Searched defs:wasEmpty (Results 1 – 5 of 5) sorted by relevance
80 bool wasEmpty = mLocked.invalidatedSprites.empty(); in invalidateSpriteLocked() local92 bool wasEmpty = mLocked.disposedSurfaces.empty(); in disposeSurfaceLocked() local
162 bool wasEmpty; in addSampleToTrack() local
1058 const bool wasEmpty = !outputState.lastCompositionHadVisibleLayers; in beginFrame() local
3426 const bool wasEmpty = connection->outboundQueue.empty(); in enqueueDispatchEntryAndStartDispatchCycleLocked() local4205 const bool wasEmpty = connection->outboundQueue.empty(); in synthesizeCancelationEventsForConnectionLocked() local4323 const bool wasEmpty = connection->outboundQueue.empty(); in synthesizePointerDownEventsForConnectionLocked() local
2386 bool wasEmpty; in addIfsStateCallback() local