1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "audioserver"
18 //#define LOG_NDEBUG 0
19 
20 #include <algorithm>
21 
22 #include <fcntl.h>
23 #include <sys/prctl.h>
24 #include <sys/wait.h>
25 #include <cutils/properties.h>
26 
27 #include <android/media/audio/common/AudioMMapPolicy.h>
28 #include <android/media/audio/common/AudioMMapPolicyInfo.h>
29 #include <android/media/audio/common/AudioMMapPolicyType.h>
30 #include <android/media/IAudioFlingerService.h>
31 #include <binder/IPCThreadState.h>
32 #include <binder/ProcessState.h>
33 #include <binder/IServiceManager.h>
34 #include <hidl/HidlTransportSupport.h>
35 #include <mediautils/LimitProcessMemory.h>
36 #include <utils/Log.h>
37 
38 // from include_dirs
39 #include "AudioFlinger.h"
40 #include "AudioPolicyService.h"
41 #include "AAudioService.h"
42 #include "utility/AAudioUtilities.h"
43 #include "MediaLogService.h"
44 
45 using namespace android;
46 
47 using android::media::audio::common::AudioMMapPolicy;
48 using android::media::audio::common::AudioMMapPolicyInfo;
49 using android::media::audio::common::AudioMMapPolicyType;
50 
main(int argc __unused,char ** argv)51 int main(int argc __unused, char **argv)
52 {
53     ALOGD("%s: starting", __func__);
54     const auto startTime = std::chrono::steady_clock::now();
55     // TODO: update with refined parameters
56     limitProcessMemory(
57         "audio.maxmem", /* "ro.audio.maxmem", property that defines limit */
58         (size_t)512 * (1 << 20), /* SIZE_MAX, upper limit in bytes */
59         20 /* upper limit as percentage of physical RAM */);
60 
61     signal(SIGPIPE, SIG_IGN);
62 
63 #if 1
64     // FIXME See bug 165702394 and bug 168511485
65     const bool doLog = false;
66 #else
67     bool doLog = (bool) property_get_bool("ro.test_harness", 0);
68 #endif
69 
70     pid_t childPid;
71     // FIXME The advantage of making the process containing media.log service the parent process of
72     // the process that contains the other audio services, is that it allows us to collect more
73     // detailed information such as signal numbers, stop and continue, resource usage, etc.
74     // But it is also more complex.  Consider replacing this by independent processes, and using
75     // binder on death notification instead.
76     if (doLog && (childPid = fork()) != 0) {
77         // media.log service
78         //prctl(PR_SET_NAME, (unsigned long) "media.log", 0, 0, 0);
79         // unfortunately ps ignores PR_SET_NAME for the main thread, so use this ugly hack
80         strcpy(argv[0], "media.log");
81         sp<ProcessState> proc(ProcessState::self());
82         MediaLogService::instantiate();
83         ProcessState::self()->startThreadPool();
84         IPCThreadState::self()->joinThreadPool();
85         for (;;) {
86             siginfo_t info;
87             int ret = TEMP_FAILURE_RETRY(waitid(P_PID, childPid, &info,
88                                                 WEXITED | WSTOPPED | WCONTINUED));
89             if (ret < 0) {
90                 break;
91             }
92             char buffer[32];
93             const char *code;
94             switch (info.si_code) {
95             case CLD_EXITED:
96                 code = "CLD_EXITED";
97                 break;
98             case CLD_KILLED:
99                 code = "CLD_KILLED";
100                 break;
101             case CLD_DUMPED:
102                 code = "CLD_DUMPED";
103                 break;
104             case CLD_STOPPED:
105                 code = "CLD_STOPPED";
106                 break;
107             case CLD_TRAPPED:
108                 code = "CLD_TRAPPED";
109                 break;
110             case CLD_CONTINUED:
111                 code = "CLD_CONTINUED";
112                 break;
113             default:
114                 snprintf(buffer, sizeof(buffer), "unknown (%d)", info.si_code);
115                 code = buffer;
116                 break;
117             }
118             struct rusage usage;
119             getrusage(RUSAGE_CHILDREN, &usage);
120             ALOG(LOG_ERROR, "media.log", "pid %d status %d code %s user %ld.%03lds sys %ld.%03lds",
121                     info.si_pid, info.si_status, code,
122                     usage.ru_utime.tv_sec, usage.ru_utime.tv_usec / 1000,
123                     usage.ru_stime.tv_sec, usage.ru_stime.tv_usec / 1000);
124             sp<IServiceManager> sm = defaultServiceManager();
125             sp<IBinder> binder = sm->getService(String16("media.log"));
126             if (binder != 0) {
127                 Vector<String16> args;
128                 binder->dump(-1, args);
129             }
130             switch (info.si_code) {
131             case CLD_EXITED:
132             case CLD_KILLED:
133             case CLD_DUMPED: {
134                 ALOG(LOG_INFO, "media.log", "exiting");
135                 _exit(0);
136                 // not reached
137                 }
138             default:
139                 break;
140             }
141         }
142     } else {
143         // all other services
144         if (doLog) {
145             prctl(PR_SET_PDEATHSIG, SIGKILL);   // if parent media.log dies before me, kill me also
146             setpgid(0, 0);                      // but if I die first, don't kill my parent
147         }
148         android::hardware::configureRpcThreadpool(4, false /*callerWillJoin*/);
149 
150         // Ensure threads for possible callbacks.  Note that get_audio_flinger() does
151         // this automatically when called from AudioPolicy, but we do this anyways here.
