1 /* 2 * Copyright (C) 2024 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at: 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 * 16 */ 17 #include <aidl/android/hardware/audio/effect/BnFactory.h> 18 19 using namespace aidl::android::media::audio::common; 20 using namespace aidl::android::hardware::audio::effect; 21 22 namespace aidl::android::hardware::audio::effect { 23 24 class FactoryMock : public BnFactory { queryEffects(const std::optional<AudioUuid> &,const std::optional<AudioUuid> &,const std::optional<AudioUuid> &,std::vector<Descriptor> *)25 ndk::ScopedAStatus queryEffects(const std::optional<AudioUuid>&, 26 const std::optional<AudioUuid>&, 27 const std::optional<AudioUuid>&, 28 std::vector<Descriptor>*) override { 29 return ndk::ScopedAStatus::ok(); 30 } queryProcessing(const std::optional<Processing::Type> &,std::vector<Processing> *)31 ndk::ScopedAStatus queryProcessing(const std::optional<Processing::Type>&, 32 std::vector<Processing>*) override { 33 return ndk::ScopedAStatus::ok(); 34 } destroyEffect(const std::shared_ptr<IEffect> &)35 ndk::ScopedAStatus destroyEffect(const std::shared_ptr<IEffect>&) override { 36 return ndk::ScopedAStatus::ok(); 37 } 38 39 ndk::ScopedAStatus createEffect(const AudioUuid&, std::shared_ptr<IEffect>*) override; 40 }; 41 42 } // namespace aidl::android::hardware::audio::effect 43