396 }
set(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,audio_output_flags_t flags,const wp<IAudioTrackCallback> & callback,int32_t notificationFrames,const sp<IMemory> & sharedBuffer,bool threadCanCallJava,audio_session_t sessionId,transfer_type transferType,const audio_offload_info_t * offloadInfo,const AttributionSourceState & attributionSource,const audio_attributes_t * pAttributes,bool doNotReconnect,float maxRequiredSpeed,audio_port_handle_t selectedDeviceId)397 status_t AudioTrack::set(
398 audio_stream_type_t streamType,
399 uint32_t sampleRate,
400 audio_format_t format,
401 audio_channel_mask_t channelMask,
402 size_t frameCount,
403 audio_output_flags_t flags,
404 const wp<IAudioTrackCallback>& callback,
405 int32_t notificationFrames,
406 const sp<IMemory>& sharedBuffer,
407 bool threadCanCallJava,
408 audio_session_t sessionId,
409 transfer_type transferType,
410 const audio_offload_info_t *offloadInfo,
411 const AttributionSourceState& attributionSource,
412 const audio_attributes_t* pAttributes,
413 bool doNotReconnect,
414 float maxRequiredSpeed,
415 audio_port_handle_t selectedDeviceId)
416 {
417 LOG_ALWAYS_FATAL_IF(mInitialized, "%s: should not be called twice", __func__);
418 mInitialized = true;
419 status_t status;
420 uint32_t channelCount;
421 pid_t callingPid;
422 pid_t myPid;
423 uid_t uid = VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(attributionSource.uid));
424 pid_t pid = VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(attributionSource.pid));
425 std::string errorMessage;
426 // Note mPortId is not valid until the track is created, so omit mPortId in ALOG for set.
427 ALOGV("%s(): streamType %d, sampleRate %u, format %#x, channelMask %#x, frameCount %zu, "
428 "flags %#x, notificationFrames %d, sessionId %d, transferType %d, uid %d, pid %d",
429 __func__,
430 streamType, sampleRate, format, channelMask, frameCount, flags, notificationFrames,
431 sessionId, transferType, attributionSource.uid, attributionSource.pid);
432
433 mThreadCanCallJava = threadCanCallJava;
434
435 // These variables are pulled in an error report, so we initialize them early.
436 mSelectedDeviceId = selectedDeviceId;
437 mSessionId = sessionId;
438 mChannelMask = channelMask;
439 mReqFrameCount = mFrameCount = frameCount;
440 mSampleRate = sampleRate;
441 mOriginalSampleRate = sampleRate;
442 mAttributes = pAttributes != nullptr ? *pAttributes : AUDIO_ATTRIBUTES_INITIALIZER;
443 mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT;
444
445 // update format and flags before storing them in mFormat, mOrigFlags and mFlags
446 if (pAttributes != NULL) {
447 // stream type shouldn't be looked at, this track has audio attributes
448 ALOGV("%s(): Building AudioTrack with attributes:"
449 " usage=%d content=%d flags=0x%x tags=[%s]",
450 __func__,
451 mAttributes.usage, mAttributes.content_type, mAttributes.flags, mAttributes.tags);
452 audio_flags_to_audio_output_flags(mAttributes.flags, &flags);
453 }
454
455 // these below should probably come from the audioFlinger too...
456 if (format == AUDIO_FORMAT_DEFAULT) {
457 format = AUDIO_FORMAT_PCM_16_BIT;
458 } else if (format == AUDIO_FORMAT_IEC61937) { // HDMI pass-through?
459 flags = static_cast<audio_output_flags_t>(flags | AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO);
460 }
461
462 // force direct flag if format is not linear PCM
463 // or offload was requested
464 if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
465 || !audio_is_linear_pcm(format)) {
466 ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD)
467 ? "%s(): Offload request, forcing to Direct Output"
468 : "%s(): Not linear PCM, forcing to Direct Output",
469 __func__);
470 flags = (audio_output_flags_t)
471 // FIXME why can't we allow direct AND fast?
472 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST);
473 }
474
475 // force direct flag if HW A/V sync requested
476 if ((flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) != 0) {
477 flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_DIRECT);
478 }
479
480 mFormat = format;
481 mOrigFlags = mFlags = flags;
482
483 switch (transferType) {
484 case TRANSFER_DEFAULT:
485 if (sharedBuffer != 0) {
486 transferType = TRANSFER_SHARED;
487 } else if (callback == nullptr|| threadCanCallJava) {
488 transferType = TRANSFER_SYNC;
489 } else {
490 transferType = TRANSFER_CALLBACK;
491 }
492 break;
493 case TRANSFER_CALLBACK:
494 case TRANSFER_SYNC_NOTIF_CALLBACK:
495 if (callback == nullptr || sharedBuffer != 0) {
496 errorMessage = StringPrintf(
497 "%s: Transfer type %s but callback == nullptr || sharedBuffer != 0",
498 convertTransferToText(transferType), __func__);
499 status = BAD_VALUE;
500 goto error;
501 }
502 break;
503 case TRANSFER_OBTAIN:
504 case TRANSFER_SYNC:
505 if (sharedBuffer != 0) {
506 errorMessage = StringPrintf(
507 "%s: Transfer type TRANSFER_OBTAIN but sharedBuffer != 0", __func__);
508 status = BAD_VALUE;
509 goto error;
510 }
511 break;
512 case TRANSFER_SHARED:
513 if (sharedBuffer == 0) {
514 errorMessage = StringPrintf(
515 "%s: Transfer type TRANSFER_SHARED but sharedBuffer == 0", __func__);
516 status = BAD_VALUE;
517 goto error;
518 }
519 break;
520 default:
521 errorMessage = StringPrintf("%s: Invalid transfer type %d", __func__, transferType);
522 status = BAD_VALUE;
523 goto error;
524 }
525 mSharedBuffer = sharedBuffer;
526 mTransfer = transferType;
527 mDoNotReconnect = doNotReconnect;
528
529 ALOGV_IF(sharedBuffer != 0, "%s(): sharedBuffer: %p, size: %zu",
530 __func__, sharedBuffer->unsecurePointer(), sharedBuffer->size());
531
532 // invariant that mAudioTrack != 0 is true only after set() returns successfully
533 if (mAudioTrack != 0) {
534 errorMessage = StringPrintf("%s: Track already in use", __func__);
535 status = INVALID_OPERATION;
536 goto error;
537 }
538
539 // handle default values first.
540 if (streamType == AUDIO_STREAM_DEFAULT) {
541 streamType = AUDIO_STREAM_MUSIC;
542 }
543 if (pAttributes == NULL) {
544 if (uint32_t(streamType) >= AUDIO_STREAM_PUBLIC_CNT) {
545 errorMessage = StringPrintf("%s: Invalid stream type %d", __func__, streamType);
546 status = BAD_VALUE;
547 goto error;
548 }
549 mOriginalStreamType = streamType;
550 } else {
551 mOriginalStreamType = AUDIO_STREAM_DEFAULT;
552 }
553
554 // validate parameters
555 if (!audio_is_valid_format(format)) {
556 errorMessage = StringPrintf("%s: Invalid format %#x", __func__, format);
557 status = BAD_VALUE;
558 goto error;
559 }
560
561 if (!audio_is_output_channel(channelMask)) {
562 errorMessage = StringPrintf("%s: Invalid channel mask %#x", __func__, channelMask);
563 status = BAD_VALUE;
564 goto error;
565 }
566 channelCount = audio_channel_count_from_out_mask(channelMask);
567 mChannelCount = channelCount;
568
569 if (!(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) {
570 // createTrack will return an error if PCM format is not supported by server,
571 // so no need to check for specific PCM formats here
572 ALOGW_IF(!audio_has_proportional_frames(format), "%s(): no direct flag for format 0x%x",
573 __func__, format);
574 }
575 mFrameSize = audio_bytes_per_frame(channelCount, format);
576
577 // sampling rate must be specified for direct outputs
578 if (sampleRate == 0 && (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0) {
579 errorMessage = StringPrintf(
580 "%s: sample rate must be specified for direct outputs", __func__);
581 status = BAD_VALUE;
582 goto error;
583 }
584 // 1.0 <= mMaxRequiredSpeed <= AUDIO_TIMESTRETCH_SPEED_MAX
585 mMaxRequiredSpeed = min(max(maxRequiredSpeed, 1.0f), AUDIO_TIMESTRETCH_SPEED_MAX);
586
587 // Make copy of input parameter offloadInfo so that in the future:
588 // (a) createTrack_l doesn't need it as an input parameter
589 // (b) we can support re-creation of offloaded tracks
590 if (offloadInfo != NULL) {
591 mOffloadInfoCopy = *offloadInfo;
592 } else {
593 memset(&mOffloadInfoCopy, 0, sizeof(audio_offload_info_t));
594 mOffloadInfoCopy = AUDIO_INFO_INITIALIZER;
595 mOffloadInfoCopy.format = format;
596 mOffloadInfoCopy.sample_rate = sampleRate;
597 mOffloadInfoCopy.channel_mask = channelMask;
598 mOffloadInfoCopy.stream_type = streamType;
599 }
600
601 mVolume[AUDIO_INTERLEAVE_LEFT] = 1.0f;
602 mVolume[AUDIO_INTERLEAVE_RIGHT] = 1.0f;
603 mSendLevel = 0.0f;
604 // mFrameCount is initialized in createTrack_l
605 if (notificationFrames >= 0) {
606 mNotificationFramesReq = notificationFrames;
607 mNotificationsPerBufferReq = 0;
608 } else {
609 if (!(mFlags & AUDIO_OUTPUT_FLAG_FAST)) {
610 errorMessage = StringPrintf(
611 "%s: notificationFrames=%d not permitted for non-fast track",
612 __func__, notificationFrames);
613 status = BAD_VALUE;
614 goto error;
615 }
616 if (frameCount > 0) {
617 ALOGE("%s(): notificationFrames=%d not permitted with non-zero frameCount=%zu",
618 __func__, notificationFrames, frameCount);
619 status = BAD_VALUE;
620 goto error;
621 }
622 mNotificationFramesReq = 0;
623 const uint32_t minNotificationsPerBuffer = 1;
624 const uint32_t maxNotificationsPerBuffer = 8;
625 mNotificationsPerBufferReq = min(maxNotificationsPerBuffer,
626 max((uint32_t) -notificationFrames, minNotificationsPerBuffer));
627 ALOGW_IF(mNotificationsPerBufferReq != (uint32_t) -notificationFrames,
628 "%s(): notificationFrames=%d clamped to the range -%u to -%u",
629 __func__,
630 notificationFrames, minNotificationsPerBuffer, maxNotificationsPerBuffer);
631 }
632 mNotificationFramesAct = 0;
633 // TODO b/182392553: refactor or remove
634 mClientAttributionSource = AttributionSourceState(attributionSource);
635 callingPid = IPCThreadState::self()->getCallingPid();
636 myPid = getpid();
637 if (uid == -1 || (callingPid != myPid)) {
638 mClientAttributionSource.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(
639 IPCThreadState::self()->getCallingUid()));
640 }
641 if (pid == (pid_t)-1 || (callingPid != myPid)) {
642 mClientAttributionSource.pid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(callingPid));
643 }
644 mAuxEffectId = 0;
645 mCallback = callback;
646
647 if (callback != nullptr) {
648 mAudioTrackThread = sp<AudioTrackThread>::make(*this);
649 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/);
650 // thread begins in paused state, and will not reference us until start()
651 }
652
653 // create the IAudioTrack
654 {
655 AutoMutex lock(mLock);
656 status = createTrack_l();
657 }
658 if (status != NO_ERROR) {
659 if (mAudioTrackThread != 0) {
660 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h
661 mAudioTrackThread->requestExitAndWait();
662 mAudioTrackThread.clear();
663 }
664 // We do not goto error to prevent double-logging errors.
665 goto exit;
666 }
667
668 mLoopCount = 0;
669 mLoopStart = 0;
670 mLoopEnd = 0;
671 mLoopCountNotified = 0;
672 mMarkerPosition = 0;
673 mMarkerReached = false;
674 mNewPosition = 0;
675 mUpdatePeriod = 0;
676 mPosition = 0;
677 mReleased = 0;
678 mStartNs = 0;
679 mStartFromZeroUs = 0;
680 AudioSystem::acquireAudioSessionId(mSessionId, pid, uid);
681 mSequence = 1;
682 mObservedSequence = mSequence;
683 mInUnderrun = false;
684 mPreviousTimestampValid = false;
685 mTimestampStartupGlitchReported = false;
686 mTimestampRetrogradePositionReported = false;
687 mTimestampRetrogradeTimeReported = false;
688 mTimestampStallReported = false;
689 mTimestampStaleTimeReported = false;
690 mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID;
691 mStartTs.mPosition = 0;
692 mUnderrunCountOffset = 0;
693 mFramesWritten = 0;
694 mFramesWrittenServerOffset = 0;
695 mFramesWrittenAtRestore = -1; // -1 is a unique initializer.
696 mVolumeHandler = new media::VolumeHandler();
697
698 error:
699 if (status != NO_ERROR) {
700 ALOGE_IF(!errorMessage.empty(), "%s", errorMessage.c_str());
701 reportError(status, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE, errorMessage.c_str());
702 }
703 // fall through
704 exit:
705 mStatus = status;
706 return status;
707 }
708
709
set(audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,uint32_t channelMask,size_t frameCount,audio_output_flags_t flags,legacy_callback_t callback,void * user,int32_t notificationFrames,const sp<IMemory> & sharedBuffer,bool threadCanCallJava,audio_session_t sessionId,transfer_type transferType,const audio_offload_info_t * offloadInfo,uid_t uid,pid_t pid,const audio_attributes_t * pAttributes,bool doNotReconnect,float maxRequiredSpeed,audio_port_handle_t selectedDeviceId)710 status_t AudioTrack::set(
711 audio_stream_type_t streamType,
712 uint32_t sampleRate,
713 audio_format_t format,
714 uint32_t channelMask,
715 size_t frameCount,
716 audio_output_flags_t flags,
717 legacy_callback_t callback,
718 void* user,
719 int32_t notificationFrames,
720 const sp<IMemory>& sharedBuffer,
721 bool threadCanCallJava,
722 audio_session_t sessionId,
723 transfer_type transferType,
724 const audio_offload_info_t *offloadInfo,
725 uid_t uid,
726 pid_t pid,
727 const audio_attributes_t* pAttributes,
728 bool doNotReconnect,
729 float maxRequiredSpeed,
730 audio_port_handle_t selectedDeviceId)
731 {
732 AttributionSourceState attributionSource;
733 attributionSource.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(uid));
734 attributionSource.pid = VALUE_OR_FATAL(legacy2aidl_pid_t_int32_t(pid));
735 attributionSource.token = sp<BBinder>::make();
736 if (callback) {
737 mLegacyCallbackWrapper = sp<LegacyCallbackWrapper>::make(callback, user);
738 } else if (user) {
739 LOG_ALWAYS_FATAL("Callback data provided without callback pointer!");
740 }
741 return set(streamType, sampleRate, format, static_cast<audio_channel_mask_t>(channelMask),
742 frameCount, flags, mLegacyCallbackWrapper, notificationFrames, sharedBuffer,
743 threadCanCallJava, sessionId, transferType, offloadInfo, attributionSource,
744 pAttributes, doNotReconnect, maxRequiredSpeed, selectedDeviceId);
745 }
746
747 // -------------------------------------------------------------------------
748
start()749 status_t AudioTrack::start()
750 {
751 AutoMutex lock(mLock);
752
753 if (mState == STATE_ACTIVE) {
754 return INVALID_OPERATION;
755 }
756
757 ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
758
759 // Defer logging here due to OpenSL ES repeated start calls.
760 // TODO(b/154868033) after fix, restore this logging back to the beginning of start().
761 const int64_t beginNs = systemTime();
762 status_t status = NO_ERROR; // logged: make sure to set this before returning.
763 mediametrics::Defer defer([&] {
764 mediametrics::LogItem(mMetricsId)
765 .set(AMEDIAMETRICS_PROP_CALLERNAME,
766 mCallerName.empty()
767 ? AMEDIAMETRICS_PROP_CALLERNAME_VALUE_UNKNOWN
768 : mCallerName.c_str())
769 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_START)
770 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
771 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
772 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)status)
773 .record(); });
774
775
776 mInUnderrun = true;
777
778 State previousState = mState;
779 if (previousState == STATE_PAUSED_STOPPING) {
780 mState = STATE_STOPPING;
781 } else {
782 mState = STATE_ACTIVE;
783 }
784 (void) updateAndGetPosition_l();
785
786 // save start timestamp
787 if (isAfTrackOffloadedOrDirect_l()) {
788 if (getTimestamp_l(mStartTs) != OK) {
789 mStartTs.mPosition = 0;
790 }
791 } else {
792 if (getTimestamp_l(&mStartEts) != OK) {
793 mStartEts.clear();
794 }
795 }
796 mStartNs = systemTime(); // save this for timestamp adjustment after starting.
797 if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) {
798 // reset current position as seen by client to 0
799 mPosition = 0;
800 mPreviousTimestampValid = false;
801 mTimestampStartupGlitchReported = false;
802 mTimestampRetrogradePositionReported = false;
803 mTimestampRetrogradeTimeReported = false;
804 mTimestampStallReported = false;
805 mTimestampStaleTimeReported = false;
806 mPreviousLocation = ExtendedTimestamp::LOCATION_INVALID;
807
808 if (!isAfTrackOffloadedOrDirect_l()
809 && mStartEts.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] > 0) {
810 // Server side has consumed something, but is it finished consuming?
811 // It is possible since flush and stop are asynchronous that the server
812 // is still active at this point.
813 ALOGV("%s(%d): server read:%lld cumulative flushed:%lld client written:%lld",
814 __func__, mPortId,
815 (long long)(mFramesWrittenServerOffset
816 + mStartEts.mPosition[ExtendedTimestamp::LOCATION_SERVER]),
817 (long long)mStartEts.mFlushed,
818 (long long)mFramesWritten);
819 // mStartEts is already adjusted by mFramesWrittenServerOffset, so we delta adjust.
820 mFramesWrittenServerOffset -= mStartEts.mPosition[ExtendedTimestamp::LOCATION_SERVER];
821 }
822 mFramesWritten = 0;
823 mProxy->clearTimestamp(); // need new server push for valid timestamp
824 mMarkerReached = false;
825
826 // For offloaded tracks, we don't know if the hardware counters are really zero here,
827 // since the flush is asynchronous and stop may not fully drain.
828 // We save the time when the track is started to later verify whether
829 // the counters are realistic (i.e. start from zero after this time).
830 mStartFromZeroUs = mStartNs / 1000;
831
832 // force refresh of remaining frames by processAudioBuffer() as last
833 // write before stop could be partial.
