Searched refs:compilation_required (Results 1 – 1 of 1) sorted by relevance
1680 bool compilation_required = compilation_options->CompilationUnitCount() > 0; in CheckArtifactsAreUpToDate() local1682 if (!compilation_required && !data_result.IsAllOk()) { in CheckArtifactsAreUpToDate()1684 compilation_required = true; in CheckArtifactsAreUpToDate()1697 return compilation_required ? ExitCode::kCompilationRequired : ExitCode::kOkay; in CheckArtifactsAreUpToDate()