Searched defs:windowHandles (Results 1 – 7 of 7) sorted by relevance
48 public abstract void onWindowInfosChanged(InputWindowHandle[] windowHandles, in onWindowInfosChanged()
205 InputWindowHandle[] windowHandles, WindowInfosListener.DisplayInfo[] displayInfos) { in buildWindowInfos()
88 auto &windowHandles = hOutputConfiguration.windowHandles; in convertFromHidl() local
151 public void onWindowInfosChanged(InputWindowHandle[] windowHandles, in onWindowInfosChanged()160 private void onWindowInfosChangedInternal(InputWindowHandle[] windowHandles, in onWindowInfosChangedInternal()
241 private void computeTpl(InputWindowHandle[] windowHandles) { in computeTpl()
99 auto &windowHandles = src.windowHandles; in convertFromAidl() local
1422 const auto& windowHandles = getWindowHandlesLocked(displayId); in findTouchedWindowAtLocked() local1445 const auto& windowHandles = getWindowHandlesLocked(displayId); in findOutsideTargetsLocked() local1469 const auto& windowHandles = getWindowHandlesLocked(displayId); in findTouchedSpyWindowsAtLocked() local1800 const std::vector<sp<WindowInfoHandle>>& windowHandles = in dispatchTouchModeChangeLocked() local3142 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in computeTouchOcclusionInfoLocked() local3226 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredAtPointLocked() local3242 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredLocked() local5389 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in setInputWindowsLocked() local7190 const std::vector<sp<WindowInfoHandle>>& windowHandles = in findWallpaperWindowBelow() local