834 mRefreshRemaining = true;
835
836 // for static track, clear the old flags when starting from stopped state
837 if (mSharedBuffer != 0) {
838 android_atomic_and(
839 ~(CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END),
840 &mCblk->mFlags);
841 }
842 }
843 mNewPosition = mPosition + mUpdatePeriod;
844 int32_t flags = android_atomic_and(~(CBLK_STREAM_END_DONE | CBLK_DISABLED), &mCblk->mFlags);
845
846 if (!(flags & CBLK_INVALID)) {
847 mAudioTrack->start(&status);
848 if (status == DEAD_OBJECT) {
849 flags |= CBLK_INVALID;
850 }
851 }
852 if (flags & CBLK_INVALID) {
853 status = restoreTrack_l("start");
854 }
855
856 // resume or pause the callback thread as needed.
857 sp<AudioTrackThread> t = mAudioTrackThread;
858 if (status == NO_ERROR) {
859 if (t != 0) {
860 if (previousState == STATE_STOPPING) {
861 mProxy->interrupt();
862 } else {
863 t->resume();
864 }
865 } else {
866 mPreviousPriority = getpriority(PRIO_PROCESS, 0);
867 get_sched_policy(0, &mPreviousSchedulingGroup);
868 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO);
869 }
870
871 // Start our local VolumeHandler for restoration purposes.
872 mVolumeHandler->setStarted();
873 } else {
874 ALOGE("%s(%d): status %d", __func__, mPortId, status);
875 mState = previousState;
876 if (t != 0) {
877 if (previousState != STATE_STOPPING) {
878 t->pause();
879 }
880 } else {
881 setpriority(PRIO_PROCESS, 0, mPreviousPriority);
882 set_sched_policy(0, mPreviousSchedulingGroup);
883 }
884 }
885
886 return status;
887 }
888
stop()889 void AudioTrack::stop()
890 {
891 const int64_t beginNs = systemTime();
892
893 AutoMutex lock(mLock);
894 if (mProxy == nullptr) return; // not successfully initialized.
895 mediametrics::Defer defer([&]() {
896 mediametrics::LogItem(mMetricsId)
897 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_STOP)
898 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
899 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
900 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, (int32_t)mProxy->getBufferSizeInFrames())
901 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getUnderrunCount_l())
902 .record();
903 });
904
905 ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
906
907 if (mState != STATE_ACTIVE && mState != STATE_PAUSED) {
908 return;
909 }
910
911 if (isOffloaded_l()) {
912 mState = STATE_STOPPING;
913 } else {
914 mState = STATE_STOPPED;
915 ALOGD_IF(mSharedBuffer == nullptr,
916 "%s(%d): called with %u frames delivered", __func__, mPortId, mReleased.value());
917 mReleased = 0;
918 }
919
920 mProxy->stop(); // notify server not to read beyond current client position until start().
921 mProxy->interrupt();
922 mAudioTrack->stop();
923
924 // Note: legacy handling - stop does not clear playback marker
925 // and periodic update counter, but flush does for streaming tracks.
926
927 if (mSharedBuffer != 0) {
928 // clear buffer position and loop count.
929 mStaticProxy->setBufferPositionAndLoop(0 /* position */,
930 0 /* loopStart */, 0 /* loopEnd */, 0 /* loopCount */);
931 }
932
933 sp<AudioTrackThread> t = mAudioTrackThread;
934 if (t != 0) {
935 if (!isOffloaded_l()) {
936 t->pause();
937 } else if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
938 // causes wake up of the playback thread, that will callback the client for
939 // EVENT_STREAM_END in processAudioBuffer()
940 t->wake();
941 }
942 } else {
943 setpriority(PRIO_PROCESS, 0, mPreviousPriority);
944 set_sched_policy(0, mPreviousSchedulingGroup);
945 }
946 }
947
stopped() const948 bool AudioTrack::stopped() const
949 {
950 AutoMutex lock(mLock);
951 return mState != STATE_ACTIVE;
952 }
953
flush()954 void AudioTrack::flush()
955 {
956 const int64_t beginNs = systemTime();
957 AutoMutex lock(mLock);
958 mediametrics::Defer defer([&]() {
959 mediametrics::LogItem(mMetricsId)
960 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_FLUSH)
961 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
962 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
963 .record(); });
964
965 ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
966
967 if (mSharedBuffer != 0) {
968 return;
969 }
970 if (mState == STATE_ACTIVE) {
971 return;
972 }
973 flush_l();
974 }
975
flush_l()976 void AudioTrack::flush_l()
977 {
978 ALOG_ASSERT(mState != STATE_ACTIVE);
979
980 // clear playback marker and periodic update counter
981 mMarkerPosition = 0;
982 mMarkerReached = false;
983 mUpdatePeriod = 0;
984 mRefreshRemaining = true;
985
986 mState = STATE_FLUSHED;
987 mReleased = 0;
988 if (isOffloaded_l()) {
989 mProxy->interrupt();
990 }
991 mProxy->flush();
992 mAudioTrack->flush();
993 }
994
pauseAndWait(const std::chrono::milliseconds & timeout)995 bool AudioTrack::pauseAndWait(const std::chrono::milliseconds& timeout)
996 {
997 using namespace std::chrono_literals;
998
999 // We use atomic access here for state variables - these are used as hints
1000 // to ensure we have ramped down audio.
1001 const int priorState = mProxy->getState();
1002 const uint32_t priorPosition = mProxy->getPosition().unsignedValue();
1003
1004 pause();
1005
1006 // Only if we were previously active, do we wait to ramp down the audio.
1007 if (priorState != CBLK_STATE_ACTIVE) return true;
1008
1009 AutoMutex lock(mLock);
1010 // offload and direct tracks do not wait because pause volume ramp is handled by hardware.
1011 if (isOffloadedOrDirect_l()) return true;
1012
1013 // Wait for the track state to be anything besides pausing.
1014 // This ensures that the volume has ramped down.
1015 constexpr auto SLEEP_INTERVAL_MS = 10ms;
1016 constexpr auto POSITION_TIMEOUT_MS = 40ms; // don't wait longer than this for position change.
1017 auto begin = std::chrono::steady_clock::now();
1018 while (true) {
1019 // Wait for state and position to change.
1020 // After pause() the server state should be PAUSING, but that may immediately
1021 // convert to PAUSED by prepareTracks before data is read into the mixer.
1022 // Hence we check that the state is not PAUSING and that the server position
1023 // has advanced to be a more reliable estimate that the volume ramp has completed.
1024 const int state = mProxy->getState();
1025 const uint32_t position = mProxy->getPosition().unsignedValue();
1026
1027 mLock.unlock(); // only local variables accessed until lock.
1028 auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
1029 std::chrono::steady_clock::now() - begin);
1030 if (state != CBLK_STATE_PAUSING &&
1031 (elapsed >= POSITION_TIMEOUT_MS || position != priorPosition)) {
1032 ALOGV("%s: success state:%d, position:%u after %lld ms"
1033 " (prior state:%d prior position:%u)",
1034 __func__, state, position, elapsed.count(), priorState, priorPosition);
1035 return true;
1036 }
1037 std::chrono::milliseconds remaining = timeout - elapsed;
1038 if (remaining.count() <= 0) {
1039 ALOGW("%s: timeout expired state:%d still pausing:%d after %lld ms",
1040 __func__, state, CBLK_STATE_PAUSING, elapsed.count());
1041 return false;
1042 }
1043 // It is conceivable that the track is restored while sleeping;
1044 // as this logic is advisory, we allow that.
1045 std::this_thread::sleep_for(std::min(remaining, SLEEP_INTERVAL_MS));
1046 mLock.lock();
1047 }
1048 }
1049
pause()1050 void AudioTrack::pause()
1051 {
1052 const int64_t beginNs = systemTime();
1053 AutoMutex lock(mLock);
1054 mediametrics::Defer defer([&]() {
1055 mediametrics::LogItem(mMetricsId)
1056 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_PAUSE)
1057 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
1058 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
1059 .record(); });
1060
1061 ALOGV("%s(%d): prior state:%s", __func__, mPortId, stateToString(mState));
1062
1063 if (mState == STATE_ACTIVE) {
1064 mState = STATE_PAUSED;
1065 } else if (mState == STATE_STOPPING) {
1066 mState = STATE_PAUSED_STOPPING;
1067 } else {
1068 return;
1069 }
1070 mProxy->interrupt();
1071 mAudioTrack->pause();
1072
1073 if (isOffloaded_l()) {
1074 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1075 // An offload output can be re-used between two audio tracks having
1076 // the same configuration. A timestamp query for a paused track
1077 // while the other is running would return an incorrect time.
1078 // To fix this, cache the playback position on a pause() and return
1079 // this time when requested until the track is resumed.
1080
1081 // OffloadThread sends HAL pause in its threadLoop. Time saved
1082 // here can be slightly off.
1083
1084 // TODO: check return code for getRenderPosition.
1085
1086 uint32_t halFrames;
1087 AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition);
1088 ALOGV("%s(%d): for offload, cache current position %u",
1089 __func__, mPortId, mPausedPosition);
1090 }
1091 }
1092 }
1093
setVolume(float left,float right)1094 status_t AudioTrack::setVolume(float left, float right)
1095 {
1096 // This duplicates a test by AudioTrack JNI, but that is not the only caller
1097 if (isnanf(left) || left < GAIN_FLOAT_ZERO || left > GAIN_FLOAT_UNITY ||
1098 isnanf(right) || right < GAIN_FLOAT_ZERO || right > GAIN_FLOAT_UNITY) {
1099 return BAD_VALUE;
1100 }
1101
1102 mediametrics::LogItem(mMetricsId)
1103 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETVOLUME)
1104 .set(AMEDIAMETRICS_PROP_VOLUME_LEFT, (double)left)
1105 .set(AMEDIAMETRICS_PROP_VOLUME_RIGHT, (double)right)
1106 .record();
1107
1108 AutoMutex lock(mLock);
1109 mVolume[AUDIO_INTERLEAVE_LEFT] = left;
1110 mVolume[AUDIO_INTERLEAVE_RIGHT] = right;
1111
1112 mProxy->setVolumeLR(gain_minifloat_pack(gain_from_float(left), gain_from_float(right)));
1113
1114 if (isOffloaded_l()) {
1115 mAudioTrack->signal();
1116 }
1117 return NO_ERROR;
1118 }
1119
setVolume(float volume)1120 status_t AudioTrack::setVolume(float volume)
1121 {
1122 return setVolume(volume, volume);
1123 }
1124
setAuxEffectSendLevel(float level)1125 status_t AudioTrack::setAuxEffectSendLevel(float level)
1126 {
1127 // This duplicates a test by AudioTrack JNI, but that is not the only caller
1128 if (isnanf(level) || level < GAIN_FLOAT_ZERO || level > GAIN_FLOAT_UNITY) {
1129 return BAD_VALUE;
1130 }
1131
1132 AutoMutex lock(mLock);
1133 mSendLevel = level;
1134 mProxy->setSendLevel(level);
1135
1136 return NO_ERROR;
1137 }
1138
getAuxEffectSendLevel(float * level) const1139 void AudioTrack::getAuxEffectSendLevel(float* level) const
1140 {
1141 if (level != NULL) {
1142 *level = mSendLevel;
1143 }
1144 }
1145
setSampleRate(uint32_t rate)1146 status_t AudioTrack::setSampleRate(uint32_t rate)
1147 {
1148 AutoMutex lock(mLock);
1149 ALOGV("%s(%d): prior state:%s rate:%u", __func__, mPortId, stateToString(mState), rate);
1150
1151 if (rate == mSampleRate) {
1152 return NO_ERROR;
1153 }
1154 if (isOffloadedOrDirect_l() || (mFlags & AUDIO_OUTPUT_FLAG_FAST)
1155 || (mChannelMask & AUDIO_CHANNEL_HAPTIC_ALL)) {
1156 return INVALID_OPERATION;
1157 }
1158 if (mOutput == AUDIO_IO_HANDLE_NONE) {
1159 return NO_INIT;
1160 }
1161 // NOTE: it is theoretically possible, but highly unlikely, that a device change
1162 // could mean a previously allowed sampling rate is no longer allowed.
1163 uint32_t afSamplingRate;
1164 if (AudioSystem::getSamplingRate(mOutput, &afSamplingRate) != NO_ERROR) {
1165 return NO_INIT;
1166 }
1167 // pitch is emulated by adjusting speed and sampleRate
1168 const uint32_t effectiveSampleRate = adjustSampleRate(rate, mPlaybackRate.mPitch);
1169 if (rate == 0 || effectiveSampleRate > afSamplingRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1170 return BAD_VALUE;
1171 }
1172 // TODO: Should we also check if the buffer size is compatible?
1173
1174 mSampleRate = rate;
1175 mProxy->setSampleRate(effectiveSampleRate);
1176
1177 mediametrics::LogItem(mMetricsId)
1178 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETSAMPLERATE)
1179 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE AMEDIAMETRICS_PROP_SAMPLERATE,
1180 static_cast<int32_t>(effectiveSampleRate))
1181 .set(AMEDIAMETRICS_PROP_SAMPLERATE, static_cast<int32_t>(rate))
1182 .record();
1183
1184 return NO_ERROR;
1185 }
1186
getSampleRate() const1187 uint32_t AudioTrack::getSampleRate() const
1188 {
1189 AutoMutex lock(mLock);
1190
1191 // sample rate can be updated during playback by the offloaded decoder so we need to
1192 // query the HAL and update if needed.
1193 // FIXME use Proxy return channel to update the rate from server and avoid polling here
1194 if (isOffloadedOrDirect_l()) {
1195 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1196 uint32_t sampleRate = 0;
1197 status_t status = AudioSystem::getSamplingRate(mOutput, &sampleRate);
1198 if (status == NO_ERROR) {
1199 mSampleRate = sampleRate;
1200 }
1201 }
1202 }
1203 return mSampleRate;
1204 }
1205
getOriginalSampleRate() const1206 uint32_t AudioTrack::getOriginalSampleRate() const
1207 {
1208 return mOriginalSampleRate;
1209 }
1210
getHalSampleRate() const1211 uint32_t AudioTrack::getHalSampleRate() const
1212 {
1213 return mAfSampleRate;
1214 }
1215
getHalChannelCount() const1216 uint32_t AudioTrack::getHalChannelCount() const
1217 {
1218 return mAfChannelCount;
1219 }
1220
getHalFormat() const1221 audio_format_t AudioTrack::getHalFormat() const
1222 {
1223 return mAfFormat;
1224 }
1225
setDualMonoMode(audio_dual_mono_mode_t mode)1226 status_t AudioTrack::setDualMonoMode(audio_dual_mono_mode_t mode)
1227 {
1228 AutoMutex lock(mLock);
1229 return setDualMonoMode_l(mode);
1230 }
1231
setDualMonoMode_l(audio_dual_mono_mode_t mode)1232 status_t AudioTrack::setDualMonoMode_l(audio_dual_mono_mode_t mode)
1233 {
1234 const status_t status = statusTFromBinderStatus(
1235 mAudioTrack->setDualMonoMode(VALUE_OR_RETURN_STATUS(
1236 legacy2aidl_audio_dual_mono_mode_t_AudioDualMonoMode(mode))));
1237 if (status == NO_ERROR) mDualMonoMode = mode;
1238 return status;
1239 }
1240
getDualMonoMode(audio_dual_mono_mode_t * mode) const1241 status_t AudioTrack::getDualMonoMode(audio_dual_mono_mode_t* mode) const
1242 {
1243 AutoMutex lock(mLock);
1244 media::audio::common::AudioDualMonoMode mediaMode;
1245 const status_t status = statusTFromBinderStatus(mAudioTrack->getDualMonoMode(&mediaMode));
1246 if (status == NO_ERROR) {
1247 *mode = VALUE_OR_RETURN_STATUS(
1248 aidl2legacy_AudioDualMonoMode_audio_dual_mono_mode_t(mediaMode));
1249 }
1250 return status;
1251 }
1252
setAudioDescriptionMixLevel(float leveldB)1253 status_t AudioTrack::setAudioDescriptionMixLevel(float leveldB)
1254 {
1255 AutoMutex lock(mLock);
1256 return setAudioDescriptionMixLevel_l(leveldB);
1257 }
1258
setAudioDescriptionMixLevel_l(float leveldB)1259 status_t AudioTrack::setAudioDescriptionMixLevel_l(float leveldB)
1260 {
1261 const status_t status = statusTFromBinderStatus(
1262 mAudioTrack->setAudioDescriptionMixLevel(leveldB));
1263 if (status == NO_ERROR) mAudioDescriptionMixLeveldB = leveldB;
1264 return status;
1265 }
1266
getAudioDescriptionMixLevel(float * leveldB) const1267 status_t AudioTrack::getAudioDescriptionMixLevel(float* leveldB) const
1268 {
1269 AutoMutex lock(mLock);
1270 return statusTFromBinderStatus(mAudioTrack->getAudioDescriptionMixLevel(leveldB));
1271 }
1272
setPlaybackRate(const AudioPlaybackRate & playbackRate)1273 status_t AudioTrack::setPlaybackRate(const AudioPlaybackRate &playbackRate)
1274 {
1275 AutoMutex lock(mLock);
1276 if (isAudioPlaybackRateEqual(playbackRate, mPlaybackRate)) {
1277 return NO_ERROR;
1278 }
1279 if (isOffloadedOrDirect_l()) {
1280 const status_t status = statusTFromBinderStatus(mAudioTrack->setPlaybackRateParameters(
1281 VALUE_OR_RETURN_STATUS(
1282 legacy2aidl_audio_playback_rate_t_AudioPlaybackRate(playbackRate))));
1283 if (status == NO_ERROR) {
1284 mPlaybackRate = playbackRate;
1285 } else if (status == INVALID_OPERATION
1286 && playbackRate.mSpeed == 1.0f && mPlaybackRate.mPitch == 1.0f) {
1287 mPlaybackRate = playbackRate;
1288 return NO_ERROR;
1289 }
1290 return status;
1291 }
1292 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1293 return INVALID_OPERATION;
1294 }
1295
1296 ALOGV("%s(%d): mSampleRate:%u mSpeed:%f mPitch:%f",
1297 __func__, mPortId, mSampleRate, playbackRate.mSpeed, playbackRate.mPitch);
1298 // pitch is emulated by adjusting speed and sampleRate
1299 const uint32_t effectiveRate = adjustSampleRate(mSampleRate, playbackRate.mPitch);
1300 const float effectiveSpeed = adjustSpeed(playbackRate.mSpeed, playbackRate.mPitch);
1301 const float effectivePitch = adjustPitch(playbackRate.mPitch);
1302 AudioPlaybackRate playbackRateTemp = playbackRate;
1303 playbackRateTemp.mSpeed = effectiveSpeed;
1304 playbackRateTemp.mPitch = effectivePitch;
1305
1306 ALOGV("%s(%d) (effective) mSampleRate:%u mSpeed:%f mPitch:%f",
1307 __func__, mPortId, effectiveRate, effectiveSpeed, effectivePitch);
1308
1309 if (!isAudioPlaybackRateValid(playbackRateTemp)) {
1310 ALOGW("%s(%d) (%f, %f) failed (effective rate out of bounds)",
1311 __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
1312 return BAD_VALUE;
1313 }
1314 // Check if the buffer size is compatible.
