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Searched defs:windowHandles (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/core/java/android/window/
DWindowInfosListener.java48 public abstract void onWindowInfosChanged(InputWindowHandle[] windowHandles, in onWindowInfosChanged()
DWindowInfosListenerForTest.java205 InputWindowHandle[] windowHandles, WindowInfosListener.DisplayInfo[] displayInfos) { in buildWindowInfos()
/frameworks/av/services/camera/libcameraservice/hidl/
DUtils.cpp88 auto &windowHandles = hOutputConfiguration.windowHandles; in convertFromHidl() local
/frameworks/base/services/core/java/com/android/server/wm/
DAccessibilityWindowsPopulator.java151 public void onWindowInfosChanged(InputWindowHandle[] windowHandles, in onWindowInfosChanged()
160 private void onWindowInfosChangedInternal(InputWindowHandle[] windowHandles, in onWindowInfosChangedInternal()
DTrustedPresentationListenerController.java241 private void computeTpl(InputWindowHandle[] windowHandles) { in computeTpl()
/frameworks/av/services/camera/libcameraservice/aidl/
DAidlUtils.cpp99 auto &windowHandles = src.windowHandles; in convertFromAidl() local
/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1422 const auto& windowHandles = getWindowHandlesLocked(displayId); in findTouchedWindowAtLocked() local
1445 const auto& windowHandles = getWindowHandlesLocked(displayId); in findOutsideTargetsLocked() local
1469 const auto& windowHandles = getWindowHandlesLocked(displayId); in findTouchedSpyWindowsAtLocked() local
1800 const std::vector<sp<WindowInfoHandle>>& windowHandles = in dispatchTouchModeChangeLocked() local
3142 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in computeTouchOcclusionInfoLocked() local
3226 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredAtPointLocked() local
3242 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredLocked() local
5389 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in setInputWindowsLocked() local
7190 const std::vector<sp<WindowInfoHandle>>& windowHandles = in findWallpaperWindowBelow() local