1 /* 2 * Copyright 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H 18 #define ANDROID_GUI_BUFFERQUEUECORE_H 19 20 #include <com_android_graphics_libgui_flags.h> 21 22 #include <gui/AdditionalOptions.h> 23 #include <gui/BufferItem.h> 24 #include <gui/BufferQueueDefs.h> 25 #include <gui/BufferSlot.h> 26 #include <gui/OccupancyTracker.h> 27 28 #include <utils/NativeHandle.h> 29 #include <utils/RefBase.h> 30 #include <utils/String8.h> 31 #include <utils/StrongPointer.h> 32 #include <utils/Trace.h> 33 #include <utils/Vector.h> 34 35 #include <list> 36 #include <set> 37 #include <mutex> 38 #include <condition_variable> 39 40 #define ATRACE_BUFFER_INDEX(index) \ 41 do { \ 42 if (ATRACE_ENABLED()) { \ 43 char ___traceBuf[1024]; \ 44 snprintf(___traceBuf, 1024, "%s: %d", mCore->mConsumerName.c_str(), (index)); \ 45 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \ 46 } \ 47 } while (false) 48 49 namespace android { 50 51 class IConsumerListener; 52 class IProducerListener; 53 54 class BufferQueueCore : public virtual RefBase { 55 56 friend class BufferQueueProducer; 57 friend class BufferQueueConsumer; 58 59 public: 60 // Used as a placeholder slot number when the value isn't pointing to an 61 // existing buffer. 62 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; 63 64 // We reserve two slots in order to guarantee that the producer and 65 // consumer can run asynchronously. 66 enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 }; 67 68 enum { 69 // The API number used to indicate the currently connected producer 70 CURRENTLY_CONNECTED_API = -1, 71 72 // The API number used to indicate that no producer is connected 73 NO_CONNECTED_API = 0, 74 }; 75 76 typedef Vector<BufferItem> Fifo; 77 78 // BufferQueueCore manages a pool of gralloc memory slots to be used by 79 // producers and consumers. 80 BufferQueueCore(); 81 virtual ~BufferQueueCore(); 82 83 private: 84 // Dump our state in a string 85 void dumpState(const String8& prefix, String8* outResult) const; 86 87 // getMinUndequeuedBufferCountLocked returns the minimum number of buffers 88 // that must remain in a state other than DEQUEUED. The async parameter 89 // tells whether we're in asynchronous mode. 90 int getMinUndequeuedBufferCountLocked() const; 91 92 // getMinMaxBufferCountLocked returns the minimum number of buffers allowed 93 // given the current BufferQueue state. The async parameter tells whether 94 // we're in asynchonous mode. 95 int getMinMaxBufferCountLocked() const; 96 97 // getMaxBufferCountLocked returns the maximum number of buffers that can be 98 // allocated at once. This value depends on the following member variables: 99 // 100 // mMaxDequeuedBufferCount 101 // mMaxAcquiredBufferCount 102 // mMaxBufferCount 103 // mAsyncMode 104 // mDequeueBufferCannotBlock 105 // 106 // Any time one of these member variables is changed while a producer is 107 // connected, mDequeueCondition must be broadcast. 108 int getMaxBufferCountLocked() const; 109 110 // This performs the same computation but uses the given arguments instead 111 // of the member variables for mMaxBufferCount, mAsyncMode, and 112 // mDequeueBufferCannotBlock. 113 int getMaxBufferCountLocked(bool asyncMode, 114 bool dequeueBufferCannotBlock, int maxBufferCount) const; 115 116 // clearBufferSlotLocked frees the GraphicBuffer and sync resources for the 117 // given slot. 118 void clearBufferSlotLocked(int slot); 119 120 // freeAllBuffersLocked frees the GraphicBuffer and sync resources for 121 // all slots, even if they're currently dequeued, queued, or acquired. 122 void freeAllBuffersLocked(); 123 124 // discardFreeBuffersLocked releases all currently-free buffers held by the 125 // queue, in order to reduce the memory consumption of the queue to the 126 // minimum possible without discarding data. 127 void discardFreeBuffersLocked(); 128 129 // If delta is positive, makes more slots available. If negative, takes 130 // away slots. Returns false if the request can't be met. 131 bool adjustAvailableSlotsLocked(int delta); 132 133 // waitWhileAllocatingLocked blocks until mIsAllocating is false. 134 void waitWhileAllocatingLocked(std::unique_lock<std::mutex>& lock) const; 135 136 #if DEBUG_ONLY_CODE 137 // validateConsistencyLocked ensures that the free lists are in sync with 138 // the information stored in mSlots 139 void validateConsistencyLocked() const; 140 #endif 141 142 // mMutex is the mutex used to prevent concurrent access to the member 143 // variables of BufferQueueCore objects. It must be locked whenever any 144 // member variable is accessed. 