1315 if (!isSampleRateSpeedAllowed_l(effectiveRate, effectiveSpeed)) {
1316 ALOGW("%s(%d) (%f, %f) failed (buffer size)",
1317 __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
1318 return BAD_VALUE;
1319 }
1320
1321 // Check resampler ratios are within bounds
1322 if ((uint64_t)effectiveRate > (uint64_t)mSampleRate *
1323 (uint64_t)AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1324 ALOGW("%s(%d) (%f, %f) failed. Resample rate exceeds max accepted value",
1325 __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
1326 return BAD_VALUE;
1327 }
1328
1329 if ((uint64_t)effectiveRate * (uint64_t)AUDIO_RESAMPLER_UP_RATIO_MAX < (uint64_t)mSampleRate) {
1330 ALOGW("%s(%d) (%f, %f) failed. Resample rate below min accepted value",
1331 __func__, mPortId, playbackRate.mSpeed, playbackRate.mPitch);
1332 return BAD_VALUE;
1333 }
1334 mPlaybackRate = playbackRate;
1335 //set effective rates
1336 mProxy->setPlaybackRate(playbackRateTemp);
1337 mProxy->setSampleRate(effectiveRate); // FIXME: not quite "atomic" with setPlaybackRate
1338
1339 mediametrics::LogItem(mMetricsId)
1340 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETPLAYBACKPARAM)
1341 .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate)
1342 .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed)
1343 .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch)
1344 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
1345 AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)effectiveRate)
1346 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
1347 AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)playbackRateTemp.mSpeed)
1348 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
1349 AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)playbackRateTemp.mPitch)
1350 .record();
1351
1352 return NO_ERROR;
1353 }
1354
getPlaybackRate()1355 const AudioPlaybackRate& AudioTrack::getPlaybackRate()
1356 {
1357 AutoMutex lock(mLock);
1358 if (isOffloadedOrDirect_l()) {
1359 media::audio::common::AudioPlaybackRate playbackRateTemp;
1360 const status_t status = statusTFromBinderStatus(
1361 mAudioTrack->getPlaybackRateParameters(&playbackRateTemp));
1362 if (status == NO_ERROR) { // update local version if changed.
1363 mPlaybackRate =
1364 aidl2legacy_AudioPlaybackRate_audio_playback_rate_t(playbackRateTemp).value();
1365 }
1366 }
1367 return mPlaybackRate;
1368 }
1369
getBufferSizeInFrames()1370 ssize_t AudioTrack::getBufferSizeInFrames()
1371 {
1372 AutoMutex lock(mLock);
1373 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1374 return NO_INIT;
1375 }
1376
1377 return (ssize_t) mProxy->getBufferSizeInFrames();
1378 }
1379
getBufferDurationInUs(int64_t * duration)1380 status_t AudioTrack::getBufferDurationInUs(int64_t *duration)
1381 {
1382 if (duration == nullptr) {
1383 return BAD_VALUE;
1384 }
1385 AutoMutex lock(mLock);
1386 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1387 return NO_INIT;
1388 }
1389 ssize_t bufferSizeInFrames = (ssize_t) mProxy->getBufferSizeInFrames();
1390 if (bufferSizeInFrames < 0) {
1391 return (status_t)bufferSizeInFrames;
1392 }
1393 *duration = (int64_t)((double)bufferSizeInFrames * 1000000
1394 / ((double)mSampleRate * mPlaybackRate.mSpeed));
1395 return NO_ERROR;
1396 }
1397
setBufferSizeInFrames(size_t bufferSizeInFrames)1398 ssize_t AudioTrack::setBufferSizeInFrames(size_t bufferSizeInFrames)
1399 {
1400 AutoMutex lock(mLock);
1401 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1402 return NO_INIT;
1403 }
1404
1405 ssize_t originalBufferSize = mProxy->getBufferSizeInFrames();
1406 ssize_t finalBufferSize = mProxy->setBufferSizeInFrames((uint32_t) bufferSizeInFrames);
1407 if (originalBufferSize != finalBufferSize) {
1408 android::mediametrics::LogItem(mMetricsId)
1409 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE)
1410 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, (int32_t)mProxy->getBufferSizeInFrames())
1411 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t)getUnderrunCount_l())
1412 .record();
1413 }
1414 return finalBufferSize;
1415 }
1416
getStartThresholdInFrames() const1417 ssize_t AudioTrack::getStartThresholdInFrames() const
1418 {
1419 AutoMutex lock(mLock);
1420 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1421 return NO_INIT;
1422 }
1423 return (ssize_t) mProxy->getStartThresholdInFrames();
1424 }
1425
setStartThresholdInFrames(size_t startThresholdInFrames)1426 ssize_t AudioTrack::setStartThresholdInFrames(size_t startThresholdInFrames)
1427 {
1428 if (startThresholdInFrames > INT32_MAX || startThresholdInFrames == 0) {
1429 // contractually we could simply return the current threshold in frames
1430 // to indicate the request was ignored, but we return an error here.
1431 return BAD_VALUE;
1432 }
1433 AutoMutex lock(mLock);
1434 // We do not permit calling setStartThresholdInFrames() between the AudioTrack
1435 // default ctor AudioTrack() and set(...) but rather fail such an attempt.
1436 // (To do so would require a cached mOrigStartThresholdInFrames and we may
1437 // not have proper validation for the actual set value).
1438 if (mOutput == AUDIO_IO_HANDLE_NONE || mProxy.get() == 0) {
1439 return NO_INIT;
1440 }
1441 const uint32_t original = mProxy->getStartThresholdInFrames();
1442 const uint32_t final = mProxy->setStartThresholdInFrames(startThresholdInFrames);
1443 if (original != final) {
1444 android::mediametrics::LogItem(mMetricsId)
1445 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETSTARTTHRESHOLD)
1446 .set(AMEDIAMETRICS_PROP_STARTTHRESHOLDFRAMES, (int32_t)final)
1447 .record();
1448 if (original > final) {
1449 // restart track if it was disabled by audioflinger due to previous underrun
1450 // and we reduced the number of frames for the threshold.
1451 restartIfDisabled();
1452 }
1453 }
1454 return final;
1455 }
1456
setLoop(uint32_t loopStart,uint32_t loopEnd,int loopCount)1457 status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
1458 {
1459 if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
1460 return INVALID_OPERATION;
1461 }
1462
1463 if (loopCount == 0) {
1464 ;
1465 } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount &&
1466 loopEnd - loopStart >= MIN_LOOP) {
1467 ;
1468 } else {
1469 return BAD_VALUE;
1470 }
1471
1472 AutoMutex lock(mLock);
1473 // See setPosition() regarding setting parameters such as loop points or position while active
1474 if (mState == STATE_ACTIVE) {
1475 return INVALID_OPERATION;
1476 }
1477 setLoop_l(loopStart, loopEnd, loopCount);
1478 return NO_ERROR;
1479 }
1480
setLoop_l(uint32_t loopStart,uint32_t loopEnd,int loopCount)1481 void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
1482 {
1483 // We do not update the periodic notification point.
1484 // mNewPosition = updateAndGetPosition_l() + mUpdatePeriod;
1485 mLoopCount = loopCount;
1486 mLoopEnd = loopEnd;
1487 mLoopStart = loopStart;
1488 mLoopCountNotified = loopCount;
1489 mStaticProxy->setLoop(loopStart, loopEnd, loopCount);
1490
1491 // Waking the AudioTrackThread is not needed as this cannot be called when active.
1492 }
1493
setMarkerPosition(uint32_t marker)1494 status_t AudioTrack::setMarkerPosition(uint32_t marker)
1495 {
1496 AutoMutex lock(mLock);
1497 // The only purpose of setting marker position is to get a callback
1498 if (!mCallback.promote() || isOffloadedOrDirect_l()) {
1499 return INVALID_OPERATION;
1500 }
1501
1502 mMarkerPosition = marker;
1503 mMarkerReached = false;
1504
1505 sp<AudioTrackThread> t = mAudioTrackThread;
1506 if (t != 0) {
1507 t->wake();
1508 }
1509 return NO_ERROR;
1510 }
1511
getMarkerPosition(uint32_t * marker) const1512 status_t AudioTrack::getMarkerPosition(uint32_t *marker) const
1513 {
1514 if (isOffloadedOrDirect()) {
1515 return INVALID_OPERATION;
1516 }
1517 if (marker == NULL) {
1518 return BAD_VALUE;
1519 }
1520
1521 AutoMutex lock(mLock);
1522 mMarkerPosition.getValue(marker);
1523
1524 return NO_ERROR;
1525 }
1526
setPositionUpdatePeriod(uint32_t updatePeriod)1527 status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
1528 {
1529 AutoMutex lock(mLock);
1530 // The only purpose of setting position update period is to get a callback
1531 if (!mCallback.promote() || isOffloadedOrDirect_l()) {
1532 return INVALID_OPERATION;
1533 }
1534
1535 mNewPosition = updateAndGetPosition_l() + updatePeriod;
1536 mUpdatePeriod = updatePeriod;
1537
1538 sp<AudioTrackThread> t = mAudioTrackThread;
1539 if (t != 0) {
1540 t->wake();
1541 }
1542 return NO_ERROR;
1543 }
1544
getPositionUpdatePeriod(uint32_t * updatePeriod) const1545 status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const
1546 {
1547 if (isOffloadedOrDirect()) {
1548 return INVALID_OPERATION;
1549 }
1550 if (updatePeriod == NULL) {
1551 return BAD_VALUE;
1552 }
1553
1554 AutoMutex lock(mLock);
1555 *updatePeriod = mUpdatePeriod;
1556
1557 return NO_ERROR;
1558 }
1559
setPosition(uint32_t position)1560 status_t AudioTrack::setPosition(uint32_t position)
1561 {
1562 if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
1563 return INVALID_OPERATION;
1564 }
1565 if (position > mFrameCount) {
1566 return BAD_VALUE;
1567 }
1568
1569 AutoMutex lock(mLock);
1570 // Currently we require that the player is inactive before setting parameters such as position
1571 // or loop points. Otherwise, there could be a race condition: the application could read the
1572 // current position, compute a new position or loop parameters, and then set that position or
1573 // loop parameters but it would do the "wrong" thing since the position has continued to advance
1574 // in the mean time. If we ever provide a sequencer in server, we could allow a way for the app
1575 // to specify how it wants to handle such scenarios.
1576 if (mState == STATE_ACTIVE) {
1577 return INVALID_OPERATION;
1578 }
1579 // After setting the position, use full update period before notification.
1580 mNewPosition = updateAndGetPosition_l() + mUpdatePeriod;
1581 mStaticProxy->setBufferPosition(position);
1582
1583 // Waking the AudioTrackThread is not needed as this cannot be called when active.
1584 return NO_ERROR;
1585 }
1586
getPosition(uint32_t * position)1587 status_t AudioTrack::getPosition(uint32_t *position)
1588 {
1589 if (position == NULL) {
1590 return BAD_VALUE;
1591 }
1592
1593 AutoMutex lock(mLock);
1594 // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes
1595 if (mState == STATE_STOPPED || mState == STATE_FLUSHED) {
1596 *position = 0;
1597 return NO_ERROR;
1598 }
1599 // FIXME: offloaded and direct tracks call into the HAL for render positions
1600 // for compressed/synced data; however, we use proxy position for pure linear pcm data
1601 // as we do not know the capability of the HAL for pcm position support and standby.
1602 // There may be some latency differences between the HAL position and the proxy position.
1603 if (isOffloadedOrDirect_l() && !isPurePcmData_l()) {
1604 if (isOffloaded_l() && ((mState == STATE_PAUSED) || (mState == STATE_PAUSED_STOPPING))) {
1605 ALOGV("%s(%d): called in paused state, return cached position %u",
1606 __func__, mPortId, mPausedPosition);
1607 *position = mPausedPosition;
1608 return NO_ERROR;
1609 }
1610
1611 uint32_t dspFrames = 0;
1612 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1613 uint32_t halFrames; // actually unused
1614 // FIXME: on getRenderPosition() error, we return OK with frame position 0.
1615 if (AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames) != NO_ERROR) {
1616 *position = 0;
1617 return NO_ERROR;
1618 }
1619 }
1620 *position = dspFrames;
1621 } else {
1622 if (mCblk->mFlags & CBLK_INVALID) {
1623 (void) restoreTrack_l("getPosition");
1624 // FIXME: for compatibility with the Java API we ignore the restoreTrack_l()
1625 // error here (e.g. DEAD_OBJECT) and return OK with the last recorded server position.
1626 }
1627 *position = updateAndGetPosition_l().value();
1628 }
1629
1630 return NO_ERROR;
1631 }
1632
getBufferPosition(uint32_t * position)1633 status_t AudioTrack::getBufferPosition(uint32_t *position)
1634 {
1635 if (mSharedBuffer == 0) {
1636 return INVALID_OPERATION;
1637 }
1638 if (position == NULL) {
1639 return BAD_VALUE;
1640 }
1641
1642 AutoMutex lock(mLock);
1643 *position = mStaticProxy->getBufferPosition();
1644 return NO_ERROR;
1645 }
1646
reload()1647 status_t AudioTrack::reload()
1648 {
1649 if (mSharedBuffer == 0 || isOffloadedOrDirect()) {
1650 return INVALID_OPERATION;
1651 }
1652
1653 AutoMutex lock(mLock);
1654 // See setPosition() regarding setting parameters such as loop points or position while active
1655 if (mState == STATE_ACTIVE) {
1656 return INVALID_OPERATION;
1657 }
1658 mNewPosition = mUpdatePeriod;
1659 (void) updateAndGetPosition_l();
1660 mPosition = 0;
1661 mPreviousTimestampValid = false;
1662 #if 0
1663 // The documentation is not clear on the behavior of reload() and the restoration
1664 // of loop count. Historically we have not restored loop count, start, end,
1665 // but it makes sense if one desires to repeat playing a particular sound.
1666 if (mLoopCount != 0) {
1667 mLoopCountNotified = mLoopCount;
1668 mStaticProxy->setLoop(mLoopStart, mLoopEnd, mLoopCount);
1669 }
1670 #endif
1671 mStaticProxy->setBufferPosition(0);
1672 return NO_ERROR;
1673 }
1674
getOutput() const1675 audio_io_handle_t AudioTrack::getOutput() const
1676 {
1677 AutoMutex lock(mLock);
1678 return mOutput;
1679 }
1680
setOutputDevice(audio_port_handle_t deviceId)1681 status_t AudioTrack::setOutputDevice(audio_port_handle_t deviceId) {
1682 status_t result = NO_ERROR;
1683 AutoMutex lock(mLock);
1684 ALOGV("%s(%d): deviceId=%d mSelectedDeviceId=%d",
1685 __func__, mPortId, deviceId, mSelectedDeviceId);
1686 if (mSelectedDeviceId != deviceId) {
1687 mSelectedDeviceId = deviceId;
1688 if (mStatus == NO_ERROR) {
1689 if (isOffloadedOrDirect_l()) {
1690 if (isPlaying_l()) {
1691 ALOGW("%s(%d). Offloaded or Direct track is not STOPPED or FLUSHED. "
1692 "State: %s.",
1693 __func__, mPortId, stateToString(mState));
1694 result = INVALID_OPERATION;
1695 } else {
1696 ALOGD("%s(%d): creating a new AudioTrack", __func__, mPortId);
1697 result = restoreTrack_l("setOutputDevice", true /* forceRestore */);
1698 }
1699 } else {
1700 // allow track invalidation when track is not playing to propagate
1701 // the updated mSelectedDeviceId
1702 if (isPlaying_l()) {
1703 if (mSelectedDeviceId != mRoutedDeviceId) {
1704 android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
1705 mProxy->interrupt();
1706 }
1707 } else {
1708 // if the track is idle, try to restore now and
1709 // defer to next start if not possible
1710 if (restoreTrack_l("setOutputDevice") != OK) {
1711 android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
1712 }
1713 }
1714 }
1715 }
1716 }
1717 return result;
1718 }
1719
getOutputDevice()1720 audio_port_handle_t AudioTrack::getOutputDevice() {
1721 AutoMutex lock(mLock);
1722 return mSelectedDeviceId;
1723 }
1724
1725 // must be called with mLock held
updateRoutedDeviceId_l()1726 void AudioTrack::updateRoutedDeviceId_l()
1727 {
1728 // if the track is inactive, do not update actual device as the output stream maybe routed
1729 // to a device not relevant to this client because of other active use cases.
1730 if (mState != STATE_ACTIVE) {
1731 return;
1732 }
1733 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1734 audio_port_handle_t deviceId = AudioSystem::getDeviceIdForIo(mOutput);
1735 if (deviceId != AUDIO_PORT_HANDLE_NONE) {
1736 mRoutedDeviceId = deviceId;
1737 }
1738 }
1739 }
1740
getRoutedDeviceId()1741 audio_port_handle_t AudioTrack::getRoutedDeviceId() {
1742 AutoMutex lock(mLock);
1743 updateRoutedDeviceId_l();
1744 return mRoutedDeviceId;
1745 }
1746
attachAuxEffect(int effectId)1747 status_t AudioTrack::attachAuxEffect(int effectId)
1748 {
1749 AutoMutex lock(mLock);
1750 status_t status;
1751 mAudioTrack->attachAuxEffect(effectId, &status);
1752 if (status == NO_ERROR) {
1753 mAuxEffectId = effectId;
1754 }
1755 return status;
1756 }
1757
streamType() const1758 audio_stream_type_t AudioTrack::streamType() const
1759 {
1760 return mStreamType;
1761 }
1762
latency()1763 uint32_t AudioTrack::latency()
1764 {
1765 AutoMutex lock(mLock);
1766 updateLatency_l();
1767 return mLatency;
1768 }
1769
1770 // -------------------------------------------------------------------------
1771
1772 // must be called with mLock held
updateLatency_l()1773 void AudioTrack::updateLatency_l()
1774 {
1775 status_t status = AudioSystem::getLatency(mOutput, &mAfLatency);
1776 if (status != NO_ERROR) {
1777 ALOGW("%s(%d): getLatency(%d) failed status %d", __func__, mPortId, mOutput, status);
1778 } else {
1779 // FIXME don't believe this lie
1780 mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate;
1781 }
1782 }
1783
1784 // TODO Move this macro to a common header file for enum to string conversion in audio framework.
1785 #define MEDIA_CASE_ENUM(name) case name: return #name
convertTransferToText(transfer_type transferType)1786 const char * AudioTrack::convertTransferToText(transfer_type transferType) {
1787 switch (transferType) {
1788 MEDIA_CASE_ENUM(TRANSFER_DEFAULT);
1789 MEDIA_CASE_ENUM(TRANSFER_CALLBACK);
1790 MEDIA_CASE_ENUM(TRANSFER_OBTAIN);
1791 MEDIA_CASE_ENUM(TRANSFER_SYNC);
1792 MEDIA_CASE_ENUM(TRANSFER_SHARED);
1793 MEDIA_CASE_ENUM(TRANSFER_SYNC_NOTIF_CALLBACK);
1794 default:
1795 return "UNRECOGNIZED";
1796 }
1797 }
1798
createTrack_l()1799 status_t AudioTrack::createTrack_l()
1800 {
1801 status_t status;
1802 bool callbackAdded = false;
1803 std::string errorMessage;
1804
1805 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
1806 if (audioFlinger == 0) {
1807 errorMessage = StringPrintf("%s(%d): Could not get audioflinger",
1808 __func__, mPortId);
1809 status = DEAD_OBJECT;
1810 goto exit;
1811 }
1812
1813 {
1814 // mFlags (not mOrigFlags) is modified depending on whether fast request is accepted.
