1 // Auto-generated with: android/scripts/gen-entries.py --mode=static_translator_namespaced_header stream-servers/gl/OpenGLESDispatch/gles31_only.entries --output=include/OpenGLESDispatch/gles31_only_static_translator_namespaced_header.h
2 // DO NOT EDIT THIS FILE
3 
4 #pragma once
5 
6 #include <GLES/gl.h>
7 #include <GLES3/gl3.h>
8 #include <GLES3/gl31.h>
9 namespace translator {
10 namespace gles2 {
11 GL_APICALL void GL_APIENTRY glGetBooleani_v(GLenum target, GLuint index, GLboolean * data);
12 GL_APICALL void GL_APIENTRY glMemoryBarrier(GLbitfield barriers);
13 GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion(GLbitfield barriers);
14 GL_APICALL void GL_APIENTRY glGenProgramPipelines(GLsizei n, GLuint * pipelines);
15 GL_APICALL void GL_APIENTRY glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines);
16 GL_APICALL void GL_APIENTRY glBindProgramPipeline(GLuint pipeline);
17 GL_APICALL void GL_APIENTRY glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint * params);
18 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
19 GL_APICALL void GL_APIENTRY glValidateProgramPipeline(GLuint pipeline);
20 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline(GLuint pipeline);
21 GL_APICALL void GL_APIENTRY glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
22 GL_APICALL void GL_APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program);
23 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv(GLenum type, GLsizei count, const char ** strings);
24 GL_APICALL void GL_APIENTRY glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
25 GL_APICALL void GL_APIENTRY glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
26 GL_APICALL void GL_APIENTRY glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
27 GL_APICALL void GL_APIENTRY glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
28 GL_APICALL void GL_APIENTRY glProgramUniform1i(GLuint program, GLint location, GLint v0);
29 GL_APICALL void GL_APIENTRY glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
30 GL_APICALL void GL_APIENTRY glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
31 GL_APICALL void GL_APIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
32 GL_APICALL void GL_APIENTRY glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
33 GL_APICALL void GL_APIENTRY glProgramUniform2ui(GLuint program, GLint location, GLint v0, GLuint v1);
34 GL_APICALL void GL_APIENTRY glProgramUniform3ui(GLuint program, GLint location, GLint v0, GLint v1, GLuint v2);
35 GL_APICALL void GL_APIENTRY glProgramUniform4ui(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3);
36 GL_APICALL void GL_APIENTRY glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
37 GL_APICALL void GL_APIENTRY glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
38 GL_APICALL void GL_APIENTRY glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
39 GL_APICALL void GL_APIENTRY glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value);
40 GL_APICALL void GL_APIENTRY glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value);
41 GL_APICALL void GL_APIENTRY glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value);
42 GL_APICALL void GL_APIENTRY glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value);
43 GL_APICALL void GL_APIENTRY glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value);
44 GL_APICALL void GL_APIENTRY glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
45 GL_APICALL void GL_APIENTRY glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
46 GL_APICALL void GL_APIENTRY glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
47 GL_APICALL void GL_APIENTRY glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value);
48 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
49 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
50 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
51 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
52 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
53 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
54 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
55 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
56 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
57 GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint * params);
58 GL_APICALL void GL_APIENTRY glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params);
59 GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex(GLuint program, GLenum programInterface, const char * name);
60 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation(GLuint program, GLenum programInterface, const char * name);
61 GL_APICALL void GL_APIENTRY glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, char * name);
62 GL_APICALL void GL_APIENTRY glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
63 GL_APICALL void GL_APIENTRY glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
64 GL_APICALL void GL_APIENTRY glDispatchComputeIndirect(GLintptr indirect);
65 GL_APICALL void GL_APIENTRY glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride);
66 GL_APICALL void GL_APIENTRY glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
67 GL_APICALL void GL_APIENTRY glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
68 GL_APICALL void GL_APIENTRY glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
69 GL_APICALL void GL_APIENTRY glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
70 GL_APICALL void GL_APIENTRY glDrawArraysIndirect(GLenum mode, const void * indirect);
71 GL_APICALL void GL_APIENTRY glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect);
72 GL_APICALL void GL_APIENTRY glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
73 GL_APICALL void GL_APIENTRY glSampleMaski(GLuint maskNumber, GLbitfield mask);
74 GL_APICALL void GL_APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat * val);
75 GL_APICALL void GL_APIENTRY glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
76 GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint * params);
77 } // namespace translator
78 } // namespace gles2
79