145 mutable std::mutex mMutex; 146 147 // mIsAbandoned indicates that the BufferQueue will no longer be used to 148 // consume image buffers pushed to it using the IGraphicBufferProducer 149 // interface. It is initialized to false, and set to true in the 150 // consumerDisconnect method. A BufferQueue that is abandoned will return 151 // the NO_INIT error from all IGraphicBufferProducer methods capable of 152 // returning an error. 153 bool mIsAbandoned; 154 155 // mConsumerControlledByApp indicates whether the connected consumer is 156 // controlled by the application. 157 bool mConsumerControlledByApp; 158 159 // mConsumerName is a string used to identify the BufferQueue in log 160 // messages. It is set by the IGraphicBufferConsumer::setConsumerName 161 // method. 162 String8 mConsumerName; 163 164 // mConsumerListener is used to notify the connected consumer of 165 // asynchronous events that it may wish to react to. It is initially 166 // set to NULL and is written by consumerConnect and consumerDisconnect. 167 sp<IConsumerListener> mConsumerListener; 168 169 // mConsumerUsageBits contains flags that the consumer wants for 170 // GraphicBuffers. 171 uint64_t mConsumerUsageBits; 172 173 // mConsumerIsProtected indicates the consumer is ready to handle protected 174 // buffer. 175 bool mConsumerIsProtected; 176 177 // mConnectedApi indicates the producer API that is currently connected 178 // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated 179 // by the connect and disconnect methods. 180 int mConnectedApi; 181 // PID of the process which last successfully called connect(...) 182 pid_t mConnectedPid; 183 184 // mLinkedToDeath is used to set a binder death notification on 185 // the producer. 186 sp<IProducerListener> mLinkedToDeath; 187 188 // mConnectedProducerListener is used to handle the onBufferReleased 189 // and onBuffersDiscarded notification. 190 sp<IProducerListener> mConnectedProducerListener; 191 // mBufferReleasedCbEnabled is used to indicate whether onBufferReleased() 192 // callback is registered by the listener. When set to false, 193 // mConnectedProducerListener will not trigger onBufferReleased() callback. 194 bool mBufferReleasedCbEnabled; 195 196 // mSlots is an array of buffer slots that must be mirrored on the producer 197 // side. This allows buffer ownership to be transferred between the producer 198 // and consumer without sending a GraphicBuffer over Binder. The entire 199 // array is initialized to NULL at construction time, and buffers are 200 // allocated for a slot when requestBuffer is called with that slot's index. 201 BufferQueueDefs::SlotsType mSlots; 202 203 // mQueue is a FIFO of queued buffers used in synchronous mode. 204 Fifo mQueue; 205 206 // mFreeSlots contains all of the slots which are FREE and do not currently 207 // have a buffer attached. 208 std::set<int> mFreeSlots; 209 210 // mFreeBuffers contains all of the slots which are FREE and currently have 211 // a buffer attached. 212 std::list<int> mFreeBuffers; 213 214 // mUnusedSlots contains all slots that are currently unused. They should be 215 // free and not have a buffer attached. 216 std::list<int> mUnusedSlots; 217 218 // mActiveBuffers contains all slots which have a non-FREE buffer attached. 219 std::set<int> mActiveBuffers; 220 221 // mDequeueCondition is a condition variable used for dequeueBuffer in 222 // synchronous mode. 223 mutable std::condition_variable mDequeueCondition; 224 225 // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to 226 // block. This flag is set during connect when both the producer and 227 // consumer are controlled by the application. 228 bool mDequeueBufferCannotBlock; 229 230 // mQueueBufferCanDrop indicates whether queueBuffer is allowed to drop 231 // buffers in non-async mode. This flag is set during connect when both the 232 // producer and consumer are controlled by application. 233 bool mQueueBufferCanDrop; 234 235 // mLegacyBufferDrop indicates whether mQueueBufferCanDrop is in effect. 236 // If this flag is set mQueueBufferCanDrop is working as explained. If not 237 // queueBuffer will not drop buffers unless consumer is SurfaceFlinger and 238 // mQueueBufferCanDrop is set. 239 bool mLegacyBufferDrop; 240 241 // mDefaultBufferFormat can be set so it will override the buffer format 242 // when it isn't specified in dequeueBuffer. 243 PixelFormat mDefaultBufferFormat; 244 245 // mDefaultWidth holds the default width of allocated buffers. It is used 246 // in dequeueBuffer if a width and height of 0 are specified. 247 uint32_t mDefaultWidth; 248 249 // mDefaultHeight holds the default height of allocated buffers. It is used 250 // in dequeueBuffer if a width and height of 0 are specified. 251 uint32_t mDefaultHeight; 252 253 // mDefaultBufferDataSpace holds the default dataSpace of queued buffers. 254 // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN) 255 // is specified. 