1815 // After fast request is denied, we will request again if IAudioTrack is re-created.
1816 // Client can only express a preference for FAST. Server will perform additional tests.
1817 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1818 // either of these use cases:
1819 // use case 1: shared buffer
1820 bool sharedBuffer = mSharedBuffer != 0;
1821 bool transferAllowed =
1822 // use case 2: callback transfer mode
1823 (mTransfer == TRANSFER_CALLBACK) ||
1824 // use case 3: obtain/release mode
1825 (mTransfer == TRANSFER_OBTAIN) ||
1826 // use case 4: synchronous write
1827 ((mTransfer == TRANSFER_SYNC || mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK)
1828 && mThreadCanCallJava);
1829
1830 bool fastAllowed = sharedBuffer || transferAllowed;
1831 if (!fastAllowed) {
1832 ALOGW("%s(%d): AUDIO_OUTPUT_FLAG_FAST denied by client,"
1833 " not shared buffer and transfer = %s",
1834 __func__, mPortId,
1835 convertTransferToText(mTransfer));
1836 mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST);
1837 }
1838 }
1839
1840 IAudioFlinger::CreateTrackInput input;
1841 if (mOriginalStreamType != AUDIO_STREAM_DEFAULT) {
1842 // Legacy: This is based on original parameters even if the track is recreated.
1843 input.attr = AudioSystem::streamTypeToAttributes(mOriginalStreamType);
1844 } else {
1845 input.attr = mAttributes;
1846 }
1847 input.config = AUDIO_CONFIG_INITIALIZER;
1848 input.config.sample_rate = mSampleRate;
1849 input.config.channel_mask = mChannelMask;
1850 input.config.format = mFormat;
1851 input.config.offload_info = mOffloadInfoCopy;
1852 input.clientInfo.attributionSource = mClientAttributionSource;
1853 input.clientInfo.clientTid = -1;
1854 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1855 // It is currently meaningless to request SCHED_FIFO for a Java thread. Even if the
1856 // application-level code follows all non-blocking design rules, the language runtime
1857 // doesn't also follow those rules, so the thread will not benefit overall.
1858 if (mAudioTrackThread != 0 && !mThreadCanCallJava) {
1859 input.clientInfo.clientTid = mAudioTrackThread->getTid();
1860 }
1861 }
1862 input.sharedBuffer = mSharedBuffer;
1863 input.notificationsPerBuffer = mNotificationsPerBufferReq;
1864 input.speed = 1.0;
1865 if (audio_has_proportional_frames(mFormat) && mSharedBuffer == 0 &&
1866 (mFlags & AUDIO_OUTPUT_FLAG_FAST) == 0) {
1867 input.speed = !isPurePcmData_l() || isOffloadedOrDirect_l() ? 1.0f :
1868 max(mMaxRequiredSpeed, mPlaybackRate.mSpeed);
1869 }
1870 input.flags = mFlags;
1871 input.frameCount = mReqFrameCount;
1872 input.notificationFrameCount = mNotificationFramesReq;
1873 input.selectedDeviceId = mSelectedDeviceId;
1874 input.sessionId = mSessionId;
1875 input.audioTrackCallback = mAudioTrackCallback;
1876
1877 media::CreateTrackResponse response;
1878 status = audioFlinger->createTrack(VALUE_OR_FATAL(input.toAidl()), response);
1879
1880 IAudioFlinger::CreateTrackOutput output{};
1881 if (status == NO_ERROR) {
1882 output = VALUE_OR_FATAL(IAudioFlinger::CreateTrackOutput::fromAidl(response));
1883 }
1884
1885 if (status != NO_ERROR || output.outputId == AUDIO_IO_HANDLE_NONE) {
1886 errorMessage = StringPrintf(
1887 "%s(%d): AudioFlinger could not create track, status: %d output %d",
1888 __func__, mPortId, status, output.outputId);
1889 if (status == NO_ERROR) {
1890 status = INVALID_OPERATION; // device not ready
1891 }
1892 goto exit;
1893 }
1894 ALOG_ASSERT(output.audioTrack != 0);
1895
1896 mFrameCount = output.frameCount;
1897 mNotificationFramesAct = (uint32_t)output.notificationFrameCount;
1898 mRoutedDeviceId = output.selectedDeviceId;
1899 mSessionId = output.sessionId;
1900 mStreamType = output.streamType;
1901
1902 mSampleRate = output.sampleRate;
1903 if (mOriginalSampleRate == 0) {
1904 mOriginalSampleRate = mSampleRate;
1905 }
1906
1907 mAfFrameCount = output.afFrameCount;
1908 mAfSampleRate = output.afSampleRate;
1909 mAfChannelCount = audio_channel_count_from_out_mask(output.afChannelMask);
1910 mAfFormat = output.afFormat;
1911 mAfLatency = output.afLatencyMs;
1912 mAfTrackFlags = output.afTrackFlags;
1913
1914 mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate;
1915
1916 // AudioFlinger now owns the reference to the I/O handle,
1917 // so we are no longer responsible for releasing it.
1918
1919 // FIXME compare to AudioRecord
1920 std::optional<media::SharedFileRegion> sfr;
1921 output.audioTrack->getCblk(&sfr);
1922 sp<IMemory> iMem = VALUE_OR_FATAL(aidl2legacy_NullableSharedFileRegion_IMemory(sfr));
1923 if (iMem == 0) {
1924 errorMessage = StringPrintf("%s(%d): Could not get control block", __func__, mPortId);
1925 status = FAILED_TRANSACTION;
1926 goto exit;
1927 }
1928 // TODO: Using unsecurePointer() has some associated security pitfalls
1929 // (see declaration for details).
1930 // Either document why it is safe in this case or address the
1931 // issue (e.g. by copying).
1932 void *iMemPointer = iMem->unsecurePointer();
1933 if (iMemPointer == NULL) {
1934 errorMessage = StringPrintf(
1935 "%s(%d): Could not get control block pointer", __func__, mPortId);
1936 status = FAILED_TRANSACTION;
1937 goto exit;
1938 }
1939 // invariant that mAudioTrack != 0 is true only after set() returns successfully
1940 if (mAudioTrack != 0) {
1941 IInterface::asBinder(mAudioTrack)->unlinkToDeath(mDeathNotifier, this);
1942 mDeathNotifier.clear();
1943 }
1944 mAudioTrack = output.audioTrack;
1945 mCblkMemory = iMem;
1946 IPCThreadState::self()->flushCommands();
1947
1948 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer);
1949 mCblk = cblk;
1950
1951 mAwaitBoost = false;
1952 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) {
1953 if (output.flags & AUDIO_OUTPUT_FLAG_FAST) {
1954 ALOGI("%s(%d): AUDIO_OUTPUT_FLAG_FAST successful; frameCount %zu -> %zu",
1955 __func__, mPortId, mReqFrameCount, mFrameCount);
1956 if (!mThreadCanCallJava) {
1957 mAwaitBoost = true;
1958 }
1959 } else {
1960 ALOGV("%s(%d): AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %zu -> %zu",
1961 __func__, mPortId, mReqFrameCount, mFrameCount);
1962 }
1963 }
1964 mFlags = output.flags;
1965
1966 //mOutput != output includes the case where mOutput == AUDIO_IO_HANDLE_NONE for first creation
1967 if (mDeviceCallback != 0) {
1968 if (mOutput != AUDIO_IO_HANDLE_NONE) {
1969 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
1970 }
1971 AudioSystem::addAudioDeviceCallback(this, output.outputId, output.portId);
1972 callbackAdded = true;
1973 }
1974
1975 mPortId = output.portId;
1976 // notify the upper layers about the new portId
1977 triggerPortIdUpdate_l();
1978
1979 // We retain a copy of the I/O handle, but don't own the reference
1980 mOutput = output.outputId;
1981 mRefreshRemaining = true;
1982
1983 // Starting address of buffers in shared memory. If there is a shared buffer, buffers
1984 // is the value of pointer() for the shared buffer, otherwise buffers points
1985 // immediately after the control block. This address is for the mapping within client
1986 // address space. AudioFlinger::TrackBase::mBuffer is for the server address space.
1987 void* buffers;
1988 if (mSharedBuffer == 0) {
1989 buffers = cblk + 1;
1990 } else {
1991 // TODO: Using unsecurePointer() has some associated security pitfalls
1992 // (see declaration for details).
1993 // Either document why it is safe in this case or address the
1994 // issue (e.g. by copying).
1995 buffers = mSharedBuffer->unsecurePointer();
1996 if (buffers == NULL) {
1997 errorMessage = StringPrintf(
1998 "%s(%d): Could not get buffer pointer", __func__, mPortId);
1999 ALOGE("%s", errorMessage.c_str());
2000 status = FAILED_TRANSACTION;
2001 goto exit;
2002 }
2003 }
2004
2005 mAudioTrack->attachAuxEffect(mAuxEffectId, &status);
2006
2007 // If IAudioTrack is re-created, don't let the requested frameCount
2008 // decrease. This can confuse clients that cache frameCount().
2009 if (mFrameCount > mReqFrameCount) {
2010 mReqFrameCount = mFrameCount;
2011 }
2012
2013 // reset server position to 0 as we have new cblk.
2014 mServer = 0;
2015
2016 // update proxy
2017 if (mSharedBuffer == 0) {
2018 mStaticProxy.clear();
2019 mProxy = new AudioTrackClientProxy(cblk, buffers, mFrameCount, mFrameSize);
2020 } else {
2021 mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, mFrameCount, mFrameSize);
2022 mProxy = mStaticProxy;
2023 }
2024
2025 mProxy->setVolumeLR(gain_minifloat_pack(
2026 gain_from_float(mVolume[AUDIO_INTERLEAVE_LEFT]),
2027 gain_from_float(mVolume[AUDIO_INTERLEAVE_RIGHT])));
2028
2029 mProxy->setSendLevel(mSendLevel);
2030 const uint32_t effectiveSampleRate = adjustSampleRate(mSampleRate, mPlaybackRate.mPitch);
2031 const float effectiveSpeed = adjustSpeed(mPlaybackRate.mSpeed, mPlaybackRate.mPitch);
2032 const float effectivePitch = adjustPitch(mPlaybackRate.mPitch);
2033 mProxy->setSampleRate(effectiveSampleRate);
2034
2035 AudioPlaybackRate playbackRateTemp = mPlaybackRate;
2036 playbackRateTemp.mSpeed = effectiveSpeed;
2037 playbackRateTemp.mPitch = effectivePitch;
2038 mProxy->setPlaybackRate(playbackRateTemp);
2039 mProxy->setMinimum(mNotificationFramesAct);
2040
2041 if (mDualMonoMode != AUDIO_DUAL_MONO_MODE_OFF) {
2042 setDualMonoMode_l(mDualMonoMode);
2043 }
2044 if (mAudioDescriptionMixLeveldB != -std::numeric_limits<float>::infinity()) {
2045 setAudioDescriptionMixLevel_l(mAudioDescriptionMixLeveldB);
2046 }
2047
2048 mDeathNotifier = new DeathNotifier(this);
2049 IInterface::asBinder(mAudioTrack)->linkToDeath(mDeathNotifier, this);
2050
2051 // This is the first log sent from the AudioTrack client.
2052 // The creation of the audio track by AudioFlinger (in the code above)
2053 // is the first log of the AudioTrack and must be present before
2054 // any AudioTrack client logs will be accepted.
2055
2056 mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_TRACK) + std::to_string(mPortId);
2057 mediametrics::LogItem(mMetricsId)
2058 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE)
2059 // the following are immutable
2060 .set(AMEDIAMETRICS_PROP_FLAGS, toString(mFlags).c_str())
2061 .set(AMEDIAMETRICS_PROP_ORIGINALFLAGS, toString(mOrigFlags).c_str())
2062 .set(AMEDIAMETRICS_PROP_SESSIONID, (int32_t)mSessionId)
2063 .set(AMEDIAMETRICS_PROP_LOGSESSIONID, mLogSessionId)
2064 .set(AMEDIAMETRICS_PROP_PLAYERIID, mPlayerIId)
2065 .set(AMEDIAMETRICS_PROP_TRACKID, mPortId) // dup from key
2066 .set(AMEDIAMETRICS_PROP_CONTENTTYPE, toString(mAttributes.content_type).c_str())
2067 .set(AMEDIAMETRICS_PROP_USAGE, toString(mAttributes.usage).c_str())
2068 .set(AMEDIAMETRICS_PROP_THREADID, (int32_t)output.outputId)
2069 .set(AMEDIAMETRICS_PROP_SELECTEDDEVICEID, (int32_t)mSelectedDeviceId)
2070 .set(AMEDIAMETRICS_PROP_ROUTEDDEVICEID, (int32_t)mRoutedDeviceId)
2071 .set(AMEDIAMETRICS_PROP_ENCODING, toString(mFormat).c_str())
2072 .set(AMEDIAMETRICS_PROP_CHANNELMASK, (int32_t)mChannelMask)
2073 .set(AMEDIAMETRICS_PROP_FRAMECOUNT, (int32_t)mFrameCount)
2074 // the following are NOT immutable
2075 .set(AMEDIAMETRICS_PROP_VOLUME_LEFT, (double)mVolume[AUDIO_INTERLEAVE_LEFT])
2076 .set(AMEDIAMETRICS_PROP_VOLUME_RIGHT, (double)mVolume[AUDIO_INTERLEAVE_RIGHT])
2077 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
2078 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)NO_ERROR)
2079 .set(AMEDIAMETRICS_PROP_AUXEFFECTID, (int32_t)mAuxEffectId)
2080 .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate)
2081 .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed)
2082 .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch)
2083 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
2084 AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)effectiveSampleRate)
2085 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
2086 AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)effectiveSpeed)
2087 .set(AMEDIAMETRICS_PROP_PREFIX_EFFECTIVE
2088 AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)effectivePitch)
2089 .record();
2090
2091 // mSendLevel
2092 // mReqFrameCount?
2093 // mNotificationFramesAct, mNotificationFramesReq, mNotificationsPerBufferReq
2094 // mLatency, mAfLatency, mAfFrameCount, mAfSampleRate
2095
2096 }
2097
2098 exit:
2099 if (status != NO_ERROR) {
2100 if (callbackAdded) {
2101 // note: mOutput is always valid is callbackAdded is true
2102 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
2103 }
2104 ALOGE_IF(!errorMessage.empty(), "%s", errorMessage.c_str());
2105 reportError(status, AMEDIAMETRICS_PROP_EVENT_VALUE_CREATE, errorMessage.c_str());
2106 }
2107 mStatus = status;
2108
2109 // sp<IAudioTrack> track destructor will cause releaseOutput() to be called by AudioFlinger
2110 return status;
2111 }
2112
reportError(status_t status,const char * event,const char * message) const2113 void AudioTrack::reportError(status_t status, const char *event, const char *message) const
2114 {
2115 if (status == NO_ERROR) return;
2116 // We report error on the native side because some callers do not come
2117 // from Java.
2118 // Ensure these variables are initialized in set().
2119 mediametrics::LogItem(AMEDIAMETRICS_KEY_AUDIO_TRACK_ERROR)
2120 .set(AMEDIAMETRICS_PROP_EVENT, event)
2121 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)status)
2122 .set(AMEDIAMETRICS_PROP_STATUSMESSAGE, message)
2123 .set(AMEDIAMETRICS_PROP_ORIGINALFLAGS, toString(mOrigFlags).c_str())
2124 .set(AMEDIAMETRICS_PROP_SESSIONID, (int32_t)mSessionId)
2125 .set(AMEDIAMETRICS_PROP_CONTENTTYPE, toString(mAttributes.content_type).c_str())
2126 .set(AMEDIAMETRICS_PROP_USAGE, toString(mAttributes.usage).c_str())
2127 .set(AMEDIAMETRICS_PROP_SELECTEDDEVICEID, (int32_t)mSelectedDeviceId)
2128 .set(AMEDIAMETRICS_PROP_ENCODING, toString(mFormat).c_str())
2129 .set(AMEDIAMETRICS_PROP_CHANNELMASK, (int32_t)mChannelMask)
2130 // the following are NOT immutable
2131 // frame count is initially the requested frame count, but may be adjusted
2132 // by AudioFlinger after creation.
2133 .set(AMEDIAMETRICS_PROP_FRAMECOUNT, (int32_t)mFrameCount)
2134 .set(AMEDIAMETRICS_PROP_SAMPLERATE, (int32_t)mSampleRate)
2135 .set(AMEDIAMETRICS_PROP_PLAYBACK_SPEED, (double)mPlaybackRate.mSpeed)
2136 .set(AMEDIAMETRICS_PROP_PLAYBACK_PITCH, (double)mPlaybackRate.mPitch)
2137 .record();
2138 }
2139
obtainBuffer(Buffer * audioBuffer,int32_t waitCount,size_t * nonContig)2140 status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount, size_t *nonContig)
2141 {
2142 if (audioBuffer == NULL) {
2143 if (nonContig != NULL) {
2144 *nonContig = 0;
2145 }
2146 return BAD_VALUE;
2147 }
2148 if (mTransfer != TRANSFER_OBTAIN) {
2149 audioBuffer->frameCount = 0;
2150 audioBuffer->mSize = 0;
2151 audioBuffer->raw = NULL;
2152 if (nonContig != NULL) {
2153 *nonContig = 0;
2154 }
2155 return INVALID_OPERATION;
2156 }
2157
2158 const struct timespec *requested;
2159 struct timespec timeout;
2160 if (waitCount == -1) {
2161 requested = &ClientProxy::kForever;
2162 } else if (waitCount == 0) {
2163 requested = &ClientProxy::kNonBlocking;
2164 } else if (waitCount > 0) {
2165 time_t ms = WAIT_PERIOD_MS * (time_t) waitCount;
2166 timeout.tv_sec = ms / 1000;
2167 timeout.tv_nsec = (ms % 1000) * 1000000;
2168 requested = &timeout;
2169 } else {
2170 ALOGE("%s(%d): invalid waitCount %d", __func__, mPortId, waitCount);
2171 requested = NULL;
2172 }
2173 return obtainBuffer(audioBuffer, requested, NULL /*elapsed*/, nonContig);
2174 }
2175
obtainBuffer(Buffer * audioBuffer,const struct timespec * requested,struct timespec * elapsed,size_t * nonContig)2176 status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
2177 struct timespec *elapsed, size_t *nonContig)
2178 {
2179 // previous and new IAudioTrack sequence numbers are used to detect track re-creation
2180 uint32_t oldSequence = 0;
2181
2182 Proxy::Buffer buffer;
2183 status_t status = NO_ERROR;
2184
2185 static const int32_t kMaxTries = 5;
2186 int32_t tryCounter = kMaxTries;
2187
2188 do {
2189 // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to
2190 // keep them from going away if another thread re-creates the track during obtainBuffer()
2191 sp<AudioTrackClientProxy> proxy;
2192
2193 { // start of lock scope
2194 AutoMutex lock(mLock);
2195
2196 uint32_t newSequence = mSequence;
2197 // did previous obtainBuffer() fail due to media server death or voluntary invalidation?
