Searched refs:blocks_in_loop (Results 1 – 2 of 2) sorted by relevance
102 const int* blocks_in_loop = nullptr, in TestBlock() argument112 if (blocks_in_loop != nullptr) { in TestBlock()117 ASSERT_TRUE(blocks.IsBitSet(blocks_in_loop[i])); in TestBlock()
3133 size_t blocks_in_loop = header->GetLoopInformation()->GetBlocks().NumSetBits(); in InitPredicateInfoMap() local3134 if (blocks_in_loop == 2) { in InitPredicateInfoMap()