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Searched refs:ComputeSpillMask (Results 1 – 6 of 6) sorted by relevance

/art/compiler/optimizing/
Doptimizing_cfi_test.cc82 code_gen_->ComputeSpillMask(); in SetUpFrame()
Dcodegen_test.cc875 codegen.ComputeSpillMask(); in TEST_F()
896 codegen.ComputeSpillMask(); in TEST_F()
Dcode_generator.h265 virtual void ComputeSpillMask() { in ComputeSpillMask() function
Dcode_generator_arm_vixl.h660 void ComputeSpillMask() override;
Dcode_generator.cc401 ComputeSpillMask(); in InitializeCodeGeneration()
Dcode_generator_arm_vixl.cc2159 void CodeGeneratorARMVIXL::ComputeSpillMask() { in ComputeSpillMask() function in art::arm::CodeGeneratorARMVIXL