2198 if (status == DEAD_OBJECT) {
2199 // re-create track, unless someone else has already done so
2200 if (newSequence == oldSequence) {
2201 status = restoreTrack_l("obtainBuffer");
2202 if (status != NO_ERROR) {
2203 buffer.mFrameCount = 0;
2204 buffer.mRaw = NULL;
2205 buffer.mNonContig = 0;
2206 break;
2207 }
2208 }
2209 }
2210 oldSequence = newSequence;
2211
2212 if (status == NOT_ENOUGH_DATA) {
2213 restartIfDisabled();
2214 }
2215
2216 // Keep the extra references
2217 mProxyObtainBufferRef = mProxy;
2218 proxy = mProxy;
2219 mCblkMemoryObtainBufferRef = mCblkMemory;
2220
2221 if (mState == STATE_STOPPING) {
2222 status = -EINTR;
2223 buffer.mFrameCount = 0;
2224 buffer.mRaw = NULL;
2225 buffer.mNonContig = 0;
2226 break;
2227 }
2228
2229 // Non-blocking if track is stopped or paused
2230 if (mState != STATE_ACTIVE) {
2231 requested = &ClientProxy::kNonBlocking;
2232 }
2233
2234 } // end of lock scope
2235
2236 buffer.mFrameCount = audioBuffer->frameCount;
2237 // FIXME starts the requested timeout and elapsed over from scratch
2238 status = proxy->obtainBuffer(&buffer, requested, elapsed);
2239 } while (((status == DEAD_OBJECT) || (status == NOT_ENOUGH_DATA)) && (tryCounter-- > 0));
2240
2241 audioBuffer->frameCount = buffer.mFrameCount;
2242 audioBuffer->mSize = buffer.mFrameCount * mFrameSize;
2243 audioBuffer->raw = buffer.mRaw;
2244 audioBuffer->sequence = oldSequence;
2245 if (nonContig != NULL) {
2246 *nonContig = buffer.mNonContig;
2247 }
2248 return status;
2249 }
2250
releaseBuffer(const Buffer * audioBuffer)2251 void AudioTrack::releaseBuffer(const Buffer* audioBuffer)
2252 {
2253 // FIXME add error checking on mode, by adding an internal version
2254 if (mTransfer == TRANSFER_SHARED) {
2255 return;
2256 }
2257
2258 size_t stepCount = audioBuffer->mSize / mFrameSize;
2259 if (stepCount == 0) {
2260 return;
2261 }
2262
2263 Proxy::Buffer buffer;
2264 buffer.mFrameCount = stepCount;
2265 buffer.mRaw = audioBuffer->raw;
2266
2267 sp<IMemory> tempMemory;
2268 sp<AudioTrackClientProxy> tempProxy;
2269 AutoMutex lock(mLock);
2270 if (audioBuffer->sequence != mSequence) {
2271 // This Buffer came from a different IAudioTrack instance, so ignore the releaseBuffer
2272 ALOGD("%s is no-op due to IAudioTrack sequence mismatch %u != %u",
2273 __func__, audioBuffer->sequence, mSequence);
2274 return;
2275 }
2276 mReleased += stepCount;
2277 mInUnderrun = false;
2278 mProxyObtainBufferRef->releaseBuffer(&buffer);
2279 // The extra reference of shared memory and proxy from `obtainBuffer` is not used after
2280 // calling `releaseBuffer`. Move the extra reference to a temp strong pointer so that it
2281 // will be cleared outside `releaseBuffer`.
2282 tempMemory = std::move(mCblkMemoryObtainBufferRef);
2283 tempProxy = std::move(mProxyObtainBufferRef);
2284
2285 // restart track if it was disabled by audioflinger due to previous underrun
2286 restartIfDisabled();
2287 }
2288
restartIfDisabled()2289 void AudioTrack::restartIfDisabled()
2290 {
2291 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
2292 if ((mState == STATE_ACTIVE) && (flags & CBLK_DISABLED)) {
2293 ALOGW("%s(%d): releaseBuffer() track %p disabled due to previous underrun, restarting",
2294 __func__, mPortId, this);
2295 // FIXME ignoring status
2296 status_t status;
2297 mAudioTrack->start(&status);
2298 }
2299 }
2300
2301 // -------------------------------------------------------------------------
2302
write(const void * buffer,size_t userSize,bool blocking)2303 ssize_t AudioTrack::write(const void* buffer, size_t userSize, bool blocking)
2304 {
2305 if (mTransfer != TRANSFER_SYNC && mTransfer != TRANSFER_SYNC_NOTIF_CALLBACK) {
2306 return INVALID_OPERATION;
2307 }
2308
2309 if (isDirect()) {
2310 AutoMutex lock(mLock);
2311 int32_t flags = android_atomic_and(
2312 ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END),
2313 &mCblk->mFlags);
2314 if (flags & CBLK_INVALID) {
2315 return DEAD_OBJECT;
2316 }
2317 }
2318
2319 if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) {
2320 // Validation: user is most-likely passing an error code, and it would
2321 // make the return value ambiguous (actualSize vs error).
2322 ALOGE("%s(%d): AudioTrack::write(buffer=%p, size=%zu (%zd)",
2323 __func__, mPortId, buffer, userSize, userSize);
2324 return BAD_VALUE;
2325 }
2326
2327 size_t written = 0;
2328 Buffer audioBuffer;
2329
2330 while (userSize >= mFrameSize) {
2331 audioBuffer.frameCount = userSize / mFrameSize;
2332
2333 status_t err = obtainBuffer(&audioBuffer,
2334 blocking ? &ClientProxy::kForever : &ClientProxy::kNonBlocking);
2335 if (err < 0) {
2336 if (written > 0) {
2337 break;
2338 }
2339 if (err == TIMED_OUT || err == -EINTR) {
2340 err = WOULD_BLOCK;
2341 }
2342 return ssize_t(err);
2343 }
2344
2345 size_t toWrite = audioBuffer.size();
2346 memcpy(audioBuffer.raw, buffer, toWrite);
2347 buffer = ((const char *) buffer) + toWrite;
2348 userSize -= toWrite;
2349 written += toWrite;
2350
2351 releaseBuffer(&audioBuffer);
2352 }
2353
2354 if (written > 0) {
2355 mFramesWritten += written / mFrameSize;
2356
2357 if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
2358 const sp<AudioTrackThread> t = mAudioTrackThread;
2359 if (t != 0) {
2360 // causes wake up of the playback thread, that will callback the client for
2361 // more data (with EVENT_CAN_WRITE_MORE_DATA) in processAudioBuffer()
2362 t->wake();
2363 }
2364 }
2365 }
2366
2367 return written;
2368 }
2369
2370 // -------------------------------------------------------------------------
2371
processAudioBuffer()2372 nsecs_t AudioTrack::processAudioBuffer()
2373 {
2374 // Currently the AudioTrack thread is not created if there are no callbacks.
2375 // Would it ever make sense to run the thread, even without callbacks?
2376 // If so, then replace this by checks at each use for mCallback != NULL.
2377 LOG_ALWAYS_FATAL_IF(mCblk == NULL);
2378 mLock.lock();
2379 sp<IAudioTrackCallback> callback = mCallback.promote();
2380 if (!callback) {
2381 mCallback = nullptr;
2382 mLock.unlock();
2383 return NS_NEVER;
2384 }
2385 if (mAwaitBoost) {
2386 mAwaitBoost = false;
2387 mLock.unlock();
2388 static const int32_t kMaxTries = 5;
2389 int32_t tryCounter = kMaxTries;
2390 uint32_t pollUs = 10000;
2391 do {
2392 int policy = sched_getscheduler(0) & ~SCHED_RESET_ON_FORK;
2393 if (policy == SCHED_FIFO || policy == SCHED_RR) {
2394 break;
2395 }
2396 usleep(pollUs);
2397 pollUs <<= 1;
2398 } while (tryCounter-- > 0);
2399 if (tryCounter < 0) {
2400 ALOGE("%s(%d): did not receive expected priority boost on time",
2401 __func__, mPortId);
2402 }
2403 // Run again immediately
2404 return 0;
2405 }
2406
2407 // Can only reference mCblk while locked
2408 int32_t flags = android_atomic_and(
2409 ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags);
2410
2411 // Check for track invalidation
2412 if (flags & CBLK_INVALID) {
2413 // for offloaded tracks restoreTrack_l() will just update the sequence and clear
2414 // AudioSystem cache. We should not exit here but after calling the callback so
2415 // that the upper layers can recreate the track
2416 if (!isOffloadedOrDirect_l() || (mSequence == mObservedSequence)) {
2417 status_t status __unused = restoreTrack_l("processAudioBuffer");
2418 // FIXME unused status
2419 // after restoration, continue below to make sure that the loop and buffer events
2420 // are notified because they have been cleared from mCblk->mFlags above.
2421 }
2422 }
2423
2424 bool waitStreamEnd = mState == STATE_STOPPING;
2425 bool active = mState == STATE_ACTIVE;
2426
2427 // Manage underrun callback, must be done under lock to avoid race with releaseBuffer()
2428 bool newUnderrun = false;
2429 if (flags & CBLK_UNDERRUN) {
2430 #if 0
2431 // Currently in shared buffer mode, when the server reaches the end of buffer,
2432 // the track stays active in continuous underrun state. It's up to the application
2433 // to pause or stop the track, or set the position to a new offset within buffer.
2434 // This was some experimental code to auto-pause on underrun. Keeping it here
2435 // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content.
2436 if (mTransfer == TRANSFER_SHARED) {
2437 mState = STATE_PAUSED;
2438 active = false;
2439 }
2440 #endif
2441 if (!mInUnderrun) {
2442 mInUnderrun = true;
2443 newUnderrun = true;
2444 }
2445 }
2446
2447 // Get current position of server
2448 Modulo<uint32_t> position(updateAndGetPosition_l());
2449
2450 // Manage marker callback
2451 bool markerReached = false;
2452 Modulo<uint32_t> markerPosition(mMarkerPosition);
2453 // uses 32 bit wraparound for comparison with position.
2454 if (!mMarkerReached && markerPosition.value() > 0 && position >= markerPosition) {
2455 mMarkerReached = markerReached = true;
2456 }
2457
2458 // Determine number of new position callback(s) that will be needed, while locked
2459 size_t newPosCount = 0;
2460 Modulo<uint32_t> newPosition(mNewPosition);
2461 uint32_t updatePeriod = mUpdatePeriod;
2462 // FIXME fails for wraparound, need 64 bits
2463 if (updatePeriod > 0 && position >= newPosition) {
2464 newPosCount = ((position - newPosition).value() / updatePeriod) + 1;
2465 mNewPosition += updatePeriod * newPosCount;
2466 }
2467
2468 // Cache other fields that will be needed soon
2469 uint32_t sampleRate = mSampleRate;
2470 float speed = mPlaybackRate.mSpeed;
2471 const uint32_t notificationFrames = mNotificationFramesAct;
2472 if (mRefreshRemaining) {
2473 mRefreshRemaining = false;
2474 mRemainingFrames = notificationFrames;
2475 mRetryOnPartialBuffer = false;
2476 }
2477 size_t misalignment = mProxy->getMisalignment();
2478 uint32_t sequence = mSequence;
2479 sp<AudioTrackClientProxy> proxy = mProxy;
2480
2481 // Determine the number of new loop callback(s) that will be needed, while locked.
2482 uint32_t loopCountNotifications = 0;
2483 uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END
2484
2485 if (mLoopCount > 0) {
2486 int loopCount;
2487 size_t bufferPosition;
2488 mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount);
2489 loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition;
2490 loopCountNotifications = min(mLoopCountNotified - loopCount, kMaxLoopCountNotifications);
2491 mLoopCountNotified = loopCount; // discard any excess notifications
2492 } else if (mLoopCount < 0) {
2493 // FIXME: We're not accurate with notification count and position with infinite looping
2494 // since loopCount from server side will always return -1 (we could decrement it).
2495 size_t bufferPosition = mStaticProxy->getBufferPosition();
2496 loopCountNotifications = int((flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) != 0);
2497 loopPeriod = mLoopEnd - bufferPosition;
2498 } else if (/* mLoopCount == 0 && */ mSharedBuffer != 0) {
2499 size_t bufferPosition = mStaticProxy->getBufferPosition();
2500 loopPeriod = mFrameCount - bufferPosition;
2501 }
2502
2503 // These fields don't need to be cached, because they are assigned only by set():
2504 // mTransfer, mCallback, mUserData, mFormat, mFrameSize, mFlags
2505 // mFlags is also assigned by createTrack_l(), but not the bit we care about.
2506
2507 mLock.unlock();
2508
2509 // get anchor time to account for callbacks.
2510 const nsecs_t timeBeforeCallbacks = systemTime();
2511
2512 if (waitStreamEnd) {
2513 // FIXME: Instead of blocking in proxy->waitStreamEndDone(), Callback thread
2514 // should wait on proxy futex and handle CBLK_STREAM_END_DONE within this function
2515 // (and make sure we don't callback for more data while we're stopping).
2516 // This helps with position, marker notifications, and track invalidation.
2517 struct timespec timeout;
2518 timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC;
2519 timeout.tv_nsec = 0;
2520
2521 // Use timestamp progress to safeguard we don't falsely time out.
2522 AudioTimestamp timestamp{};
2523 const bool isTimestampValid = getTimestamp(timestamp) == OK;
2524 const auto frameCount = isTimestampValid ? timestamp.mPosition : 0;
2525
2526 status_t status = proxy->waitStreamEndDone(&timeout);
2527 switch (status) {
2528 case TIMED_OUT:
2529 if (isTimestampValid
2530 && getTimestamp(timestamp) == OK && frameCount != timestamp.mPosition) {
2531 ALOGD("%s: waitStreamEndDone retrying", __func__);
2532 break; // we retry again (and recheck possible state change).
2533 }
2534 [[fallthrough]];
2535 case NO_ERROR:
2536 case DEAD_OBJECT:
2537 if (status != DEAD_OBJECT) {
2538 // for DEAD_OBJECT, we do not send a EVENT_STREAM_END after stop();
2539 // instead, the application should handle the EVENT_NEW_IAUDIOTRACK.
2540 callback->onStreamEnd();
2541 }
2542 {
2543 AutoMutex lock(mLock);
2544 // The previously assigned value of waitStreamEnd is no longer valid,
2545 // since the mutex has been unlocked and either the callback handler
2546 // or another thread could have re-started the AudioTrack during that time.
2547 waitStreamEnd = mState == STATE_STOPPING;
2548 if (waitStreamEnd) {
2549 mState = STATE_STOPPED;
2550 mReleased = 0;
2551 }
2552 }
2553 if (waitStreamEnd && status != DEAD_OBJECT) {
2554 ALOGV("%s: waitStreamEndDone complete", __func__);
2555 return NS_INACTIVE;
2556 }
2557 break;
2558 }
2559 return 0;
2560 }
2561
2562 // perform callbacks while unlocked
2563 if (newUnderrun) {
2564 callback->onUnderrun();
2565 }
2566 while (loopCountNotifications > 0) {
2567 --loopCountNotifications;
2568 callback->onLoopEnd(mLoopCount > 0 ? loopCountNotifications + mLoopCountNotified : -1);
2569 }
2570 if (flags & CBLK_BUFFER_END) {
2571 callback->onBufferEnd();
2572 }
2573 if (markerReached) {
2574 callback->onMarker(markerPosition.value());
2575 }
2576 while (newPosCount > 0) {
2577 callback->onNewPos(newPosition.value());
2578 newPosition += updatePeriod;
2579 newPosCount--;
2580 }
2581
2582 if (mObservedSequence != sequence) {
2583 mObservedSequence = sequence;
2584 callback->onNewIAudioTrack();
2585 // for offloaded tracks, just wait for the upper layers to recreate the track
2586 if (isOffloadedOrDirect()) {
2587 return NS_INACTIVE;
2588 }
2589 }
2590
2591 // if inactive, then don't run me again until re-started
2592 if (!active) {
2593 return NS_INACTIVE;
2594 }
2595
2596 // Compute the estimated time until the next timed event (position, markers, loops)
2597 // FIXME only for non-compressed audio
2598 uint32_t minFrames = ~0;
2599 if (!markerReached && position < markerPosition) {
2600 minFrames = (markerPosition - position).value();
2601 }
2602 if (loopPeriod > 0 && loopPeriod < minFrames) {
2603 // loopPeriod is already adjusted for actual position.
2604 minFrames = loopPeriod;
2605 }
2606 if (updatePeriod > 0) {
2607 minFrames = min(minFrames, (newPosition - position).value());
2608 }
2609
2610 // If > 0, poll periodically to recover from a stuck server. A good value is 2.
2611 static const uint32_t kPoll = 0;
2612 if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) {
2613 minFrames = kPoll * notificationFrames;
2614 }
2615
2616 // This "fudge factor" avoids soaking CPU, and compensates for late progress by server
2617 static const nsecs_t kWaitPeriodNs = WAIT_PERIOD_MS * 1000000LL;
2618 const nsecs_t timeAfterCallbacks = systemTime();
2619
2620 // Convert frame units to time units
2621 nsecs_t ns = NS_WHENEVER;
2622 if (minFrames != (uint32_t) ~0) {
2623 // AudioFlinger consumption of client data may be irregular when coming out of device
2624 // standby since the kernel buffers require filling. This is throttled to no more than 2x
2625 // the expected rate in the MixerThread. Hence, we reduce the estimated time to wait by one
2626 // half (but no more than half a second) to improve callback accuracy during these temporary
2627 // data surges.
2628 const nsecs_t estimatedNs = framesToNanoseconds(minFrames, sampleRate, speed);
2629 constexpr nsecs_t maxThrottleCompensationNs = 500000000LL;
2630 ns = estimatedNs - min(estimatedNs / 2, maxThrottleCompensationNs) + kWaitPeriodNs;
2631 ns -= (timeAfterCallbacks - timeBeforeCallbacks); // account for callback time
2632 // TODO: Should we warn if the callback time is too long?
2633 if (ns < 0) ns = 0;
2634 }
2635
2636 // If not supplying data by EVENT_MORE_DATA or EVENT_CAN_WRITE_MORE_DATA, then we're done
2637 if (mTransfer != TRANSFER_CALLBACK && mTransfer != TRANSFER_SYNC_NOTIF_CALLBACK) {
2638 return ns;
2639 }
2640
2641 // EVENT_MORE_DATA callback handling.