152         ProcessState::self()->startThreadPool();
153 
154         // Instantiating AudioFlinger (making it public, e.g. through ::initialize())
155         // and then instantiating AudioPolicy (and making it public)
156         // leads to situations where AudioFlinger is accessed remotely before
157         // AudioPolicy is initialized.  Not only might this
158         // cause inaccurate results, but if AudioPolicy has slow audio HAL
159         // initialization, it can cause a TimeCheck abort to occur on an AudioFlinger
160         // call which tries to access AudioPolicy.
161         //
162         // We create AudioFlinger and AudioPolicy locally then make it public to ServiceManager.
163         // This requires both AudioFlinger and AudioPolicy to be in-proc.
164         //
165         const auto af = sp<AudioFlinger>::make();
166         const auto afAdapter = sp<AudioFlingerServerAdapter>::make(af);
167         ALOGD("%s: AudioFlinger created", __func__);
168         ALOGW_IF(AudioSystem::setLocalAudioFlinger(af) != OK,
169                 "%s: AudioSystem already has an AudioFlinger instance!", __func__);
170         const auto aps = sp<AudioPolicyService>::make();
171         af->initAudioPolicyLocal(aps);
172         ALOGD("%s: AudioPolicy created", __func__);
173         ALOGW_IF(AudioSystem::setLocalAudioPolicyService(aps) != OK,
174                  "%s: AudioSystem already has an AudioPolicyService instance!", __func__);
175 
176         // Start initialization of internally managed audio objects such as Device Effects.
177         aps->onAudioSystemReady();
178 
179         // Add AudioFlinger and AudioPolicy to ServiceManager.
180         sp<IServiceManager> sm = defaultServiceManager();
181         sm->addService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME), afAdapter,
182                 false /* allowIsolated */, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
183         sm->addService(String16(AudioPolicyService::getServiceName()), aps,
184                 false /* allowIsolated */, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
185 
186         // AAudioService should only be used in OC-MR1 and later.
187         // And only enable the AAudioService if the system MMAP policy explicitly allows it.
188         // This prevents a client from misusing AAudioService when it is not supported.
189         // If we cannot get audio flinger here, there must be some serious problems. In that case,
190         // attempting to call audio flinger on a null pointer could make the process crash
191         // and attract attentions.
192         std::vector<AudioMMapPolicyInfo> policyInfos;
193         status_t status = sp<IAudioFlinger>::cast(af)->getMmapPolicyInfos(
194                 AudioMMapPolicyType::DEFAULT, &policyInfos);
195         // Initialize aaudio service when querying mmap policy succeeds and
196         // any of the policy supports MMAP.
197         if (status == NO_ERROR &&
198             std::any_of(policyInfos.begin(), policyInfos.end(), [](const auto& info) {
199                     return info.mmapPolicy == AudioMMapPolicy::AUTO ||
200                            info.mmapPolicy == AudioMMapPolicy::ALWAYS;
201             })) {
202             AAudioService::instantiate();
203         } else {
204             ALOGD("%s: Do not init aaudio service, status %d, policy info size %zu",
205                   __func__, status, policyInfos.size());
206         }
207         const auto endTime = std::chrono::steady_clock::now();
208         using FloatMillis = std::chrono::duration<float, std::milli>;
209         const float timeTaken = std::chrono::duration_cast<FloatMillis>(
210                 endTime - startTime).count();
211         ALOGI("%s: initialization done in %.3f ms, joining thread pool", __func__, timeTaken);
212         IPCThreadState::self()->joinThreadPool();
213     }
214 }
215