256 android_dataspace mDefaultBufferDataSpace; 257 258 // mMaxBufferCount is the limit on the number of buffers that will be 259 // allocated at one time. This limit can be set by the consumer. 260 int mMaxBufferCount; 261 262 // mMaxAcquiredBufferCount is the number of buffers that the consumer may 263 // acquire at one time. It defaults to 1, and can be changed by the consumer 264 // via setMaxAcquiredBufferCount, but this may only be done while no 265 // producer is connected to the BufferQueue. This value is used to derive 266 // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer. 267 int mMaxAcquiredBufferCount; 268 269 // mMaxDequeuedBufferCount is the number of buffers that the producer may 270 // dequeue at one time. It defaults to 1, and can be changed by the producer 271 // via setMaxDequeuedBufferCount. 272 int mMaxDequeuedBufferCount; 273 274 // mBufferHasBeenQueued is true once a buffer has been queued. It is reset 275 // when something causes all buffers to be freed (e.g., changing the buffer 276 // count). 277 bool mBufferHasBeenQueued; 278 279 // mFrameCounter is the free running counter, incremented on every 280 // successful queueBuffer call and buffer allocation. 281 uint64_t mFrameCounter; 282 283 // mTransformHint is used to optimize for screen rotations. 284 uint32_t mTransformHint; 285 286 // mSidebandStream is a handle to the sideband buffer stream, if any 287 sp<NativeHandle> mSidebandStream; 288 289 // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which 290 // releases mMutex while doing the allocation proper). Producers should not modify any of the 291 // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to 292 // false. 293 bool mIsAllocating; 294 295 // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating 296 // becomes false. 297 mutable std::condition_variable mIsAllocatingCondition; 298 299 // mAllowAllocation determines whether dequeueBuffer is allowed to allocate 300 // new buffers 301 bool mAllowAllocation; 302 303 // mBufferAge tracks the age of the contents of the most recently dequeued 304 // buffer as the number of frames that have elapsed since it was last queued 305 uint64_t mBufferAge; 306 307 // mGenerationNumber stores the current generation number of the attached 308 // producer. Any attempt to attach a buffer with a different generation 309 // number will fail. 310 uint32_t mGenerationNumber; 311 312 // mAsyncMode indicates whether or not async mode is enabled. 313 // In async mode an extra buffer will be allocated to allow the producer to 314 // enqueue buffers without blocking. 315 bool mAsyncMode; 316 317 // mSharedBufferMode indicates whether or not shared buffer mode is enabled. 318 bool mSharedBufferMode; 319 320 // When shared buffer mode is enabled, this indicates whether the consumer 321 // should acquire buffers even if BufferQueue doesn't indicate that they are 322 // available. 323 bool mAutoRefresh; 324 325 // When shared buffer mode is enabled, this tracks which slot contains the 326 // shared buffer. 327 int mSharedBufferSlot; 328 329 // Cached data about the shared buffer in shared buffer mode 330 struct SharedBufferCache { SharedBufferCacheSharedBufferCache331 SharedBufferCache(Rect _crop, uint32_t _transform, 332 uint32_t _scalingMode, android_dataspace _dataspace) 333 : crop(_crop), 334 transform(_transform), 335 scalingMode(_scalingMode), 336 dataspace(_dataspace) { 337 } 338 339 Rect crop; 340 uint32_t transform; 341 uint32_t scalingMode; 342 android_dataspace dataspace; 343 } mSharedBufferCache; 344 345 // The slot of the last queued buffer 346 int mLastQueuedSlot; 347 348 OccupancyTracker mOccupancyTracker; 349 350 const uint64_t mUniqueId; 351 352 // When buffer size is driven by the consumer and mTransformHint specifies 353 // a 90 or 270 degree rotation, this indicates whether the width and height 354 // used by dequeueBuffer will be additionally swapped. 355 bool mAutoPrerotation; 356 357 // mTransformHintInUse is to cache the mTransformHint used by the producer. 358 uint32_t mTransformHintInUse; 359 360 // This allows the consumer to acquire an additional buffer if that buffer is not droppable and 361 // will eventually be released or acquired by the consumer. 362 bool mAllowExtraAcquire = false; 363 364 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_EXTENDEDALLOCATE) 365 // Additional options to pass when allocating GraphicBuffers. 366 // GenerationID changes when the options change, indicating reallocation is required 367 uint32_t mAdditionalOptionsGenerationId = 0; 368 std::vector<gui::AdditionalOptions> mAdditionalOptions; 369 #endif 370 371 }; // class BufferQueueCore 372 373 } // namespace android 374 375 #endif 376