2642 // Timing for linear pcm audio data formats can be derived directly from the
2643 // buffer fill level.
2644 // Timing for compressed data is not directly available from the buffer fill level,
2645 // rather indirectly from waiting for blocking mode callbacks or waiting for obtain()
2646 // to return a certain fill level.
2647
2648 struct timespec timeout;
2649 const struct timespec *requested = &ClientProxy::kForever;
2650 if (ns != NS_WHENEVER) {
2651 timeout.tv_sec = ns / 1000000000LL;
2652 timeout.tv_nsec = ns % 1000000000LL;
2653 ALOGV("%s(%d): timeout %ld.%03d",
2654 __func__, mPortId, timeout.tv_sec, (int) timeout.tv_nsec / 1000000);
2655 requested = &timeout;
2656 }
2657
2658 size_t writtenFrames = 0;
2659 while (mRemainingFrames > 0) {
2660
2661 Buffer audioBuffer;
2662 audioBuffer.frameCount = mRemainingFrames;
2663 size_t nonContig;
2664 status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig);
2665 LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0),
2666 "%s(%d): obtainBuffer() err=%d frameCount=%zu",
2667 __func__, mPortId, err, audioBuffer.frameCount);
2668 requested = &ClientProxy::kNonBlocking;
2669 size_t avail = audioBuffer.frameCount + nonContig;
2670 ALOGV("%s(%d): obtainBuffer(%u) returned %zu = %zu + %zu err %d",
2671 __func__, mPortId, mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err);
2672 if (err != NO_ERROR) {
2673 if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR ||
2674 (isOffloaded() && (err == DEAD_OBJECT))) {
2675 // FIXME bug 25195759
2676 return 1000000;
2677 }
2678 ALOGE("%s(%d): Error %d obtaining an audio buffer, giving up.",
2679 __func__, mPortId, err);
2680 return NS_NEVER;
2681 }
2682
2683 if (mRetryOnPartialBuffer && audio_has_proportional_frames(mFormat)) {
2684 mRetryOnPartialBuffer = false;
2685 if (avail < mRemainingFrames) {
2686 if (ns > 0) { // account for obtain time
2687 const nsecs_t timeNow = systemTime();
2688 ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks));
2689 }
2690
2691 // delayNs is first computed by the additional frames required in the buffer.
2692 nsecs_t delayNs = framesToNanoseconds(
2693 mRemainingFrames - avail, sampleRate, speed);
2694
2695 // afNs is the AudioFlinger mixer period in ns.
2696 const nsecs_t afNs = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed);
2697
2698 // If the AudioTrack is double buffered based on the AudioFlinger mixer period,
2699 // we may have a race if we wait based on the number of frames desired.
2700 // This is a possible issue with resampling and AAudio.
2701 //
2702 // The granularity of audioflinger processing is one mixer period; if
2703 // our wait time is less than one mixer period, wait at most half the period.
2704 if (delayNs < afNs) {
2705 delayNs = std::min(delayNs, afNs / 2);
2706 }
2707
2708 // adjust our ns wait by delayNs.
2709 if (ns < 0 /* NS_WHENEVER */ || delayNs < ns) {
2710 ns = delayNs;
2711 }
2712 return ns;
2713 }
2714 }
2715
2716 size_t reqSize = audioBuffer.size();
2717 if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
2718 // when notifying client it can write more data, pass the total size that can be
2719 // written in the next write() call, since it's not passed through the callback
2720 audioBuffer.mSize += nonContig;
2721 }
2722 const size_t writtenSize = (mTransfer == TRANSFER_CALLBACK)
2723 ? callback->onMoreData(audioBuffer)
2724 : callback->onCanWriteMoreData(audioBuffer);
2725 // Validate on returned size
2726 if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) {
2727 ALOGE("%s(%d): EVENT_MORE_DATA requested %zu bytes but callback returned %zd bytes",
2728 __func__, mPortId, reqSize, ssize_t(writtenSize));
2729 return NS_NEVER;
2730 }
2731
2732 if (writtenSize == 0) {
2733 if (mTransfer == TRANSFER_SYNC_NOTIF_CALLBACK) {
2734 // The callback EVENT_CAN_WRITE_MORE_DATA was processed in the JNI of
2735 // android.media.AudioTrack. The JNI is not using the callback to provide data,
2736 // it only signals to the Java client that it can provide more data, which
2737 // this track is read to accept now.
2738 // The playback thread will be awaken at the next ::write()
2739 return NS_WHENEVER;
2740 }
2741 // The callback is done filling buffers
2742 // Keep this thread going to handle timed events and
2743 // still try to get more data in intervals of WAIT_PERIOD_MS
2744 // but don't just loop and block the CPU, so wait
2745
2746 // mCbf(EVENT_MORE_DATA, ...) might either
2747 // (1) Block until it can fill the buffer, returning 0 size on EOS.
2748 // (2) Block until it can fill the buffer, returning 0 data (silence) on EOS.
2749 // (3) Return 0 size when no data is available, does not wait for more data.
2750 //
2751 // (1) and (2) occurs with AudioPlayer/AwesomePlayer; (3) occurs with NuPlayer.
2752 // We try to compute the wait time to avoid a tight sleep-wait cycle,
2753 // especially for case (3).
2754 //
2755 // The decision to support (1) and (2) affect the sizing of mRemainingFrames
2756 // and this loop; whereas for case (3) we could simply check once with the full
2757 // buffer size and skip the loop entirely.
2758
2759 nsecs_t myns;
2760 if (audio_has_proportional_frames(mFormat)) {
2761 // time to wait based on buffer occupancy
2762 const nsecs_t datans = mRemainingFrames <= avail ? 0 :
2763 framesToNanoseconds(mRemainingFrames - avail, sampleRate, speed);
2764 // audio flinger thread buffer size (TODO: adjust for fast tracks)
2765 // FIXME: use mAfFrameCountHAL instead of mAfFrameCount below for fast tracks.
2766 const nsecs_t afns = framesToNanoseconds(mAfFrameCount, mAfSampleRate, speed);
2767 // add a half the AudioFlinger buffer time to avoid soaking CPU if datans is 0.
2768 myns = datans + (afns / 2);
2769 } else {
2770 // FIXME: This could ping quite a bit if the buffer isn't full.
2771 // Note that when mState is stopping we waitStreamEnd, so it never gets here.
2772 myns = kWaitPeriodNs;
2773 }
2774 if (ns > 0) { // account for obtain and callback time
2775 const nsecs_t timeNow = systemTime();
2776 ns = max((nsecs_t)0, ns - (timeNow - timeAfterCallbacks));
2777 }
2778 if (ns < 0 /* NS_WHENEVER */ || myns < ns) {
2779 ns = myns;
2780 }
2781 return ns;
2782 }
2783
2784 // releaseBuffer reads from audioBuffer.size
2785 audioBuffer.mSize = writtenSize;
2786
2787 size_t releasedFrames = writtenSize / mFrameSize;
2788 audioBuffer.frameCount = releasedFrames;
2789 mRemainingFrames -= releasedFrames;
2790 if (misalignment >= releasedFrames) {
2791 misalignment -= releasedFrames;
2792 } else {
2793 misalignment = 0;
2794 }
2795
2796 releaseBuffer(&audioBuffer);
2797 writtenFrames += releasedFrames;
2798
2799 // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer
2800 // if callback doesn't like to accept the full chunk
2801 if (writtenSize < reqSize) {
2802 continue;
2803 }
2804
2805 // There could be enough non-contiguous frames available to satisfy the remaining request
2806 if (mRemainingFrames <= nonContig) {
2807 continue;
2808 }
2809
2810 #if 0
2811 // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a
2812 // sum <= notificationFrames. It replaces that series by at most two EVENT_MORE_DATA
2813 // that total to a sum == notificationFrames.
2814 if (0 < misalignment && misalignment <= mRemainingFrames) {
2815 mRemainingFrames = misalignment;
2816 return ((double)mRemainingFrames * 1100000000) / ((double)sampleRate * speed);
2817 }
2818 #endif
2819
2820 }
2821 if (writtenFrames > 0) {
2822 AutoMutex lock(mLock);
2823 mFramesWritten += writtenFrames;
2824 }
2825 mRemainingFrames = notificationFrames;
2826 mRetryOnPartialBuffer = true;
2827
2828 // A lot has transpired since ns was calculated, so run again immediately and re-calculate
2829 return 0;
2830 }
2831
restoreTrack_l(const char * from,bool forceRestore)2832 status_t AudioTrack::restoreTrack_l(const char *from, bool forceRestore)
2833 {
2834 status_t result = NO_ERROR; // logged: make sure to set this before returning.
2835 const int64_t beginNs = systemTime();
2836 mediametrics::Defer defer([&] {
2837 mediametrics::LogItem(mMetricsId)
2838 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_RESTORE)
2839 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
2840 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
2841 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)result)
2842 .set(AMEDIAMETRICS_PROP_WHERE, from)
2843 .record(); });
2844
2845 ALOGW("%s(%d): dead IAudioTrack, %s, creating a new one from %s()",
2846 __func__, mPortId, isOffloadedOrDirect_l() ? "Offloaded or Direct" : "PCM", from);
2847 ++mSequence;
2848
2849 // refresh the audio configuration cache in this process to make sure we get new
2850 // output parameters and new IAudioFlinger in createTrack_l()
2851 AudioSystem::clearAudioConfigCache();
2852
2853 if (!forceRestore &&
2854 (isOffloadedOrDirect_l() || mDoNotReconnect)) {
2855 // FIXME re-creation of offloaded and direct tracks is not yet implemented;
2856 // Disabled since (1) timestamp correction is not implemented for non-PCM and
2857 // (2) We pre-empt existing direct tracks on resource constraint, so these tracks
2858 // shouldn't reconnect.
2859 result = DEAD_OBJECT;
2860 return result;
2861 }
2862
2863 // Save so we can return count since creation.
2864 mUnderrunCountOffset = getUnderrunCount_l();
2865
2866 // save the old static buffer position
2867 uint32_t staticPosition = 0;
2868 size_t bufferPosition = 0;
2869 int loopCount = 0;
2870 if (mStaticProxy != 0) {
2871 mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount);
2872 staticPosition = mStaticProxy->getPosition().unsignedValue();
2873 }
2874
2875 // save the old startThreshold and framecount
2876 const uint32_t originalStartThresholdInFrames = mProxy->getStartThresholdInFrames();
2877 const uint32_t originalFrameCount = mProxy->frameCount();
2878
2879 // See b/74409267. Connecting to a BT A2DP device supporting multiple codecs
2880 // causes a lot of churn on the service side, and it can reject starting
2881 // playback of a previously created track. May also apply to other cases.
2882 const int INITIAL_RETRIES = 3;
2883 int retries = INITIAL_RETRIES;
2884 retry:
2885 if (retries < INITIAL_RETRIES) {
2886 // See the comment for clearAudioConfigCache at the start of the function.
2887 AudioSystem::clearAudioConfigCache();
2888 }
2889 mFlags = mOrigFlags;
2890
2891 // If a new IAudioTrack is successfully created, createTrack_l() will modify the
2892 // following member variables: mAudioTrack, mCblkMemory and mCblk.
2893 // It will also delete the strong references on previous IAudioTrack and IMemory.
2894 // If a new IAudioTrack cannot be created, the previous (dead) instance will be left intact.
2895 result = createTrack_l();
2896
2897 if (result == NO_ERROR) {
2898 // take the frames that will be lost by track recreation into account in saved position
2899 // For streaming tracks, this is the amount we obtained from the user/client
2900 // (not the number actually consumed at the server - those are already lost).
2901 if (mStaticProxy == 0) {
2902 mPosition = mReleased;
2903 }
2904 // Continue playback from last known position and restore loop.
2905 if (mStaticProxy != 0) {
2906 if (loopCount != 0) {
2907 mStaticProxy->setBufferPositionAndLoop(bufferPosition,
2908 mLoopStart, mLoopEnd, loopCount);
2909 } else {
2910 mStaticProxy->setBufferPosition(bufferPosition);
2911 if (bufferPosition == mFrameCount) {
2912 ALOGD("%s(%d): restoring track at end of static buffer", __func__, mPortId);
2913 }
2914 }
2915 }
2916 // restore volume handler
2917 mVolumeHandler->forall([this](const VolumeShaper &shaper) -> VolumeShaper::Status {
2918 sp<VolumeShaper::Operation> operationToEnd =
2919 new VolumeShaper::Operation(shaper.mOperation);
2920 // TODO: Ideally we would restore to the exact xOffset position
2921 // as returned by getVolumeShaperState(), but we don't have that
2922 // information when restoring at the client unless we periodically poll
2923 // the server or create shared memory state.
2924 //
2925 // For now, we simply advance to the end of the VolumeShaper effect
2926 // if it has been started.
2927 if (shaper.isStarted()) {
2928 operationToEnd->setNormalizedTime(1.f);
2929 }
2930 media::VolumeShaperConfiguration config;
2931 shaper.mConfiguration->writeToParcelable(&config);
2932 media::VolumeShaperOperation operation;
2933 operationToEnd->writeToParcelable(&operation);
2934 status_t status;
2935 mAudioTrack->applyVolumeShaper(config, operation, &status);
2936 return status;
2937 });
2938
2939 // restore the original start threshold if different than frameCount.
2940 if (originalStartThresholdInFrames != originalFrameCount) {
2941 // Note: mProxy->setStartThresholdInFrames() call is in the Proxy
2942 // and does not trigger a restart.
2943 // (Also CBLK_DISABLED is not set, buffers are empty after track recreation).
2944 // Any start would be triggered on the mState == ACTIVE check below.
2945 const uint32_t currentThreshold =
2946 mProxy->setStartThresholdInFrames(originalStartThresholdInFrames);
2947 ALOGD_IF(originalStartThresholdInFrames != currentThreshold,
2948 "%s(%d) startThresholdInFrames changing from %u to %u",
2949 __func__, mPortId, originalStartThresholdInFrames, currentThreshold);
2950 }
2951 if (mState == STATE_ACTIVE) {
2952 mAudioTrack->start(&result);
2953 }
2954 // server resets to zero so we offset
2955 mFramesWrittenServerOffset =
2956 mStaticProxy.get() != nullptr ? staticPosition : mFramesWritten;
2957 mFramesWrittenAtRestore = mFramesWrittenServerOffset;
2958 }
2959 if (result != NO_ERROR) {
2960 ALOGW("%s(%d): failed status %d, retries %d", __func__, mPortId, result, retries);
2961 if (--retries > 0) {
2962 // leave time for an eventual race condition to clear before retrying
2963 usleep(500000);
2964 goto retry;
2965 }
2966 // if no retries left, set invalid bit to force restoring at next occasion
2967 // and avoid inconsistent active state on client and server sides
2968 if (mCblk != nullptr) {
2969 android_atomic_or(CBLK_INVALID, &mCblk->mFlags);
2970 }
2971 }
2972 return result;
2973 }
2974
updateAndGetPosition_l()2975 Modulo<uint32_t> AudioTrack::updateAndGetPosition_l()
2976 {
2977 // This is the sole place to read server consumed frames
2978 Modulo<uint32_t> newServer(mProxy->getPosition());
2979 const int32_t delta = (newServer - mServer).signedValue();
2980 // TODO There is controversy about whether there can be "negative jitter" in server position.
2981 // This should be investigated further, and if possible, it should be addressed.
2982 // A more definite failure mode is infrequent polling by client.
2983 // One could call (void)getPosition_l() in releaseBuffer(),
2984 // so mReleased and mPosition are always lock-step as best possible.
2985 // That should ensure delta never goes negative for infrequent polling
2986 // unless the server has more than 2^31 frames in its buffer,
2987 // in which case the use of uint32_t for these counters has bigger issues.
2988 ALOGE_IF(delta < 0,
2989 "%s(%d): detected illegal retrograde motion by the server: mServer advanced by %d",
2990 __func__, mPortId, delta);
2991 mServer = newServer;
2992 if (delta > 0) { // avoid retrograde
2993 mPosition += delta;
2994 }
2995 return mPosition;
2996 }
2997
isSampleRateSpeedAllowed_l(uint32_t sampleRate,float speed)2998 bool AudioTrack::isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed)
2999 {
3000 updateLatency_l();
3001 // applicable for mixing tracks only (not offloaded or direct)
3002 if (mStaticProxy != 0) {
3003 return true; // static tracks do not have issues with buffer sizing.
3004 }
3005 const size_t minFrameCount =
3006 AudioSystem::calculateMinFrameCount(mAfLatency, mAfFrameCount, mAfSampleRate,
3007 sampleRate, speed /*, 0 mNotificationsPerBufferReq*/);
3008 const bool allowed = mFrameCount >= minFrameCount;
3009 ALOGD_IF(!allowed,
3010 "%s(%d): denied "
3011 "mAfLatency:%u mAfFrameCount:%zu mAfSampleRate:%u sampleRate:%u speed:%f "
3012 "mFrameCount:%zu < minFrameCount:%zu",
3013 __func__, mPortId,
3014 mAfLatency, mAfFrameCount, mAfSampleRate, sampleRate, speed,
3015 mFrameCount, minFrameCount);
3016 return allowed;
3017 }
3018
setParameters(const String8 & keyValuePairs)3019 status_t AudioTrack::setParameters(const String8& keyValuePairs)
3020 {
3021 AutoMutex lock(mLock);
3022 status_t status;
3023 mAudioTrack->setParameters(keyValuePairs.c_str(), &status);
3024 return status;
3025 }
3026
selectPresentation(int presentationId,int programId)3027 status_t AudioTrack::selectPresentation(int presentationId, int programId)
3028 {
3029 AutoMutex lock(mLock);
3030 AudioParameter param = AudioParameter();
3031 param.addInt(String8(AudioParameter::keyPresentationId), presentationId);
3032 param.addInt(String8(AudioParameter::keyProgramId), programId);
3033 ALOGV("%s(%d): PresentationId/ProgramId[%s]",
3034 __func__, mPortId, param.toString().c_str());
3035
3036 status_t status;
3037 mAudioTrack->setParameters(param.toString().c_str(), &status);
3038 return status;
3039 }
3040
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)3041 VolumeShaper::Status AudioTrack::applyVolumeShaper(
3042 const sp<VolumeShaper::Configuration>& configuration,
3043 const sp<VolumeShaper::Operation>& operation)
3044 {
3045 const int64_t beginNs = systemTime();
3046 AutoMutex lock(mLock);
3047 mVolumeHandler->setIdIfNecessary(configuration);
3048 media::VolumeShaperConfiguration config;
3049 configuration->writeToParcelable(&config);
3050 media::VolumeShaperOperation op;
3051 operation->writeToParcelable(&op);
3052 VolumeShaper::Status status;
3053
3054 mediametrics::Defer defer([&] {
3055 mediametrics::LogItem(mMetricsId)
3056 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_APPLYVOLUMESHAPER)
3057 .set(AMEDIAMETRICS_PROP_EXECUTIONTIMENS, (int64_t)(systemTime() - beginNs))
3058 .set(AMEDIAMETRICS_PROP_STATE, stateToString(mState))
3059 .set(AMEDIAMETRICS_PROP_STATUS, (int32_t)status)
3060 .set(AMEDIAMETRICS_PROP_TOSTRING, configuration->toString()
3061 .append(" ")
3062 .append(operation->toString()))
3063 .record(); });
3064
3065 mAudioTrack->applyVolumeShaper(config, op, &status);
3066
3067 if (status == DEAD_OBJECT) {
3068 if (restoreTrack_l("applyVolumeShaper") == OK) {
3069 mAudioTrack->applyVolumeShaper(config, op, &status);
3070 }
3071 }
3072 if (status >= 0) {
3073 // save VolumeShaper for restore
3074 mVolumeHandler->applyVolumeShaper(configuration, operation);
3075 if (mState == STATE_ACTIVE || mState == STATE_STOPPING) {
3076 mVolumeHandler->setStarted();
3077 }
3078 } else {
3079 // warn only if not an expected restore failure.
