1 // Auto-generated with: android/scripts/gen-entries.py --mode=static_translator_namespaced_header stream-servers/gl/OpenGLESDispatch/gles31_only.entries --output=include/OpenGLESDispatch/gles31_only_static_translator_namespaced_header.h 2 // DO NOT EDIT THIS FILE 3 4 #pragma once 5 6 #include <GLES/gl.h> 7 #include <GLES3/gl3.h> 8 #include <GLES3/gl31.h> 9 namespace translator { 10 namespace gles2 { 11 GL_APICALL void GL_APIENTRY glGetBooleani_v(GLenum target, GLuint index, GLboolean * data); 12 GL_APICALL void GL_APIENTRY glMemoryBarrier(GLbitfield barriers); 13 GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion(GLbitfield barriers); 14 GL_APICALL void GL_APIENTRY glGenProgramPipelines(GLsizei n, GLuint * pipelines); 15 GL_APICALL void GL_APIENTRY glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines); 16 GL_APICALL void GL_APIENTRY glBindProgramPipeline(GLuint pipeline); 17 GL_APICALL void GL_APIENTRY glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params); 18 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); 19 GL_APICALL void GL_APIENTRY glValidateProgramPipeline(GLuint pipeline); 20 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline(GLuint pipeline); 21 GL_APICALL void GL_APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program); 22 GL_APICALL void GL_APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program); 23 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv(GLenum type, GLsizei count, const char ** strings); 24 GL_APICALL void GL_APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0); 25 GL_APICALL void GL_APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1); 26 GL_APICALL void GL_APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 27 GL_APICALL void GL_APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 28 GL_APICALL void GL_APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0); 29 GL_APICALL void GL_APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1); 30 GL_APICALL void GL_APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 31 GL_APICALL void GL_APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 32 GL_APICALL void GL_APIENTRY glProgramUniform1ui(GLuint program, GLint location, GLuint v0); 33 GL_APICALL void GL_APIENTRY glProgramUniform2ui(GLuint program, GLint location, GLint v0, GLuint v1); 34 GL_APICALL void GL_APIENTRY glProgramUniform3ui(GLuint program, GLint location, GLint v0, GLint v1, GLuint v2); 35 GL_APICALL void GL_APIENTRY glProgramUniform4ui(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3); 36 GL_APICALL void GL_APIENTRY glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value); 37 GL_APICALL void GL_APIENTRY glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value); 38 GL_APICALL void GL_APIENTRY glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value); 39 GL_APICALL void GL_APIENTRY glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value); 40 GL_APICALL void GL_APIENTRY glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value); 41 GL_APICALL void GL_APIENTRY glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value); 42 GL_APICALL void GL_APIENTRY glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value); 43 GL_APICALL void GL_APIENTRY glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value); 44 GL_APICALL void GL_APIENTRY glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value); 45 GL_APICALL void GL_APIENTRY glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value); 46 GL_APICALL void GL_APIENTRY glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value); 47 GL_APICALL void GL_APIENTRY glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value); 48 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 49 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 50 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 51 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 52 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 53 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 54 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 55 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 56 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 57 GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params); 58 GL_APICALL void GL_APIENTRY glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); 59 GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex(GLuint program, GLenum programInterface, const char * name); 60 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation(GLuint program, GLenum programInterface, const char * name); 61 GL_APICALL void GL_APIENTRY glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, char * name); 62 GL_APICALL void GL_APIENTRY glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 63 GL_APICALL void GL_APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 64 GL_APICALL void GL_APIENTRY glDispatchComputeIndirect(GLintptr indirect); 65 GL_APICALL void GL_APIENTRY glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride); 66 GL_APICALL void GL_APIENTRY glVertexAttribBinding(GLuint attribindex, GLuint bindingindex); 67 GL_APICALL void GL_APIENTRY glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 68 GL_APICALL void GL_APIENTRY glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 69 GL_APICALL void GL_APIENTRY glVertexBindingDivisor(GLuint bindingindex, GLuint divisor); 70 GL_APICALL void GL_APIENTRY glDrawArraysIndirect(GLenum mode, const void * indirect); 71 GL_APICALL void GL_APIENTRY glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect); 72 GL_APICALL void GL_APIENTRY glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 73 GL_APICALL void GL_APIENTRY glSampleMaski(GLuint maskNumber, GLbitfield mask); 74 GL_APICALL void GL_APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val); 75 GL_APICALL void GL_APIENTRY glFramebufferParameteri(GLenum target, GLenum pname, GLint param); 76 GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint * params); 77 } // namespace translator 78 } // namespace gles2 79