3080 ALOGW_IF(!((isOffloadedOrDirect_l() || mDoNotReconnect) && status == DEAD_OBJECT),
3081 "%s(%d): applyVolumeShaper failed: %d", __func__, mPortId, status);
3082 }
3083 return status;
3084 }
3085
getVolumeShaperState(int id)3086 sp<VolumeShaper::State> AudioTrack::getVolumeShaperState(int id)
3087 {
3088 AutoMutex lock(mLock);
3089 std::optional<media::VolumeShaperState> vss;
3090 mAudioTrack->getVolumeShaperState(id, &vss);
3091 sp<VolumeShaper::State> state;
3092 if (vss.has_value()) {
3093 state = new VolumeShaper::State();
3094 state->readFromParcelable(vss.value());
3095 }
3096 if (state.get() == nullptr && (mCblk->mFlags & CBLK_INVALID) != 0) {
3097 if (restoreTrack_l("getVolumeShaperState") == OK) {
3098 mAudioTrack->getVolumeShaperState(id, &vss);
3099 if (vss.has_value()) {
3100 state = new VolumeShaper::State();
3101 state->readFromParcelable(vss.value());
3102 }
3103 }
3104 }
3105 return state;
3106 }
3107
getTimestamp(ExtendedTimestamp * timestamp)3108 status_t AudioTrack::getTimestamp(ExtendedTimestamp *timestamp)
3109 {
3110 if (timestamp == nullptr) {
3111 return BAD_VALUE;
3112 }
3113 AutoMutex lock(mLock);
3114 return getTimestamp_l(timestamp);
3115 }
3116
getTimestamp_l(ExtendedTimestamp * timestamp)3117 status_t AudioTrack::getTimestamp_l(ExtendedTimestamp *timestamp)
3118 {
3119 if (mCblk->mFlags & CBLK_INVALID) {
3120 const status_t status = restoreTrack_l("getTimestampExtended");
3121 if (status != OK) {
3122 // per getTimestamp() API doc in header, we return DEAD_OBJECT here,
3123 // recommending that the track be recreated.
3124 return DEAD_OBJECT;
3125 }
3126 }
3127 // check for offloaded/direct here in case restoring somehow changed those flags.
3128 if (isOffloadedOrDirect_l()) {
3129 return INVALID_OPERATION; // not supported
3130 }
3131 status_t status = mProxy->getTimestamp(timestamp);
3132 LOG_ALWAYS_FATAL_IF(status != OK, "%s(%d): status %d not allowed from proxy getTimestamp",
3133 __func__, mPortId, status);
3134 bool found = false;
3135 timestamp->mPosition[ExtendedTimestamp::LOCATION_CLIENT] = mFramesWritten;
3136 timestamp->mTimeNs[ExtendedTimestamp::LOCATION_CLIENT] = 0;
3137 // server side frame offset in case AudioTrack has been restored.
3138 for (int i = ExtendedTimestamp::LOCATION_SERVER;
3139 i < ExtendedTimestamp::LOCATION_MAX; ++i) {
3140 if (timestamp->mTimeNs[i] >= 0) {
3141 // apply server offset (frames flushed is ignored
3142 // so we don't report the jump when the flush occurs).
3143 timestamp->mPosition[i] += mFramesWrittenServerOffset;
3144 found = true;
3145 }
3146 }
3147 return found ? OK : WOULD_BLOCK;
3148 }
3149
getTimestamp(AudioTimestamp & timestamp)3150 status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp)
3151 {
3152 AutoMutex lock(mLock);
3153 return getTimestamp_l(timestamp);
3154 }
3155
getTimestamp_l(AudioTimestamp & timestamp)3156 status_t AudioTrack::getTimestamp_l(AudioTimestamp& timestamp)
3157 {
3158 bool previousTimestampValid = mPreviousTimestampValid;
3159 // Set false here to cover all the error return cases.
3160 mPreviousTimestampValid = false;
3161
3162 switch (mState) {
3163 case STATE_ACTIVE:
3164 case STATE_PAUSED:
3165 break; // handle below
3166 case STATE_FLUSHED:
3167 case STATE_STOPPED:
3168 return WOULD_BLOCK;
3169 case STATE_STOPPING:
3170 case STATE_PAUSED_STOPPING:
3171 if (!isOffloaded_l()) {
3172 return INVALID_OPERATION;
3173 }
3174 break; // offloaded tracks handled below
3175 default:
3176 LOG_ALWAYS_FATAL("%s(%d): Invalid mState in getTimestamp(): %d",
3177 __func__, mPortId, mState);
3178 break;
3179 }
3180
3181 if (mCblk->mFlags & CBLK_INVALID) {
3182 const status_t status = restoreTrack_l("getTimestamp");
3183 if (status != OK) {
3184 // per getTimestamp() API doc in header, we return DEAD_OBJECT here,
3185 // recommending that the track be recreated.
3186 return DEAD_OBJECT;
3187 }
3188 }
3189
3190 // The presented frame count must always lag behind the consumed frame count.
3191 // To avoid a race, read the presented frames first. This ensures that presented <= consumed.
3192
3193 status_t status;
3194 if (isAfTrackOffloadedOrDirect_l()) {
3195 // use Binder to get timestamp
3196 media::AudioTimestampInternal ts;
3197 mAudioTrack->getTimestamp(&ts, &status);
3198 if (status == OK) {
3199 timestamp = VALUE_OR_FATAL(aidl2legacy_AudioTimestampInternal_AudioTimestamp(ts));
3200 }
3201 } else {
3202 // read timestamp from shared memory
3203 ExtendedTimestamp ets;
3204 status = mProxy->getTimestamp(&ets);
3205 if (status == OK) {
3206 ExtendedTimestamp::Location location;
3207 status = ets.getBestTimestamp(×tamp, &location);
3208
3209 if (status == OK) {
3210 updateLatency_l();
3211 // It is possible that the best location has moved from the kernel to the server.
3212 // In this case we adjust the position from the previous computed latency.
3213 if (location == ExtendedTimestamp::LOCATION_SERVER) {
3214 ALOGW_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_KERNEL,
3215 "%s(%d): location moved from kernel to server",
3216 __func__, mPortId);
3217 // check that the last kernel OK time info exists and the positions
3218 // are valid (if they predate the current track, the positions may
3219 // be zero or negative).
3220 const int64_t frames =
3221 (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 ||
3222 ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0 ||
3223 ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] <= 0 ||
3224 ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] <= 0)
3225 ?
3226 int64_t((double)mAfLatency * mSampleRate * mPlaybackRate.mSpeed
3227 / 1000)
3228 :
3229 (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK]
3230 - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK]);
3231 ALOGV("%s(%d): frame adjustment:%lld timestamp:%s",
3232 __func__, mPortId, (long long)frames, ets.toString().c_str());
3233 if (frames >= ets.mPosition[location]) {
3234 timestamp.mPosition = 0;
3235 } else {
3236 timestamp.mPosition = (uint32_t)(ets.mPosition[location] - frames);
3237 }
3238 } else if (location == ExtendedTimestamp::LOCATION_KERNEL) {
3239 ALOGV_IF(mPreviousLocation == ExtendedTimestamp::LOCATION_SERVER,
3240 "%s(%d): location moved from server to kernel",
3241 __func__, mPortId);
3242
3243 if (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER] ==
3244 ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL]) {
3245 // In Q, we don't return errors as an invalid time
3246 // but instead we leave the last kernel good timestamp alone.
3247 //
3248 // If server is identical to kernel, the device data pipeline is idle.
3249 // A better start time is now. The retrograde check ensures
3250 // timestamp monotonicity.
3251 const int64_t nowNs = systemTime();
3252 if (!mTimestampStallReported) {
3253 ALOGD("%s(%d): device stall time corrected using current time %lld",
3254 __func__, mPortId, (long long)nowNs);
3255 mTimestampStallReported = true;
3256 }
3257 timestamp.mTime = convertNsToTimespec(nowNs);
3258 } else {
3259 mTimestampStallReported = false;
3260 }
3261 }
3262
3263 // We update the timestamp time even when paused.
3264 if (mState == STATE_PAUSED /* not needed: STATE_PAUSED_STOPPING */) {
3265 const int64_t now = systemTime();
3266 const int64_t at = audio_utils_ns_from_timespec(×tamp.mTime);
3267 const int64_t lag =
3268 (ets.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] < 0 ||
3269 ets.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] < 0)
3270 ? int64_t(mAfLatency * 1000000LL)
3271 : (ets.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK]
3272 - ets.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK])
3273 * NANOS_PER_SECOND / mSampleRate;
3274 const int64_t limit = now - lag; // no earlier than this limit
3275 if (at < limit) {
3276 ALOGV("timestamp pause lag:%lld adjusting from %lld to %lld",
3277 (long long)lag, (long long)at, (long long)limit);
3278 timestamp.mTime = convertNsToTimespec(limit);
3279 }
3280 }
3281 mPreviousLocation = location;
3282 } else {
3283 // right after AudioTrack is started, one may not find a timestamp
3284 ALOGV("%s(%d): getBestTimestamp did not find timestamp", __func__, mPortId);
3285 }
3286 }
3287 if (status == INVALID_OPERATION) {
3288 // INVALID_OPERATION occurs when no timestamp has been issued by the server;
3289 // other failures are signaled by a negative time.
3290 // If we come out of FLUSHED or STOPPED where the position is known
3291 // to be zero we convert this to WOULD_BLOCK (with the implicit meaning of
3292 // "zero" for NuPlayer). We don't convert for track restoration as position
3293 // does not reset.
3294 ALOGV("%s(%d): timestamp server offset:%lld restore frames:%lld",
3295 __func__, mPortId,
3296 (long long)mFramesWrittenServerOffset, (long long)mFramesWrittenAtRestore);
3297 if (mFramesWrittenServerOffset != mFramesWrittenAtRestore) {
3298 status = WOULD_BLOCK;
3299 }
3300 }
3301 }
3302 if (status != NO_ERROR) {
3303 ALOGV_IF(status != WOULD_BLOCK, "%s(%d): getTimestamp error:%#x", __func__, mPortId, status);
3304 return status;
3305 }
3306 if (isAfTrackOffloadedOrDirect_l()) {
3307 if (isOffloaded_l() && (mState == STATE_PAUSED || mState == STATE_PAUSED_STOPPING)) {
3308 // use cached paused position in case another offloaded track is running.
3309 timestamp.mPosition = mPausedPosition;
3310 clock_gettime(CLOCK_MONOTONIC, ×tamp.mTime);
3311 // TODO: adjust for delay
3312 return NO_ERROR;
3313 }
3314
3315 // Check whether a pending flush or stop has completed, as those commands may
3316 // be asynchronous or return near finish or exhibit glitchy behavior.
3317 //
3318 // Originally this showed up as the first timestamp being a continuation of
3319 // the previous song under gapless playback.
3320 // However, we sometimes see zero timestamps, then a glitch of
3321 // the previous song's position, and then correct timestamps afterwards.
3322 if (mStartFromZeroUs != 0 && mSampleRate != 0) {
3323 static const int kTimeJitterUs = 100000; // 100 ms
3324 static const int k1SecUs = 1000000;
3325
3326 const int64_t timeNow = getNowUs();
3327
3328 if (timeNow < mStartFromZeroUs + k1SecUs) { // within first second of starting
3329 const int64_t timestampTimeUs = convertTimespecToUs(timestamp.mTime);
3330 if (timestampTimeUs < mStartFromZeroUs) {
3331 return WOULD_BLOCK; // stale timestamp time, occurs before start.
3332 }
3333 const int64_t deltaTimeUs = timestampTimeUs - mStartFromZeroUs;
3334 const int64_t deltaPositionByUs = (double)timestamp.mPosition * 1000000
3335 / ((double)mSampleRate * mPlaybackRate.mSpeed);
3336
3337 if (deltaPositionByUs > deltaTimeUs + kTimeJitterUs) {
3338 // Verify that the counter can't count faster than the sample rate
3339 // since the start time. If greater, then that means we may have failed
3340 // to completely flush or stop the previous playing track.
3341 ALOGW_IF(!mTimestampStartupGlitchReported,
3342 "%s(%d): startup glitch detected"
3343 " deltaTimeUs(%lld) deltaPositionUs(%lld) tsmPosition(%u)",
3344 __func__, mPortId,
3345 (long long)deltaTimeUs, (long long)deltaPositionByUs,
3346 timestamp.mPosition);
3347 mTimestampStartupGlitchReported = true;
3348 if (previousTimestampValid
3349 && mPreviousTimestamp.mPosition == 0 /* should be true if valid */) {
3350 timestamp = mPreviousTimestamp;
3351 mPreviousTimestampValid = true;
3352 return NO_ERROR;
3353 }
3354 return WOULD_BLOCK;
3355 }
3356 if (deltaPositionByUs != 0) {
3357 mStartFromZeroUs = 0; // don't check again, we got valid nonzero position.
3358 }
3359 } else {
3360 mStartFromZeroUs = 0; // don't check again, start time expired.
3361 }
3362 mTimestampStartupGlitchReported = false;
3363 }
3364 } else {
3365 // Update the mapping between local consumed (mPosition) and server consumed (mServer)
3366 (void) updateAndGetPosition_l();
3367 // Server consumed (mServer) and presented both use the same server time base,
3368 // and server consumed is always >= presented.
3369 // The delta between these represents the number of frames in the buffer pipeline.
3370 // If this delta between these is greater than the client position, it means that
3371 // actually presented is still stuck at the starting line (figuratively speaking),
3372 // waiting for the first frame to go by. So we can't report a valid timestamp yet.
3373 // Note: We explicitly use non-Modulo comparison here - potential wrap issue when
3374 // mPosition exceeds 32 bits.
3375 // TODO Remove when timestamp is updated to contain pipeline status info.
3376 const int32_t pipelineDepthInFrames = (mServer - timestamp.mPosition).signedValue();
3377 if (pipelineDepthInFrames > 0 /* should be true, but we check anyways */
3378 && (uint32_t)pipelineDepthInFrames > mPosition.value()) {
3379 return INVALID_OPERATION;
3380 }
3381 // Convert timestamp position from server time base to client time base.
3382 // TODO The following code should work OK now because timestamp.mPosition is 32-bit.
3383 // But if we change it to 64-bit then this could fail.
3384 // Use Modulo computation here.
3385 timestamp.mPosition = (mPosition - mServer + timestamp.mPosition).value();
3386 // Immediately after a call to getPosition_l(), mPosition and
3387 // mServer both represent the same frame position. mPosition is
3388 // in client's point of view, and mServer is in server's point of
3389 // view. So the difference between them is the "fudge factor"
3390 // between client and server views due to stop() and/or new
3391 // IAudioTrack. And timestamp.mPosition is initially in server's
3392 // point of view, so we need to apply the same fudge factor to it.
3393 }
3394
3395 // Prevent retrograde motion in timestamp.
3396 // This is sometimes caused by erratic reports of the available space in the ALSA drivers.
3397 if (status == NO_ERROR) {
3398 // Fix stale time when checking timestamp right after start().
3399 // The position is at the last reported location but the time can be stale
3400 // due to pause or standby or cold start latency.
3401 //
3402 // We keep advancing the time (but not the position) to ensure that the
3403 // stale value does not confuse the application.
3404 //
3405 // For offload compatibility, use a default lag value here.
3406 // Any time discrepancy between this update and the pause timestamp is handled
3407 // by the retrograde check afterwards.
3408 int64_t currentTimeNanos = audio_utils_ns_from_timespec(×tamp.mTime);
3409 const int64_t lagNs = int64_t(mAfLatency * 1000000LL);
3410 const int64_t limitNs = mStartNs - lagNs;
3411 if (currentTimeNanos < limitNs) {
3412 if (!mTimestampStaleTimeReported) {
3413 ALOGD("%s(%d): stale timestamp time corrected, "
3414 "currentTimeNanos: %lld < limitNs: %lld < mStartNs: %lld",
3415 __func__, mPortId,
3416 (long long)currentTimeNanos, (long long)limitNs, (long long)mStartNs);
3417 mTimestampStaleTimeReported = true;
3418 }
3419 timestamp.mTime = convertNsToTimespec(limitNs);
3420 currentTimeNanos = limitNs;
3421 } else {
3422 mTimestampStaleTimeReported = false;
3423 }
3424
3425 // previousTimestampValid is set to false when starting after a stop or flush.
3426 if (previousTimestampValid) {
3427 const int64_t previousTimeNanos =
3428 audio_utils_ns_from_timespec(&mPreviousTimestamp.mTime);
3429
3430 // retrograde check
3431 if (currentTimeNanos < previousTimeNanos) {
3432 if (!mTimestampRetrogradeTimeReported) {
3433 ALOGW("%s(%d): retrograde timestamp time corrected, %lld < %lld",
3434 __func__, mPortId,
3435 (long long)currentTimeNanos, (long long)previousTimeNanos);
3436 mTimestampRetrogradeTimeReported = true;
3437 }
3438 timestamp.mTime = mPreviousTimestamp.mTime;
3439 } else {
3440 mTimestampRetrogradeTimeReported = false;
3441 }
3442
3443 // Looking at signed delta will work even when the timestamps
3444 // are wrapping around.
3445 int32_t deltaPosition = (Modulo<uint32_t>(timestamp.mPosition)
3446 - mPreviousTimestamp.mPosition).signedValue();
3447 if (deltaPosition < 0) {
3448 // Only report once per position instead of spamming the log.
3449 if (!mTimestampRetrogradePositionReported) {
3450 ALOGW("%s(%d): retrograde timestamp position corrected, %d = %u - %u",
3451 __func__, mPortId,
3452 deltaPosition,
3453 timestamp.mPosition,
3454 mPreviousTimestamp.mPosition);
3455 mTimestampRetrogradePositionReported = true;
3456 }
3457 } else {
3458 mTimestampRetrogradePositionReported = false;
3459 }
3460 if (deltaPosition < 0) {
3461 timestamp.mPosition = mPreviousTimestamp.mPosition;
3462 deltaPosition = 0;
3463 }
3464 #if 0
3465 // Uncomment this to verify audio timestamp rate.
3466 const int64_t deltaTime =
3467 audio_utils_ns_from_timespec(×tamp.mTime) - previousTimeNanos;
3468 if (deltaTime != 0) {
3469 const int64_t computedSampleRate =
3470 deltaPosition * (long long)NANOS_PER_SECOND / deltaTime;
3471 ALOGD("%s(%d): computedSampleRate:%u sampleRate:%u",
3472 __func__, mPortId,
3473 (unsigned)computedSampleRate, mSampleRate);
3474 }
3475 #endif
3476 }
3477 mPreviousTimestamp = timestamp;
3478 mPreviousTimestampValid = true;
3479 }
3480
3481 return status;
3482 }
3483
getParameters(const String8 & keys)3484 String8 AudioTrack::getParameters(const String8& keys)
3485 {
3486 audio_io_handle_t output = getOutput();
3487 if (output != AUDIO_IO_HANDLE_NONE) {
3488 return AudioSystem::getParameters(output, keys);
3489 } else {
3490 return String8();
3491 }
3492 }
3493
isOffloaded() const3494 bool AudioTrack::isOffloaded() const
3495 {
3496 AutoMutex lock(mLock);
3497 return isOffloaded_l();
3498 }
3499
isDirect() const3500 bool AudioTrack::isDirect() const
3501 {
3502 AutoMutex lock(mLock);
3503 return isDirect_l();
3504 }
3505
isOffloadedOrDirect() const3506 bool AudioTrack::isOffloadedOrDirect() const
3507 {
3508 AutoMutex lock(mLock);
3509 return isOffloadedOrDirect_l();
3510 }
3511
3512
dump(int fd,const Vector<String16> & args __unused) const3513 status_t AudioTrack::dump(int fd, const Vector<String16>& args __unused) const
3514 {
3515 String8 result;
3516
3517 result.append(" AudioTrack::dump\n");
3518 result.appendFormat(" id(%d) status(%d), state(%d), session Id(%d), flags(%#x)\n",
3519 mPortId, mStatus, mState, mSessionId, mFlags);
3520 result.appendFormat(" stream type(%d), left - right volume(%f, %f)\n",
3521 mStreamType,
3522 mVolume[AUDIO_INTERLEAVE_LEFT], mVolume[AUDIO_INTERLEAVE_RIGHT]);
3523 result.appendFormat(" format(%#x), channel mask(%#x), channel count(%u)\n",
3524 mFormat, mChannelMask, mChannelCount);
3525 result.appendFormat(" sample rate(%u), original sample rate(%u), speed(%f)\n",
3526 mSampleRate, mOriginalSampleRate, mPlaybackRate.mSpeed);
3527 result.appendFormat(" frame count(%zu), req. frame count(%zu)\n",
3528 mFrameCount, mReqFrameCount);
3529 result.appendFormat(" notif. frame count(%u), req. notif. frame count(%u),"
3530 " req. notif. per buff(%u)\n",
3531 mNotificationFramesAct, mNotificationFramesReq, mNotificationsPerBufferReq);
3532 result.appendFormat(" latency (%d), selected device Id(%d), routed device Id(%d)\n",
3533 mLatency, mSelectedDeviceId, mRoutedDeviceId);
3534 result.appendFormat(" output(%d) AF latency (%u) AF frame count(%zu) AF SampleRate(%u)\n",
3535 mOutput, mAfLatency, mAfFrameCount, mAfSampleRate);
3536 ::write(fd, result.c_str(), result.size());
3537 return NO_ERROR;
3538 }
3539
getUnderrunCount() const3540 uint32_t AudioTrack::getUnderrunCount() const
3541 {
3542 AutoMutex lock(mLock);
3543 return getUnderrunCount_l();
3544 }
3545
getUnderrunCount_l() const3546 uint32_t AudioTrack::getUnderrunCount_l() const
3547 {
3548 return mProxy->getUnderrunCount() + mUnderrunCountOffset;
3549 }
3550
getUnderrunFrames() const3551 uint32_t AudioTrack::getUnderrunFrames() const
3552 {
3553 AutoMutex lock(mLock);
3554 return mProxy->getUnderrunFrames();
3555 }
3556
setLogSessionId(const char * logSessionId)3557 void AudioTrack::setLogSessionId(const char *logSessionId)
3558 {
3559 AutoMutex lock(mLock);
3560 if (logSessionId == nullptr) logSessionId = ""; // an empty string is an unset session id.
3561 if (mLogSessionId == logSessionId) return;
3562
3563 mLogSessionId = logSessionId;
3564 mediametrics::LogItem(mMetricsId)
3565 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETLOGSESSIONID)
3566 .set(AMEDIAMETRICS_PROP_LOGSESSIONID, logSessionId)
3567 .record();
3568 }
3569
setPlayerIId(int playerIId)3570 void AudioTrack::setPlayerIId(int playerIId)
3571 {
3572 AutoMutex lock(mLock);
3573 if (mPlayerIId == playerIId) return;
3574
3575 mPlayerIId = playerIId;
3576 triggerPortIdUpdate_l();
3577 mediametrics::LogItem(mMetricsId)
3578 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETPLAYERIID)
3579 .set(AMEDIAMETRICS_PROP_PLAYERIID, playerIId)
3580 .record();
3581 }
3582
triggerPortIdUpdate_l()3583 void AudioTrack::triggerPortIdUpdate_l() {
3584 if (mAudioManager == nullptr) {
3585 // use checkService() to avoid blocking if audio service is not up yet
3586 sp<IBinder> binder =
3587 defaultServiceManager()->checkService(String16(kAudioServiceName));
3588 if (binder == nullptr) {
3589 ALOGE("%s(%d): binding to audio service failed.",
3590 __func__,
3591 mPlayerIId);
3592 return;
3593 }
3594
3595 mAudioManager = interface_cast<IAudioManager>(binder);
3596 }
3597
3598 // first time when the track is created we do not have a valid piid
3599 if (mPlayerIId != PLAYER_PIID_INVALID) {
3600 mAudioManager->playerEvent(mPlayerIId, PLAYER_UPDATE_PORT_ID, mPortId);
3601 }
3602 }
3603
addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback> & callback)3604 status_t AudioTrack::addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback)
3605 {
3606
3607 if (callback == 0) {
3608 ALOGW("%s(%d): adding NULL callback!", __func__, mPortId);
3609 return BAD_VALUE;
3610 }
3611 AutoMutex lock(mLock);
3612 if (mDeviceCallback.unsafe_get() == callback.get()) {
3613 ALOGW("%s(%d): adding same callback!", __func__, mPortId);
3614 return INVALID_OPERATION;
3615 }
3616 status_t status = NO_ERROR;
3617 if (mOutput != AUDIO_IO_HANDLE_NONE) {
3618 if (mDeviceCallback != 0) {
3619 ALOGW("%s(%d): callback already present!", __func__, mPortId);
3620 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
3621 }
3622 status = AudioSystem::addAudioDeviceCallback(this, mOutput, mPortId);
3623 }
3624 mDeviceCallback = callback;
3625 return status;
3626 }
3627
removeAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback> & callback)3628 status_t AudioTrack::removeAudioDeviceCallback(
3629 const sp<AudioSystem::AudioDeviceCallback>& callback)
3630 {
3631 if (callback == 0) {
3632 ALOGW("%s(%d): removing NULL callback!", __func__, mPortId);
3633 return BAD_VALUE;
3634 }
3635 AutoMutex lock(mLock);
3636 if (mDeviceCallback.unsafe_get() != callback.get()) {
3637 ALOGW("%s removing different callback!", __FUNCTION__);
3638 return INVALID_OPERATION;
3639 }
3640 mDeviceCallback.clear();
3641 if (mOutput != AUDIO_IO_HANDLE_NONE) {
3642 AudioSystem::removeAudioDeviceCallback(this, mOutput, mPortId);
3643 }
3644 return NO_ERROR;
3645 }
3646
3647
onAudioDeviceUpdate(audio_io_handle_t audioIo,audio_port_handle_t deviceId)3648 void AudioTrack::onAudioDeviceUpdate(audio_io_handle_t audioIo,
3649 audio_port_handle_t deviceId)
3650 {
3651 sp<AudioSystem::AudioDeviceCallback> callback;
3652 {
3653 AutoMutex lock(mLock);
3654 if (audioIo != mOutput) {
3655 return;
3656 }
3657 callback = mDeviceCallback.promote();
3658 // only update device if the track is active as route changes due to other use cases are
3659 // irrelevant for this client
3660 if (mState == STATE_ACTIVE) {
3661 mRoutedDeviceId = deviceId;
3662 }
3663 }
3664
3665 if (callback.get() != nullptr) {
3666 callback->onAudioDeviceUpdate(mOutput, mRoutedDeviceId);
3667 }
3668 }
3669
pendingDuration(int32_t * msec,ExtendedTimestamp::Location location)3670 status_t AudioTrack::pendingDuration(int32_t *msec, ExtendedTimestamp::Location location)
3671 {
3672 if (msec == nullptr ||
3673 (location != ExtendedTimestamp::LOCATION_SERVER
3674 && location != ExtendedTimestamp::LOCATION_KERNEL)) {
3675 return BAD_VALUE;
3676 }
3677 AutoMutex lock(mLock);
3678 // inclusive of offloaded and direct tracks.
3679 //
3680 // It is possible, but not enabled, to allow duration computation for non-pcm
3681 // audio_has_proportional_frames() formats because currently they have
3682 // the drain rate equivalent to the pcm sample rate * framesize.
3683 if (!isPurePcmData_l()) {
3684 return INVALID_OPERATION;
3685 }
3686 ExtendedTimestamp ets;
3687 if (getTimestamp_l(&ets) == OK
3688 && ets.mTimeNs[location] > 0) {
3689 int64_t diff = ets.mPosition[ExtendedTimestamp::LOCATION_CLIENT]
3690 - ets.mPosition[location];
3691 if (diff < 0) {
3692 *msec = 0;
3693 } else {
3694 // ms is the playback time by frames
3695 int64_t ms = (int64_t)((double)diff * 1000 /
3696 ((double)mSampleRate * mPlaybackRate.mSpeed));
3697 // clockdiff is the timestamp age (negative)
3698 int64_t clockdiff = (mState != STATE_ACTIVE) ? 0 :
3699 ets.mTimeNs[location]
3700 + ets.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_MONOTONIC]
3701 - systemTime(SYSTEM_TIME_MONOTONIC);
3702
3703 //ALOGV("ms: %lld clockdiff: %lld", (long long)ms, (long long)clockdiff);
3704 static const int NANOS_PER_MILLIS = 1000000;
3705 *msec = (int32_t)(ms + clockdiff / NANOS_PER_MILLIS);
3706 }
3707 return NO_ERROR;
3708 }
3709 if (location != ExtendedTimestamp::LOCATION_SERVER) {
3710 return INVALID_OPERATION; // LOCATION_KERNEL is not available
3711 }
3712 // use server position directly (offloaded and direct arrive here)
3713 updateAndGetPosition_l();
3714 int32_t diff = (Modulo<uint32_t>(mFramesWritten) - mPosition).signedValue();
3715 *msec = (diff <= 0) ? 0
3716 : (int32_t)((double)diff * 1000 / ((double)mSampleRate * mPlaybackRate.mSpeed));
3717 return NO_ERROR;
3718 }
3719
hasStarted()3720 bool AudioTrack::hasStarted()
3721 {
3722 AutoMutex lock(mLock);
3723 switch (mState) {
3724 case STATE_STOPPED:
3725 if (isOffloadedOrDirect_l()) {
3726 // check if we have started in the past to return true.
3727 return mStartFromZeroUs > 0;
3728 }
3729 // A normal audio track may still be draining, so
3730 // check if stream has ended. This covers fasttrack position
3731 // instability and start/stop without any data written.
3732 if (mProxy->getStreamEndDone()) {
3733 return true;
3734 }
3735 FALLTHROUGH_INTENDED;
3736 case STATE_ACTIVE:
3737 case STATE_STOPPING:
3738 break;
3739 case STATE_PAUSED:
3740 case STATE_PAUSED_STOPPING:
3741 case STATE_FLUSHED:
3742 return false; // we're not active
3743 default:
3744 LOG_ALWAYS_FATAL("%s(%d): Invalid mState in hasStarted(): %d", __func__, mPortId, mState);
3745 break;
3746 }
3747
3748 // wait indicates whether we need to wait for a timestamp.
3749 // This is conservatively figured - if we encounter an unexpected error
3750 // then we will not wait.
3751 bool wait = false;
3752 if (isAfTrackOffloadedOrDirect_l()) {
3753 AudioTimestamp ts;
3754 status_t status = getTimestamp_l(ts);
3755 if (status == WOULD_BLOCK) {
3756 wait = true;
3757 } else if (status == OK) {
3758 wait = (ts.mPosition == 0 || ts.mPosition == mStartTs.mPosition);
3759 }
3760 ALOGV("%s(%d): hasStarted wait:%d ts:%u start position:%lld",
3761 __func__, mPortId,
3762 (int)wait,
3763 ts.mPosition,
3764 (long long)mStartTs.mPosition);
3765 } else {
3766 int location = ExtendedTimestamp::LOCATION_SERVER; // for ALOG
3767 ExtendedTimestamp ets;
3768 status_t status = getTimestamp_l(&ets);
3769 if (status == WOULD_BLOCK) { // no SERVER or KERNEL frame info in ets
3770 wait = true;
3771 } else if (status == OK) {
3772 for (location = ExtendedTimestamp::LOCATION_KERNEL;
3773 location >= ExtendedTimestamp::LOCATION_SERVER; --location) {
3774 if (ets.mTimeNs[location] < 0 || mStartEts.mTimeNs[location] < 0) {
3775 continue;
3776 }
3777 wait = ets.mPosition[location] == 0
3778 || ets.mPosition[location] == mStartEts.mPosition[location];
3779 break;
3780 }
3781 }
3782 ALOGV("%s(%d): hasStarted wait:%d ets:%lld start position:%lld",
3783 __func__, mPortId,
3784 (int)wait,
3785 (long long)ets.mPosition[location],
3786 (long long)mStartEts.mPosition[location]);
3787 }
3788 return !wait;
3789 }
3790
3791 // =========================================================================
3792
binderDied(const wp<IBinder> & who __unused)3793 void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who __unused)
3794 {
3795 sp<AudioTrack> audioTrack = mAudioTrack.promote();
3796 if (audioTrack != 0) {
3797 AutoMutex lock(audioTrack->mLock);
3798 audioTrack->mProxy->binderDied();
3799 }
3800 }
3801
3802 // =========================================================================
3803
AudioTrackThread(AudioTrack & receiver)3804 AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver)
3805 : Thread(true /* bCanCallJava */) // binder recursion on restoreTrack_l() may call Java.
3806 , mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL),
3807 mIgnoreNextPausedInt(false)
3808 {
3809 }
3810
~AudioTrackThread()3811 AudioTrack::AudioTrackThread::~AudioTrackThread()
3812 {
3813 }
3814
threadLoop()3815 bool AudioTrack::AudioTrackThread::threadLoop()
3816 {
3817 {
3818 AutoMutex _l(mMyLock);
3819 if (mPaused) {
3820 // TODO check return value and handle or log
3821 mMyCond.wait(mMyLock);
3822 // caller will check for exitPending()
3823 return true;
3824 }
3825 if (mIgnoreNextPausedInt) {
3826 mIgnoreNextPausedInt = false;
3827 mPausedInt = false;
3828 }
3829 if (mPausedInt) {
3830 // TODO use futex instead of condition, for event flag "or"
3831 if (mPausedNs > 0) {
3832 // TODO check return value and handle or log
3833 (void) mMyCond.waitRelative(mMyLock, mPausedNs);
3834 } else {
3835 // TODO check return value and handle or log
3836 mMyCond.wait(mMyLock);
3837 }
3838 mPausedInt = false;
3839 return true;
3840 }
3841 }
3842 if (exitPending()) {
3843 return false;
3844 }
3845 nsecs_t ns = mReceiver.processAudioBuffer();
3846 switch (ns) {
3847 case 0:
3848 return true;
3849 case NS_INACTIVE:
3850 pauseInternal();
3851 return true;
3852 case NS_NEVER:
3853 return false;
3854 case NS_WHENEVER:
3855 // Event driven: call wake() when callback notifications conditions change.
3856 ns = INT64_MAX;
3857 FALLTHROUGH_INTENDED;
3858 default:
3859 LOG_ALWAYS_FATAL_IF(ns < 0, "%s(%d): processAudioBuffer() returned %lld",
3860 __func__, mReceiver.mPortId, (long long)ns);
3861 pauseInternal(ns);
3862 return true;
3863 }
3864 }
3865
requestExit()3866 void AudioTrack::AudioTrackThread::requestExit()
3867 {
3868 // must be in this order to avoid a race condition
3869 Thread::requestExit();
3870 resume();
3871 }
3872
pause()3873 void AudioTrack::AudioTrackThread::pause()
3874 {
3875 AutoMutex _l(mMyLock);
3876 mPaused = true;
3877 }
3878
resume()3879 void AudioTrack::AudioTrackThread::resume()
3880 {
3881 AutoMutex _l(mMyLock);
3882 mIgnoreNextPausedInt = true;
3883 if (mPaused || mPausedInt) {
3884 mPaused = false;
3885 mPausedInt = false;
3886 mMyCond.signal();
3887 }
3888 }
3889
wake()3890 void AudioTrack::AudioTrackThread::wake()
3891 {
3892 AutoMutex _l(mMyLock);
3893 if (!mPaused) {
3894 // wake() might be called while servicing a callback - ignore the next
3895 // pause time and call processAudioBuffer.
3896 mIgnoreNextPausedInt = true;
3897 if (mPausedInt && mPausedNs > 0) {
3898 // audio track is active and internally paused with timeout.
3899 mPausedInt = false;
3900 mMyCond.signal();
3901 }
3902 }
3903 }
3904
pauseInternal(nsecs_t ns)3905 void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns)
3906 {
3907 AutoMutex _l(mMyLock);
3908 mPausedInt = true;
3909 mPausedNs = ns;
3910 }
3911
onCodecFormatChanged(const std::vector<uint8_t> & audioMetadata)3912 binder::Status AudioTrack::AudioTrackCallback::onCodecFormatChanged(
3913 const std::vector<uint8_t>& audioMetadata)
3914 {
3915 AutoMutex _l(mAudioTrackCbLock);
3916 sp<media::IAudioTrackCallback> callback = mCallback.promote();
3917 if (callback.get() != nullptr) {
3918 callback->onCodecFormatChanged(audioMetadata);
3919 } else {
3920 mCallback.clear();
3921 }
3922 return binder::Status::ok();
3923 }
3924
setAudioTrackCallback(const sp<media::IAudioTrackCallback> & callback)3925 void AudioTrack::AudioTrackCallback::setAudioTrackCallback(
3926 const sp<media::IAudioTrackCallback> &callback) {
3927 AutoMutex lock(mAudioTrackCbLock);
3928 mCallback = callback;
3929 }
3930
3931 } // namespace android
3932